Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: katanaso on December 10, 2012, 03:40:50 PM

Title: 2.29
Post by: katanaso on December 10, 2012, 03:40:50 PM
http://www.hitechcreations.com/News/Announcements/aces-high-version-229-released.html

It's already auto-updating.
Title: Re: 2.29
Post by: The Fugitive on December 10, 2012, 03:42:33 PM
Lots of changes....

Version 2.29 Patch 0 Changes
======================

This version starts a beta test of a new achievement system.  Achievements are awarded for accomplishing specific tasks ranging from simple to extremely difficult, silly to historically inspired.  The purpose of the beta is to make sure that the achievement system properly awards and stores achievements.  The achievements themselves will be updated and expanded as we go forward through the beta.  Some achievements are set low in the beta to foster easier testing.  ALL BETA ACHIEVEMENTS YOU EARN WILL BE DELETED AT THE END OF THE BETA AND PROBABLY DURING THE BETA AS NEEDED FOR TESTING.  THESE ARE NOT THE PERMANENT ACHIEVEMENTS DURING THE BETA.  Please see the Achievement Beta forum on our BBS for more information about achievements and to report bugs or make suggestions about the achievement system.  The achievements menu can be accessed in game in the O'club.

The Hurricane series in Aces High has been updated and expanded.  The Hurricane Mk I and Mk IID remain as stand alone models.  The Hurricane Mk IIC is now labeled as the Hurricane Mk II and will have the option of loading then A (8 x .303), B (12 x .303), or C (4 x 20mm) wings.  The Sea Hurricane Mk I will be available as a completely new model and will be available from aircraft carriers.  Thanks to Greebo for making the skins to these planes.

Extensively reworked large sections of the flight modeling on the Hurricanes.  They will fly, handle, and perform differently than the previous version.  The variants now have unique performance charts.

The M8 Greyhound's 3D shape has been updated.

Updated the cloud system with new techniques for improved performance and looks.  The previous cloud files and cloud editor are no longer compatible with this version.  There is a new option in the advanced graphic details menu to turn on bump mapping on clouds.

Updated the convoy and train objects.

Added new bomb classifications to the game.  In addition to General Purpose(GP) bombs, there are now Armor Piercing(AP), Semi-Armor Piercing (SAP), and High Capacity (HC) or Light Case (LC) bombs.  For purposes of the game, compared to a GP bomb of the same weight the new bombs do the following: HC or LC bombs do 75% damage on a direct hit and have 125% of the blast radius.  SAP bombs do 125% damage on direct hits and have 33% of the blast radius.  AP bombs do 150% damage on direct hits and have 20% of the blast radius.  AP and SAP bombs are mostly available on dive bombers. 

Made 3d and texture improvements on roads and rails.

Changed bomb drop animations so that bombs don't instantly stabilize to their velocity vector. 

Distance fogging of mountains and objects now blends in to the color of the horizon.

Fixed the extra set of windows on the interior of the B-29 cockpit.

Fixed a movement bug on the Ju 87G external view rear gun turret/shield.

Fixed a bug on the Fi 156 that would sometimes cause the wrong wing to be destroyed in a collision.

Fixed a bug in the Ju 87's that caused the tail wheel to remain when the rear fuselage was gone.

Revised the roll rate of the Spitfire Mk I.

Fixed a bug in the P-40N that could put bombs and drop tanks in the same weapon selection group.

Fixed the missing brake sound.  Brake sound can be turned off in the advanced sound menu.

Added bomb bay drop to the Me 410.

Reworked the damage mapping on all P-47 models.

Added labels to the Me 410 gunner positions.

Fixed a bug that could show the wrong ordnance selection on the secondary weapon after a rearm.

Fixed a bug that caused oil leaks from the G4M engine to remain after a wing was missing.
Title: Re: 2.29
Post by: Chilli on December 10, 2012, 03:53:53 PM
Reworked the damage mapping on all P-47 models.  :rock Christmas came early!!!

