Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Scherf on September 13, 2012, 10:59:40 PM
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Is that the max for resupp runs now?
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thats more than the guy that spent 2 hours to fly to your city and bomb it got to give you the chance to farm free non combat bomber/gv perks.
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no I have gotten 25 perks for town re suppling
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no I have gotten 25 perks for town re suppling
After the recent host update? ;)
Yes, 3.75 seems to be the maximum now. Isn't it great? :banana:
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that's more than the guy that spent 2 hours to fly to your city and bomb it got to give you the chance to farm free non combat bomber/gv perks.
Question...why do you care about strat and town bombing or re suppling, you don't seem to do either. I think the new (now old system) was great to get people to re supply, even when a horde was at a base, I did it many times to try and save a base, have you? Oh wait, you can't re supply a bases from a 262, I forgot :bhead
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thats more than the guy that spent 2 hours to fly to your city and bomb it got to give you the chance to farm free non combat bomber/gv perks.
Relax Francis, a simple yes or no would have sufficed.
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im depressed. :cry
strat raiders already get rewarded by object downtimes.
this just discourages resupplying, w/c almost nobody ever does for measly perk points.
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Hmm... I would have thought at least 5 would have been the maximum considering the volume of OBJ able to be repaired.
However, this does shove the pendulum back in favor of earning perk points the old fashioned way: via combat. :aok
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After the recent host update? ;)
Yes, 3.75 seems to be the maximum now. Isn't it great? :banana:
2 nights ago i received 14.56 for resup of town by M3.
Edit: make that 3 nights ago
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im depressed. :cry
strat raiders already get rewarded by object downtimes.
this just discourages resupplying, w/c almost nobody ever does for measly perk points.
Measly perk points? You are kidding me!
3.75 perk points for just 5 minutes of m3 driving or, in case of the strats 6-8 minutes of goon flying is still way more than the average player does make in combat. You must be pretty good to earn bomber or GV perks at a rate of 28 - 45 perks per hour by flying true combat missions.
It's still easy perks, just no "get a King Tiger in 4 M3 runs" any more. This was way out of balance and making the perk point system a farce.
And on top of that, the m3 runs are also still encouraged by the huge effect they have on towns. I have easily saved a lot of towns by running supps instead of fighting the enemy. On serveral instances I would have had a hard time saving the base by combat, but running just two m3s turned a hard contested battle into a piece of cake for the defenders...
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2 nights ago i received 14.56 for resup of town by M3.
Edit: make that 3 nights ago
That was before the last host update :)
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That was before the last host update :)
Oh, i didnt realize we had gotten an update since Tuesday night.
I guess HTC needs to change this in the help section.
"The supplies are selected as a loadout option in the hangar and .25 perk points are awarded to the player who dropped the supplies for each object that is affected by the resupply."
Also will the perk multiplier not affect supply drops anymore?
Edit: by the way im not arguing with you im just curious. :salute
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I flew NOE over hilly terrain for 1 hour of a 2 hour mission to bomb down HQ and 5 guys in M3s can resupply it with two trips each in 6 minutes if the city is 100%.
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I flew NOE over hilly terrain for 1 hour of a 2 hour mission to bomb down HQ and 5 guys in M3s can resupply it with two trips each in 6 minutes if the city is 100%.
City status affects HQ?
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City status affects HQ?
Yes.
Basic HQ downtime is 45 minutes now, with City at 0% it would be 165 minutes.
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:aok :aok :aok Heya Coola....I like your avatar! :aok :aok :aok
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:aok :aok :aok Heya Coola....I like your avatar! :aok :aok :aok
Thanks!!! I like yours also!!! :x
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Capping M3's at 3.75 is grand, however allowing C47s to gather perks at an increased rate (only usable for perk bombers) means you'll see a lot more high-value targets to kill with your fighters.
And it's not like B-29s are that useful at anything other than strat raiding... when is the last time you saw someone up a flight to drop a base?
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Capping M3's at 3.75 is grand,
C-47s have the same cap on perk gain.
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Great. Call me selfish, but I'm not wasting 30 minutes of my tiny window of nightly flying time for a boring round trip in a C47 and 3.75 perks. Blowing up strats is considerably more fun than rebuilding them, and in a KI-67, considerably more profitable.
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In my opinion this is a good change. I may be mistaken but I think there have been guys waiting for the enemy to hit the strats just so they could goon it for the perks. I noticed this just recently when as I found an inbound multi-plane mission and called it out several times with plenty of time for folks to up, climb, and be in position to thwart the hit on the strats, I had very few takers. Then just after our strats were devestated, there were no less than 8 guys rolling goonds to re-supply them. Don't get me wrong, I love defending and did my best but me and 2 other guys had little effect on 6 sets of inbound buffs with well healed escorts.
