Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Zacherof on July 31, 2013, 11:14:45 PM
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I don't understand the negative stigmatism that side switchers have
The other night I got shot down by a player (agent360) who out flew me. I then switched sides to fly a cheap 262.
Upon conversing with mr. Agent about our fight on how I can do better I recieves some angry pms saying why don't I pick a side?
Btw this 12 hour rule has allowed me to meet and hang out with some awesome peeps
Big thank to the Claim Jumpers :salute
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is this the 400th or 500th thread about side-switching involving the negative and/or positive aspects of it? :huh
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I don't understand the negative stigmatism that side switchers have
The other night I got shot down by a player (agent360) who out flew me. I then switched sides to fly a cheap 262.
Upon conversing with mr. Agent about our fight on how I can do better I recieves some angry pms saying why don't I pick a side?
Btw this 12 hour rule has allowed me to me some awesome peeps
Big thank to the Claim Jumpers :salute
We have our moments, especially if you recall my last drunken stint. :D If Rac was there... :rofl
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is this the 400th or 500th thread about side-switching involving the negative and/or positive aspects of it? :huh
This is niether. I'm simply asking about why some people think side swithers are jerks
Btw check your pm's
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One thing that I miss is the one hour side switch time limit. I never understood the chess piece loyalty and always wanted to be where the fight was. That usually meant flying the low number side. Now if I fly in the mains I have to hope that either the side I come in on or the side I first switch to stays the low number side or I'm sol.
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Last week me and some peeps switched sides for cheap 262's and tempest.
Upon flying around for a good 30 minutes and several kills later the fight died for 4 hours :furious
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IN
:D
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:rofl
Shot down a plane last night. Immediately get a PM, "YOURE A SIDE SWITCHER NOW!!??!" Was I on your side before? Yes. Alright. Glad we got that settled. :)
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Am I the only one who never got botched at for side switching? :noid Seems like people make a big deal out of it when they don't have to...
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Listen, there could be a "once-in-a-life" side switch limit, you would be accoused of being illoyal or just simply a spy anyways.
Schange sides as you want (or as this stupid 12 hours rule allows you), then squelch them, shoot them down, salute them. Problem solved.
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Zach you swap sides for the attention :old:
:rofl
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I take an Italian point of view on side switching :bolt:
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(http://imageshack.us/a/img16/8493/f756.png)
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Its usually the inept losers that get annoyed at side switching. They can't figure out how to fly well, how to capture a base, how to bomb a cv, *insert game skill*, and figure you must have been spying, or etc. to be able to do it.
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is this the 400th or 500th con in crabby land? :devil
And then I die! :salute
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And then I die! :salute
the trouble I get into at crabby land :bhead
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I heard some people on vox last night discussing some familiar names saying how they switch sides and give info to their squaddies about ops... ect.
I stepped in to inform them that Jg5 don't care about any of that. Jg5 just likes to fly around and shoot people down. I cant blame you guys for switching sides sometimes. It's your 15 bucks to have fun with, do what you want. If somebody feels like their cheerios got pissed in, that's their problem.
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If they have issues, we have no problems going to the DA.
And if it's the fact that were shooting em down, they need to get better :aok
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:rofl
Shot down a plane last night. Immediately get a PM, "YOURE A SIDE SWITCHER NOW!!??!" Was I on your side before? Yes. Alright. Glad we got that settled. :)
Well I was under the impression that conversation was just between us and we agreed to be adults about it. Mr Poopy Pants :furious
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the only reason i switch sides is because i have buddies on rook and knights and want to fly with them once and awhile :bolt:
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the 12 hour rule sucks... these days fights dissolve in minutes as the horde twits encounter resistance, or simply log off to wait until undefended bases are available again.... go back to the one hour change so we can find fights when we find time to play!!!
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Don't blame me when I do it. My squad (Arabian Knights) switches sides every month on a regular schedule. Personally I'd rather we choose one side but this is a long standing squad policy and tradition.
So I guess we have no loyalty to any particular chess piece. :uhoh
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I never get "botched at" for switching sides...because I SUCK! I have, however, been asked to switch, by my own "team mates". :lol :cry
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I have, however, been asked to switch, by my own "team mates". :lol :cry
Ahh, the infamous "Hey n00b, type .country 1 in the chat box for powerups..." :noid
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Ahh, the infamous "Hey n00b, type .country 1 in the chat box for powerups..." :noid
Oh, I wish they'd be that polite! It's more like "Hey, South52, go f*^&%#n fight for the other side!" :lol
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I switch sides a lot. Maybe 5 times a week (I'd do it more often if it wasn't for the 12 hour limit), because I have friends I like to fly with on the other countries or the fight is on the other front. Out of all those switches I think someone complained about me being a side switcher once, and I'm fairly certain my sarcasm detector was broken that day and he was just kidding around. Usually I'm met with "Oh Thank God you're green today!" :lol
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Well I was under the impression that conversation was just between us and we agreed to be adults about it. Mr Poopy Pants :furious
:rofl
It wasn't you, Isweatagawd! Had it been, vox would have lit up with an Appalachian version of zach1234's war cry. :neener:
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Don't blame me when I do it. My squad (Arabian Knights) switches sides every month on a regular schedule. Personally I'd rather we choose one side but this is a long standing squad policy and tradition.
So I guess we have no loyalty to any particular chess piece. :uhoh
Unlike Fulcrum, I like the AK rotation. Your enemies become friends one a month. You get to fight with and against everyone throughout the year. I however look at AH as a bunch of friends taking sides for some thanksgiving touch football. Friendly rivalry of ok, but when you don't rotate ever, it gets less friendly over time.
My only beef is when someone switches sides and returns to the same fight with the sole purpose of ruining it. Example. M3 waiting with troops and you switch sides just to kill the m3. Kind of lame really.
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Unlike Fulcrum, I like the AK rotation. Your enemies become friends one a month. You get to fight with and against everyone throughout the year. I however look at AH as a bunch of friends taking sides for some thanksgiving touch football. Friendly rivalry of ok, but when you don't rotate ever, it gets less friendly over time.
My only beef is when someone switches sides and returns to the same fight with the sole purpose of ruining it. Example. M3 waiting with troops and you switch sides just to kill the m3. Kind of lame really.
I did not say I dislike the rotation policy and I agree you get the chance to meet and interact with all sides of the AH community.
I do think, however, that there is something to be said for good old fashioned Chess Piece Patriotism. Side switching, no matter if its done as a tradition / policy of a squad or for short term personal gain, reduces the competitive feeling associated with being part of a "side".
