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General Forums => Wishlist => Topic started by: SirNuke on May 02, 2013, 01:04:55 PM

Title: HTC sponsored squad competition
Post by: SirNuke on May 02, 2013, 01:04:55 PM
Because:

 - Good way to attract gamers. Commercials do little to advertise compared to a competition stream on twitch

 - There's ton of good squads, but little objectives to achieve as a squad except capturing a field (yay).

 - this can't be run by lone players, as we need someone who's objectivity can't be questioned

 - Its fun.
Title: Re: HTC sponsored squad competition
Post by: Zacherof on May 02, 2013, 01:08:36 PM
 :headscratch:
elaborat a bit more please.
Alot more actually
Title: Re: HTC sponsored squad competition
Post by: Stampf on May 02, 2013, 01:09:31 PM

It's called Friday Squadron Operations.

Set your alarm clock.  Would love to see The Few involved.



Title: Re: HTC sponsored squad competition
Post by: FBLazy1 on May 02, 2013, 01:14:21 PM
It's called Friday Squadron Operations.

Set your alarm clock.  Would love to see The Few involved.





 :rock
Title: Re: HTC sponsored squad competition
Post by: Arlo on May 02, 2013, 01:28:08 PM
I think this may be more along the lines of what VF-17 was thinking of starting for all F4U dedicated squads (minus the plane type restriction). We were thinking of having an annual (or quarterly) battle trophy contest where squadrons competed in various catagories (air superiority, ground attack, fleet ops/capping). Alas, we seem to be the only surviving F4U squad in game.

I guess a company sponsored version could have similar competition with some AH swag or some such as awards.

But yeah .... FSO is pure squadron immersion/fun.  :D
Title: Re: HTC sponsored squad competition
Post by: Wiley on May 02, 2013, 01:34:21 PM
It sounds to me like he's talking more along the lines of an ESports type thing, along the lines of the SDL.  FSO is pretty much the worst possible choice of venue for something like that because there would be whining about the fairness of the setup on a magnitude never before seen on these forums.  Competitive gaming is built around the idea that everything be fairsies and equal.

Meh.  Not my crowd, not a crowd I'm particularly fond of, but yep, it's a wish.

Wiley.
Title: Re: HTC sponsored squad competition
Post by: Zacherof on May 02, 2013, 01:46:23 PM
Arlo you should hit up The gunfighters. Raz and jayro wouldnlive aomething like this.
Title: Re: HTC sponsored squad competition
Post by: pervert on May 02, 2013, 03:44:41 PM
I may be wrong but isn't sirnuke's bbs account Noir?  :headscratch:
Title: Re: HTC sponsored squad competition
Post by: kano on May 02, 2013, 04:14:50 PM
It was pervert but he changed it to sirnuke

+1 for the wish as well

EatG
Title: Re: HTC sponsored squad competition
Post by: SirNuke on May 02, 2013, 05:10:47 PM
fso is not a competition, it's about the pleasure of re acting history and succeed in your mission, competition would be ruin the fun imo. I unfortunately cannot wake up at 4am on a saturday morning :P

I was more thinking along the lines of the defunct squad dueling league but run under official control...

and yes I got a new bbs account :)
Title: Re: HTC sponsored squad competition
Post by: Stampf on May 02, 2013, 05:13:10 PM

I was more thinking along the lines of the defunct squad dueling league but run under official control...


The only thing SDL lacked.

Plus 1 on the wish, and got a crew to man up should it be granted.   :aok



Title: Re: HTC sponsored squad competition
Post by: SirNuke on May 03, 2013, 01:56:55 AM
The only thing SDL lacked.

Plus 1 on the wish, and got a crew to man up should it be granted.   :aok

a lot a crews are waiting for this, we just need someone impartial to run it
Title: Re: HTC sponsored squad competition
Post by: Bruv119 on May 03, 2013, 03:46:42 AM
who the hell wasn't impartial Nuke?  

aside from having a host/referee at every match to enforce the proper recognition of the rules from both teams I don't see how it could have been done any differently.

HTC could have put up some sort of incentive to get some more motivation but obviously there wasn't enough enjoyment from all involved to make it work. 
Title: Re: HTC sponsored squad competition
Post by: gyrene81 on May 03, 2013, 05:53:30 AM
Because:

 - Good way to attract gamers. Commercials do little to advertise compared to a competition stream on twitch
a couple of problems with that theory and, if you look around these forums, one is glaringly obvious. historic flight sims don't attract a lot of gamers unless they look and play like other flying "games". people come to ah and it isn't long before they start squawking about the eye candy. making claims that this game or that has better graphics without looking at the fact that their computers can barely handle the graphics requirements of ah.  they're the "ooh, look the ground is pretty" crowd, and they don't last long around here. they jump into the late war arena, grab a p51 or spitfire, try to fly in arcade external mode, get irritated because they can't, then proceed to get owned by veterans flying around in 109s...then they come to the forums, complain about the graphics, then leave and go play a game like warthunder or (soon) world of warplanes.
Title: Re: HTC sponsored squad competition
Post by: SirNuke on May 03, 2013, 06:36:02 AM
Bruv I meant that anyone affiliated to any of the contestants will be viewed as partial some way or another.

