Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Latrobe on March 14, 2013, 01:39:36 AM
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Anyone who watches FRANKIEonPCin1080p might have already seen this, but he explains how you can get a FOV perfect for your eyes in gaming. Here's the video he explains it in.
http://youtu.be/87UTCEmEMzA?t=5m30s
Basically, you measure the distance from your eyes to the top and bottom of your monitor and the height of your monitor vertically, and using those measurements you can calculate your eyes FOV to your monitor. Frankie explains it a lot better in the video and in the description, but I tried it with AHII and I really felt like I was in the cockpit! I took my "natural" FOV and doubled it and it gave me the maximum peripheral vision without making things seem too far way. It actually helped my aiming!
I thought this cool and thought I'd share it. :aok
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Thanks Latrobe! :aok
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Hurrah!
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I took my "natural" FOV and doubled it . . .
Doubled :O What is your AH setting now?
I tried moving up the FOV 10% but the fish eye effect was detrimental to the TrackIR. As I increased the FOV the front view was awesome but the Trackir gave it flopping, distorted like sensation as you looked away from the front view. There is a software out there that eliminates the fisheye effect on large FOV using curved screens
And it improved your aiming! That's even more scary. Best I can tell, you are one of the best shooters out there with the old FOV setting. :)
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Doubled :O What is your AH setting now?
I tried moving up the FOV 10% but the fish eye effect was detrimental to the TrackIR. As I increased the FOV the front view was awesome but the Trackir gave it flopping, distorted like sensation as you looked away from the front view. There is a software out there that eliminates the fisheye effect on large FOV using curved screens
And it improved your aiming! That's even more scary. Best I can tell, you are one of the best shooters out there with the old FOV setting. :)
I have my FOV at 125 right now. I have bad eyes and sit kind of close to the monitor, so the calculations I had as a natural FOV was 61. Felt like I was actually in the plane when I set it to that, but I had no peripheral vision since I am playing a video game on a computer monitor. 125 FOV gives me some nice peripheral vision while still keeping a good forward view without that fish eye affect.
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Any adjustments needed after 3-4 Margaritas? :x
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I will have to try this... Interesting concept
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Any adjustments needed after 3-4 Margaritas? :x
hahahah ohhhhh yeaaa!!! :banana:
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I have my FOV at 125 right now. I have bad eyes and sit kind of close to the monitor, so the calculations I had as a natural FOV was 61. Felt like I was actually in the plane when I set it to that, but I had no peripheral vision since I am playing a video game on a computer monitor. 125 FOV gives me some nice peripheral vision while still keeping a good forward view without that fish eye affect.
For myself personally, I play on a pretty big monitor so anything under 80'ish on FOV tends to make me motion sick. This goes for all games I play, and sadly a lot of the PC games are console ports and some don't have a FOV slider so I wind up ending the config file for it to change the FOV. Another cheers to HTC for actually providing a FOV slider. :cheers:
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Oh wow - at 47 it looked as if I was in my mossie... pity I couldn't see anything! :lol
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I think i did something wrong, I got 180 as my top number, and that in radians is pi. :mad:
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Thanks, Latrobe.
This is great information! My default FOV was 106 and according to this formula it should be 90. So will make the change and see how it looks.
Badger :salute
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:headscratch:
I just had a Gomer Pyle moment. Thanks dude!
:salute
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I'm at 108 right now with a 22 inch monitor using the HiRes Pac at 1024.
If you have TrackIR, pulling your FOV out farther towards 120 in the manual FOV number set will make your head movement from front quarter to front quarter less of a movement. Also the default head position will have a slightly wider periferal. This will make seeing across your front 180 easier and faster. As you pull your FOV out there will be a sweet point at which things like your tracers from a wirbel will become smaller but, show crisper all the way to your target. Same with tracers in air to air. You will also find from an 88 shooting at tanks long distance they will be a bit crisper on full zoom.
One thing to watch for, I've caused a reduction in my FPS by using numbers higher than 120 for my 22 inch monitor. That could have been a factor of the vid card I was using at that time.
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Bustr when I tried the FOV using TrackIR at levels above the default 106, I got kind of a flopping effect as I looked away from the front view. Did you have that problem?
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Last night, after several experiments, I ended up with a 95 setting for the FOV. It works really well with the TrackIR.
My shooting improved.
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I think i did something wrong, I got 180 as my top number, and that in radians is pi. :mad:
Wouldn't 180 be half a pie?
Sorry, I couldn't resist. :cheers:
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Well, I had to watch this video twice because I found myself so enamored with his gaming skills I didn't hear a word he said. :lol
I came up with .7 radians which is, if I understand him correctly, 70 degrees. The automatic setting in AH is set at 100 so I'll give 70 a shot.
Also, it seems to me that Frankie was saying to reduce your game FOV to more closely match your actual vision (relative to your monitor) but lots of you are going the opposite way and going to extremely wide FOVs. In either case, it's an interesting experiment.
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Also, it seems to me that Frankie was saying to reduce your game FOV to more closely match your actual vision (relative to your monitor) but lots of you are going the opposite way and going to extremely wide FOVs. In either case, it's an interesting experiment.
With FPS games I would most likely use the 83 degree I got with my calculations. In FPS games your character and camera move together. No matter which way I look and move, my view will always be "straight ahead", as in I will always see my gun (for FPS games). In AHII my "gun" is my gunsight and I can look in directions away from my "gun" which is why I like a little higher FOV for more peripheral.
I probably butchered that explanation. :o
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Before jumping through too many hoops you guys might want to consider that the default zoom setting is probably just a bit smaller than the FPS "optimum" that is being recommended. My recommended FOV per Frankie's post is 70 degrees and with the game FOV set to 110 degrees my default zoom FOV is about 65 degrees (best I can measure). It might be good for a FPS but I think that for a flying game this is probably too small for general use. I do use the default zoom setting for gunnery and I just toggle it on and off as necessary.
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Anyone who watches FRANKIEonPCin1080p might have already seen this, but he explains how you can get a FOV perfect for your eyes in gaming. Here's the video he explains it in.
http://youtu.be/87UTCEmEMzA?t=5m30s
Basically, you measure the distance from your eyes to the top and bottom of your monitor and the height of your monitor vertically, and using those measurements you can calculate your eyes FOV to your monitor. Frankie explains it a lot better in the video and in the description, but I tried it with AHII and I really felt like I was in the cockpit! I took my "natural" FOV and doubled it and it gave me the maximum peripheral vision without making things seem too far way. It actually helped my aiming!
I thought this cool and thought I'd share it. :aok
It seems to me that out of my 22 subscriptions on youtube, Frankie and Jack seem to be the only ones that I really watch. I'm a bit surprised that someone else in here watches his videos.
That said, when I saw this video I was really tired and it made my head hurt... :bhead
On another note, I hope we get to see what happens to patient zero soon.
And finally... he'll make a video about War Thunder... but he won't play Aces High... :mad:
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Before jumping through too many hoops you guys might want to consider that the default zoom setting is probably just a bit smaller than the FPS "optimum" that is being recommended. . . .
What one should take away from this thread is experiment with FOV both increased and decreased values to see if it suits the individual better.
Smaller FOVs to me gives a kind of a constant, zoom effect making gauges and things like airport details easier to see. Larger FOVs gives quite a view but somewhat distorted. The default FOV is a real good compromise.
I found improved shoot making going lower I think because of the zoom effect and improved TrackIR performance.
Latrobe made a good point in another thread that FOV may be the most overlooked setting for making shoots.