Aces High Bulletin Board
General Forums => Wishlist => Topic started by: jedi25 on November 22, 2012, 11:44:55 AM
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Take Er Down!! Making the case for submarine in aceshigh..
http://www.youtube.com/watch?v=jWJC1OnoQgE (http://www.youtube.com/watch?v=jWJC1OnoQgE)
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Spawn camping with subs. :rofl
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Spawn camp for 4 hrs on the hope that the CV respawns and just happens to come your way - cause if it heads the other way at 33 knots you are in for another 4 hr wait.
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Although, dropping a sub sneak attack on an unsuspecting port or field near the water might be cool. The sub could provide a little cover with deck guns. Of course we may need to have the Japanese sub capable of launching planes.
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+1 to subs :D
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Spawn camp for 4 hrs on the hope that the CV respawns and just happens to come your way - cause if it heads the other way at 33 knots you are in for another 4 hr wait.
Use the pt spawn's then hunt subs. :bolt:
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Pt boats will need depth charges.
Another McHale's Navy !
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Maybe the subs could be used similar to the tgs and how they are moved.
If their in the same sector as a cv group they show its position. Should they get close enough they can use torps.
A simple check box could be used to determine whethere the sub was surfaced or undersea.
Just spitballin here because i like the idea of attacking subs with cv bombers and NOT dealing with god awful ack.
Just would also need to implement depth charges
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-1
I'm here to fly fighter planes, not play Das bloody Boot.
Go and stand in a bucket of sea water, in your closet, and have your wife hit the door with a trash can lid thrice times every five minutes while you look through some Viewmaster slides of merchant ships if you want a submarine simulation :old:
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-1
I'm here to fly fighter planes, not play Das bloody Boot.
Go and stand in a bucket of sea water, in your closet, and have your wife hit the door with a trash can lid thrice times every five minutes while you look through some Viewmaster slides of merchant ships if you want a submarine simulation :old:
Nrshida why can't we have fun lol just cause you like flying maybe we seadogs here love the open water and moving rather slow lol
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Submarines are long, hard and full of sea men...
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Nrshida why can't we have fun lol just cause you like flying maybe we seadogs here love the open water and moving rather slow lol
Cos this is Aces High not Aces Low :old:
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Cos this is Aces High not Aces Low :old:
That is advertised as a WW2 combat simulator :)
#S#
Josh
EDIT: Errrr, well it used to be...just looked at the homepage for the first time since it has changed :lol I have the forum bookmarked
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Cos this is Aces High not Aces Low :old:
exactly..... :aok
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-1
exactly..... :aok
Well by that logic we need to get rid of GV's as well!
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Well by that logic we need to get rid of GV's as well!
sounds good to me :P
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+1 :rofl
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Well by that logic we need to get rid of GV's as well!
That has my support. +1
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Well by that logic we need to get rid of GV's as well!
Get some more people in the air!
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+1 to subs :D
Eat Fresh!
(http://farm4.staticflickr.com/3604/3555602050_618edbda58_z.jpg)
oh wait.. not that kinda sub... hmmm no to subs
EDIT: If you play AH too long.. and never get up to take a shower or shave, you can look like a WW2 submariner.
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Well by that logic we need to get rid of GV's as well!
OK. :banana:
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Cos this is Aces High not Aces Low :old:
Will you quit then if HiTech follows through his own wish to add submarines to the game?
ack-ack
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I'm just waiting on the howls from the submariners as they've taken hours to get into position to kill a CV only to have someone kill it from a B-24 right in their face. Like that won't happen! :rofl
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I'm just waiting on the howls from the submariners as they've taken hours to get into position to kill a CV only to have someone kill it from a B-24 right in their face. Like that won't happen! :rofl
even better when the cv turns and goes away in a different direction than what the sub was expecting :rofl :rofl :rofl :rofl :rofl
midway
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Will you quit then if HiTech follows through his own wish to add submarines to the game?
Do you want me to leave ack-ack?
I will probably stay and point out the decreasing relevance of the game's name, unless I am placated with the Westland Whirlwind in which case I will behave myself. :old:
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hmmm, Submarines... hmm DEPTH CHARGES! :x
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Whats a good loadout for giant squid?
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I could imagine subs hunting other subs using WW2 sonar,
firing torpedoes when they have a firing solution, pt boats hunting subs and dropping depth chargers...
........ subs coming to the surface to machine gun the pt boats..........I can imagine allot with subs in AH. :D.
Planes coming off the CV to search for subs........subs sinking CV's..........there would be another battle in AH. Das Boat. AH is better than the other online battle games because there is so much to do in one arena.
A sub surfaces at just the right time to kill all the LVT's. I can think of allot of scenarios. A sub could compliment a CV group and help protect from other subs.
Spawn points in key areas of the map and a spawn for the CV as well.
I would name my boat "The USS Rustoleum"
"Take errr down, up periscope"..........."ARRrrrrrrrrrrrrrrr matey..........."