At times I personally miss having that "We are the <fill-in-the-blank>. We are right and you are just SOOOOOO WRONG. Oh, and you stink too!" attitude. ;)
BTW.... Go Rooks!! :D
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I don't understand the negative stigmatism that side switchers have
They should be able to switch sides in baseball and football midgame too. They did this in WW2 all the time in fact. Who won the war again I forget?
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I do think, however, that there is something to be said for good old fashioned Chess Piece Patriotism.
And I think that it's quite possibly the single worst thing about how people play the game.
They should be able to switch sides in baseball and football midgame too.
Oh, you mean like when you're having an informal game of football at the park, and a couple people have to leave and somebody else switches to even up the teams? Yeah. I like that too. It's sure a helluva lot better than people standing around screaming 'Shirts 4 lyfe!' 'Skins 4 lyfe!' and refusing to change sides so the teams end up 8 on 4 for the remainder of the game.
Here's a hint- AH is a pickup game. There is no chain of command, there is no real strategy. The 'teams' are not chosen by any control group. It's a bunch of us running around in a loosely formed gaggle.
Wiley.
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Here's a hint- AH is a pickup game. There is no chain of command, there is no real strategy. The 'teams' are not chosen by any control group. It's a bunch of us running around in a loosely formed gaggle.
Wiley.
no, it isnt. most of the people who switch couldnt care less who wins a map or not, they just want to furball and get kills. there's a portion that just switch to run with whoever is hording at the time when they can switch.
side switchers are less likely to defend a base or attack one, to some this means nothing as they will easily switch and be on the other side and be the attackers, if it is convenient to them. they're less likely to resupply or bring bombers or goons unless trying to pad for "score".
what holds the game together are those who dont switch or squads that will stay in one country for a month. they're the ones who create these fights when attacking other bases. side switchers just take advantage of them.
side switchers are only good for a few things in the game: the constant whines about how they cant switch due to the time limit. and the lack of "good fights", meaning they want something started for them instead of creating it themselves. and another "I switch to balance the sides" bs they're usually talking about.
to these side switchers whiners I say :neener:
semp
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no, it isnt.
Yes, it is. Nobody chooses who is on their side. The players are the ones who choose where they go.
most of the people who switch couldnt care less who wins a map or not, they just want to furball and get kills. there's a portion that just switch to run with whoever is hording at the time when they can switch.
There's also a portion of them who switch because all they see when they look at the map is green hordes not being defended against, but that doesn't fit into your scenario, so I guess you'll just be ignoring them.
side switchers are less likely to defend a base or attack one, to some this means nothing as they will easily switch and be on the other side and be the attackers, if it is convenient to them. they're less likely to resupply or bring bombers or goons unless trying to pad for "score".
I might be willing to concede the point that they'd be less likely to attack a base. Most side switchers are the ones defending a base though, it's a target rich environment. Also, are you saying if those players didn't switch sides, they'd be constantly resupplying and running goons? I think not. To some, virtual delivery truck and bus driver is not fun. I'm sorry that doesn't fit into your plans to have other people run goons and supplies to keep you able to fight and do what you want.
what holds the game together are those who dont switch or squads that will stay in one country for a month. they're the ones who create these fights when attacking other bases. side switchers just take advantage of them.
By defending bases, because nobody else defends. Win the war types are only ever on the offensive, because taking ground faster than the other sides is by far the best way to win the war.
side switchers are only good for a few things in the game: the constant whines about how they cant switch due to the time limit. and the lack of "good fights", meaning they want something started for them instead of creating it themselves. and another "I switch to balance the sides" bs they're usually talking about.
to these side switchers whiners I say :neener:
semp
And to the entire chesspiece underoo brigade, I also say :neener: You're the problem, and you don't even realize it.
Wiley.
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And I think that it's quite possibly the single worst thing about how people play the game.
Oh, you mean like when you're having an informal game of football at the park, and a couple people have to leave and somebody else switches to even up the teams? Yeah. I like that too. It's sure a helluva lot better than people standing around screaming 'Shirts 4 lyfe!' 'Skins 4 lyfe!' and refusing to change sides so the teams end up 8 on 4 for the remainder of the game.
Here's a hint- AH is a pickup game. There is no chain of command, there is no real strategy. The 'teams' are not chosen by any control group. It's a bunch of us running around in a loosely formed gaggle.
Wiley.
^This. :aok
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And I think that it's quite possibly the single worst thing about how people play the game.
Oh, you mean like when you're having an informal game of football at the park, and a couple people have to leave and somebody else switches to even up the teams? Yeah. I like that too. It's sure a helluva lot better than people standing around screaming 'Shirts 4 lyfe!' 'Skins 4 lyfe!' and refusing to change sides so the teams end up 8 on 4 for the remainder of the game.
Here's a hint- AH is a pickup game. There is no chain of command, there is no real strategy. The 'teams' are not chosen by any control group. It's a bunch of us running around in a loosely formed gaggle.
Wiley.
:O
excellent :cheers:
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is this the 400th or 500th thread about side-switching involving the negative and/or positive aspects of it? :huh
The 401St or 501St, but then again consider the source.
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I might be willing to concede the point that they'd be less likely to attack a base. Most side switchers are the ones defending a base though, it's a target rich environment. Also, are you saying if those players didn't switch sides, they'd be constantly resupplying and running goons? I think not. To some, virtual delivery truck and bus driver is not fun. I'm sorry that doesn't fit into your plans to have other people run goons and supplies to keep you able to fight and do what you want.
Wiley.
defending also means resupplying, watching the town, getting the ords down on the near bases. staying around a furball and getting kills and switching if you arent getting any is not the same as defending.
semp
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The 401St or 501St, but then again consider the source.
:huh
what's that suppoesd to mean?
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defending also means resupplying, watching the town, getting the ords down on the near bases. staying around a furball and getting kills and switching if you arent getting any is not the same as defending.
semp
...And if they didn't switch sides, by gar they'd LEAP at the chance to enter the thrilling world of GVing, resupplying, watching buildings, and porking ords. :rolleyes:
Wiley.
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I will admit I bomb to pad me score :D
but I onl bomb when there's nothing to do I.E. I just switchted sides to a country hording.
I which point I spend the next 2-3 hours bombing the center of towns
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And I think that it's quite possibly the single worst thing about how people play the game.
