Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: icepac on September 11, 2012, 03:21:59 PM

Title: super accurate physics model
Post by: icepac on September 11, 2012, 03:21:59 PM


(http://farm9.staticflickr.com/8459/7977461095_ae4d6e03a1_b.jpg)
Title: Re: super accurate physics model
Post by: pembquist on September 11, 2012, 03:31:14 PM
Whoa, cool hover tank.
Title: Re: super accurate physics model
Post by: Tracerfi on September 11, 2012, 04:13:17 PM
whats not accurate about that  :rofl
Title: Re: super accurate physics model
Post by: MrKrabs on September 11, 2012, 04:36:54 PM
Seems legit  :aok
Title: Re: super accurate physics model
Post by: 100Coogn on September 11, 2012, 07:15:56 PM
(http://i1211.photobucket.com/albums/cc426/Coogan11/obyii.png)

Coogan
Title: Re: super accurate physics model
Post by: hitech on September 12, 2012, 10:01:18 AM
Where was the screen shot taken.

HiTech
Title: Re: super accurate physics model
Post by: icepac on September 12, 2012, 11:34:50 AM
Bishop city after I (a rook) drove 2.5 hours to get there.

I was a bit angry when I posted this thread.

I'm okay with a tank spinning around when it hits something but I can't imagine anything in real life that would toss a tank moving 1 mph into the air like that.

I have the film if you need it.
Title: Re: super accurate physics model
Post by: hitech on September 13, 2012, 10:58:37 AM
Bishop city after I (a rook) drove 2.5 hours to get there.

I was a bit angry when I posted this thread.

I'm okay with a tank spinning around when it hits something but I can't imagine anything in real life that would toss a tank moving 1 mph into the air like that.

I have the film if you need it.

What terrain?

HiTech
Title: Re: super accurate physics model
Post by: icepac on September 13, 2012, 02:26:44 PM
It was compello driving from 161 as a rook to bishop city.

It doesn't seem to terrain specific as I was able to do this offline on the trinity map by driving between two buildings in a town.

It seems to happen when you get that "shove" from an object like a tree or building that puts you into another object.

The shove itself isn't bad but, if you are "shoved" into another object and contact said object while not fully on the ground, you get launched.

(http://farm9.staticflickr.com/8298/7983376164_c35d0ce6b1_b.jpg)