Aces High Bulletin Board
General Forums => Wishlist => Topic started by: hawkeyeluke13 on June 19, 2013, 02:27:15 PM
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The 49th has been on several missions, where we wanted music or some motivational war tunes. If we could find a way to play music on channels, it would be great. The 49th would really appreciate it, especially if you could work up a way to get spotify in the the game. I mean, the squad channel is our hangout and it would be awesome to play music on it.
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so you want to increase the bandwidth usage not only on the ah servers but your home connection just to hear some music in game?
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step1: hold down the alt and hit the tab
step2: open your "music" folder
step3: drag your favourite items to your winamp
step4: hold down the alt and hit the tab again
voila ;)
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step1: hold down the alt and hit the tab
step2: open your "music" folder
step3: drag your favourite items to your winamp
step4: hold down the alt and hit the tab again
voila ;)
An easier option:
Open in a separate page:
http://arlogu3.wix.com/vf-17-jolly-rogers
There's a player with a volume control.
It's era specific, though. :)
As how to play it on squad channel .... can't help. :frown:
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O'Club streaming radio?
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O'Club streaming radio?
Me thinks the squad wants background music inflight.
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Me thinks the squad wants background music inflight.
A little ruinous to the immersion, no? :/
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A little ruinous to the immersion, no? :/
Actually, planes could tune in broadcast stations, even then. But I wouldn't
normally recommend it in a combat zone. I think bombers heading out in the
European theater had radio ops sometimes do that if the P/CP allowed.
Now, in game, if these guys want
a second station blaring Harry James, who am I to deny? Besides, they may
be flying opposition.
(p.s. I've been known have my player on - low enough not to disrupt squad commo and
game sounds - when I'm playing.) :)
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Actually, planes could tune in broadcast stations, even then. But I wouldn't
normally recommend it in a combat zone. Now, in game, if these guys want
a second station blaring Harry James, who am I to deny? Besides, they may
be flying opposition.
(p.s. I've been known have my player on - low enough not to disrupt squad commo and
game sounds - when I'm playing.) :)
Oh, I suppose who would be broadcasting? And if they were broadcasting, would it be country specific?
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Oh, I suppose who would be broadcasting? And if they were broadcasting, would it be country specific?
Sure it would. Sometimes the guys could get some decent beats from Tokyo Rose or
Lord Haw Haw. But there was also GI Jive and such. :D
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so you want to increase the bandwidth usage not only on the ah servers but your home connection just to hear some music in game?
They could just provide links to streams for your frontend to load, doesn't have to effect the bandwidth at all (for HTC atleast, streaming audio is usually minimal and auto-adjusting).
"Sure it would. Sometimes the guys could get some decent beats from Tokyo Rose or
Lord Haw Haw. But there was also GI Jive and such. Big Grin"
I meant in-game :P
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They could just provide links to streams for your frontend to load, doesn't have to effect the bandwidth at all (for HTC atleast, streaming audio is usually minimal and auto-adjusting).
"Sure it would. Sometimes the guys could get some decent beats from Tokyo Rose or
Lord Haw Haw. But there was also GI Jive and such. Big Grin"
I meant in-game :P
My bad. :confused:
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They could just provide links to streams for your frontend to load, doesn't have to effect the bandwidth at all.
streaming anything has an effect on bandwidth, not to mention the system resources being used. unless it's actually localized to the system and sync'd in some manner and not specifically broadcast. if you could program the applet to be controlled by a specific cpu core that isn't in use, with a very low memory footprint and broadcast at around 56kbps, wouldn't be too bad.
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:huh
streaming anything has an effect on bandwidth, not to mention the system resources being used. unless it's actually localized to the system and sync'd in some manner and not specifically broadcast. if you could program the applet to be controlled by a specific cpu core that isn't in use, with a very low memory footprint and broadcast at around 56kbps, wouldn't be too bad.
:huh
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:huh :huh
what? run on sentence or something? i guess should have separated things a bit, last sentence was a suggestion to make the streaming thing a possibility.
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what? run on sentence or something? i guess should have separated things a bit, last sentence was a suggestion to make the streaming thing a possibility.
A worthy project with potential for high praise, I would think. :aok
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streaming anything has an effect on bandwidth, not to mention the system resources being used. unless it's actually localized to the system and sync'd in some manner and not specifically broadcast. if you could program the applet to be controlled by a specific cpu core that isn't in use, with a very low memory footprint and broadcast at around 56kbps, wouldn't be too bad.
Well I am sure it will be fine if they did it, they currently have an auto-adjusting-graphics system that lowers your settings if you set things too high. As well, they could detect if it suddenly effects your beacon stability (ping) and go from there.