 :aok :aok :aok Beta System.......  :pray  I have my auto squelch engaged for any who are unable to realize that it IS BETA, and a MAGNIFICENT idea  :angel:

Downloading Version now ....  :bolt:
Title: Re: 2.29
Post by: Noir on December 10, 2012, 03:56:51 PM
the new clouds are awesome  :aok but demanding on the computer
Title: Re: 2.29
Post by: LilMak on December 10, 2012, 03:58:58 PM
Reworked the damage mapping on all P-47 models.  :rock Christmas came early!!!
WOOOOOOOOHOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Not gonna get my hopes up too much but maybe it has self sealing tanks now!

Than you HT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 :rock :rock :rock
Title: Re: 2.29
Post by: coombz on December 10, 2012, 04:03:06 PM
I can't wait to get the Spit Dweeb achievement :)

that will probably be the only one I ever get  :rock

ooo and the brake sound is back, that makes me happy out of all proportion
Title: Re: 2.29
Post by: Sunka on December 10, 2012, 04:14:23 PM
 :rock
This looks like a very cool update.
Title: Re: 2.29
Post by: Karnak on December 10, 2012, 04:42:29 PM
I'll have to test how resistant to quad 20mm Hispano fire the P-47s are.....   :t
Title: Re: 2.29
Post by: GScholz on December 10, 2012, 05:16:05 PM
Sounds like a fun test!  :aok
Title: Re: 2.29
Post by: Midway on December 10, 2012, 05:23:42 PM
Achievements are cool, and so are the clouds. :)
Title: Re: 2.29
Post by: Babalonian on December 10, 2012, 05:42:36 PM
Insane patch, can't wait to download it tonight!   :x 
Title: Re: 2.29
Post by: waystin2 on December 10, 2012, 05:44:36 PM
I have achieved downloadage!  Now I just need to achieve "talk the Mrs. into to some flying time". :D
Title: Re: 2.29
Post by: Babalonian on December 10, 2012, 05:46:21 PM
Lots of changes....

Version 2.29 Patch 0 Changes
======================

<snip>

Revised the roll rate of the Spitfire Mk I.

<snip>.

Reworked the damage mapping on all P-47 models.

<snip>

Interesting......
Title: Re: 2.29
Post by: phatzo on December 10, 2012, 05:46:59 PM
Who will be first for the "Rubber Fist" achievement

(http://creative-mouldings.co.uk/images/SkyHi_Fist_.jpg)
Title: Re: 2.29
Post by: Ack-Ack on December 10, 2012, 06:02:52 PM
Who will be first for the "Rubber Fist" achievement

(http://creative-mouldings.co.uk/images/SkyHi_Fist_.jpg)

If they were to add the words "Bruv's fist" to the statue then the first winner would be Midway.

ack-ack
Title: Re: 2.29
Post by: Midway on December 10, 2012, 06:10:29 PM
If they were to add the words "Bruv's fist" to the statue then the first winner would be Midway.

ack-ack

 :rolleyes:  That's all you got?  At least nrshida puts some thought in it and is funny. :)
Title: Re: 2.29
Post by: uptown on December 10, 2012, 06:37:57 PM
 :lol



oh and thanks for the 47 update  :aok
Title: Re: 2.29
Post by: TwinBoom on December 10, 2012, 06:50:31 PM
Revised the roll rate of the Spitfire Mk I.    :O YES!
Title: Re: 2.29
Post by: phatzo on December 10, 2012, 06:55:58 PM
:rolleyes:  That's all you got?  At least nrshida puts some thought in it and is funny. :)
I need a new sidekick for my act.   :rolleyes:
Title: Re: 2.29
Post by: Karnak on December 10, 2012, 06:56:58 PM
Revised the roll rate of the Spitfire Mk I.    :O YES!
Does it roll faster or slower or just differently?
Title: Re: 2.29
Post by: wojo71 on December 10, 2012, 07:04:25 PM
Looks like its time to come back and resubscribe. :x
Title: Re: 2.29
Post by: HawkerMKII on December 10, 2012, 08:07:04 PM
 Achievements, are you kidding me :rofl....more look at me things we don't need here :bhead. The BB will be full of the LOOK AT ME and I know "who" will be the 1st.
Title: Re: 2.29
Post by: macleod01 on December 10, 2012, 08:29:32 PM
I'm surprised no one has thought of this.
What with the changing of the bombs dropping, what is the most Iconic bomber that would need such a change?????

