Aces High Bulletin Board

General Forums => Wishlist => Topic started by: SmokinLoon on September 03, 2012, 01:42:59 PM

Title: Better Results from Resupplying Industrial Complex
Post by: SmokinLoon on September 03, 2012, 01:42:59 PM
First off, I think the new strategic changes are great.  The previous settings offered little or nothing in terms of value regarding the "health" of a country.  Now, there is a panic when a dar-bar is seen heading towards the HQ and/or factory complexes.   :aok

As for the wish: I'd *really* like to see more credit given for resupplying the city and factories.  The -4 minutes seems a bit weak.  I like the ripple effect that the factories have on the fields out on the front, but I believe the effort needed to resupply the factories may be a bit steep. 

I wish for a -6 min or even a -8 min off the repair time per load of field supplies to the city and factories.  Please consider it.  Thanks.
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Lusche on September 03, 2012, 01:46:21 PM
Please not. Four minutes is fine IMHO.

And put a cap on the maximum number of perks gained by it, a veteran player should not be able to make a 5-10 times more perks in a given time by resupplying then by doing combat - the latter one should have the greatest reward.
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Karnak on September 03, 2012, 02:53:26 PM
If the strats can be resupplied too easily it is a massive disincentive to bomb them.
Title: Re: Better Results from Resupplying Industrial Complex
Post by: thndregg on September 03, 2012, 03:42:48 PM
If the strats can be resupplied too easily it is a massive disincentive to bomb them.

Very much agree. Thank you.
Title: Re: Better Results from Resupplying Industrial Complex
Post by: thndregg on September 03, 2012, 03:46:54 PM
If folks value the vitality of their strategic object's impact on front line bases, hopefully they will defend them in force from the likes of bomber nerds like the 91st who will go after them.  ;)
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Eric19 on September 03, 2012, 05:43:16 PM
If folks value the vitality of their strategic object's impact on front line bases, hopefully they will defend them in force from the likes of bomber nerds like the 91st who will go after them.  ;)
and in 29s of all things thndr  :devil
Title: Re: Better Results from Resupplying Industrial Complex
Post by: SmokinLoon on September 03, 2012, 07:49:15 PM
If the City is down to %40.... do the math at how "easily" it can be resupplied with the current -4 min credit.  Now do the same ratio with a -6 minute credit.  The number of field supplies needed to get the city back to %100 is staggering, and the number of field supplies need to get the HQ back up isnt much better.   

   
Title: Re: Better Results from Resupplying Industrial Complex
Post by: guncrasher on September 03, 2012, 09:13:30 PM
If the strats can be resupplied too easily it is a massive disincentive to bomb them.

on the other hand if bases keep getting rolled more often than before people are gonna say the hell with it and quit.


semp
Title: Re: Better Results from Resupplying Industrial Complex
Post by: SmokinLoon on September 05, 2012, 08:30:40 AM
on the other hand if bases keep getting rolled more often than before people are gonna say the hell with it and quit.


semp

Exactly.  I'm just asking for HTC to consider adding a few minutes to the repair time, not a drastic change in the entire scheme of things.  Once the city is hammered to a speakable amount (less then %50), it takes a massive number of resupplies to get anywhere.  Also, I think another thing that may help would be to also show a time factor along side the % factor in regards to repair of the city and factories.  I spent what seems like hours this past weekend dropping supplies on the city just to help the HQ come up and it didnt seem to help one bit, or at least I couldn't tell.  No stat moved.  About 45 mins after the HQ went down it finally came back up.

I like the changes, I just think they may be a bit far on the spectrum.  If HTC would allow for more credit with the field supplies on the city and factories it would at least allow for the extremes to be brought back in a bit. 
Title: Re: Better Results from Resupplying Industrial Complex
Post by: bortas1 on September 05, 2012, 09:25:57 AM
 :salute hey gents, im a bit confused on the new strat system. towns strats (town factories), hq all can be independently resuppyed? or do you have to suppy one before the other? :cheers:
Title: Re: Better Results from Resupplying Industrial Complex
Post by: RTHolmes on September 05, 2012, 10:32:23 AM
If folks value the vitality of their strategic object's impact on front line bases, hopefully they will defend them in force from the likes of bomber nerds like the 91st who will go after them.  ;)

we'll up and defend in force if you fly at historic alts and speeds. deal? :D
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Lusche on September 05, 2012, 10:43:07 AM
Also, I think another thing that may help would be to also show a time factor along side the % factor in regards to repair of the city and factories.  I spent what seems like hours this past weekend dropping supplies on the city just to help the HQ come up and it didnt seem to help one bit, or at least I couldn't tell.  No stat moved.  About 45 mins after the HQ went down it finally came back up.


That's what the .dt command is for.
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Lusche on September 05, 2012, 10:44:34 AM
:salute hey gents, im a bit confused on the new strat system. towns strats (town factories), hq all can be independently resuppyed? or do you have to suppy one before the other? :cheers:

All can be resupplied independently.
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Lusche on September 05, 2012, 10:51:41 AM
we'll up and defend in force if you fly at historic alts and speeds. deal? :D


I bet thndr and his crews are using "historic" alts.

But a question that comes to my mind.. why should bombers in AH use 'historic' mission profiles when nobody else does?  :noid  :devil
Title: Re: Better Results from Resupplying Industrial Complex
Post by: RTHolmes on September 05, 2012, 10:56:21 AM
some of us do ;)
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Lusche on September 05, 2012, 10:58:23 AM
some bombers too... everything fine then I guess :)
Title: Re: Better Results from Resupplying Industrial Complex
Post by: bortas1 on September 05, 2012, 12:10:08 PM
All can be resupplied independently.
:salute thank you for the clearity :cheers:
Title: Re: Better Results from Resupplying Industrial Complex
Post by: Halo46 on September 05, 2012, 02:03:39 PM
If folks value the vitality of their strategic object's impact on front line bases, hopefully they will defend them in force from the likes of bomber nerds like the 91st who will go after them.  ;)

Except climbing to 30+ K is not something to be done when the strats start flashing. Have not seen one raid under 30K yet  But that is my mileage. You are right, I will not loiter over the strats at angels 35 for who knows how long waiting for a Martian attack. Not commenting on the subject matter, only the logic behind the statement.