Aces High Bulletin Board
General Forums => Wishlist => Topic started by: tunnelrat on February 27, 2013, 11:42:33 AM
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LOVE the film viewer, use it all the time; both as a training tool and simply to capture screenshots of great shots, etc.
One thing that I really think would help in the training tool department would be a toggle that brought up an informational HUD with visual indicators of several things.
I know the image below is crude, but bear with me here haha...
(https://lh3.googleusercontent.com/-T_pnl5EcYUw/US4_4a4CKhI/AAAAAAAACGo/8Jv2VuIS51M/s953/Gadwin361.jpg)
So, upper left - a crude representation of the current aileron/rudder inputs... elevator would be nice too, but my Paintshop skills are limited haha...
Upper right, aircraft damage indicator.
Bottom right, alt, speed, G force.
All of these things can be determined elsewhere, but when you're trying to discern someones specific maneuver (or your own failure) - having all of this right up in your face at once would be great!
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+2
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:airplane: +++++3
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I like it. +1. Pity it couldn't give you the same kind of info on your opponents.
Wiley.
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It would probably be easier and far better just to get the instruments to work in the film viewer.
ack-ack
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+1 But I only really want it so that they can use that data to move the control surfaces in the film.
I hate how your plane is pulling all these moves without while the A/R/E are all just flat.
I would also love to see control movements of the eny cons. I know we cannot record that data (without huge film files) but from the movement of the plane you could work out a basic approximation of their control movement. This would help people understand how a con was able to get a jump on them.