:salute
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+1
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-1
Go and stand in a bucket of sea water, in your closet, and have your wife hit the door with a trash can lid thrice times every five minutes while you look through some Viewmaster slides of merchant ships if you want a submarine simulation :old:
:rofl :rofl :rofl
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hmmm, Submarines... hmm DEPTH CHARGES! :x
And how do you launch depth charges? FROM A PLAYER CONTROLLED DESTROYER...Fletcher class would be a good platform... :D
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Take Er Down!! Making the case for submarine in aceshigh..
http://www.youtube.com/watch?v=jWJC1OnoQgE (http://www.youtube.com/watch?v=jWJC1OnoQgE)
Subs would be great and make the game more complete.
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As I recall, one idea HiTech was toying with was having a wolf pack (sub spawn point) that would be moved just like the CV. You'd get it into position or have it patrol. Then, a player could spawn a sub from that location like the CV spawns a PT or LTV. I would imagine it would be cool if ports could spawn them as well, again just like PT boats are spawned. One good use of a sub is to pop up to the surface and begin shelling bases and towns (typically carried a deck gun in the 3-in range). A plane might up to try and sink them, but the sub could just dive and go deep (assuming they have enough water under their keel) so they can't be spotted. Recall too that on the surface a sub could make upwards of 16 knots (~ 8 to 10 knots submerged, but that would drain the batteries pretty fast). So, while they'll never run down a CV group, they can move to intercept a surface group. They'd present a unique challenge to defend against. While submerged, I'd let them get to within say two thousand yards before the CV begins to flash; when the sub is surfaced, I'd say a CV should start flashing when the sub is within ~1.5 to 2.0 miles.
Of course, adding subs is a huge investment in time for HTC, as so many pieces have to come together to make them a viable game option.
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Some good news on the sub
http://youtu.be/XhxYFO_7pIU (http://youtu.be/XhxYFO_7pIU)
:aok
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LOL
I would agree that sub modelling is not the greatest challenge............. its the subsequent modelling of sonar, listening devices, depth charges, destroyers etc, etc that interact with the sub that reperesnt the greater work load IMO
The sub is basically a PT boat that dives and uses a rechargeable electric motor.
I think the sub should command a heavy perk price but be able to be run as a 2nd ride plotting a course as we would a task group. This course would only be visible on the players FE and when the player was not "in" the sub then it would be "on the surface".
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Some good news on the sub
http://youtu.be/XhxYFO_7pIU (http://youtu.be/XhxYFO_7pIU)
:aok
That...was good.
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http://youtu.be/XhxYFO_7pIU (http://youtu.be/XhxYFO_7pIU)
:rofl Part 2 is a bit upsetting however :old: :cry
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Well, I might as well post part two.
The Sub Capt probably got a hundred perk points for that sortie.
http://youtu.be/uKwV5GR6v08 (http://youtu.be/uKwV5GR6v08)
:salute
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Could a submarine/destroyer based AP be made to run on a tablet and interfaced with MA game play?
Graphics could be seriously dumbed down if the only outward view is sea, shipping and the odd ac dot.
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And how do you launch depth charges? FROM A PLAYER CONTROLLED DESTROYER...Fletcher class would be a good platform... :D
I was more thinking Short Sunderland!!! :) However my Mossie VI is in RAF Coastal Command livery - not sure if they were kitted with depth charges or not.
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Cos this is Aces High not Aces Low :old:
High is the same as low (and vise-versa) just from a different perspective.
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-1
I'm here to fly fighter planes, not play Das bloody Boot.
Go and stand in a bucket of sea water, in your closet, and have your wife hit the door with a trash can lid thrice times every five minutes while you look through some Viewmaster slides of merchant ships if you want a submarine simulation :old:
Haven't seen that side before.
I prefer to think of it this way, the more variables in the game, the more exciting the action, wider appeal resulting in wider player base, more successful game, more money, more staff hired, more wishes granted.
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I prefer to think of it this way, the more variables in the game, the more exciting the action, wider appeal resulting in wider player base, more successful game, more money, more staff hired, more wishes granted.
Or for us seasoned veterans...more targets... :D
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+1
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Or for us seasoned veterans...more targets... :D
You ain't kiddin! I've had some good fun in GVs and bombers, but 95% of my time was in fighters, and I suspect it always will be.
'think the name of the game will always draw those more inclined to fly fighters.
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If subs are added how about adding supply convoys? Not as fast as a battle group and could be sent to ports connected to cities and factories by rail.
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+1 but would never happen in aces high, it would have to be redone to allow Subs to have a chance to attack the carrier, you can't use PT Spawns because while PT boats do 50 knots even the XXI boat wouldn't get there in time if not take a good hour or two to do so.
With the horde mentality of the gameplay, Subs just would be a wasted resource for now. We have no convoys, no merchant ships - only a fast carrier group.
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Two words.
Silent Hunter.
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+1 :aok
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Some good news on the sub
http://youtu.be/XhxYFO_7pIU (http://youtu.be/XhxYFO_7pIU)
:aok
Great stuff! +1 for subs plz