Aces High Bulletin Board
General Forums => Wishlist => Topic started by: tunnelrat on December 05, 2012, 02:00:53 PM
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The old grognards and people who laugh at medals will hate this, but the achievement craze in online games is here to stay.
Having benchmark achievements such as getting a purple heart when successfully landing a pilot wound, getting a "Flat-top Buster!" for sinking a CV... incremental steps for landing kills in various things... 1 kill, 5 kills, 10 kills, etc... attaching a small perk reward (since you can only get an achievement once) would not do much for the greats out there, but for new players it would be priceless.
These things may not mean much to the vocal minority of really hot sticks (or at least they wouldn't admit it), but to the average player the tangible effect of achievements is undeniable. The best part is, even the awesome guys would have something to strive for with hard to reach goals like (ex:) "New Hotness? Please." for killing a 262 in an I-16.
Aces High would literally be a treasure trove of possible achievements.
Tying a players forum account to their game account, or otherwise having a way for people to display their achievements/search them up like the scores list would be a must.
I'd be all it's Shake'N'Bake and I helped! on this, gladly!
I have a triplehead2go unit here at work, and I have fired up (but not flown) Aces High with it... I've considered taking it home, but have not yet done so.
What I would literally pay cash money for what would be the ability to have my kneeboard and chat bar on my second monitor at home. Removing that clutter would be awesome! Some might call this an unfair advantage, but some might call TH2G, TrackIR, expensive flight sticks, etc as unfair advantages as well.
ANYWAY... that's all I got.
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What achievement will I be awarded if we code achievements?
HiTech
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Ism sorry Tunnel rat I fail to see how this would be preiceless even to a beginner. Isnt seeing your name in lights when you land acheivement enough? Or the fact that you know you did somehting, I dont see the point of more advertisement of doing what your supposed to do.
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I personally would not like to see anything like this.
-1
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personally id like to see it, i think itd be fun just to kinda keep track of what youve accomplished in your time here, i think even the top guys would even have trouble getting them all depending on what was added.
im not sure it would be extremly hard to implement since the stats are already recorded but then again im not exactly a master at it either... either way +1
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What achievement will I be awarded if we code achievements?
HiTech
Achievement Unlocked: iCODE4U ?
Achievement Unlocked: Code Master ?
Achievement Unlocked: The Boss! ?
They don't get much better from here, believe me.... Pick one :uhoh
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Want a reward...? Fly around for half-hour and kill a few things....
You name is in light... Rinse-Repeat
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You already have an achievement, the medal of "honor".
What else do you want, but the ultimate glory?
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What achievement will I be awarded if we code achievements?
HiTech
The Killing the Fight Acheivement?
Achievements would be another excuse for them to run. :old:
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The Killing the Fight Acheivement?
Achievements would be another excuse for them to run. :old:
Going to have to disagree with that.
Badly designed achievements would increase timid play, but we already have one of those(think about what pops up when you land kills/damage).
A well designed achievement can add to the fight e.g. "In a Ta152 Kill 6 heavy bomber above 25k, without rearming in a single flight. Must land successfully." < That would drive someone to up a Ta152 and look for the incoming high alt bomber missions. And after they have taken 3-4 if they really want that extra name in lights, they will turn back to the fight. true they might get lucky and find 2 - 3 different milk runners in one flight, but cannot win them all.
or
"In a P51-D shot down 5 enemy fighter/attacker aircraft without exceeding 4000ft or 400mph. 1 flight only but rearms allowed. Must land successfully." could be named something like "A turn fighting pony *GASP".
"In a D3a Drop a bomb to kill an enemy tank & shoot down 2 other Aircraft in 1 flight without rearm." = "Self flagellation"
"In a Tiger II spawn out to a remote spawn-point then destroy 10 enemy Tanks while moving above 15mph" "Perks of Steel"
"In a Hurricane Mk 1 Kill an enemy fighter while over 340mph" "Pedal Faster!!!"
You can add more and reset them every few tours. These will only be for those who want to try for them. it would take almost nothing away from those who don't.
Now I am not saying Hitech should drop everything and program them in, but its not the worst idea I have seen.
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What achievement will I be awarded if we code achievements?
HiTech
Considering the Goldilocks hordes here, it'll either be too hot or too cold... so...
(http://achievements.schrankmonster.de/Achievement.aspx?text=The%20Unholy%20Crown%20of%20Never%20Good%20Enough!)
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You already have an achievement, the medal of "honor".
What else do you want, but the ultimate glory?
The chances of me being able to ever achieve that award are very low... personality, attention span, borderline chromosomal anomaly in the skill department...