Here's a hint- AH is a pickup game. There is no chain of command, there is no real strategy. The 'teams' are not chosen by any control group. It's a bunch of us running around in a loosely formed gaggle.
Wiley.
It's a free country and you are entitled to your opinion, and I think you are generally right about it being a "pickup game"....but the sides used to matter to some. Whatever.
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defending also means resupplying, watching the town, getting the ords down on the near bases. staying around a furball and getting kills and switching if you arent getting any is not the same as defending.
semp
This may be your interpretation of defending, but it is not for the majority of those who switch sides to find some action that is conducive to their style!
Here's a clue: Most of he folks who switch sides do it for 1 reason and 1 reason only.
To find the most amount of "red guys", with the least amount of "Green guys" in the shortest amount of time, and for the longest duration possible. It is that simple, also I might add the mere act of these folks switching sides and finding the "most amount of red guys" is an act of defending on its own merit and should not be discounted as " not defending " whether their intent is to defend or not :aok
Without side switchers this game would be an abysmal bore!
All HAIL side switchers!!!! Hazaa, Hazaa, Hazaa!! :x
:cheers:
JUGgler
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no, it isnt. most of the people who switch couldnt care less who wins a map or not, they just want to furball and get kills. there's a portion that just switch to run with whoever is hording at the time when they can switch.
side switchers are less likely to defend a base or attack one, to some this means nothing as they will easily switch and be on the other side and be the attackers, if it is convenient to them. they're less likely to resupply or bring bombers or goons unless trying to pad for "score".
what holds the game together are those who dont switch or squads that will stay in one country for a month. they're the ones who create these fights when attacking other bases. side switchers just take advantage of them.
side switchers are only good for a few things in the game: the constant whines about how they cant switch due to the time limit. and the lack of "good fights", meaning they want something started for them instead of creating it themselves. and another "I switch to balance the sides" bs they're usually talking about.
to these side switchers whiners I say :neener:
semp
:lol
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They should be able to switch sides in baseball and football midgame too. They did this in WW2 all the time in fact. Who won the war again I forget?
Neither of those examples are good in reference to AH. In the first two they have fixed player numbers and strict rules and the second was a war, not a game.
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This may be your interpretation of defending, but it is not for the majority of those who switch sides to find some action that is conducive to their style!
Here's a clue: Most of he folks who switch sides do it for 1 reason and 1 reason only.
To find the most amount of "red guys", with the least amount of "Green guys" in the shortest amount of time, and for the longest duration possible. It is that simple, also I might add the mere act of these folks switching sides and finding the "most amount of red guys" is an act of defending on its own merit and should not be discounted as " not defending " whether their intent is to defend or not :aok
Without side switchers this game would be an abysmal bore!
All HAIL side switchers!!!! Hazaa, Hazaa, Hazaa!! :x
:cheers:
JUGgler
and you are having so much fun switching sides that you have been gone for a while :rofl. bring back the 1 hour switch so you can come back and quit again :old:.
semp
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This may be your interpretation of defending, but it is not for the majority of those who switch sides to find some action that is conducive to their style!
Here's a clue: Most of he folks who switch sides do it for 1 reason and 1 reason only.
To find the most amount of "red guys", with the least amount of "Green guys" in the shortest amount of time, and for the longest duration possible. It is that simple, also I might add the mere act of these folks switching sides and finding the "most amount of red guys" is an act of defending on its own merit and should not be discounted as " not defending " whether their intent is to defend or not :aok
Without side switchers this game would be an abysmal bore!
All HAIL side switchers!!!! Hazaa, Hazaa, Hazaa!! :x
:cheers:
JUGgler
I will disagree with you on this one. There are notable exceptions, but from what I have seen over the years, it is opposite of what you stated. Many of the side switchers I see are pickers who are looking for a large group of green so they can boom and zoom the red in obscurity.
Fred
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I will disagree with you on this one. There are notable exceptions, but from what I have seen over the years, it is opposite of what you stated. Many of the side switchers I see are pickers who are looking for a large group of green so they can boom and zoom the red in obscurity.
Fred
Many if not most of the country loyal I see are hordelings who are staying in their large group of green in spite of the fact their country outnumbers the other two and is rolling unopposed.
Wiley.
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no, it isnt. most of the people who switch couldnt care less who wins a map or not, they just want to furball and get kills. there's a portion that just switch to run with whoever is hording at the time when they can switch. side switchers are less likely to defend a base or attack one, to some this means nothing as they will easily switch and be on the other side and be the attackers, if it is convenient to them. they're less likely to resupply or bring bombers or goons unless trying to pad for "score".
Not to be rude, but and? Do you think they will change their style of play if they were stuck on one side forever?
what holds the game together are those who dont switch or squads that will stay in one country for a month. they're the ones who create these fights when attacking other bases. side switchers just take advantage of them.
side switchers are only good for a few things in the game: the constant whines about how they cant switch due to the time limit. and the lack of "good fights", meaning they want something started for them instead of creating it themselves. and another "I switch to balance the sides" bs they're usually talking about.
As I said before, I started out Nit, and stayed there for many years. Side switchers are part of the game IMHO. Everyone plays differently. Wishing to banish side switchers is like trying to ban the Alt monkey 1 pass haul (well you know) crowd. Leave them be...
[/quote]
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Not to be rude, but and? Do you think they will change their style of play if they were stuck on one side forever?
As I said before, I started out Nit, and stayed there for many years. Side switchers are part of the game IMHO. Everyone plays differently. Wishing to banish side switchers is like trying to ban the Alt monkey 1 pass haul (well you know) crowd. Leave them be...
nope. but I laugh at the "holier than thou" attitude of some players to justify their switching. I used to switch sides often a few years back along with a few others as a group. and we switched for one reason and one reason only, to get more kills. I know others who do the same thing for the same reason. and it wasnt because we werent getting kills in whichever country we were in but because we wanted more.
I dont really care that they switch, I just wish they were honest enough to drop the "help the low side" bs. game allows switching and that's cool if you want to do it, but dont pretend you are the "knight in shiny armor" helping the low side. I find that laughable.
semp
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Many if not most of the country loyal I see are hordelings who are staying in their large group of green in spite of the fact their country outnumbers the other two and is rolling unopposed.
Wiley.
I guess I need to be clear about something. I could care less who switches, why, or how long the time limit is. But it is what it is, and I will also disagree with you. Most who stay on one country have built friendships and wish to stay where they are because of those friendships. Most players stay on one country through thick and thin, that is when they have the numbers and when they don't. Many of the side switchers, with notable exceptions, go and do what I stated above. That is at least my observations.
