Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: Wilbus on January 06, 2002, 05:54:00 AM

Title: Leave killshooter off
Post by: Wilbus on January 06, 2002, 05:54:00 AM
Please, very very fun like this  :)
Title: Leave killshooter off
Post by: Seeker on January 06, 2002, 08:38:00 AM
No! A thousand times no!

And I'll show you why later....
Title: Leave killshooter off
Post by: brady on January 06, 2002, 10:36:00 AM
Why cant shoting your team mate do nothing at all? Why do we have to die or kill him?Can't their be a third choice?
Title: Leave killshooter off
Post by: Tuck on January 06, 2002, 11:07:00 AM
man, i'm an agreeable son of a squeak today...

i agree with wilbuz...

  :eek:

The Tuckster

"The first time I ever saw a jet, I shot it down."
Col. Chuck Yeager, USAAF

 (http://members.aol.com/tuck0006/images/lawnd2a.gif)
 (http://members.aol.com/tuck0006/images/tucksspita.jpg)
Title: Leave killshooter off
Post by: Wotan on January 06, 2002, 01:31:00 PM
brady

picture you are on a guys 6 d250 from behind 4 friendlies are spraying like mad from d600 and beyond.

Now the closer you are to the nme its easy for him to cause you to miss with slight movements. However the guy guy d600+ just fills the air with spray pray and get the kill from behind you.

Atleast with killshootr he has to watch his fire. Folks still fire from behind like that in the main but ks keeps it down.

With no ks then this would be the norm just like spit dweebs nikis and hos it would be all ya see.

Killshootr off works with smaller numbers and if folks understand that they should not
FIRE FROM BEHIND A FRIENDLY

Also the guy closest to the nme has to know when to break his pursuit to allow his wingman/teammate the clear shot.

Communication is vital in these instances.

I suspect however that we wont be able to rely on the discipline of the guys behind us not to fire or the guys in pursuit to break off when we call "hot" (we have clear shot).

I would very much like ks to be off and its worth a try but ks is better then the team killer or the spray and pray trigger happy crowd.
Title: Leave killshooter off
Post by: -ammo- on January 06, 2002, 01:53:00 PM
I would love to see killshooter implemented in the CT. I am gonna be a little frustrated when my teammate shoots me down :).
Title: Leave killshooter off
Post by: daddog on January 06, 2002, 06:21:00 PM
I prefer it off and I full expect several dogs to shoot me down by accident.   :rolleyes:

Of course I make em feel guilty for weeks and threaten do drop them from the squad if they do it again.   :D As for the old timers, they just tell me to go lap up some vomit and do it again.
Title: Leave killshooter off
Post by: brady on January 06, 2002, 07:47:00 PM
Wotan,How many times do u die from kill shotter? Would u rather lose a kill from some guy behind you or take that death? I would rather loss the kill than take the death,good points though.
Title: Leave killshooter off
Post by: Raider_DD on January 06, 2002, 07:50:00 PM
Where's Mouse when you need him?!!!  During a mugging, the proper position for the a friendly wingman is high with angles to the target.  Not hurling tracers over somebody's shoulder.

Amen.

Who SHOULD watch for cops during a mugging?!!!
Title: Leave killshooter off
Post by: Wotan on January 06, 2002, 09:06:00 PM
I've been killshootred a bunch but the effect of no ks would a wall of bullets comin over my shoulder.

Nothing in the main happens in a "modest" way. This would happen everytime.

I rather kill myself with killshootr then be the one who shot my team mate down. AG and I have traded our share of ks.

I just dont think "nothing happening" is good fer gameplay or does add any semblence of "realism" or "immersion".

With killshootr off you are forced to trust the guys behind ya. Which in must cases in the ct I would. But theres always one d800 spray and prayer that I know would piss me off big time should he kill me.
Title: Leave killshooter off
Post by: oboe on January 06, 2002, 09:25:00 PM
Just happened to me in the CT today - killed by a friendly firing over my shoulder in hot pursuit of a bandit.

I would prefer an arena where it could be off, but I don't think enough people in the CT are ready for that level of play yet.
Title: Leave killshooter off
Post by: Beegerite on January 06, 2002, 09:26:00 PM
Kill shooter on, Kill Shooter off??? Here's my take.  In real life it's possible to blast a friendly if he happens to be in front of you.  That's a vote for KS off.  I would think and hope that the way to be able to maintain a totally different environment in the CT than the MA is to make it as realistic and difficult as possible.  I say KS off and no tags and allow the CMs to permanently ban anyone who acquires a rep as a friendly shooter.  
Beeg
Title: Leave killshooter off
Post by: Reschke on January 06, 2002, 11:30:00 PM
Well I have to admit that I like it off. Tonight I was flying VVS rides to even up the numbers. AKNimitz was trading paint with a 109 (It happened to be my LJK squadmate Dern but I did not know it.) and he (AKNimitz) broke off to get some distance. I came in on the scene and attempted to shoot Dern down. I was putting bullets all over the area with no effect. After a good little tail chase with Dern I pulled up and left and typed over buffer I was out of fight. The whole time AKNimitz was up and to my right rear holding off. He was waiting on call to get back in and had the angles on any escape the bogey might have pulled.

Plus I think it is distracting as hell to have walls of tracer rounds flying outside of you. Especially if you are not sure it is a friendly or just someone like me who can't hit crap.

[ 01-06-2002: Message edited by: Reschke ]
Title: Leave killshooter off
Post by: streakeagle on January 06, 2002, 11:32:00 PM
If you want artificial restrictions that enhance gameplay, go back to the main arena.

The settings here should be as realistic as possible. I would hope the people that played here would like those settings and abide by them.

