Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Weirdguy on August 13, 2013, 01:32:27 PM

Title: Why are there no Macross/Robotech games worth a damn?
Post by: Weirdguy on August 13, 2013, 01:32:27 PM
I keep thinking there ought to be good games for this genre of transformable fighter jets, but there just isn't any.

I think a lot of it has to do with the fact that Harmony Gold and Studio Nue have issues with each other.  Macross is not in the USA because of silly licensing lawsuits.

At this point I would be happy with a side scroller platformer game with flying similar to the old Amiga game Wings of Fury.  At least you would think people would make a rip-off game.

The only game that has come out recently that might have been in this genre was Strike Suit Zero, but they limited how often you can use the transform ability, turning it into a super power mode.

I do have a VF-1S super mod for ARMA-2, but it is just a fancy way of doing vertical takeoffs, hovers, and landings.  You don't get to run around as a giant mech.

Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: whiteman on August 13, 2013, 01:52:31 PM
I would be all over a Robotech game, they had a decent game for the Playstation 2. Had anime style graphics so it it looked like the cartoon while you played. Still have my Roy Fokker Skull 1 VF-1S, Rick Hunter VF-1J and H. Ichijo VF-1A with Skull markings in red and black.
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: Ack-Ack on August 13, 2013, 02:11:44 PM
I keep thinking there ought to be good games for this genre of transformable fighter jets, but there just isn't any.

I think a lot of it has to do with the fact that Harmony Gold and Studio Nue have issues with each other.  Macross is not in the USA because of silly licensing lawsuits.

At this point I would be happy with a side scroller platformer game with flying similar to the old Amiga game Wings of Fury.  At least you would think people would make a rip-off game.

The only game that has come out recently that might have been in this genre was Strike Suit Zero, but they limited how often you can use the transform ability, turning it into a super power mode.

I do have a VF-1S super mod for ARMA-2, but it is just a fancy way of doing vertical takeoffs, hovers, and landings.  You don't get to run around as a giant mech.



In the West, its been because of the licensing troubles but in Japan there are a crap load of Macross/Robotech games. 

ack-ack
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: deadstikmac on August 13, 2013, 05:29:55 PM
Straight outta my childhood! +1  :salute


Chrome hounds was for Xbox and had online servers for a while, was the closest to mech warrior but not even close to Robotech!
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: shotgunneeley on August 13, 2013, 08:02:40 PM
Yep, I remember being in the 4th grade watching Robotech on Toonami. That and DBZ were the only two animes I really got into. I actually caved in to nostalgia and watched the original series about two years ago on YouTube. While the 80s style love/peace theme was pretty corny, the action was just as good as I remembered. They definitely have enough material I think to make a live action film trilogy. I'd go see it, but it will not be made until someone gives in on the licensing agreement. Their missing out on a big opportunity here in the US. 
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: bacon8tr on August 13, 2013, 08:10:31 PM
Robotech rocked   :rock
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: Masherbrum on August 13, 2013, 08:34:26 PM
Still have some kickarse hand drawings of Macross craft from the 7th grade, in a folder somewhere downstairs.   
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: bangsbox on August 13, 2013, 09:07:56 PM
There was an N64 robotech game that was pretty good
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: USRanger on August 13, 2013, 09:26:41 PM
Robotech FTW!!
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: EskimoJoe on August 13, 2013, 09:49:51 PM
Those were before my time - had to google em! Those look really cool!

I'm excited for this to come out -- from the *original* creators of Call of Duty who formed their own team after a legal battle with Activision/Treyarch (as I understand it)

It's called Titanfall. Not exactly a mech/F-14 transformer but it looks really cool!

http://www.titanfall.com/

(http://www.titanfall.com/content/dam/ea/titanfall/TF_Fracture_Battle.jpg)

(http://www.titanfall.com/content/dam/ea/titanfall/TF-Panoramic-Overwatch.jpg)
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: whiteman on August 13, 2013, 09:52:44 PM
when ever i do get an xbox1, I'll be on that one
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: rpm on August 13, 2013, 09:57:32 PM
(http://memecrunch.com/meme/PVJ6/robotech/image.png)
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: Masherbrum on August 13, 2013, 10:23:50 PM
(http://memecrunch.com/meme/PVJ6/robotech/image.png)

You could bore us with "How awesome Joe Walsh" was?
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: BoilerDown on August 13, 2013, 11:37:21 PM
I was a huge Robotech fan as a kid growing up.  Every five years or so I watch the series on DVD all over again.  Some of the dialog has gotten painful though as I've grown older.  Hell I read all the books too, I should do that again some day.
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: rpm on August 14, 2013, 12:06:10 AM
You could bore us with "How awesome Joe Walsh" was?
That would be impossible. Joe Walsh's awesomeness defies boredom. Life's been good to him so far. :rock
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: Wedge1126 on August 15, 2013, 02:20:54 PM
I'm playing Macross 30 on the PS3. It's not region locked so it plays fine on my PS3. There's a site with a game play guide for those that don't know Japanese like me. Here's the trailer: https://www.youtube.com/watch?v=ovuY36fT30k

For tabletop gamers, there's a Robotech miniatures game coming out in the fall. Here's the kickstarter page: http://www.kickstarter.com/projects/rrpgt/robotech-rpg-tacticstm
Title: Re: Why are there no Macross/Robotech games worth a damn?
Post by: Weirdguy on August 18, 2013, 01:21:29 AM
If I may say my dream game would be almost like a marriage between the characters from a Mass Effect 2 game and take the controls and combat from Transformers War for Cybertron.

WfC was a great game.  However, it was really true to the source material and naturally being based on the transformers cartoon's from the 80's it was gloriously cheesy.

I prefer to move away from kiddy stories and go for a mature rated game that has adults, not kids for fighter pilots.  People with real problems and flaws (what do you do with a fellow fighter pilot when you find out their doing heroine on their down time?).

But the thing is War for Cyberton controlled well and mixed robot and flying really well.  The multiplayer in WfC was top notch and my brother and I played it quite a lot on our X-box 360's.  I don't think you need to reinvent the wheel, so just copy WfC.

Of course Mass Effect 2 is a great game in pretty much every way.  But if I had to pick out a detail of that game it would be the characters that are probably the strongest aspect.  I was more interested in what everyone was doing on my ship and wanting to have conversations with them to learn more details about their lives.  Combat was just an average cover shooter that was usually not too difficult.  ME2 was actually a pretty linear game for fighting, although so was WfC, or most games for that matter.

So if I could make a game about being a pilot of a transformable fighter/robot I would do it that way.  Start with a brewing war that sucks in the main character you create, place the main location on a warship, get your brief, have a battle, then spend some down time to wander the ship and talk to the other pilots and crewmen, recruiting new guys and gals as you go through the game.  Then a final battle with all the cards on the table where anybody can die, including the romantic lead character you've picked out for the hero.

One thing I actually don't like about ME-2 was the fact you can have a perfect run, and have everyone survive.  No, I prefer the ME-1 or Witcher game style where you come to a few points in the game that forces a decision on you, and no matter what you will have some good, and some bad things happen.  You just have to pick the one that is terrible a bit less than the other one that was more terrible and live with what happens.

That will never happen of course, but I can dream.

Hell, I was even hoping to see a transformable Cyclone motorcyle/power armor get added to Halo.  That would keep me happy.