Aces High Bulletin Board

General Forums => Films and Screenshots => Topic started by: icepac on June 27, 2013, 02:10:13 PM

Title: 10 warps, 3 ack hugs, a HO, and a vulch.
Post by: icepac on June 27, 2013, 02:10:13 PM
By one pilot on one mission.

The other 27 warps occurred before filming commenced.

Title: Re: 10 warps, 3 ack hugs, a HO, and a vulch.
Post by: ink on June 27, 2013, 03:46:42 PM
dont have to watch the film to know warping is cause by LAG most often (I know I have satellite, when I warp...to me everyone else is warping...so if I see just one guy warping I know it is him...if everyone is, it is me....nothing can be done) .....

also a slow CPU I have heard will cause warping.
Title: Re: 10 warps, 3 ack hugs, a HO, and a vulch.
Post by: icepac on June 27, 2013, 04:38:51 PM
I actually was coming back from another mission when I heard the complaints of warping on range so I decided to use what little fuel I had left to go after him.

He only warps when you are behind him.
Title: Re: 10 warps, 3 ack hugs, a HO, and a vulch.
Post by: Volron on June 27, 2013, 04:54:40 PM
I had something like this happen a ways back.  A formation of 24's that would ALWAYS disappear whenever I was in range and had guns on him.  At first, he'd just disappear/reappear (think skipper missile in Wing Commander).  But when I was in gun range, he'd always disappear the moment my cross hairs were on any part of his plane I could hit with guns.  I did film it and sent it in.  I don't recall seeing the bomber guy again.

In other words, should just send it in. :aok