Friendly fire is obviously a problem even in this day and age and should be possible here. The community that plays in CT should encourage other players to fight in a way that minimizes friendly fire.

Flying here should be less about individual scores and more about team play.
Title: Leave killshooter off
Post by: sling322 on January 07, 2002, 02:06:00 AM
So, what do we do when the MA is closed (like what typically happens every Friday nite) and all the newbies show up in the CT to fly with all of you 'real men'?  Killshooter may save you from them in the MA, but what do you do now?  I am sure you all would calmly explain to them that killshooter is off in this arena and shooting at green guys is bad...  :rolleyes:
Title: Leave killshooter off
Post by: Wilbus on January 07, 2002, 03:58:00 AM
I would sling, several times actually. We've allready had newbies in there, had a couple of them when KS was still off, and it was fun.

Everything worked out well with KS off, nobody knew it was off so I was the first to experience it when a friednly PT boat hit me with some 50 cal. I killed my enemy but agured and my friend got the kill. After this everybody in the whole team were real carefull what they fired at, imagine they were in the other team aswell.

PUT KS ON AGAIN!
Title: Leave killshooter off
Post by: K West on January 07, 2002, 07:36:00 AM
The penalty for hitting a friendly is your own "death" when kilshooter is on. When it is off the penalty for shooting down a friendly is_____ nothing.  No court martial or no firing squad to be faced.  Hell, there's not even remorse in most cases.

 So now we have folks who fire away blindly at YOU and the enemy bogy in front of them because the worste that will happen from undisciplined shooting is that friendly will get shot down along side the enmy bogy.
Oh well <shrug>.  

 Well THAT is bull and an arena with killshooter off and no penalty for shooting down an ally is the most unrealistic type of environment of them all.

 Please keep killshooter ON until such time as an automatic "persona-non gratis" system is in place. I would want to see a 24hr lock out period per friendly shot down. So shoot down two friendlies and your guns do not work for two days in the country you had "fragged" the friendlies in.
 
 Westy
Title: Leave killshooter off
Post by: Eagler on January 07, 2002, 08:43:00 AM
I haven't noticed it either way in CA. I say leave it as it is. Didn't like the fact someone cuttin in front of you resulted in ur own death as you pinged him by mistake due to his selfish flyin. This way he'd think twice.

What happens if your own team shoots you down? Do you get the kill message in the buffer? Accidents will happen but a repeat offender will lose support quickly. I say leave ks for MA. At least for a while..
Title: Leave killshooter off
Post by: Reschke on January 07, 2002, 10:15:00 AM
Well it was not a problem at all in the CT any time in the recent past with Killshooter being off. In fact it helped team mates more by having a good deal more communication when flying about what was happening.

Also the people that were new to the CT arena were a bit quick on the trigger in some instances. BUT overall there were a limited number of people that shot down other players. In each case it never happened by the same player more than once that I know of and was not an issue until people started saying it needed to be on in the arena.
Title: Leave killshooter off
Post by: daddog on January 07, 2002, 03:45:00 PM
Good point sling. <S>

I would take the time to explain to them, but it would only take one "bad apple" to spoil the time for many players.

<S> CT staff!
Title: Leave killshooter off
Post by: funkedup on January 07, 2002, 03:59:00 PM
No Killshooter + Free Trial + Open Arena = Disaster.

Been there, done that in WB HA.  I spent more time hunting friendly team killers than fighting the enemy.    :(

[ 01-07-2002: Message edited by: funkedup ]
Title: Leave killshooter off
Post by: Wilbus on January 07, 2002, 04:02:00 PM
TURN IT OFF!  :D

I won't give up, will dedicate my time in AH to convincing everybody that KS is a BAAAAAD thing!  :D
Title: Leave killshooter off
Post by: redphoenix on January 18, 2002, 02:30:01 AM
It was like this....

I am ripping along in a Mossie on the tail of a Spit... I just start pulling the trigger when this F4U-C comes into my line of fire...

I am dead...

This guy did two things two me when he did this...

a. He rudely and with total disregard for ANYONE, stole a KILL...
b. I died and left my squadron without a plane at the target area
    and subsequently fail to complete the mission...

As an aside... the Spit pilot must have laughed his arse of when he got credit for my untimely death.

Turn this off... I would have preferred toasting him than what happened to me...

THEN... two flights later... it happened again...

NOW... if one gets into the habit of killing countrymen...(HTC can keep a count of these 'incidents') then they can politely turn that
account off...:mad: :mad: :mad:
Title: Leave killshooter off
Post by: K West on January 18, 2002, 08:17:03 AM
"I am ripping along in a Mossie on the tail of a Spit... I just start pulling the trigger when this F4U-C comes into my line of fire..."

 This did not happen in the C.T.    

 In the slight chance it did then too bad. You were admittedly about to try and frag a friendly (the Spit) while flying a Mossie. Which is solid proof that Killshooter needs to be ON.

 Westy
Title: Leave killshooter off
Post by: hitech on January 18, 2002, 10:22:55 AM
Some logic escapes me.

You don't trust some one to not steal a kill, hence not wanting kill shooter, but you trust them not to shoot you down to get a kill?

HiTech
Title: Leave killshooter off
Post by: Wilbus on January 18, 2002, 11:07:55 AM
Well Hitech, some people won't shoot you, some will, some (most) will not steal a kill, some will. No way around it unfortunatly, I loved it with KS off in the CT, I was the first one to find out it was off when I got wacked by a friendly PT who fired at an enemy spit near me. Was very VERY fun after that and everybody knew to watch their fire.

Then again, maybe your right, proabrly are, those who steal kills (when they know he is dead) will allso kill a friendly to get a kill.