Fred
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I wish they'd allow side switching more frequently, esp at late hours when the player base is thin.
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I've never based an AH friendship on a chess piece affiliation. I've friends on all sides of the MA map. My squad is 'mercenary.' We bring the 'U.S. Navy' with us. ;)
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I wish they'd allow side switching more frequently, esp at late hours when the player base is thin.
last night I switched to knight and found not a single fight.
Instead of bombing, I just logged and went to bed :o
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last night I switched to knight and found not a single fight.
(http://duchisms.files.wordpress.com/2010/07/lebron-benedict1.jpg)
;)
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Many of the side switchers I see are pickers who are looking for a large group of green so they can boom and zoom the red in obscurity.
This doesn't make much sense. If you switch "for the kills" you are looking for large amount of enemies, to a blob of green to compete with.
Generally base takers / country loyal 'war winners' (which is not meant derogatively) are much more inclined to fly in blobs, as they don't care much about kills but want to get the job done. For which numerical superiority is a huge asset.
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I dont really care that they switch, I just wish they were honest enough to drop the "help the low side" bs. game allows switching and that's cool if you want to do it, but dont pretend you are the "knight in shiny armor" helping the low side. I find that laughable.
semp
But the net effect is the same. Switching sides to get more kills means going where there are more red guys, and fewer greens. You don't get more kills playing seagull with the other 15 green guys going after the lone bandit.
Wiley.
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This doesn't make much sense. If you switch "for the kills" you are looking for large amount of enemies, to a blob of green to compete with.
Generally base takers / country loyal 'war winners' (which is not meant derogatively) are much more inclined to fly in blobs, as they don't care much about kills but want to get the job done. For which numerical superiority is a huge asset.
Who says they are switching solely for the kills? That is one reason, the other may be so there is little risk to them getting killed while they rack a few up. I have said twice that there are notable exceptions, but in my observations I do not find it the rule where people who are side switching are flying into and against the Hoarde.
Fred
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But the net effect is the same. Switching sides to get more kills means going where there are more red guys, and fewer greens. You don't get more kills playing seagull with the other 15 green guys going after the lone bandit.
Wiley.
You do when your game is picking. I can't tell you how many times I have been on a con, only to have one of these wonder boys come from 15,000 and clear my 12.
Fred
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I do not find it the rule where people who are side switching are flying into and against the Hoarde.
Fred
I've seldom found it the exception, in my experience. My entire squad practices the 'take the underdogs side in the MA' mentality whenever the individual switch clocks allow (alas, it's not always easy when one or two of them have already done so an hour or two ago).
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(http://duchisms.files.wordpress.com/2010/07/lebron-benedict1.jpg)
;)
:rofl :rofl
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I switch to defend.
Can't say I have ever been abused for it...
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and you are having so much fun switching sides that you have been gone for a while :rofl. bring back the 1 hour switch so you can come back and quit again :old:.
semp
There are many reasons why I'm not currently playing.
I am not that big on video games, in fact this is the only video game I've played other than RTW maybe 3-4 times.
My business is incredibly active and is absorbing almost all of my time these days.
With whatever time I can save I use to spend with wife, trying to maintain an actual marriage and also remodeling my home
YES! The game was much more fun for me when I could change countries within an hour!
YES! Bringing the 1 hour switch rule back might be just the thing for me to "at the minimum" re sub!
YES! I would most likely quit again cause there is much much more than this game!
Ironically, I have quit before, but this is the only time that I've canceled my sub. I thought it too much trouble to keep it, thinking I'd pop in now and then to get some time in when I would be limited to 12 hour increments. <-- this seemed foolish so I committed to the cancel.
It is obvious that you have a terribly intrusive bur under your saddle about side switching. The irony is IF it were changed, your freedom to choose to stay on one country would still not be limited as your freedom to do so now is not limited. Those of us who would enjoy and prefer to switch have our freedom curtailed at the moment and have for some time. Ironic
JUGgler
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You do when your game is picking. I can't tell you how many times I have been on a con, only to have one of these wonder boys come from 15,000 and clear my 12.
Fred
You've got all types of players on both sides of the fence. I can't remember the last time I looked around the map playing for any country and thought to myself, 'Wow, there isn't a single green horde vulch/pickfest to be had.' I also can't remember the last time I went an entire evening without there being a significant lull where there were no red planes to be seen.
With horde pick/vulchfests being the single most common thing in the game, where is the benefit in limiting the people who are looking to oppose the giant red bar dar?
Wiley.
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You've got all types of players on both sides of the fence. I can't remember the last time I looked around the map playing for any country and thought to myself, 'Wow, there isn't a single green horde vulch/pickfest to be had.' I also can't remember the last time I went an entire evening without there being a significant lull where there were no red planes to be seen.
With horde pick/vulchfests being the single most common thing in the game, where is the benefit in limiting the people who are looking to oppose the giant red bar dar?
Wiley.
I guess you are asking me that since you quoted me. My response is, why are you asking me? I thought I made it clear in a previous post that I could care less about folks that switch sides. Means nada to me. I was disagreeing with you about the reason why most of them switch.
Fred
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but dont pretend you are the "knight in shiny armor" helping the low side. I find that laughable.
What I find laughable is that no matter how many times you repeat the same lies, they still don't become true.
I used to be a "loyal" nit(wit), but started switching sides years ago. I have never switched to the high numbered side.
Just like in sports, I root for the underdog and were it not for the stupid 12 hour rule, would always fly for the side getting crushed.
As always Simp, you don't have a clue what the F you are talking about.
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If your $15 enables you the freedom to gang the toejam out of other players to satisfy your ego, it should also allow me to switch sides and to try and trash your gang to fuel my ego.
simple as that.
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I guess you are asking me that since you quoted me. My response is, why are you asking me? I thought I made it clear in a previous post that I could care less about folks that switch sides. Means nada to me. I was disagreeing with you about the reason why most of them switch.
Fred
True enough, everybody does things for their own reasons. I can't disagree with you on that.
What I was disagreeing with was the behavior you describe rarely (if ever?) necessitates changing sides, and there are just as many chesspiece loyalists doing the same thing.
As to the question, it wasn't particularly directed at you. It just seems to me rabid chesspiece loyalty is far more detrimental to gameplay than people switching sides for whatever reason.
Wiley.
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True enough, everybody does things for their own reasons. I can't disagree with you on that.
