Aces High Bulletin Board

General Forums => Wishlist => Topic started by: sirvlad on October 24, 2012, 11:14:35 AM

Title: Spawn points
Post by: sirvlad on October 24, 2012, 11:14:35 AM
Just curious,could spawn points be moved on existing maps,or even moved around? Might add alittle to the game for us gv`rs,and we all know some spawns are just to far away.Anyways just a thought.
Title: Re: Spawn points
Post by: chris3 on October 24, 2012, 03:22:22 PM
moin

jes and a few are very to close together. between the spawns should be always a field.

cu christian
Title: Re: Spawn points
Post by: sirvlad on October 24, 2012, 03:24:16 PM
Call me an arse but if HTC moved this post how come they couldn`t say something?
Title: Re: Spawn points
Post by: The Fugitive on October 24, 2012, 05:21:13 PM
Skuzzy takes care of the boards, not the maps.

Any points like spawn points, towns, factorys and such are hard wired into the map. To change them means you have to have the original files and basically rebuild the map. If your going through the trouble to do that you might as well just build a new map.
Title: Re: Spawn points
Post by: Mano on October 26, 2012, 10:52:38 AM
Thanks Fugitive. I always wondered about that. I have never created a terrain.
Sounds like once a terrain is released it is very difficult to modify.

<S>
Mano
Title: Re: Spawn points
Post by: surfinn on October 26, 2012, 01:12:20 PM
Wait didn't there use to be things on the map that aren't there anymore? Like there are spawn points to no where that had factory's there at one time didn't it? So why would it be hard to add something to the map if you can take it away?
Title: Re: Spawn points
Post by: 100Coogn on October 26, 2012, 01:38:33 PM
Wait didn't there use to be things on the map that aren't there anymore? Like there are spawn points to no where that had factory's there at one time didn't it? So why would it be hard to add something to the map if you can take it away?

Our entire start system was changed, while still using the same maps as well.

Coogan
Title: Re: Spawn points
Post by: Shuffler on October 26, 2012, 01:43:28 PM
Thanks Fugitive. I always wondered about that. I have never created a terrain.
Sounds like once a terrain is released it is very difficult to modify.

<S>
Mano

It can be modified and renamed. It is time consuming.
Title: Re: Spawn points
Post by: TDeacon on October 26, 2012, 06:59:40 PM
moin

jes and a few are very to close together. between the spawns should be always a field.

cu christian

Why???  Better GV battles if the 2 spawns face each other off to one side of the field, with all 3 being about 3K apart, and out of direct LOS of each other.

MH
Title: Re: Spawn points
Post by: sirvlad on November 03, 2012, 01:19:18 PM
Was just thinking some bases that don`t currently have spawns to them could be added. Some times there`s no place to use a tank. Just sayin
Title: Re: Spawn points
Post by: vafiii on November 03, 2012, 01:27:49 PM
Yes, closer spawns and closer bases = more combat! Maybe will see this on future maps.
Title: Re: Spawn points
Post by: sirvlad on November 03, 2012, 02:36:40 PM
Mindinao map is up now and it needs more spawns
Title: Re: Spawn points
Post by: chaser on November 03, 2012, 09:29:51 PM
Mindinao map is up now and it needs more spawns


It needs more spawns or booted permanently out of the map rotation. Of all the maps I hate it the worst. When it's up I don't even play.