Aces High Bulletin Board

General Forums => Wishlist => Topic started by: 9thAFE on October 10, 2012, 02:57:13 PM

Title: 2 Things
Post by: 9thAFE on October 10, 2012, 02:57:13 PM
Just shooting from the hip here but what about glider troop planes as another option for troop delivery could be fun though I'm sure they may be easy targets. You could set it up to where u had to work as a two person team one in the glider the other in the carrying plane.

I'm sure ill hear a rash about this idea but maybe just a hair stronger bullets from the bomber guns. it's frustrating seeing all those hit markers on a plane only to maybe and I mean maybe see him smoke a little but still perfectly able to do what he is doing. I get my fair share of kills don't get me wrong. There has been times when I have been like what the heck how did he survive that. I feel like I'm throwing pebbles from the ground up at airplanes.

Even along the same lines maybe be able to set convergence for formation bombers.

One other point what's with me getting shot down by 2 bullets from 2k behind me when I was in a 17?
Title: Re: 2 Things
Post by: Rino on October 10, 2012, 03:36:19 PM
     How many bullets does it take to kill someone?
Title: Re: 2 Things
Post by: 9thAFE on October 10, 2012, 03:39:24 PM
I've never counted but I can say its quite a bit more than what it probably should be in some cases. It is random for sure which I understand but when it looks like I got 6,7 hits in the center mass of a straight on rear attacker and he doesn't blow up get shot and killed or fall off target I gotta wonder what the heck I do in fact hit
Title: Re: 2 Things
Post by: gyrene81 on October 10, 2012, 03:40:59 PM
it only takes 1 golden bb to get a pilot kill. are you firing the guns from just one plane or all 3 in the box?
Title: Re: 2 Things
Post by: Ack-Ack on October 10, 2012, 03:50:48 PM


One other point what's with me getting shot down by 2 bullets from 2k behind me when I was in a 17?

If you were hit that far away, the other guy was probably using the 50mm on the Me 410.

ack-ack
Title: Re: 2 Things
Post by: The Fugitive on October 10, 2012, 04:14:17 PM
I've never counted but I can say its quite a bit more than what it probably should be in some cases. It is random for sure which I understand but when it looks like I got 6,7 hits in the center mass of a straight on rear attacker and he doesn't blow up get shot and killed or fall off target I gotta wonder what the heck I do in fact hit


6 or 7 hits hits is just "spraying and praying". If your hitting good on convergence with all buff guns you can't count the hits because there are so many. Make sure you are firering ALL guns, not just the one your in. 1000 out is the MAX range for the guns. outside that the rounds do very little damage even if they all hit. With closing targets 600 isn't a bad range to shoot, inside that up to about 300 is the bread basket.
Title: Re: 2 Things
Post by: 9thAFE on October 10, 2012, 04:59:38 PM
I'm shooting from all guns in the box I was only saying 6,7 as a minimum and more of an example, of how can you get minimum hits in center mass of plane and not get a kill it seems really random to me. I know that 1 k is the max I don't spray and pray I always try to wait till around 800 cause I know it works but when your peppering the crap out of a plane and not seemingly getting much result from it but you get hit by only a few in tough plane like the b17 and get downed doesn't seem right, when ur getting hit by far fewer guns and shot down quickly. Compared to unloading a formation of tail guns and ball guns on a target with a large number of hits and they don't go down.
Title: Re: 2 Things
Post by: Lusche on October 10, 2012, 05:08:45 PM
The .50cal on a bomber are the same guns as the .50cal on a fighter. I don't see a reason to artificially boost them. Same gun - same performance.
Title: Re: 2 Things
Post by: guncrasher on October 10, 2012, 10:28:37 PM
you dont hear every single bullet that hits your airplane.  you may hear the sound of 1 or 2 when perhaps 20 or 30 bullets hit you.


semp
Title: Re: 2 Things
Post by: HawkerMKII on October 11, 2012, 05:17:09 AM
I've never counted but I can say its quite a bit more than what it probably should be in some cases. It is random for sure which I understand but when it looks like I got 6,7 hits in the center mass of a straight on rear attacker and he doesn't blow up get shot and killed or fall off target I gotta wonder what the heck I do in fact hit


The old stand by answer..........LAG
Title: Re: 2 Things
Post by: 9thAFE on October 11, 2012, 07:53:36 AM
really its not that big a deal i can get by with things staying the same honestly its not like its horrible I was just "fishing" to see if anyone else was having similar issues and small frustration.

What about the troop glider idea though noone has made any comments on that idea?
Title: Re: 2 Things
Post by: Hazard69 on October 11, 2012, 09:34:13 AM
Well, as you suggest, making it a two man job, people would just say "get two goonies and go in at different angles > get a goonie and a glider and get shot down together".

If it were a one man job, with a goonie tugging a glider, then its a matter of u carrying 2x the troops, which HTC rightly disapproves.

Only way I can see this 'ever' being useful is if any light/medium bombers could tug a glider along, but Im not sure if any ever did.
Title: Re: 2 Things
Post by: 9thAFE on October 11, 2012, 05:30:38 PM
I was actually thinking more along the lines of a bomber. The sterling carried them not commonly but they did so. . .  add the sterling, which is long shot, or just adapt it to a comparable bomber like the lancaster or maybe a b24. I wasnt thinking of it from a c47 angle carrying twice the troops but no protection. You could make them invisible to radar as well as a added defense, and/or maybe no identifying marker pop up till someone is within 1-2k.
Title: Re: 2 Things
Post by: The Fugitive on October 11, 2012, 06:37:35 PM
The reason I pointed out tips on shooting is because I think you may be doing something wrong. As a guide check out 999000's score sheet. He has flown less than half of the sorties you have but has 3 times the kills you have. On top of that add in that once many know it's 999000 in those B17 most will avoid going after him.  :D

Now I don't know how 999000 has been flying, he may have been flying low and slow looking for suckers, but the point is he is well known for dropping fighter easily in his buffs. That is why I think you "may" be doing it wrong.

As to the gliders, they were used in massive troop movements. As we don't have any instances of massive troop movements I don't think they are needed, nor will they be used past the first couple days if they were added.
Title: Re: 2 Things
Post by: gyrene81 on October 11, 2012, 07:31:55 PM
keerist, Fugitive had to bring up 999000...you run into him while he's in 17s, you better have a cannon bird with altitude on him and always use fast slashing attacks.
Title: Re: 2 Things
Post by: 9thAFE on October 11, 2012, 10:31:10 PM
Maybe ill have to hit him up then lol for some tips. I know im not perfect at gunning its was just a thought. But as to the stats ehh hard to compare cause like u said u dont know what he was flying how blah blah. same for me for that matter i usually dont go right into a fight with a bunch of furballers i usually try to lead the strike to be the first there and get out before they can get up to me kinda strategy i really dont encounter i whole heck of a lot of them anyway. As to the glider i kinda see your point but on the other hand you could argue the c47 is the same, and besides you dont get that many people to use those maybe with a incintive like "stealth" it would get used