Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: moose on December 22, 2001, 05:46:00 PM

Title: Country change time not enabled
Post by: moose on December 22, 2001, 05:46:00 PM
not sure if you guys want it that way

since capture is enabled someone could be really tardish and ruin some good field caps
Title: Country change time not enabled
Post by: Kratzer on December 22, 2001, 08:02:00 PM
I think it should be shorter than in the MA, so that sides can be balanced, but long enough that someone can't find out your plans, and jump ship to fight you - which happened to us today.  :(
Title: Country change time not enabled
Post by: pimpjoe on December 23, 2001, 02:30:00 AM
i usually hop to the side that is short on numbers. planes dont mean a thing to me. i suck in all of em  :)
Title: Country change time not enabled
Post by: Reschke on December 28, 2001, 11:03:00 AM
I would think that a country change time of ~ 1 hour (60 minutes) would be a decent setup. That way you would not have people changing teams and upping to nail you when you get to your next target.

As Kratzer mentioned that happened to us the other night. We had a few missions rolling and taking bases along the southern coast and one of the mission members for the first two left and reupped on the Allies and "happened" to be in the next discussed target area that we flew into. The player also "happened" to bring along 3-5 other Allied fighters which totally wiped out a mixed bomber/fighter/troop flight quickly.

So don't take this as a whine. Just as an explanation of why I feel we should have a time limit on changing teams instantly.
Title: Country change time not enabled
Post by: Oldman731 on December 28, 2001, 11:19:00 AM
Quote
Originally posted by moose:
not sure if you guys want it that way

since capture is enabled someone could be really tardish and ruin some good field caps

In an arena that's got (so far) so few players, it's important to be able to switch sides to balance things.  If you're REALLY worried about spies, perhaps have a 30-minute lock of some sort.  Not many Great Plans take longer than that to implement, so security leaks shouldn't be a huge problem.

- oldman
Title: Country change time not enabled
Post by: hblair on December 28, 2001, 03:04:00 PM
Country change time is set to 30 minues.
Title: Country change time not enabled
Post by: Sancho on December 28, 2001, 03:35:00 PM
30 minutes sounds great to me.  Just don't whine when you see me flying a German plane.  I need them ez mode cannons!  :)
Title: Country change time not enabled
Post by: Kratzer on January 02, 2002, 11:44:00 AM
EZ mode german cannons? Which plane has that loadout?

The last two days, I've had nothing but blanks and tracers that magically pass right through targets.
Title: Country change time not enabled
Post by: Saintaw on January 02, 2002, 02:51:00 PM
Quote
Originally posted by pimpjoe:
i usually hop to the side that is short on numbers. planes dont mean a thing to me. i suck in all of em   :)
ditto  :)
Title: Country change time not enabled
Post by: K West on January 02, 2002, 03:02:00 PM
Ditto to that ditto!  :)

 Westy