Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Zacherof on January 26, 2013, 12:45:56 AM

Title: Nuke please
Post by: Zacherof on January 26, 2013, 12:45:56 AM
How about the idea that if you pay 500 Perkins for a nuke, and drop it on from 30k on the start city, you automatically win the war.  But you have to be in the b29 of course.
Title: Re: Nuke please
Post by: RedBull1 on January 26, 2013, 01:37:06 AM
Nukes? Who need nukes when we have taters!
Title: Re: Nuke please
Post by: Zacherof on January 26, 2013, 01:48:49 AM
Taters!   :banana: :banana: :banana: :banana:
Title: Re: Nuke please
Post by: Volron on January 26, 2013, 01:58:10 AM
Up the B-29, and scan around to the engineer station (behind and to your right).  Clearly says, ALT F4 for Nukes.  Obviously it will only work while in the B-29 though.
Title: Re: Nuke please
Post by: Zacherof on January 26, 2013, 02:02:27 AM
Despite the fact I've been playing for 5 years, just give me a sec to take off.....oh and look!!! Instant nuke or the option to have. 20k in napalm :O :x
Title: Re: Nuke please
Post by: waystin2 on January 26, 2013, 07:55:20 AM
(http://i295.photobucket.com/albums/mm134/waystin2/nope_logo2.gif)
Title: Re: Nuke please
Post by: Karnak on January 26, 2013, 08:13:53 AM
Pyro stated that HTC never says never, except to the nuke.  This wish will not happen, per HTC.
Title: Re: Nuke please
Post by: Tracerfi on January 26, 2013, 09:02:48 AM
Oh Hell No http://www.youtube.com/watch?v=9o19CaOSuD8
Title: Re: Nuke please
Post by: caldera on January 26, 2013, 10:12:18 AM
How about the idea that if you pay 500 Perkins for a nuke, and drop it on from 30k on the start city, you automatically win the war.  But you have to be in the b29 of course.


(http://i343.photobucket.com/albums/o460/caldera_08/perkins.jpg)

I don't think there are 500 Perkins and nukes aren't on the menu.

Title: Re: Nuke please
Post by: Old Sport on January 26, 2013, 10:32:07 AM
To answer the nuke requests, partially, how about a "pumpkin" in place of a live nuke?

Five ton conventional explosive Fat Man, and used in combat.

http://en.wikipedia.org/wiki/Pumpkin_bomb#Use (http://en.wikipedia.org/wiki/Pumpkin_bomb#Use)

(http://upload.wikimedia.org/wikipedia/commons/1/17/Pumpkin_bomb.jpg)
Title: Re: Nuke please
Post by: HighTone on January 26, 2013, 11:18:12 AM
No nuke.

No thanks  :bhead
Title: Re: Nuke please
Post by: Karnak on January 26, 2013, 11:18:55 AM
To answer the nuke requests, partially, how about a "pumpkin" in place of a live nuke?

Five ton conventional explosive Fat Man, and used in combat.

http://en.wikipedia.org/wiki/Pumpkin_bomb#Use (http://en.wikipedia.org/wiki/Pumpkin_bomb#Use)

(http://upload.wikimedia.org/wikipedia/commons/1/17/Pumpkin_bomb.jpg)
Neat, and more viable than the nuke requests, but HTC has stated the 4000lb class weapons will be the largest.
Title: Re: Nuke please
Post by: matt on January 26, 2013, 11:28:45 AM
To answer the nuke requests, partially, how about a "pumpkin" in place of a live nuke?

Five ton conventional explosive Fat Man, and used in combat.

http://en.wikipedia.org/wiki/Pumpkin_bomb#Use (http://en.wikipedia.org/wiki/Pumpkin_bomb#Use)

(http://upload.wikimedia.org/wikipedia/commons/1/17/Pumpkin_bomb.jpg)
Grand slam or Fat Man  :O
Title: Re: Nuke please
Post by: The Fugitive on January 26, 2013, 11:46:56 AM
How about the idea that if you pay 500 Perkins for a nuke, and drop it on from 30k on the start city, you automatically win the war.  But you have to be in the b29 of course.


Yup, thats what we need. The ability for ONE person to end the war and reset the map  :rolleyes:
Title: Re: Nuke please
Post by: titanic3 on January 26, 2013, 12:41:21 PM
Instead of nukes...how bout a nuke factory? Blow it up and you get to watch pretty colors.  :devil
Title: Re: Nuke please
Post by: guncrasher on January 26, 2013, 12:54:55 PM

Yup, thats what we need. The ability for ONE person to end the war and reset the map  :rolleyes:

imagine the whine of the other 4 players in b29's and the nuke who now only have 3 minutes to land :banana: :banana: :banana:.


midway
Title: Re: Nuke please
Post by: Noir on January 26, 2013, 01:07:22 PM
damn I thougt my name was in light up there for a minute  :uhoh
Title: Re: Nuke please
Post by: Bruv119 on January 26, 2013, 01:27:25 PM
+1 on a bomb that destroys a town and airfield.   make it 10k bomber perk points. 

Except you can't capture that field for the rest of the time the map is up because it is infected with radiation! 

No point in having the B29 without the nuke it is historical after all.    :aok
Title: Re: Nuke please
Post by: Karnak on January 26, 2013, 01:41:00 PM
No point in having the B29 without the nuke it is historical after all.    :aok
Of the bombs dropped during WWII by B-29s, what percentage do you think were nuclear?

Also, like the Lancaster, we have the wrong version of the B-29 for the nukes.  We'd need the turrets, other than the tail turret, removed.
Title: Re: Nuke please
Post by: tuton25 on January 26, 2013, 06:48:39 PM
Once a country has the 90 20 20 it should become available and should be the final requirement to end the war