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In my opinion this is a good change. I may be mistaken but I think there have been guys waiting for the enemy to hit the strats just so they could goon it for the perks. I noticed this just recently when as I found an inbound multi-plane mission and called it out several times with plenty of time for folks to up, climb, and be in position to thwart the hit on the strats, I had very few takers. Then just after our strats were devestated, there were no less than 8 guys rolling goonds to re-supply them. Don't get me wrong, I love defending and did my best but me and 2 other guys had little effect on 6 sets of inbound buffs with well healed escorts.
Exactly. The sheer number of perks was making it so that people actually wanted their strats to be hit so they could farm them for perks. Not wanted attempts to thwart, but actually wanted the bombs on target and wouldn't interfere with the effort to put said bombs on target.
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Question...why do you care about strat and town bombing or re suppling, you don't seem to do either. I think the new (now old system) was great to get people to re supply, even when a horde was at a base, I did it many times to try and save a base, have you? Oh wait, you can't re supply a bases from a 262, I forgot :bhead
I have been building a MA terrain and all aspects of the game are important when doing such a task. by the way did you check my stats going back to 1999?
were you there when the resupply feature was added and all the big HQ/city raids stopped for the better part of a decade because it was useless to spend hours planning and flying a big bomber mission that a few lazy bastards with supply crates that didn't want to intercept the raid could undo the damage in 5 minutes flat before the bomber formation even left the sector?
and what do you think a 262's favorite prey is? what can it kill better than anything else?
I'm the guy in the fighter intercepting the 30k bombers as best I can and i want them to have every incentive to make the long trip and be rewarded by effecting the war with targets that idiots with supply crates can't "fix"
I'm also the guy with a birds eye view of the 8 guys in c47s below me at my city waiting for the bomber to drop his bombs.
resupply should be a tactical ability that affects 1-2 items per crate at a field. it is a gameplay breaker with its ability to rebuild bomber targets like factories and entire towns.
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how about 1 perk so it will stop perk farmers
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I have been building a MA terrain and all aspects of the game are important when doing such a task. by the way did you check my stats going back to 1999?
were you there when the resupply feature was added and all the big HQ/city raids stopped for the better part of a decade because it was useless to spend hours planning and flying a big bomber mission that a few lazy bastards with supply crates that didn't want to intercept the raid could undo the damage in 5 minutes flat before the bomber formation even left the sector?
and what do you think a 262's favorite prey is? what can it kill better than anything else?
I'm the guy in the fighter intercepting the 30k bombers as best I can and i want them to have every incentive to make the long trip and be rewarded by effecting the war with targets that idiots with supply crates can't "fix"
I'm also the guy with a birds eye view of the 8 guys in c47s below me at my city waiting for the bomber to drop his bombs.
resupply should be a tactical ability that affects 1-2 items per crate at a field. it is a gameplay breaker with its ability to rebuild bomber targets like factories and entire towns.
naw you are the guy at 300 feet off the ground picking people as they take off the field. unless of course you are that good and can land 70 or 80 bomber kills at 30k. if you really want a tactical ability then push for the removal of the rearm pad so people like you wont just fly around in a 262 picking people off by the dozens or maybe limit it to 1 or 2 rearm times.
you like to take the high road only when it's convenient for you.
semp
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Semp is just jealous because he can't even count to 70. :rofl
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Semp is just jealous because he can't even count to 70. :rofl
can you count to $14.95?
semp
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:headscratch: Never do comedy semp, for the safety of everyone who was unfortunate enough to hear you.
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:headscratch: Never do comedy semp, for the safety of everyone who was unfortunate enough to hear you.
Or go near the DA, trolling is the only thing he pays $14.95 for.
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Or go near the DA, trolling is the only thing he pays $14.95 for.
(http://i166.photobucket.com/albums/u119/thanaquil/gifs/ohsnap_cheeks.gif)
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(http://i166.photobucket.com/albums/u119/thanaquil/gifs/ohsnap_cheeks.gif)
(http://www.dailyhaha.com/_pics/oh_no_you_didnt.jpg)
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...unless of course you are that good and can land 70 or 80 bomber kills at 30k. if you really want a tactical ability then push for the removal of the rearm pad so people like you wont just fly around in a 262 picking people off by the dozens or maybe limit it to 1 or 2 rearm times...
semp
so those 9 b29s, tons of b17s and b24s over the city I killed at 30-32k were at 300ft? :headscratch: and I have yet to rearm more than twice this tour. 10 kills is an average haul for me. i have enough ammo for twice that and am limited by fuel most often. nice troll.