What I was disagreeing with was the behavior you describe rarely (if ever?) necessitates changing sides, and there are just as many chesspiece loyalists doing the same thing.
As to the question, it wasn't particularly directed at you. It just seems to me rabid chesspiece loyalty is far more detrimental to gameplay than people switching sides for whatever reason.
Wiley.
Wiley.... its all about ego... people pay 15 bucks for their ego to be fueled... if chess piece loyalty gives them a sense of belonging then good for them. I agree with you that it is BS that some folks feel the need to project their egotistical needs on other players... but AH is based on being a zero sum game, so its not surprising. All the other 'excuses' listed in this thread are just rationalizations for the above statement, after all that is what humans do best....
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:huh :huh :huh :huh I pay 45.00 :O :O :O :O :O :devil :devil :devil :devil :devil :devil :neener: :neener: :neener: :neener: :neener: :neener: :neener:
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:huh :huh :huh :huh I pay 45.00 :O :O :O :O :O :devil :devil :devil :devil :devil :devil :neener: :neener: :neener: :neener: :neener: :neener: :neener:
They charge never-nudes more? :D
(http://3.bp.blogspot.com/-1i2di0MYWHQ/T_EauR3hz8I/AAAAAAAAL8s/A-oB3Gydvlg/s400/nevernude.jpg)
.... or are you done with that?
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I will disagree with you on this one. There are notable exceptions, but from what I have seen over the years, it is opposite of what you stated. Many of the side switchers I see are pickers who are looking for a large group of green so they can boom and zoom the red in obscurity.
Fred
This seems highly exaggerated to me! I've spent to much time as the lone green spec below a sea of red to believe this dribble.
JUGgler
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This seems highly exaggerated to me! I've spent to much time as the lone green spec below a sea of red to believe this dribble.
JUGgler
and I have spent too much time seeing the other. I guess we are at a dribble stand-off.
Fred
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no, it isnt. most of the people who switch couldnt care less who wins a map or not, they just want to furball and get kills. there's a portion that just switch to run with whoever is hording at the time when they can switch.
side switchers are less likely to defend a base or attack one, to some this means nothing as they will easily switch and be on the other side and be the attackers, if it is convenient to them. they're less likely to resupply or bring bombers or goons unless trying to pad for "score".
what holds the game together are those who dont switch or squads that will stay in one country for a month. they're the ones who create these fights when attacking other bases. side switchers just take advantage of them.
side switchers are only good for a few things in the game: the constant whines about how they cant switch due to the time limit. and the lack of "good fights", meaning they want something started for them instead of creating it themselves. and another "I switch to balance the sides" bs they're usually talking about.
to these side switchers whiners I say :neener:
semp
I think it's a bit more nuanced than that, but I agree 99%. Well said.
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True enough, everybody does things for their own reasons. I can't disagree with you on that.
It just seems to me rabid chesspiece loyalty is far more detrimental to gameplay than people switching sides for whatever reason.
Wiley.
Absolutely true. Chess piece loyalty is one of the things that causes stagnation in the game. The question shouldn't be "How can we keep people from switching?" but rather "How can we encourage more SQUADS to switch?"
I for one respect the squads that do monthly "tours" on different sides. I'm certain that gives them a better perspective on the game and creates more friends instead of enemies. The AK's are a good example of this -- I find they are fun to fly with and difficult to fly against, and I respect them because I get the opportunity to do both.
This is a war game after all (emphasis on GAME) not a real conflict. I read someone's comment earlier in the thread about side switching in the context of the "real war". That is simply ridiculous. This is a game. If we all thought of it more like a pickup football or basketball game, where you change up the sides from time to time, I think it would be a better game environment and a better community.
<S>
Ryno
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Perhaps we could randomly shuffle the players each time the map resets, and put the 12hr side switch limit on from login. This would sort of force players to interact with each other, even if just for half a day.
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Many of the side switchers I see are pickers who are looking for a large group of green so they can boom and zoom the red in obscurity.
i switch to fight against the horde, not fly with it. i'd much rather see a bunch of red guys than a bunch of green ones. im not sure where you guys get your information from, but that's how i play and that's how all my friends play, regardless of what you may think you know.
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The irony is IF it were changed, your freedom to choose to stay on one country would still not be limited as your freedom to do so now is not limited. Those of us who would enjoy and prefer to switch have our freedom curtailed at the moment and have for some time.
This is a good point.
- oldman
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i switch to fight against the horde, not fly with it. i'd much rather see a bunch of red guys than a bunch of green ones. im not sure where you guys get your information from, but that's how i play and that's how all my friends play, regardless of what you may think you know.
Did not realize that I named you. I do believe that I said there were exceptions. When you quote me and say "you guys" then who are the "you guys"? I never stated I was speaking for anyone else. I was clear that I was basing my statements on my observations. Glad you are so enlightened into the game.
Fred
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Absolutely true. Chess piece loyalty is one of the things that causes stagnation in the game. The question shouldn't be "How can we keep people from switching?" but rather "How can we encourage more SQUADS to switch?"
I for one respect the squads that do monthly "tours" on different sides. I'm certain that gives them a better perspective on the game and creates more friends instead of enemies. The AK's are a good example of this -- I find they are fun to fly with and difficult to fly against, and I respect them because I get the opportunity to do both.
This is a war game after all (emphasis on GAME) not a real conflict. I read someone's comment earlier in the thread about side switching in the context of the "real war". That is simply ridiculous. This is a game. If we all thought of it more like a pickup football or basketball game, where you change up the sides from time to time, I think it would be a better game environment and a better community.
<S>
Ryno
:) :D :aok :cheers:
(Thanks for confirming our squad isn't caught up in gang territory mentality playing Aces High. Yet one of many reasons I'm Jolly Roger.)
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I am going to go find the largest green group I can and steal all of Semp's kills cause I know he will be in it.. :D
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What I find laughable is that no matter how many times you repeat the same lies, they still don't become true.
I used to be a "loyal" nit(wit), but started switching sides years ago. I have never switched to the high numbered side.
Just like in sports, I root for the underdog and were it not for the stupid 12 hour rule, would always fly for the side getting crushed.
As always Simp, you don't have a clue what the F you are talking about.
Amen
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I don't understand the negative stigmatism that side switchers have
The other night I got shot down by a player (agent360) who out flew me. I then switched sides to fly a cheap 262.
Upon conversing with mr. Agent about our fight on how I can do better I recieves some angry pms saying why don't I pick a side?
