Aces High Bulletin Board

General Forums => Wishlist => Topic started by: tunnelrat on April 26, 2013, 09:28:16 AM

Title: My CV Task Force Change Wish
Post by: tunnelrat on April 26, 2013, 09:28:16 AM
1.  Double all ship hit points.

2.  Double torpedo damage.

3.  Make anything that is not an armor piercing bomb, rocket, or torpedo do 1/10th of current damage to ships (Normal bombs, MGs, cannons)

4.  Make 5" guns manually fused like the 88s are.

PROFIT.

(EDIT: Added for clarification)

The point of this would be to enhance CV use and tactics required to drop the group.  Right now, a CV gets called in, and someone drops a string of 500lb or 1,000lb bombs out of a level bomber and the fight is over.  The cruiser is dropped in a single pass from a 110 or 410's cannons.

Fights devolve into CV planes hugging their 5" umbrella, and 5" guns are simply ridiculous.  You have a low chance of getting torps on target, IF there are no 5" gunners.  IF there are 5" gunners, you can just forget it unless they are simply incompetent.

General purpose bombs would still be able to kill guns, destroy planes taking off, etc... but it would really require specialized ordnance to SINK ships.

By requiring torpedoes and/or armor-piercing bombs, you put the attack in the hands of dedicated dive bombers and torpedo planes, as well as shore batteries and other ships/PT boats.  This will still be difficult, but since the threat of level bombers just spamming sticks of bombs onto the task force is abated, the 5" guns can go away... meaning the 40mm and 20mm AA, as well as the fighter cover is now tasked with preventing torpedo/dive bomber strikes on the ships.

I think CV groups will last longer, and the fights will be far higher quality with this in effect.


Title: Re: My CV Task Force Change Wish
Post by: Arlo on April 26, 2013, 09:31:04 AM
1.  Double all ship hit points.

2.  Double torpedo damage.

3.  Make anything that is not an armor piercing bomb, rocket, or torpedo do 1/10th of current damage to ships (Normal bombs, MGs, cannons)

4.  Make 5" guns manually fused like the 88s are.

PROFIT.



Not bad here.
Title: Re: My CV Task Force Change Wish
Post by: Latrobe on April 26, 2013, 09:38:34 AM
I would like to add my wish of making ever single 5 inch gun mannable. Airfields don't have lazer accurate AI's gunning the 88's, why cv's get them?

I'd much rather be killed by some human player taking the time to judge my flight path and figure out the lead than some random computer genterated puff.
Title: Re: My CV Task Force Change Wish
Post by: tunnelrat on April 26, 2013, 09:41:27 AM
I haven't died to anything but a 5" gun over a CV group in the last several months at least.  I think a lot of people that are dying to 5" guns THINK they are dying to puffy... when it's a player hitting them from up to 8k out.


Title: Re: My CV Task Force Change Wish
Post by: Lusche on April 26, 2013, 09:43:05 AM
Airfields don't have lazer accurate AI's gunning the 88's, why cv's get them?


I think the original thought behind that was that airfields don't sink and take hours to get back into play  :old:

That being said, there was a time when the towns actually had AI puffy ack...
Title: Re: My CV Task Force Change Wish
Post by: Latrobe on April 26, 2013, 10:04:52 AM
I think the original thought behind that was that airfields don't sink and take hours to get back into play  :old:

Didn't think of that, though they wouldn't sink so easily if people used them correctly.

Kill the ords at nearby bases
Assume that all nearby dar bars are high buffs and go intercept
Don't bring the cv 10 ft off shore so the SB's can blast away all day long
Only come in close when the base is ready to be captured (Or you can keep the CV safe and bring a goon or M3 if they're available)


Title: Re: My CV Task Force Change Wish
Post by: Pand on April 26, 2013, 10:34:06 AM
+1000
Title: Re: My CV Task Force Change Wish
Post by: TOMCAT21 on April 26, 2013, 11:04:38 AM
+1
Title: Re: My CV Task Force Change Wish
Post by: manglex1 on April 26, 2013, 11:27:59 AM
+1!!!!!
Title: Re: My CV Task Force Change Wish
Post by: Eric19 on April 27, 2013, 08:29:53 AM
+1
Title: Re: My CV Task Force Change Wish
Post by: Tracerfi on April 27, 2013, 09:41:02 AM
making 5" less accurate hell yes  :aok
Title: Re: My CV Task Force Change Wish
Post by: thndregg on April 27, 2013, 09:51:58 AM
making 5" less accurate hell yes  :aok

It's already too easy for me to level-bomb a CV from 8K..  :huh
Title: Re: My CV Task Force Change Wish
Post by: Tracerfi on April 27, 2013, 10:11:09 AM
when your trying to fight someone  they run to the 5" and you cant dive bomb them the 5" will kill you its impossible either make the 5" less powerful or accurate or make a little less accurate
Title: Re: My CV Task Force Change Wish
Post by: Devonai on April 27, 2013, 10:44:26 AM
I like all of these ideas, especially anything regarding the 5" snipers.  When I first started playing this game in '06, I loved doing dive bombing and torp runs on CVs.  Then, as people began to learn to shoot the 5"-ers like Gunny Hathcock on steroids, I failed to get close enough to either drop bombs or release torps about twenty times in a row.  I tried a few more times each year until 2009, when I quit trying entirely.