However, "Just Like a One Wing Dove" <--- Land or ditch a plane missing an entire wing, I get enough opportunities for that one that it will eventually be mine!!
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Upon your 100th kill without death in a single day, one that says Bruv like!!
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Upon your 100th kill without death in a single day, one that says Bruv like!!
(http://achievements.schrankmonster.de/Achievement.aspx?text=Centurion!%20%20Bruv%20gives%20you%20a%20slight%20nod.)
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(http://i48.tinypic.com/34p16q1.jpg)
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hey look at me, i am a dyck!
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hey look at me, i am a dyck!
Your immediate response has made my day :)
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I would suggest to take a look on the forum rules, especially on #4.
tyvm
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(http://i48.tinypic.com/34p16q1.jpg)
:O :aok :lol I.m fine with people hanging around once they stop playing the game as long as they are respectful.
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I would suggest to take a look on the forum rules, especially on #4.
tyvm
hey look at me, i am a dyck!
Yes, thank you for pointing out Rule #4.
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:O :aok :lol I.m fine with people hanging around once they stop playing the game as long as they are respectful.
Me too Nathan :salute
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Ism sorry Tunnel rat I fail to see how this would be preiceless even to a beginner. Isnt seeing your name in lights when you land acheivement enough? Or the fact that you know you did somehting, I dont see the point of more advertisement of doing what your supposed to do.
"AHHH MOTHERLAND!" <- Kill a B-29 with an I-16 rocket
Yeah, that's what I THOUGHT.
And no one said "name in lights" it's a personal goal and achievement, it doesn't need to spam world chat with HERRPPP!!!! 80HD CRASHED INTO THE RADAR TOWER 100 TIMES THIS TOUR!!
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IM sorry I just dont see how an achievemnt/title system is useful in anyway.As you say they are personal then surely you can do this on your own without having it added to game? It would be cool but not USEFUL in any other way besides a ego stroke.
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IM sorry I just dont see how an achievemnt/title system is useful in anyway.As you say they are personal then surely you can do this on your own without having it added to game? It would be cookl but not USEFUL in any other way besides a ego stroke.
As I stated, they are massively popular within the gaming community at large. As I also stated, the idea is most likely going to be unpopular with the firmly entrenched grognards that currently rule the air, sea, and land in Aces High.
HOWEVER... in order to entice more cannon fodder to play, as well as to the enjoyment of MANY players new and old, an achievements system <--- In my mildly retarded opinion ---> would be a great addition in fleshing out the game as a whole...experience... in the same way that SOME people LIVE to GV, others derive GRAND enjoyment out of taking bases or foiling base takes, old schoolers tend to want to dogfight, and a select few are more than content to play forum-mako-shark, lurking in the depths only to pounce upon any perceived threat to their fragile online ecosystem they may or may not play anymore, I believe many players would very much enjoy obtaining various achievements, especially if they are fun.
Is it worth the time it would take to implement it? That's not my call... and I honestly don't know, the fraction of users that post on the Wishlist aren't really a good indicator of the MA population though.
One thing I DO know is that if a system like this were to be implemented, here is what you will see:
1. A certain subset of players that go absolutely bonkers in their quest to attain as many achievements as possible
2. Another subset will decry the entire thing as lame, a waste, etc (the same that laugh at "cartoon medals")
3. A smaller stealth sub-subset of group 2 will secretly strive to attain said achievements on the down low, and if called on it they will say it was not on purpose
4. A great amount of players won't even know it exists unless it is used as a club to beat them over the head with (I.e., the 20% of scenario pilots that can't read the Arena Message)
5. Lusche will have graphs and statistics on the whole affair within a week.
Anyway, barfypedia does a much better job of describing what it is:
"Achievements are included within games to extend the title's longevity and provide players with the impetus to more than simply complete the game but find all of its secrets. They are effectively arbitrary challenges laid out by the developer to be met by the player. These achievements may coincide with the inherent goals of the game itself, such as completing a level, with secondary goals such as finding secret power-ups or levels, or may also be independent of the game's primary or secondary goals, such as playing a certain number of times, viewing a video, beating a certain number of online opponents or completing a level in a certain amount of time. Certain achievements may refer to other achievements - many games have one achievement that require the player to have gained every other achievement."
Achievement Unlocked! Rising Sun - Sank a carrier with a D3A or B5N
Camelot Surprise - Sank a carrier with a PT Boat
Fallschirmjager - Captured a base with a C-47 while all Hangars were alive
ROCK ON!!!
:rock
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As I stated, they are massively popular within the gaming community at large. As I also stated, the idea is most likely going to be unpopular with the firmly entrenched grognards that currently rule the air, sea, and land in Aces High.