Btw this 12 hour rule has allowed me to meet and hang out with some awesome peeps
Big thank to the Claim Jumpers :salute
This is one of those "two sides and the truth" issues.
Theres a lot of principles involved in this that while many disagree with, most respect.... confounded yet?... IE: One is the freedom to abandon a sinking ship. And another is to not share the carrot with the mules who didn't pull the waggon out of the mud.
The problem we have in AH (or rather, the current state of things), besides the fact this conversation RARELY PROGRESSES FORWARD BEYOND THIS POINT, is that there is no structure in place to make sure the women and children go first, or who/how is it that there is only one carrot (and an assload of mules) when we need more and of varying sizes/rewards.
Oh, and the egos. I don't know how :rolleyes:, but again, this conversation has turned into another battle over who is right and wrong. Nevermind you all look like idiots, again... "two sides and the truth"... and the fact anyone has claimed to know the truth here shows how far you are from it.
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Oh, and the egos. I don't know how :rolleyes:, but again, this conversation has turned into another battle over who is right and wrong. Nevermind you all look like idiots, again... "two sides and the truth"... and the fact anyone has claimed to know the truth here shows how far you are from it.
It always was about who is 'right' and who is 'wrong' as no vote has been taken for change nor has any player have any control on the mechanics of the game.
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This is one of those "two sides and the truth" issues.
Theres a lot of principles involved in this that while many disagree with, most respect.... confounded yet?... IE: One is the freedom to abandon a sinking ship. And another is to not share the carrot with the mules who didn't pull the waggon out of the mud.
The problem we have in AH (or rather, the current state of things), besides the fact this conversation RARELY PROGRESSES FORWARD BEYOND THIS POINT, is that there is no structure in place to make sure the women and children go first, or who/how is it that there is only one carrot (and an assload of mules) when we need more and of varying sizes/rewards.
Oh, and the egos. I don't know how :rolleyes:, but again, this conversation has turned into another battle over who is right and wrong. Nevermind you all look like idiots, again... "two sides and the truth"... and the fact anyone has claimed to know the truth here shows how far you are from it.
(http://www.rottenecards.com/ecards/rottenecard_956866_6jpvpdxr9z.png)
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It always was about who is 'right' and who is 'wrong' as no vote has been taken for change nor has any player have any control on the mechanics of the game.
Nobody is right, nobody is wrong, change yes (+1) please.
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Nobody is right, nobody is wrong, change yes (+1) please.
It's about revenue, revenue in this game = population
Sounds like the population of AH is down, if that is the case then the population of AH could increase by 1 "for sure" if there is a change to motivate this 1! which in the big picture would increase revenue by $14.95 :aok
Ii wonder how many others might be influenced to do the same?
JUGgler
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Perhaps we could randomly shuffle the players each time the map resets, and put the 12hr side switch limit on from login. This would sort of force players to interact with each other, even if just for half a day.
I wouldn't mind this at the start of every tour. Randomly assign players to each team, maybe loyal squads could have an exemption for their members? There will be some people loyal to each team that would switch back I'm sure. Not sure how the squads that shift every tour would decide where to go though.
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What I find laughable is that no matter how many times you repeat the same lies, they still don't become true.
I used to be a "loyal" nit(wit), but started switching sides years ago. I have never switched to the high numbered side.
Just like in sports, I root for the underdog and were it not for the stupid 12 hour rule, would always fly for the side getting crushed.
As always Simp, you don't have a clue what the F you are talking about.
it's embarrassing to see grown men like you whining that the game doesnt play the way you want. if you cant find a fight then go make one.
semp
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Neither of those examples are good in reference to AH. In the first two they have fixed player numbers and strict rules and the second was a war, not a game.
-----------------------------------------------------------------------------
Nope and yes.
It is a game where taking objectives usually relies on team effort. Some players in baseball/football mainly play to boltster their own personal objectives before any team. Either way you look at it it is a mental conspiracy, i.e. only real while pretending only one context is real.
That said I like knowing and expecting team mates to focus on objectives. Long term rivalries are fun too. You can make a case either way.
If peeps just gotta keep switching let'm! What team does Randy Moss play for this week?
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It's about revenue, revenue in this game = population
Sounds like the population of AH is down, if that is the case then the population of AH could increase by 1 "for sure" if there is a change to motivate this 1! which in the big picture would increase revenue by $14.95 :aok
Ii wonder how many others might be influenced to do the same?
JUGgler
Every time I see someone all fired concerned about HTCs population and or revenue, I wonder why they don't have a dialog with HT about it rather than play supposition games here.
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I wouldn't mind this at the start of every tour. Randomly assign players to each team, maybe loyal squads could have an exemption for their members? There will be some people loyal to each team that would switch back I'm sure. Not sure how the squads that shift every tour would decide where to go though.
I'd say no exemption. Some of the biggest chess piece presidents are in squads that would apply for exemption.
Squads that switch would decide amongst themselves.
The entire point of that idea would be to get people interacting and try to break the chess piece mentality.
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I like to meet people, call me a social butterfly, and ...... I go to low numbers for the perk bonus, I have a 262 addiction that seems to keep me perk poor.
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Every time I see someone all fired concerned about HTCs population and or revenue, I wonder why they don't have a dialog with HT about it rather than play supposition games here.
Never really thought about it, but it just popped into my head. If you do it here, you can pontificate without being proven wrong so it's safer. If you actually started talking to HTC about it and they were inclined to share their info with you, they'd have the facts.
It is scary though that total online numbers during primetime have been decreasing and people often feel the need to comment on it. I'm not going to start stressing until it gets to sub-100 at prime time myself.
I'd say no exemption. Some of the biggest chess piece presidents are in squads that would apply for exemption.
Loyalist squads would spring up by the dozens overnight.
Squads that switch would decide amongst themselves.
The entire point of that idea would be to get people interacting and try to break the chess piece mentality.
It's an interesting idea, but it would need to take into account some pretty complex factors. Before considering squads, assume you were just going to randomize all the individuals in the game on a monthly basis. Normal login times would be a good example of something that would have to be considered. I don't think it would work terribly well if we just threw everyone's names into a hat.
Wiley.
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I like to meet people, call me a social butterfly, and ...... I go to low numbers for the perk bonus, I have a 262 addiction that seems to keep me perk poor.
I know exactly what you mean :rolleyes:
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it's embarrassing to see grown men like you whining that the game doesnt play the way you want. if you cant find a fight then go make one.
semp
So, it's not embarrassing to be so concerned over something that will not affect your choices in the least?
