Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: Coronado on November 26, 2012, 10:52:51 PM

Title: collisions
Post by: Coronado on November 26, 2012, 10:52:51 PM
I think there is a bug with it,,, tonight, I had a collision and it gave me text stating such, I asked the other pilot if he got a message to, he said "yes"  but rec'd no damage.Obviously his FE acknowledged there was a collision,,,why no damage?
Title: Re: collisions
Post by: FLS on November 27, 2012, 04:07:11 AM
Not a bug. The message is literal. You collided. If he also collided you would see 2 collision messages, one for each of you. Because of lag you can collide on your PC while missing on the other player's PC.
Title: Re: collisions
Post by: Lusche on November 27, 2012, 04:36:17 AM
I think there is a bug with it,,, tonight, I had a collision and it gave me text stating such, I asked the other pilot if he got a message to, he said "yes"  but rec'd no damage


The question is: Which message exactly did he get? "You have collided" or "Coronado collided with you". Because only one of them indicates a collision on his FE.
Title: Re: collisions
Post by: icepac on November 27, 2012, 12:06:26 PM
I've only won about 5 collisions in my history at aces high and even had a p51 collide with all 3 of my buffs and fly away seemingly undamaged.

I am on a cell phone connection.



Title: Re: collisions
Post by: coombz on November 27, 2012, 01:39:24 PM
I've only won about 5 collisions in my history at aces high and even had a p51 collide with all 3 of my buffs and fly away seemingly undamaged.

There is no 'win' or 'lose' with collisions in Aces High.
Title: Re: collisions
Post by: CZCH64 on November 27, 2012, 02:26:42 PM
There is no 'win' or 'lose' with collisions in Aces High.
:confused:
Title: Re: collisions
Post by: Lusche on November 27, 2012, 02:38:40 PM
:confused:

He is on point.

The notion that collisions can be won or lost (and stating connection type while at it) is giving players a totally wrong concept about the collision mechanisms and dynamics.
Title: Re: collisions
Post by: icepac on November 27, 2012, 09:42:22 PM

So how can a p51 collide with all 3 of a buff formation, down them all, and fly away undamaged as I observe from my chute?

Something determines who gets damage and where on the plane the damage occurs.

Please help me understand since I only know intimately the collision mechanics behind Warbirds 1.1, warbirds 2.77, warbirds 3, IL2, and freehost.

Title: Re: collisions
Post by: Lusche on November 27, 2012, 09:46:38 PM
Something determines who gets damage and where on the plane the damage occurs.


It's very simple: If you have a collision on your screen, you get damage. If the enemy has a collision on his screen, he gets damage. It's the same for everyone. Keep in mind the dual realities, and how much these realities differ depends on both participants combined lag.

Most players think of a single "collision" on the server which then somehow determines the winner. No such thing. If you avoid collision on your screen, nothing will happen to you.
Title: Re: collisions
Post by: katanaso on November 27, 2012, 10:18:01 PM

It's very simple: If you have a collision on your screen, you get damage. If the enemy has a collision on his screen, he gets damage. It's the same for everyone. Keep in mind the dual realities, and how much these realities differ depends on both participants combined lag.

Most players think of a single "collision" on the server which then somehow determines the winner. No such thing. If you avoid collision on your screen, nothing will happen to you.

What about when you receive damage without your FE seeing the collision?  "So and so has collided with you" and you take damage. 

Am I understanding that to be their FE is seeing the collision, as the "You have collided with so and so" message is not there?
Title: Re: collisions
Post by: The Fugitive on November 27, 2012, 10:21:05 PM
If you did receive the "you collided with so and so" message then most likely you took damage from the other guys guns as he drove through you on his front end.
Title: Re: collisions
Post by: Lusche on November 27, 2012, 10:22:57 PM
Yup, gunfire. Enemies have the nasty habit of firing their guns while running into you.

At least I have  :noid
Title: Re: collisions
Post by: kvuo75 on November 28, 2012, 12:10:29 AM
Yup, gunfire. Enemies have the nasty habit of firing their guns while running into you.


exactly, might be the biggest thing that people forget before they complain about collisions.