HOWEVER... in order to entice more cannon fodder to play, as well as to the enjoyment of MANY players new and old, an achievements system <--- In my mildly retarded opinion ---> would be a great addition in fleshing out the game as a whole...experience... in the same way that SOME people LIVE to GV, others derive GRAND enjoyment out of taking bases or foiling base takes, old schoolers tend to want to dogfight, and a select few are more than content to play forum-mako-shark, lurking in the depths only to pounce upon any perceived threat to their fragile online ecosystem they may or may not play anymore, I believe many players would very much enjoy obtaining various achievements, especially if they are fun.
Is it worth the time it would take to implement it? That's not my call... and I honestly don't know, the fraction of users that post on the Wishlist aren't really a good indicator of the MA population though.
One thing I DO know is that if a system like this were to be implemented, here is what you will see:
1. A certain subset of players that go absolutely bonkers in their quest to attain as many achievements as possible
2. Another subset will decry the entire thing as lame, a waste, etc (the same that laugh at "cartoon medals")
3. A smaller stealth sub-subset of group 2 will secretly strive to attain said achievements on the down low, and if called on it they will say it was not on purpose
4. A great amount of players won't even know it exists unless it is used as a club to beat them over the head with (I.e., the 20% of scenario pilots that can't read the Arena Message)
5. Lusche will have graphs and statistics on the whole affair within a week.
Anyway, barfypedia does a much better job of describing what it is:
"Achievements are included within games to extend the title's longevity and provide players with the impetus to more than simply complete the game but find all of its secrets. They are effectively arbitrary challenges laid out by the developer to be met by the player. These achievements may coincide with the inherent goals of the game itself, such as completing a level, with secondary goals such as finding secret power-ups or levels, or may also be independent of the game's primary or secondary goals, such as playing a certain number of times, viewing a video, beating a certain number of online opponents or completing a level in a certain amount of time. Certain achievements may refer to other achievements - many games have one achievement that require the player to have gained every other achievement."
Achievement Unlocked! Rising Sun - Sank a carrier with a D3A or B5N
Camelot Surprise - Sank a carrier with a PT Boat
Fallschirmjager - Captured a base with a C-47 while all Hangars were alive
ROCK ON!!!
:rock
Sigh, yet another great suggestion to Aces High. Yet those whom don't use it or deem it a waste of time to program comment.
I think this would be an excellent addition to the game, I see no reason for it to not be done. Not only that, it gives more purpose to Aces High. Example being on the map "Grinder", A30-A43/V29-V42. Or the map "sfma" A1-A19/A7-A37. Each map has it's own "standard" where everyone goes if they want major action, because it is normally there. However, it does get old (at least for some of us, no I'm not hating or ranting, just giving an example of the norm).
I don't see how achievements would alter anything of Aces High or make it anything like the forever dreaded "Call of Duty" series. I think, along with Tunnelrat, that it will increase things to do in the game; as well as add new scenarios and giving some players initiative to try new things.
There is always a reason to do something. Perks are an incentive to some, Score to others, just the fact that "I did that" for some. Achievements are for others. Personally, I use Perks as a sort of "achievement" for me, to show that I did something. I don't use the Score system because I think it is flawed (as do many here), so I don't use it to "grade" my performance. Some of you think perks are a waste, that is fine; I guess you're "all that" then :).
Achievements would do nothing but improve the game. They don't limit anything for players (so if you don't want to do them, you don't have to. And no one is going to force you to), if anything they give a challenge to the players (at least those whom aren't "all that"). Ex. Mark 5 vehicles in 1 sortie with a storch and land, or shoot down a plane with the 75mm of the B25h.
Some challenges could be fun like that, others could be a challenge for those who like to "push the limit". Like some of the challenges that have been listed already.
I see no reason for them not to be added. They will be beneficial overall, those whom don't want to do them. Don't have to, and can stick to the "norm"; those whom want a little change, could do the achievements.
As Tunnelrat already said, could be a perk reward for it. Personally, I would do it with or without perk reward, but I don't see why a reward couldn't be added.
Just my opinion.
Respectively,
Tinkles
:salute
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You're right I can see how this would be a worthy addition. You could even tailor them to encourage a more strategic game style say Ordgamsic(stolen from waystin) For destroying a set number of ord bunkers without a rearm.
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If you need fluff like that to enjoy the game you might be able to find something to play with fluffy bunnies in it. Or, you could make or join a squad, most already have award programs which should fulfill your need for recognition. You can then paste a copy of your medals or ribbons in your signature block like some players already do. If you really want everyone to know, add the list of awards after your name British style. 80hd DFC. There you have been awarded the Distinguished Fluffiness Cross for the fluffiest wishlist post of 2012. Go get 'em tiger!
