Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: earl1937 on October 24, 2012, 03:17:31 PM
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:airplane: When flying bombers, and being intercepted by fighters, I notice that if you input CTRL plus the TAB keys, when pointing your gunsight at a fighter, a "square" outline around the fighters Icon shows up. Question: Does this in any way help direct fire from all three aircraft, mother ship and 2 drones, or does the convergence stay the same at about 700 yards?
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No, this doesn't help with fire at all. That's just used for the padlock mode, where your view would move to follow the con you centered on.
Bomber gun convergence is fixed at 500 yards.
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It's to help track a plane when you're using padlock views and not help direct fire from all three aircraft or change convergence of the bomber's defensive guns.
ack-ack
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I believe that is used for TrackIR so it won't have any effect on your bomber's targeting.
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Once you see the square around the icon, if you take your mouse and double click the box it well give you an indepth profile of the pilot, where he's from, what he likes to drink while flying, what he's wearing during the sortie, what he likes to do on climbout, his favorite color.... etc...
:noid
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can it link you to their twitter or FB page?
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I believe that is used for TrackIR
negative
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I believe that is used for TrackIR so it won't have any effect on your bomber's targeting.
You may be thinking of using padlock with AHfilm which creates a simulated appearance of TrackIR use.
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it also selects target for the offline lead computing sight
(or is that just tab, I forget)
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it also selects target for the offline lead computing sight
(or is that just tab, I forget)
Bingo, although the lead confusing sight works on friendlies in the TA.
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Looks like he got his q's answered, but in case he comes back...this may help: I was told the other day the default mapped button for firing all the guns on bomber + your drones, that have proper angle on an nme is the letter "n"
One thing I was also told, was that you can jump from drone to drone instead of staying in the middle one and having a bandit remove them from the 4 & 7 o'clock positions. I don't remember what they said the command was though.
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IIRC, it's CTRL 1, 2 or 3 to move between the lead and drones while you're gunning.
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I'm pretty sure ctrl+tab enables/disables friendly targeting, and just the tab key cycles targets in view. If the lead computing gunsight is enabled it will be displayed on your target.
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I believe that is used for TrackIR so it won't have any effect on your bomber's targeting.
You can use it without track IR too. When padlocked, your head will follow the padlocked target around the cockpit, until his view is blocked by the airframe. You can select between pan mode and snap view. Pan mode will follow the bandit, with the pilots head in the default position. Snap view allows you to use the independent head positions set up by you for each view position.
As per this (http://www.hitechcreations.com/Help-Section/Flight-Sim-Controls/aces-high-help-key-commands.html) Ctl+Tab is indeed used to enable or disable friendly padlocking.
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I believe that is used for TrackIR so it won't have any effect on your bomber's targeting.
This is not correct. The beauty of TrackIR is that once on and in the game you don't need to touch any keys to have a natural way of looking around.
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Others have covered what it's for pretty well, I just wanted to add that I do use it in the MAs often and find it useful when I'm persuing IE: one P-51 running for/through a pack of 5 other P-51s. It's handy and defeats their tactic of either running to hide amongst friends for protection as they fight or as a distraction while they continue to flee.