"oh, my wing came off, but it said he collided"

that's not insane, if he SHOT IT OFF before he rammed your wingless hulk. :)



Title: Re: collisions
Post by: Flench on November 28, 2012, 12:49:14 AM
MAybe this will help .
(http://i1025.photobucket.com/albums/y313/LittleGeorgeJr/collision1.png)
Title: Re: collisions
Post by: katanaso on November 28, 2012, 06:27:48 AM
Sorry, I should've been more specific.  What about the instances when the other guy isn't firing? 

I've had this happen many times:

Fighting somebody, perhaps getting into rolling scissors, or maybe just some type of quick reversals.
I receive the message, "So and so has collided with you."
Neither one of us was firing our guns.
We both take damage.


Title: Re: collisions
Post by: Babalonian on November 28, 2012, 03:17:29 PM
MAybe this will help .
(http://i1025.photobucket.com/albums/y313/LittleGeorgeJr/collision1.png)

I miss that graph, thanks VERY MUCH for finding/saving it!   :rofl  :aok
Title: Re: collisions
Post by: FLS on November 28, 2012, 05:02:04 PM
Sorry, I should've been more specific.  What about the instances when the other guy isn't firing? 

I've had this happen many times:

Fighting somebody, perhaps getting into rolling scissors, or maybe just some type of quick reversals.
I receive the message, "So and so has collided with you."
Neither one of us was firing our guns.
We both take damage.


Hitech wants to see that film.        :D
Title: Re: collisions
Post by: Flench on November 28, 2012, 06:26:32 PM
I miss that graph, thanks VERY MUCH for finding/saving it!   :rofl  :aok

Your very welcome  :)
Title: Re: collisions
Post by: Hazard69 on November 28, 2012, 11:38:26 PM
MAybe this will help .
(http://i1025.photobucket.com/albums/y313/LittleGeorgeJr/collision1.png)

 :rofl  :rofl  :rofl
Title: Re: collisions
Post by: katanaso on November 29, 2012, 08:20:00 AM
Hitech wants to see that film.        :D

I'll look for it.  I auto-film every sortie, but I don't know if I named the recent instance that I'm thinking about.
Title: Re: collisions
Post by: Wiley on November 29, 2012, 03:36:53 PM
How recent?  Previous to 2.27 Patch 0 there was a bug that had something to do with 'collided' messages not showing properly in films, though they were displaying correctly in game.

Wiley.
Title: Re: collisions
Post by: katanaso on November 29, 2012, 04:26:45 PM
How recent?  Previous to 2.27 Patch 0 there was a bug that had something to do with 'collided' messages not showing properly in films, though they were displaying correctly in game.

Wiley.

Within the last two or three weeks.
Title: Re: collisions
Post by: Wiley on November 29, 2012, 04:32:08 PM
It should be right then, if I understand correctly.

Wiley.
Title: Re: collisions
Post by: FLS on November 29, 2012, 05:00:16 PM
I'll look for it.  I auto-film every sortie, but I don't know if I named the recent instance that I'm thinking about.

That should clear it up. If the collision code is written so that you only collide on your PC and you can only take damage not give damage in a collision then it seems unlikely that a collision you didn't have damaged you. As far as I know that's how it works. Even without the collision message it should be clear if you hit or missed on your end.
Title: Re: collisions
Post by: katanaso on November 29, 2012, 08:02:22 PM
That should clear it up. If the collision code is written so that you only collide on your PC and you can only take damage not give damage in a collision then it seems unlikely that a collision you didn't have damaged you. As far as I know that's how it works. Even without the collision message it should be clear if you hit or missed on your end.

That's how I've always understood it as well, and why this stood out to me.

I'll start going through films, and hopefully I'll find it. :)

Talk about spending time on doing something with no real world value!   :D
Title: Re: collisions
Post by: Karnak on November 30, 2012, 11:18:07 AM
Sorry, I should've been more specific.  What about the instances when the other guy isn't firing? 

I've had this happen many times:

Fighting somebody, perhaps getting into rolling scissors, or maybe just some type of quick reversals.
I receive the message, "So and so has collided with you."
Neither one of us was firing our guns.
We both take damage.



Occasionally both FEs see a collision (not necessarily the exact same collision) and both players take damage.