Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: captain1ma on September 20, 2013, 07:10:40 PM
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if you want to see what the IA is like, i just started up a staged mission in the AVA. check it out and good luck!
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restarted and running!
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AI is now running in the AVA... check it out
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Just upped a couple times and those dang AI kicked my butt! To those who haven't ever given the AI a chance & think they are just mindless, automated aircraft, go on in and give it a whirl. I think you will be very surprised at the fight they put up. :salute
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Started again right now, should ramp up in about 10 minutes
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When jimson starts one of his missions, you will be able to fight new AI for four hours!
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now running
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It's 8am in the UK and 5am EST (daylight savings still?).
The latest AvA AI mission should last until Noon UK time unless someone goes in and kills them all hehe. Good luck with that!
It's a Continuation War setup and you can find the description here. (http://bbs.hitechcreations.com/smf/index.php/topic,354102.msg4688114.html#msg4688114)
Enjoy.
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staged missions now running
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staged missions now running
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The current 4 hour staged mission has been restarted in the AvA.
For those who don't know, the AI planes are flying a circuit with bombers and escorts. Choose your side and plane and up to intercept the enemy. They put up a good fight that'll leave you in the tower laughing. I'm not up on all the tips for fighting them, but I'm assured you can beat them in a 1 v 2 but look out for the second pair!
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Restarted about 12:30pm est
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is it possible to get the ai to use the same flight model as the player?
I just tried it and the only thing I could think as a 109 out turned my i16 was... cheating #@!#! ai. seems a problem with so many games the developers think it is better to make the ai challenging than realistic and sacrifice the flight model constraints the real player faces to give the ai a crutch.
it cold be fun if the ai used same flight models as players imo. am I wrong? this was onlya first impression and hope I am but its so rare that ai plays fair.
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I'll let one of the experts clarify, but at least while you're building one of these missions, you mustn't exceed the maximums or minimums of a particular plane's flight model.
The next best answer I can think of is to film the engagements and replay it with an eye on what the AI is doing. I found that a second plane I wasn't tracking would bounce me unexpectedly, so perhaps that might be what's happened to you. htc is still trying to prefect this so I'm sure your observations could be useful.
One of our complaints is the AI's current ability to fly under the ground instead of colliding with it. This is obvious when the mission is air starting and looks terrible. I can't say if it happens during a fight, they keep me far too busy to notice.
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its easy to force an overshoot on ai but if you turn fight them in a flat circle they seem to always stay just out of your gunsight regardless of how much betetr your plane should turn vs theirs.
thats probably the most noticabel diference between them and human opponents.
also they can see through the underside of their plane and will roll and attack you even if you approach from their blindspots below them.
this is only an initial impression vs typical player behavior and is in no way scientific or methodically proven.
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Only HTC could answer that, but I imagine all the different flight models aren't condensed down to one for AI, but the AI may be able to fly at the limit of each plane's performance which humans would be less likely to consistently do.
Not sure how you would model human error or inconsistency.
We have no ability adjustment. The only thing we can do is set them to "attack" which means they will engage you within 3000 yards or "patrol" where they engage you within 1500 yards.
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Not working for me. When I click populate mission it's blank, my name isn't on the list.
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Not working for me. When I click populate mission it's blank, my name isn't on the list.
We need to change the name of these AI only missions. You don't have to populate or join these one's.