Gyrene that's an over simplifaction, do you think the guys paying cs 1.6 or dota give a damn about graphics? AH graphics are not uber but reliable and well suited for competition.

Saitek/madcatz may be interrested in sponsoring ;)
Title: Re: HTC sponsored squad competition
Post by: gyrene81 on May 03, 2013, 09:04:10 AM
Nuke, what i said may appear to be overly simplified but, it really isn't. i haven't been around here as long as some, but i have seen the same graphics whines posted repeatedly. hell, i almost made the same mistakes myself a couple of times. before i came to ah, i played warbirds for a while...ah is/was a massive improvement. the eye candy in ah isn't as glossy as some flying games but thankfully i know what the differences are.

those guys still playing cs 1.6 or dota either can't or don't want to pay the $15/mo fee for ah. it's too bad too because they don't know what they're missing (aside from all the drama queens). it's not that i disagree with the idea you presented, it's just that i really don't think the results would be what you envision.
Title: Re: HTC sponsored squad competition
Post by: RumbleB on May 06, 2013, 08:38:15 AM
a couple of problems with that theory and, if you look around these forums, one is glaringly obvious. historic flight sims don't attract a lot of gamers unless they look and play like other flying "games". people come to ah and it isn't long before they start squawking about the eye candy. making claims that this game or that has better graphics without looking at the fact that their computers can barely handle the graphics requirements of ah.  they're the "ooh, look the ground is pretty" crowd, and they don't last long around here. they jump into the late war arena, grab a p51 or spitfire, try to fly in arcade external mode, get irritated because they can't, then proceed to get owned by veterans flying around in 109s...then they come to the forums, complain about the graphics, then leave and go play a game like warthunder or (soon) world of warplanes.

I started playing a bit of WT while I didn't have my stick... It has ihgh player counts like 10000 arcade mode , 7000 in "historical battle" mode, which is pretty mcuh just arcade mode except germany wins all battles because all 109s were faster than tempests, turned as tight as spitfires and the single cannon put out more damage than two complicated ihspanos. The game looks great but forget the numbers. It's all instanced roadkill so it's not an MMO warfare game to start.. I dno what the limit is like .. 20v20?  and the maps are like just a totally tubular square or two..

Secondly, the mode that ONLY allows joysticks will have 250 players at peaktime, mostly 50-100... to play in an instance where the game adds 4 bots on each team so ur only 5 players vs 5 with added biplane bots. ah2 still has the larger number of ACTUAL PLAYERS you can fight at any given time. 

the graphics look beautiful and it runs well........ but the cockpits are toejam. the gunsights are all whack.
Aces high has crisper more "effecient" graphics because you can make out the important details of planes when you damage them... in WT youve no totally tubular idea the state of damage your 10 hispanos rounds (cause u counted 10 blips but it only credits 2 hits when u check stats after)

the thing is, it's not just graphics it's the feeling of progression and shallow skill depth that gets people hooked. ah has nothign to grab you by the balls with... i started playing it thinkin yea ill unlock some good planes.. oh hehe ill unlock tthe spit 16 i bet nobody knows its a dweeb ride here. I finally did and its a piece of toejam and I got a stick started the frb thinkin oh well maybe... no. apparantly it's realism is that you have to trim your elevators every nanosecond by 50% or constantyl parry your stick which makes turn fightin toejamty and you can abuse rudder max trim n flaps like crazy to no penalty- its like flyin with stall limiter mixed with roadkill overzealous physics to fool you into it being realism... besides the fact that  there's no stall ubzzer (no need since u barely get punished)

ive been playing multiplayer games of all types sicen quakeworld and this is probably the most extreme trickster game in the books. it's a dogturd but people dont realize because of all the distractions,, the levelling the graphics, the customization and unlocking "more powerful engine , less air resistance" upgrading your "crew" skills. you can literally upgrade ur pilot vitality to make him into terminator... its ridiculous but annoyingly addictive and i spent like 40 bucks on the game in 2 weeks to buy myself not toejam planes because I was frustrated.. I could win 1v4's in ah, survive hordes.. yet couldnt do shjit with a spitIX vs 109s.