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so those 9 b29s, tons of b17s and b24s over the city I killed at 30-32k were at 300ft? :headscratch: and I have yet to rearm more than twice this tour. 10 kills is an average haul for me. i have enough ammo for twice that and am limited by fuel most often. nice troll.
What ever happen to that squad called... The Few - they used to be pretty good, I guess the muppets are back on top at #1. Pretty sure Midway is busy cutting out all the photos of Bruv from his photo album.
Its a shame I thought they were #1.
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What ever happen to that squad called... The Few - they used to be pretty good, I guess the muppets are back on top at #1. Pretty sure Midway is busy cutting out all the photos of Bruv from his photo album.
Its a shame I thought they were #1.
(http://img1.ak.crunchyroll.com/i/spire3/5b2dbe556c554b2afe2f1efdb2e70b541324130624_full.gif)
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so those 9 b29s, tons of b17s and b24s over the city I killed at 30-32k were at 300ft? :headscratch: and I have yet to rearm more than twice this tour. 10 kills is an average haul for me. i have enough ammo for twice that and am limited by fuel most often. nice troll.
cool you gave it up for one tour. but how many tours before that's all you did.
semp
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your stats fester: the bomber deaths shown are for only med or heavy bombers like b26, lancs, b29. I didnt include b25 as those arent regularly take to the strats that often. arent included in your deaths either. these are only 262 kills are not 100% accurate as I just did some quick addition, but it gives you an idea.
total kills bombers times died in bomber
sept 347 139 0 (ranked 0)
aug 274 96 0(ranked 0)
jul 517 130 6(ranked 2)
jun 49 17 0 (ranked 6)
may 80 58 2 (ranked 4)
as you can see you love the new change. but you arent taken advantage of it as you haven even flown bombers yet in past 2 tours. which you forgot the biggest push for you was to actually do something to change the game, but all it did for you is give you more bombers to kill :). you maybe killing a lot of bombers but I bet they arent all at the strats :).
and based on your number of deaths when you fly bombers you are one of the guys that really avoid fighting. unless of course the stats page are wrong again.
semp
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What ever happen to that squad called... The Few - they used to be pretty good, I
Its a shame I thought they were #1.
I started to fly for them. It all went downhill from there :uhoh
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While we're on the subject, should factory structures be worth fundamentally more than town structures?
For example, I fly forever to the bad guys' strats, manage my fuel, pick my way through gaps, watch for dar bars, and the reward in perkie terms is all but nil, not why I do it in the first place.
On the other hand, I went on a "siren tour" of nit town just behind the lines. Took 50% fuel, 4X500, was up and over targets lickety split, bing bing bing bing, race home, easy-peasy. (Felt pretty dirty, to tell the truth.) Damage in lights was about 10 times what I cause over the strats, for really very little effort at all.
Oh, and HQ is still a very quick rebuild with goons.
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thats more than the guy that spent 2 hours to fly to your city and bomb it got to give you the chance to farm free non combat bomber/gv perks.
agreed, 3.75 perks still seems way too much to me for a milk run. even the previous ?1.8 perks seemed pretty generous.
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Perks or no perks the recent change sure made people more aware of the resupply option for fields. I see a lot more m3s now than I ever have before and the city resupply option is great. :salute
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However, this does shove the pendulum back in favor of earning perk points the old fashioned way: via combat. :aok
I'd be happy about that if more people SPENT perks in combat. However, the way most of the people who are always seen in perk rides play cannot IMO be truthfully called "combat".
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I'd be happy about that if more people SPENT perks in combat. However, the way most of the people who are always seen in perk rides play cannot IMO be truthfully called "combat".
thats right they just pick as soon as you get within 1k they start to run home
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Measly perk points? You are kidding me!
3.75 perk points for just 5 minutes of m3 driving or, in case of the strats 6-8 minutes of goon flying is still way more than the average player does make in combat. You must be pretty good to earn bomber or GV perks at a rate of 28 - 45 perks per hour by flying true combat missions.
It's still easy perks, just no "get a King Tiger in 4 M3 runs" any more. This was way out of balance and making the perk point system a farce.
And on top of that, the m3 runs are also still encouraged by the huge effect they have on towns. I have easily saved a lot of towns by running supps instead of fighting the enemy. On serveral instances I would have had a hard time saving the base by combat, but running just two m3s turned a hard contested battle into a piece of cake for the defenders...
When was the perk point system not a farce?