HE111!!!!!

The bombs dropped vertical causing the strange tumbling effect! This has always been said would need a reworkign of the Code!

Well guess what we have! We have a reworking of the code, so I would not be surprised (Be very happy though) if the HE 111 was added shortly!

Am I the only one who thought of that?
Title: Re: 2.29
Post by: Ump40 on December 10, 2012, 08:48:24 PM
If they were to add the words "Bruv's fist" to the statue then the first winner would be Midway.

ack-ack



lmfao!!!
Title: Re: 2.29
Post by: 68ZooM on December 10, 2012, 08:56:10 PM
Achievements, are you kidding me :rofl....more look at me things we don't need here :bhead. The BB will be full of the LOOK AT ME and I know "who" will be the 1st.

Well speaking of Achievements, upon entering the arena i did earn the ... HOST: You have earned the squelch WHO Achievement.    :D
Title: Re: 2.29
Post by: Midway on December 10, 2012, 09:01:42 PM
Well speaking of Achievements, upon entering the arena i did earn the ... HOST: You have earned the squelch WHO Achievement.    :D

 :frown:
Title: Re: 2.29
Post by: HawkerMKII on December 10, 2012, 09:20:32 PM
Question: Can we turn them off.................plzzzzzzz zzzzzzzzzzz
Title: Re: 2.29
Post by: Daddkev on December 10, 2012, 10:47:58 PM
 :rofl :rofl :rofl :huh :huh :huh :rofl :rofl :rofl :huh :huh :huh :rofl :rofl :rofl
Title: Re: 2.29
Post by: Sunka on December 10, 2012, 11:46:14 PM
Question: Can we turn them off.................plzzzzzzz zzzzzzzzzzz
Hurts to look at em? Cant see them being around changing your gameplay ,unless you want it to.
I think they are fun, no need for anyone else to know what i have done,i like em just so when I'm bord it gives me a trick i can do to receive a bone.
Title: Re: 2.29
Post by: Bruv119 on December 11, 2012, 01:12:55 AM
thanks for getting this out there before xmas.   Was a nice surprise instead of the evil dragging it out with screenshots every week  :aok

wtg Greebo, USranger and the HTC team   :aok
Title: Re: 2.29
Post by: Motherland on December 11, 2012, 01:46:24 AM
Guys, I'm trying to study for finals
Really
Not cool
Bump mapped clouds have nothing to do with reagents that will reduce alkenes
Title: Re: 2.29
Post by: Sg11 on December 11, 2012, 03:25:03 AM
I can't wait to get the Spit Dweeb achievement :)

that will probably be the only one I ever get  :rock

ooo and the brake sound is back, that makes me happy out of all proportion
:D
Title: Re: 2.29
Post by: tunnelrat on December 11, 2012, 08:46:20 AM
Question: Can we turn them off.................plzzzzzzz zzzzzzzzzzz


Hey Hawker... I'm not going to gloat or anything... but I do enjoy my button!

(http://25.media.tumblr.com/tumblr_m0e9qz9hkM1ros9jgo1_400.gif)
Title: Re: 2.29
Post by: RipRap on December 11, 2012, 08:55:11 AM
Achievements, are you kidding me :rofl....more look at me things we don't need here :bhead. The BB will be full of the LOOK AT ME and I know "who" will be the 1st.