Weird!
:neener:
JUGgler
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I don't understand the negative stigmatism that side switchers have
The other night I got shot down by a player (agent360) who out flew me. I then switched sides to fly a cheap 262.
Upon conversing with mr. Agent about our fight on how I can do better I recieves some angry pms saying why don't I pick a side?
Btw this 12 hour rule has allowed me to meet and hang out with some awesome peeps
Big thank to the Claim Jumpers :salute
Just for the record.
You did not receive any PM from me about side switching....I know this because that very night I switched sides...and do so at will depending on my squads side and the fight.
Side switching is fine with me. Plus I have never sent a PM like this...I use ch 200 so everybody can see it...LOL
Did I whine about about our fight on 200??? I don't remember but its possible...LOL
:salute
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With the current time rule in effect (it was far longer in Air Warrior) let people hop sides all they want. The bellyaching over wanting to hop sides every 45 minutes to an hour is insane and smacks of using that rule to their own score advantage. Get over it.
If you can't think strategically for less than a day, how can you play a game based on many numerous strategies?
Quit whining about the current rule and abide by it. Even the 45 minutre rule side hoppers wished it was NO time limit....but then you wouldn't have to have a side stratagy.
Let it go. All the ancient threads and complaining about needing to hop sides every 45 minutes are crazy. If you can't think 12 hours into the future for stragy in the game you need some serious education.
Pick a side for 12 hours and deal with it. Griping about wanting to hop sides every hour smacks of a flighty girfriend who can't make up her mind 30 times on where she wants to go for dinner.
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I think everyone should be randomly assigned a new country every 12 hours.
:uhoh
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If you can't think 12 hours into the future for stragy in the game you need some serious education.
:rofl Good one! "We are hording a base right now. When this one is taken, we will... hrm... Horde another base, yeah that's the ticket! 12 hours from now, to switch things up and keep them guessing, we will... horde another base."
Strategy... riiiiiiiight.
Wiley.
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Many good points on both sides of the issue. I've switched sides before. First thing, Sabot is a spy! I switched to Rooks and planned on staying for a good while. However my C.O. came back and he didn't want to change. So I went back to Knights. I will tell you it was quite a bit of fun flying with Rooks and many good folks over there. My C.O. is a pure fighter and in Knightland you certainly get your opportunities. Personally I mix it and do about everything.
For me personally, I don't trust those who switch sides too much. If all of a sudden they put up a mission I'm not joining. They have no vested interest in the chess piece. I'm not saying they are spies but they certainly don't seem to have the conviction to defend a base at all cost or to take another base all cost. With that said it never hurts to have a few folks around who want to mix it up and fun is determined by the individual.
One thing I've noticed about some side switchers is that they want the safety of a horde. That is too say not all go for that. Like Juggler for instance, he just wants the fight, as does Agent360 and many others.
Much of what I said seems to be a contradiction. There is no way I can pin it down to a single statement.
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Ya pay your 15.00 and go wherever you want. This whole side switching paranoia is.....well....nuts..... :old:
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Quit whining about the current rule and abide by it. Even the 45 minutre rule side hoppers wished it was NO time limit....but then you wouldn't have to have a side stratagy.
<SNIP>
Pick a side for 12 hours and deal with it. Griping about wanting to hop sides every hour smacks of a flighty girfriend who can't make up her mind 30 times on where she wants to go for dinner.
If country change limit was every hour, how would that affect your strategy to win the war? Are you suggesting that everyone will spy and ruin the grand strategy you have designed, causing life as you know it to end?
I'd rather be indecisive about where to eat dinner than needing countless other girlfriends to go with me to the bathroom (or take a base) because I was too afraid to do it alone.
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<snip>
For me personally, I don't trust those who switch sides too much. If all of a sudden they put up a mission I'm not joining. They have no vested interest in the chess piece. I'm not saying they are spies but they certainly don't seem to have the conviction to defend a base at all cost or to take another base all cost. With that said it never hurts to have a few folks around who want to mix it up and fun is determined by the individual.
One thing I've noticed about some side switchers is that they want the safety of a horde. That is too say not all go for that. Like Juggler for instance, he just wants the fight, as does Agent360 and many others.
<snip>
I side switch all the time..often every day...sometimes I stay on one side for days and days. When it gets slow in the arena I like to go attack...bomb some stuff...strafe some stuff. Find some Gv's...etc....when the fighters up..I back in with a fighter. As for the chess piece I don't give a dam. But whatever side I'm on I will fight for the goal....whatever that is.
As for switching mid fight like say around 10pm central..well that happens alot with the muppets. Sometimes it's a split squad due to the 12 hour rule....do we talk about where the fight is and what missions are up ..YES...we do...any other squads saying otherwise are lairs....Do we give intel about that to other squads or otherwise "spy"...NO...hell freaking NO.
As far as the muppets go we are in it for the pure fun of killing red guys or starting a fight to begin with, or helping take a base. We have no interest in "spying".
The muppets dont give a dam about the war. We just want to own you in the air...or stop ur hord base take in its tracks....or bomb the crap out of your GV spawn camp..etc.
Strategy is totally fubar in this game...its a total pooch screw. 12 hour rule doesn't matter...well...only for spies. But so many shades...split squads...etc you can see how it doesn't matter. The intel leeks out anyway...pm...phone...faceboo k...instant messaging...3rd party vox...it is endless.
This whining about spying and so forth is stupid.
I whined about this in another thread....the 12 hour switch does nothing but screw up players fun.
As for the whole dam "massive online combat" line HTC is feeding you people...well thats a load of crap....When HTC gets 1000 players online EVERY night then I will agree with his arean setup...Till then its just a bunch of BS...with a niche group whining against another niche group.
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I primarily fly rook but will spend a week or 5 days playing either knight or bishop at least once a tour.
Flying with guys who are normally your enemy reduces the animosity.
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One of the historical (game-wise) problems with allowing side-switching with shorter time restrictions was the tendency of the masses to switch sides when they thought "victory" was eminent for one side or the other. There would be a mass migration to the side about to "win" in hopes of earning the perk points. I seem to recall this migration happening earlier and earlier in a map rotation until it became a substantial hindrance to any type of balanced game-play.
