Aces High Bulletin Board

General Forums => The O' Club => Topic started by: GScholz on September 17, 2013, 08:53:31 AM

Title: Now this is damage modeling!
Post by: GScholz on September 17, 2013, 08:53:31 AM
http://www.youtube.com/watch?v=bmQbUJiEax8


I'm looking forward to Bugbear's next installment in the racing game genre.  :aok
Title: Re: Now this is damage modeling!
Post by: Bizman on September 17, 2013, 09:30:18 AM
Funny that the loose wheels looked totally intact after the grinders!
Title: Re: Now this is damage modeling!
Post by: Wiley on September 17, 2013, 12:47:55 PM
Awesome.  Someday I want to play a flight sim like AH that has that kind of DM fidelity, with the changes in shape affecting flight.

Not entirely sure we'll have the processing power/network speed in my lifetime sadly.

Wiley.
Title: Re: Now this is damage modeling!
Post by: MrRiplEy[H] on September 17, 2013, 12:54:23 PM
Funny that the loose wheels looked totally intact after the grinders!

They're the no puncture type :D
Title: Re: Now this is damage modeling!
Post by: GScholz on September 17, 2013, 01:11:16 PM
Perhaps because the gap between the rollers was larger then the size of the wheels.
Title: Re: Now this is damage modeling!
Post by: zack1234 on September 17, 2013, 01:28:41 PM
Are you a beta tester?

The graphics are based on what data?

What are the graphics engines?

Its too commercial!

Mafia 1 has better car models than this and uses less frame rates!


 :rofl :rofl :rofl :rofl :rofl :rofl