still, I dont htink WT has people paying more money for it because of the graphics only. its the obsessive grind toejam and desire to progress (not on a personal skill level like in AH). calling the game "open beta" yet accepting money to buy everything fast track- promising shti like future "GRound battles" and "100v100" arena... you knjow, stuff AH already has but...  but for some reaso ni feel like playing this game, it is the worst game i have ever played gameplay wise.. i resubbed to ah2 but ive played like 2 sorties in 2 weeks.

tbh it's not even an ah competitor because i dont know what it is but it's not a skilled based combat flight sim. It's not even a very skill based keyboard&mouse shooter...
still, it is like starbucks. for whatever damn reason im playing it instead of ah because uh. it totally brainwashed me, it's the front end of the game that is so clever that u dont realize ur playing a dressed up dogturd. and even now when I do Ill play it an hour and keep thinking "fk this is stupid how can .. Golly-geenit this soo shhj.gjfdokigjkdsg i dont understand why im doing this". it's like damn heroin addiction and you keep chasing some (aces) high  that's not there but u cant stop... but really, any game with levle based system and no true skill depth is goign to have people coming and leaving. it's like a dirty potato free for all. still, ah could copy a few of the potato aspects and the front end model. while the graphics look better overall to average joe but the graphics that matter (plane visibility, cockpits etc) are terrible..

anyways they apparantly have a few old ah players (odd choices) to advice them.. cause at the end of the day, ah is one of the longest running sub based games allbeit as soon as I launch ah it feels like I stepped back a decade. its like i put it on pause for 4 years then came back and it was just as i left it except now it had hideous music in the menu that made it feel even older. the gameplay is perfect n u can appreciate the plane variety and personalities in ah2 once uve tried the sham  that is wt.
Title: Re: HTC sponsored squad competition
Post by: SirNuke on May 06, 2013, 09:17:28 AM
cool story bro

Totally out of the subject tho. We in general don't give a damn about WT.
Title: Re: HTC sponsored squad competition
Post by: deadstikmac on May 06, 2013, 09:44:06 AM
Hmmmmmmmm

I LOVE this idea!l FlightLine will put something together with some CH Product & CASH prizes.


Let me think about it and see how this thread plays out.
Title: Re: HTC sponsored squad competition
Post by: deadstikmac on May 06, 2013, 09:48:11 AM
2v2 bracket

4v4 bracket

6v6 bracket
Title: Re: HTC sponsored squad competition
Post by: Bruv119 on May 06, 2013, 05:45:09 PM
jumpers for goalposts!

that was in! no it wasn't!  it went over.  

I think rumble was trying to examine the attraction of a quick and dirty load in fly around shoot stuff log off type gamer.  AH is more of a login oh crap where did those last 3 hours go!  

kazaa suggested a matchmaking dueling system / ladder ages ago and I think a little work with the custom arena initialization could prove popular with these types of gamers.  Login face your opponent, kill him a certain amount of times arena closes and logs the stats on your profile etc.  This could be expanded out from 1vs1 to 12vs12 etc or however many are free and waiting.  That is all WT basically is.

HTC has included this new achievement system to mixed responses so i'm sure they are looking at ways to improve upon the normal sandbox approach.  For more competition you only need to look at something like i-racing where people can view a race in a god mode switch between players etc.   Some of these features are already in the game but need to be a bit more refined.  

Imagine if HTC included some ground combat and you could have 16 vs 16 on a 7 base map with a capture the flag approach battle between squads.  Try and mould all the good points from battlefield / CoD with WW2 planes and tanks in a cross between WT graphics, WoT with AH's flight model.   You would come up with what WW20L should have been.  I think HTC are very slowly getting there but it's agonising seeing absolute tosh like WT having 15,000 ppl online and AH having 200 when it is clearly a superior product.    



Title: Re: HTC sponsored squad competition
Post by: RumbleB on May 07, 2013, 04:32:18 AM
cool story bro

Totally out of the subject tho. We in general don't give a damn about WT.

I wasn't the one who brought it up and I'm a hyper thinker and typer so I don't respond with brevity. Also i don't care if it annoys people, personalyl I would appreciate detailed answers that someone took the time to type out whether you disagree or have an itnerest or not. if you don't then you can simply skip and now I'm startnig to get raged and you won't like it when I'm angry.
Title: Re: HTC sponsored squad competition
Post by: LCADolby on May 07, 2013, 05:16:21 AM
we just need someone impartial to run it

I think you're all scum, I'll do it   :banana:
Title: Re: HTC sponsored squad competition
Post by: save on May 09, 2013, 03:24:33 PM
WT is still in beta, and changes pretty much every time I log in.

Title: Re: HTC sponsored squad competition
Post by: Bruv119 on May 09, 2013, 04:42:00 PM
hasn't it been in beta for the last 1.5 years?? 
Title: Re: HTC sponsored squad competition
Post by: save on May 10, 2013, 04:49:40 AM
Information about future of WT is hard to get, my squaddies over there are under NDA.