And here is a Brownie button for your sig line too, you earned it...
(http://i296.photobucket.com/albums/mm162/jonjdoe/4103206054.jpg)
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You're right I can see how this would be a worthy addition. You could even tailor them to encourage a more strategic game style say Ordgamsic(stolen from waystin) For destroying a set number of ord bunkers without a rearm.
Perfect.
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If you need fluff like that to enjoy the game you might be able to find something to play with fluffy bunnies in it. Or, you could make or join a squad, most already have award programs which should fulfill your need for recognition. You can then paste a copy of your medals or ribbons in your signature block like some players already do. If you really want everyone to know, add the list of awards after your name British style. 80hd DFC. There you have been awarded the Distinguished Fluffiness Cross for the fluffiest wishlist post of 2012. Go get 'em tiger!
And here is a Brownie button for your sig line too, you earned it...
(http://i296.photobucket.com/albums/mm162/jonjdoe/4103206054.jpg)
This is the first thing anyone ever gave me on the forum, and I will cherish it always sir!
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How about GIDoh! for killing 10 troops with a 45. while in the maproom.
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What achievement will I be awarded if we code achievements?
HiTech
The Spelling Achievement?
midway
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How about GIDoh! for killing 10 troops with a 45. while in the maproom.
Hahahahahahaha awesome!
Or "I Love It When A Plan Comes Together..." -> Average less than 1% kill hit percentage (just like the A-Team does!)
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anything that will promote players to fight will be a good thing.
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Hahahahahahaha awesome!
Or "I Love It When A Plan Comes Together..." -> Average less than 1% kill hit percentage (just like the A-Team does!)
Cat and Mouse - Kill at least 5 tanks with an m3 with the 75mm in one sortie.
Pew! Pew! Pew! - Kill at least 2 enemies with the spit 1 or hurr 1.
Puff, Puff, Boom! - Kill at least 5 enemy planes/gvs in one sortie in an 88).
What sorcery is this?! - Ricochet 5 rounds in a row off one tank.
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anything that will promote players to fight will be a good thing.
I think especially encouraging EW/MW plane utilization will help this by default.
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Cat and Mouse - Kill at least 5 tanks with an m3 with the 75mm in one sortie.
Pew! Pew! Pew! - Kill at least 2 enemies with the spit 1 or hurr 1.
Puff, Puff, Boom! - Kill at least 5 enemy planes/gvs in one sortie in an 88).
What sorcery is this?! - Ricochet 5 rounds in a row off one tank.
Nice!
Fly Swatter - Kill a Storch with the BK 50 in an Me-410
Those cannons sure ain't canon - Kill 10 troops in one sortie in an Me-262
Singapore's Revenge - Sink a CV with a Shore Battery
Omnivore - Kill x GVs with a 37 or 88mm field gun
Hold Still - Kill x GVs with the 17 Pounder field gun
Mr Handy - Resupply 100 Busted bellybutton GVs
Anachronistic Elite - Kill 100 Enemy Aircraft at least 20 ENY lower than your own
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http://www.youtube.com/watch?v=hFM4eIAou5M
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Mr Handy - Resupply 100 Busted bellybutton GVs
if thats a supposed to be a a refernce, well done
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http://www.youtube.com/watch?v=hFM4eIAou5M
*Claps at very informative and accurate video*
I agree with the video. I think that the achievements aren't what would keep players here, that is what the game itself is for. If you're playing a game just to get the achievements solely and not playing it for the content, then something is wrong.
However, if the achievements are implemented correctly (as stated in the video), then they won't damage the game nor limit it.
Respectively,
Tinkles
:salute
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How about a achievement award for the for "NOT" posting on the BB a million times :rolleyes:
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if thats a supposed to be a a refernce, well done
(http://www.blogcdn.com/www.joystiq.com/media/2007/07/vault-boy-fallout3-thumbs-up.jpg)
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wish granted :aok
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nvm
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Looks like HiTech might have a shelf item from the abandoned Combat Tour that they dusted off for Achievements.
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Link?
http://www.hitechcreations.com/News/Announcements/aces-high-version-229-released.html
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Sweet!
http://www.hitechcreations.com/Flight-Sim/Flight-Simulator-Download/aces-high-version-229-information-page.html
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I about died when I saw this wish, and was just doing final testing.
HiTech
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I about died when I saw this wish, and was just doing final testing.
HiTech
:rofl
When I saw the new version...I was like...... damn HTC really liked that idea :rofl
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so now we only need to wait a week for a wish to be granted?