Seven achievements already. :banana:

Awesomeness measured is better than awesomeness not measured. :old:

 :rofl
Title: Re: 2.29
Post by: Strollin on December 11, 2012, 09:07:05 AM
I must say that (before they were shut down due to whine) the new clouds were absolutely orgasmic!!!! Sure I lost about 25 FPS however was still playable for my semi-low end system. HD radion 4600/ 4GB Ram/ 2.81ghz processor.

I believe that the clouds add so much more realisim to the game even though they may cause a lot of frustraition to bombers attempting to line up on a target or to pilots who loose the enemy in the clouds only to be greeted with him on your six. I believe they will change game play entirely and I can't wait to see how it turns out :)

+1 for the clouds.

Maybe we could get the Icons to dissapere or decrease with cloud cover? Similar to tanks with engines off or under a tree?


~ Trollin
Title: Re: 2.29
Post by: HawkerMKII on December 11, 2012, 05:31:24 PM

Hey Hawker... I'm not going to gloat or anything... but I do enjoy my button!

(http://25.media.tumblr.com/tumblr_m0e9qz9hkM1ros9jgo1_400.gif)

http://www.youtube.com/watch?v=TFwprS_L6tg
Title: Re: 2.29
Post by: Babalonian on December 11, 2012, 05:36:40 PM

Hey Hawker... I'm not going to gloat or anything... but I do enjoy my button!

(http://25.media.tumblr.com/tumblr_m0e9qz9hkM1ros9jgo1_400.gif)

You owe Dhyran (and probabley others) an apology and 2.5 years(+) interest for borrowing their copyright.

http://bbs.hitechcreations.com/smf/index.php/topic,293054.0.html
Title: Re: 2.29
Post by: SPKmes on December 11, 2012, 06:52:49 PM
sounds like the only thing this new version lacks is a big

             Finish him!

when you have them smoking, halfwinged, PW'ed.
Title: Re: 2.29
Post by: Vinkman on December 18, 2012, 12:34:52 PM
It's mentioned that there are new ways to classify bombs types. (regular, armor peircing, etc..)  I went to the hangar to select bombs but there was no mention of a how to select the bomb type. I assumed there would be. How is the bomb type selected?
Title: Re: 2.29
Post by: Lusche on December 18, 2012, 12:40:27 PM
It's mentioned that there are new ways to classify bombs types. (regular, armor peircing, etc..)  I went to the hangar to select bombs but there was no mention of a how to select the bomb type. I assumed there would be. How is the bomb type selected?


Look at the bomb labels in hangar for the various planes.
If I remember correctly, the following planes have some AP/SAP bombs available: SBD, B5N, Stuka, Me 410, D3A.
The 4k 'cookie' is now universally a HC or LC bomb.
Title: Re: 2.29
Post by: Vinkman on December 18, 2012, 12:45:17 PM

Look at the bomb labels in hangar for the various planes.
If I remember correctly, the following planes have some AP/SAP bombs available: SBD, B5N, Stuka, Me 410, D3A.
The 4k 'cookie' is now universally a HC or LC bomb.

Ok. so none of the types are applicable to B-24, B-17, etc...? I thought something about regular, versus Thin casing Larger blast radius, would have bee two types that those might be able to choose between. Perhaps I didn't read it carefully enough. So many distractions here at work..  ;)
Title: Re: 2.29
Post by: Karnak on December 18, 2012, 01:39:07 PM
G4M1 also has the 800kg AP bomb as an option.
Title: Re: 2.29
Post by: Lusche on December 18, 2012, 01:44:56 PM
G4M1 also has the 800kg AP bomb as an option.

Ah yes, forgot about that one.

But I think it will see much less usage than the old 800kg GP bomb, which was working very well on towns. The only target justifying the 800kg AP would be the CV, but even if you would hit with all 3 bombs, it would still not be sufficient to sink an undamaged carrier.
Lancs, Ju 88s and so on still way more "efficient", even more so if you consider the tendency of the Betty to flame up just by being aimed at ;)