Regards,
Hammer
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One of the historical (game-wise) problems with allowing side-switching with shorter time restrictions was the tendency of the masses to switch sides when they thought "victory" was eminent for one side or the other. There would be a mass migration to the side about to "win" in hopes of earning the perk points. I seem to recall this migration happening earlier and earlier in a map rotation until it became a substantial hindrance to any type of balanced game-play.
Regards,
Hammer
Which isn't an issue any longer in this game.
ack-ack
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...try to break the chess piece mentality.
[sarcasm]
I don't know why folks get so worked up over those cute little Pittsburgh Steelers, or Dallas Cowboys, or New York Giants, or Miami Dolphins, or New York Yankees, or or or ....
I mean they are only teams. Who would want to be loyal to that?! We need to break this fascination with a little pigskin ball followers. ... and that cute little baseball (that goes 90+ mph). And dont get me started on soccer or boxing.
They should be able to switch sides mid game too!
[/sarcasm]
There are many takes on this topic. All are as legit as the next. Those that are loyal to a team are not childish or in error. It simply works for them. No biggie.
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Where were all those purists side switchers last night when Rooks had an enormous advantage in numbers?
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Where were all those purists side switchers last night when Rooks had an enormous advantage in numbers?
Probably waiting 10-12 hours to switch again.
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Probably waiting 10-12 hours to switch again.
Exactly. I couldn't fly with my squadies last night because of that damn 12hr rule :furious.
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Those that are loyal to a team are not childish
they're not?
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Exactly. I couldn't fly with my squadies last night because of that damn 12hr rule :furious.
I thought kn was knight only :neener:
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My solution for all the spying and "checking which team to fly with" I have posted in wishlist.
Where human nature can not be controlled, humans can be kept busy or fed a "crock" instead.
I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
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:noid:
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My solution for all the spying and "checking which team to fly with" I have posted in wishlist.
Where human nature can not be controlled, humans can be kept busy or fed a "crock" instead.
I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
Why is that? How does gaming the system to get the stars make me not a spy?
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My solution for all the spying and "checking which team to fly with" I have posted in wishlist.
Where human nature can not be controlled, humans can be kept busy or fed a "crock" instead.
I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
thats a bit overboard. I'm in a Navy squad with guys that have been here for years and none of us care about the stars, a lot only come in the MA after FSO but some of us do tool around the MA. Your going to tell us we can't move a ship because we don't have stars, wtf ever.
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My solution for all the spying and "checking which team to fly with" I have posted in wishlist.
Where human nature can not be controlled, humans can be kept busy or fed a "crock" instead.
I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
:rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl
I just read one of the funniest things I have ever read on the AH BBS..... :rofl :rofl :rofl
hey
psst
hey you......
its a game :O
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I don't even know where the hell my star came from, can anyone let me know? and what is there significance?
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I don't even know where the hell my star came from, can anyone let me know? and what is there significance?
it means you have been flying more than one plane and doing more than one thing. that is all nothing special
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My solution for all the spying and "checking which team to fly with" I have posted in wishlist.
Where human nature can not be controlled, humans can be kept busy or fed a "crock" instead.
I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
Stars are meaningless, it only is an indicator one has done the achievements. Tying restrictions on game play or a player based on the amount of achievements they've completed is to put it mildly, dumb.
ack-ack
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I don't even know where the hell my star came from, can anyone let me know?
In game, click "achievements", select "earned" and there you go... :old:
and what is there significance?
Good question :D
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is this the 400th or 500th thread about side-switching involving the negative and/or positive aspects of it? :huh
i think it's the 501st :headscratch:
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Some of the best fights ive had, were against people i flew with the day before, and then the day after......flew with again....no one butt hurt, no hard feelings....dear lord its just a game :aok
Started out Rook years ago and never thought of side switching.....joined the 80th and it was like someone switched on a light....there are 2/3rds more people here that i can laugh with and fly with (and can watch me crash in flames :D)....I regret to this day staying country loyal so long. Low numbers and the best fight, thats what its all about (for me) I actually get bummed when i see certain fellow non country loyal person on my side in green.....then i know that I wont get to tangle with him.....But in the same breath, its usually me and him defending alone against the hordes...so it all works out in the end :aok
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Some of the best fights ive had, were against people i flew with the day before, and then the day after......flew with again....no one butt hurt, no hard feelings....dear lord its just a game :aok
Started out Rook years ago and never thought of side switching.....joined the 80th and it was like someone switched on a light....there are 2/3rds more people here that i can laugh with and fly with (and can watch me crash in flames :D)....I regret to this day staying country loyal so long. Low numbers and the best fight, thats what its all about (for me) I actually get bummed when i see certain fellow non country loyal person on my side in green.....then i know that I wont get to tangle with him.....But in the same breath, its usually me and him defending alone against the hordes...so it all works out in the end :aok
^ :aok
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Arlo, no pictures? :neener:
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I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
:rofl :rofl :rofl........didn't take long....did it...... :old:
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Arlo, no pictures? :neener:
I'll bring pics back. :aok
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Why is that? How does gaming the system to get the stars make me not a spy?
The more stars, the more integrity you have. ;)
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The more stars, the more integrity you have.
Heh. Well, I guess that might explain why I turned off the stars thing.
- oldman
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I'll bring pics back. :aok
:banana: everyone likes arlo illustrations :banana:
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The more stars, the more integrity you have. ;)
but I got a lot of stars and smile stickers in kindergarten. Doesnt that count fir anything? :(
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This thread embarrasses us all.
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but I got a lot of stars and smile stickers in kindergarten. Doesnt that count fir anything? :(
I never got any stars in kindergarten just notes that the teacher wanted to see my parents. :neener:
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I never got any stars in kindergarten just notes that the teacher wanted to see my parents. :neener:
well, u should not be allowed to turn the cv then!!!
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I always heard that scoundrels were the true hero's :old:
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My solution for all the spying and "checking which team to fly with" I have posted in wishlist.
Where human nature can not be controlled, humans can be kept busy or fed a "crock" instead.
I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
This is amusing.
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My solution for all the spying and "checking which team to fly with" I have posted in wishlist.
Where human nature can not be controlled, humans can be kept busy or fed a "crock" instead.
I would disallow anyone with less than 2 stars to control a CV group.
Anyone with less than 1 star would not be allowed to see their team's noe positions.
I am plagued sometimes by people who have no stars, but are hungry for information about my altitude, direction, load, target. Some of these guys tell me not to bomb a factory because they will do it, or will offer to gun but on inspection these guys are missing the enemy 100%. Interestingly, these no-star players are often re-routing CVs as well.
:lol