I miss that aspect of the game!  Heck, I miss going for the money shot with a B-25H, and you can't do that any more either.  In our hellish world where everyone has hundreds of times as much practice as real-world gunners, what was a technically possible but a one-in-a-million shot has become commonplace.  So, while I would be rue to nerf the 5" guns if they're currently realistic, I also wonder if some sort of nerfing wouldn't be best for gameplay purposes.  After all, the 5" guns are often disabled in historical scenarios where the attackers are supposed to be dive bombing.
Title: Re: My CV Task Force Change Wish
Post by: Lusche on April 27, 2013, 10:49:14 AM
I also wonder if some sort of nerfing wouldn't be best for gameplay purposes.  After all, the 5" guns are often disabled in historical scenarios where the attackers are supposed to be dive bombing.


It wouldn't be good but bad for gameplay. In scenarios the 5" are ocasionally disabled or "nerfed" to give dive and torpedo bombers a chance. But then these are the only bombers enabled in those scenarios and you don't get a constant stream of low flying heavy bomber formations attacking the CV.

In the MA, you do.
If you 'nerf' the 5" you don't get everybody jumping in a Kate for a brave torpedo run - Most will just be happy their 24's will now have a much easier time to sink a CV.
Title: Re: My CV Task Force Change Wish
Post by: Devonai on April 27, 2013, 10:56:40 AM
Those are fair points, but if you add in the factor of more effective AP bombs like the OP suggested, maybe we would see a few more of the hangar queens that can carry them.

Also, how much of a factor are the 5" guns in taking down formations of level bombers?  This is a honest question, I don't have much experience with the 5"-ers.  My observations seem to indicate that bombers that are flying low enough to be threatened by the 5" guns are going to be torn apart by everything else, too.
Title: Re: My CV Task Force Change Wish
Post by: Tinkles on April 27, 2013, 03:51:44 PM

It wouldn't be good but bad for gameplay. In scenarios the 5" are ocasionally disabled or "nerfed" to give dive and torpedo bombers a chance. But then these are the only bombers enabled in those scenarios and you don't get a constant stream of low flying heavy bomber formations attacking the CV.

In the MA, you do.
If you 'nerf' the 5" you don't get everybody jumping in a Kate for a brave torpedo run - Most will just be happy their 24's will now have a much easier time to sink a CV.


This.

My favorite battles are CV ones, and it is true, there are some superb gunners in those 5"s. However, I think having the same system as the 88s wouldn't hurt, it would give the low level fighters more of a chance to get closer, without the worry as much about the 5".      Right now it's easier to get a kill in the 5" than in the 88.  I got a miraculous kill last week on a poor c205 at 8.8k in the 5".     

+1 to initial wish as well, gives more use to those AP bombs that are right now.. are rarely used, since GP's work just as good, if not better.


Just my thoughts.

Respectively,

Tinkles

 :salute
Title: Re: My CV Task Force Change Wish
Post by: 1Cane on April 27, 2013, 04:34:44 PM
 My father served aboard the USS Denver on a 5.38 gun. He told they were attacked by 20+ aircraft and were blasting them out of the sky like a regular ''Turkey shoot"unfortunatly 1 guy wasn't with the program and attacked from other direction and put a torp in the ship causing it to list badly and only go in circles. They were towed back to Port for emergency repairs and then made there way to Mare Island in the States,
A freind from High School served on the EG Small a destroyer in Viet Nam and by then the guns had been upgraded to 5" 58s and I heard my father tell the story on how great the guns were with fused proxcimatly shells
Title: Re: My CV Task Force Change Wish
Post by: tunnelrat on May 06, 2013, 09:25:51 AM
The 5" guns are just too crazy... if no one is manning them, the CV dies too fast, if someone with even a modicum of skill is manning them, the CV is impervious - not to mention nearby furballs are an absolute massacre.

I really think some overall adjustments are in order.
Title: Re: My CV Task Force Change Wish
Post by: Zacherof on May 06, 2013, 10:09:06 AM
Easy thing ti do is
1. Learn to hack

2. Insert the ability to carry harpoon and Exocet missile.

3. Nuclear kingfisher would b awesome.

4. Put a10 gun on a goon along with 3 mini guns.

Title: Re: My CV Task Force Change Wish
Post by: JimmyD3 on May 06, 2013, 04:05:39 PM
B26's at low level (under 3,000 ft) works real well for me. However I don't always land my planes. :devil
Title: Re: My CV Task Force Change Wish
Post by: hotcoffe on May 10, 2013, 08:18:55 AM
+1