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I want to turn it off.
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I want to turn it off.
THIS PORRIDGE... IT BURNS US, PRECIOUS!!!
(http://i.telegraph.co.uk/multimedia/archive/01393/PF-goldilocks_1393092c.jpg)
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I want to turn it off.
I dont get it is 3 lines in text buffer that would otherwise be inane 200 babbling that big of a distraction?
Edit: Then again I guess I dont need to get it. If its possible there should be a way to edit the notifications out of the text buffer. Its actually being asked for alot.
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Edit: Then again I guess I dont need to get it. If its possible there should be a way to edit the notifications out of the text buffer. Its actually being asked for alot.
I imagine HTC will add a filter, just like they have for channels, pm's etc, so those hardcore pilots that can't be bothered with achievements won't have to see what they've accomplished.
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I imagine HTC will add a filter, just like they have for channels, pm's etc, so those hardcore pilots that can't be bothered with achievements won't have to see what they've accomplished.
I wonde rhow many of them will take up the challenge offered by achievements. Like the one with the landing X amount of kills in the F-8.
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i just wish i could understand why people are so against them? can someone tell us what the problem is? does it detract from the game or what?
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i just wish i could understand why people are so against them? can someone tell us what the problem is? does it detract from the game or what?
Its new and its not an aircraft
Its for kids and its going to bring a bunch of xbox squeeksrs that have a maturity level higher than most of the :old: that play. You know because that's what the kids are after these days, achievements. and any game that adds achievements is going to get mobbed by squeakers. Hell, you can put achievements into watching paint dry and the xbox squeekers are gonna be all over it. ruining the way we :old: watch our paint dry.
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(http://i48.tinypic.com/34p16q1.jpg)
perfect. :salute
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i just wish i could understand why people are so against them? can someone tell us what the problem is? does it detract from the game or what?
Alot of GVers were the same when they changed the sights and gave automatic trans. its natural to have a few or alot of people not going to like, or hate the change. I would rather have an open mind and opinion to the change then being a grouch about it.
I think its a good thing that Aces High is changing and adding to it. in my opinion HiTech and the crew can only make this game better and not worse.
Flame this all you want, i dont care. but I think everyone should be open to it.
Im not saying you're a grouch about it Mercinary. but alot of people i talked to about it have had said that it wil ruin the game or make the gamey gameplay more of a problem.
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Alot of GVers were the same when they changed the sights and gave automatic trans. its natural to have a few or alot of people not going to like, or hate the change. I would rather have an open mind and opinion to the change then being a grouch about it.
I think its a good thing that Aces High is changing and adding to it. in my opinion HiTech and the crew can only make this game better and not worse.
Flame this all you want, i dont care. but I think everyone should be open to it.
Im not saying you're a grouch about it Mercinary. but alot of people i talked to about it have had said that it wil ruin the game or make the gamey gameplay more of a problem.
im not trying to be a grouch, i just genuinely dont understand it, i dont remember the sight change, but i remember coming back and not necessarily liking the automatic transmission, but to be fair that does change the game to an extent. but the achievements just add another line of text and another menu option on the clipboard, i flew last night and barley noticed when i got an achievement. i guess i just dont understand some peoples need to complain about everything
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Nathan60 posted pretty much what I think most of the nay-sayers are thinking. It WILL change how the game is played by many people and seeing as the game is an all interactive setup, how some players play the game effect how others play the game.
For better or worst, to quote another character and HIS social experiment....... "Here we...... go!" :devil
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I about died when I saw this wish, and was just doing final testing.
HiTech
It's not the first time it's been wished for in this forum, but perfect timing noneless. :aok
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I fail to see any problems with this. It gives another goal for the pilot leaving the end of the runway. Every flight I have a mission. Example, it could include, bomber interception, base defense, cv attack etc, but everytime I have at least 1 goal in mind. Now whether or not I achieve it is another thing. this just adds a sort of secondary goal to it as well.
Example, I take off in a 190F-8 intent on attacking the near by V-base. I happen to notice along the way that an achievement is X- amount of kills in a F-8. So now my goals are A) attack the V-base B) X amount of kills.
In what way is this a bad thing? As far as I have seen, the only people that see the achievement is yourself when you get it, and if you look up yours/someone elses name. No name in lights cluttering up the radio etc.
It also breathes some life into a lot of planes. A lot of people, like myself like achievements. This will get a lot of people flying a lot of different aircraft trying to get that 1 or 2 achievements for it.
IMPO, there is absolutely nothing wrong with achievements. Just a bit of self gratification without public attention.
And also it's just fun to see guys at bases jumping jeeps....like myself.... :noid