Aces High Bulletin Board

General Forums => Wishlist => Topic started by: earl1937 on October 21, 2013, 03:00:21 PM

Title: LST's
Post by: earl1937 on October 21, 2013, 03:00:21 PM
 :airplane: While we are wishing! I would like to see 2 U.S. Navy LST's added to each CV group, whose purpose would be haul jeeps, tanks, M3's or any number of ground vehicles. The LST would drive right up to the shore line, just like the real ones, "Clam" shell doors in front would open and a player could select vehicle in hangar, just like selecting aircraft on the carrier, then drive the vehicle selected off and a ground mission would be launched.
What this would do, in my view, would add a necessary 4th ship to be destroyed, Carrier, Cruiser, 2 LST's. Instead of taking one aircraft of some kind and sink carrier, you would now have to launch a mission to destroy all 4 ships at once.
Talk about dog fights and surface battles, wow, this would add a whole new dimension to the game! I can just see a "wolf pack" of PT boats from a port or carrier, hunting down the ships and launching torpedo's for the kill!
Anyone else interested in this?
Title: Re: LST's
Post by: Mister Fork on October 21, 2013, 03:48:37 PM
:airplane: While we are wishing! I would like to see 2 U.S. Navy LST's added to each CV group, whose purpose would be haul jeeps, tanks, M3's or any number of ground vehicles. The LST would drive right up to the shore line, just like the real ones, "Clam" shell doors in front would open and a player could select vehicle in hangar, just like selecting aircraft on the carrier, then drive the vehicle selected off and a ground mission would be launched.
What this would do, in my view, would add a necessary 4th ship to be destroyed, Carrier, Cruiser, 2 LST's. Instead of taking one aircraft of some kind and sink carrier, you would now have to launch a mission to destroy all 4 ships at once.
Talk about dog fights and surface battles, wow, this would add a whole new dimension to the game! I can just see a "wolf pack" of PT boats from a port or carrier, hunting down the ships and launching torpedo's for the kill!
Anyone else interested in this?
+1 - yep definitely could be a gameplay enhancer - were you thinking of it becoming a vehicle spawn point then?
Title: Re: LST's
Post by: Arlo on October 21, 2013, 03:53:34 PM
Interesting idea. I'm leaning toward a +1.
Title: Re: LST's
Post by: ozrocker on October 21, 2013, 04:03:58 PM
Yes :aok






                                                                                                                                                  :cheers: Oz
Title: Re: LST's
Post by: Bostrola on October 21, 2013, 05:17:54 PM
+1
Title: Re: LST's
Post by: Tinkles on October 21, 2013, 05:36:56 PM
+1

I like this idea  :aok
Title: Re: LST's
Post by: earl1937 on October 21, 2013, 05:37:58 PM
+1 - yep definitely could be a gameplay enhancer - were you thinking of it becoming a vehicle spawn point then?
:airplane: I was thinking it would already be loaded with certain vehicles, say 2 jeeps with either supplies or troops, 2 M3's, same type of load out, 2 tanks, size to be determined, because I am not a "tanker", so don't know which would be best. 2 Armed "Ducks", used as troop carriers, and they would all have to be offloaded on beach with Clam shell doors open, just like a bomber dropping bombs has to have bomb bay doors open. They, the LST's, of course would be armed with ack, just like the cruisers and destroyers and the carrier. I too, would have on board radar support system, like the carrier and a player would have to either preselect a vehicle before it lands, or have the option, just like the carrier to select a vehicle and drive off the boat after landing on the beach. You would be able to post a planned mission from this boat, which would launch when the boat hit the beach and opened doors!
I am ex Air Force, so there are probably things which I haven't thought of, so maybe you guys can fill in my blind spots on this wish!
Title: Re: LST's
Post by: Drane on October 21, 2013, 06:14:47 PM
 :aok  :D
Title: Re: LST's
Post by: Easyscor on October 22, 2013, 12:50:46 AM
I imagine you mean something like this?

Note: You must be logged on to see the image.

(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=352049.0;attach=17550;image)
Title: Re: LST's
Post by: Rob52240 on October 22, 2013, 03:12:48 AM
+1
Title: Re: LST's
Post by: Arlo on October 22, 2013, 09:36:28 AM
I imagine you mean something like this?

Note: You must be logged on to see the image.

(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=352049.0;attach=17550;image)

You crazy genius. But this is a static object, eh?  :D
Title: Re: LST's
Post by: Mano on October 22, 2013, 12:34:48 PM
That's a terrible idea. It would absolutely ruin Aces High.





.







.

Just kidding !!!!!!!  :D :D










.

.
+1
 :aok

That would be fun ! Jeeps, M-3's, M-8's   ;)
Title: Re: LST's
Post by: earl1937 on October 22, 2013, 01:42:41 PM
+1

I like this idea  :aok
:airplane: I would like some of you guys who use the GV's in this game, list here which of GV's would be best suitable for this type of Idea! I am not a GV'er, so other than a M3 with supplies and or troops, I wouldn't know which of the other vehicles to load on the LST.
Who knows, Hi Tech might be interested in this idea, because I think it would enhance his marketing ideas for this great game and it might bring in some customers! War Thunder is the closest competitor to this game and I think something like this idea would give the game a whole new dimension for prospective customers to consider.
Title: Re: LST's
Post by: Tinkles on October 22, 2013, 01:47:17 PM
:airplane: I would like some of you guys who use the GV's in this game, list here which of GV's would be best suitable for this type of Idea! I am not a GV'er, so other than a M3 with supplies and or troops, I wouldn't know which of the other vehicles to load on the LST.
Who knows, Hi Tech might be interested in this idea, because I think it would enhance his marketing ideas for this great game and it might bring in some customers! War Thunder is the closest competitor to this game and I think something like this idea would give the game a whole new dimension for prospective customers to consider.

Probably one of the new Jad tanks, one of the panzers, an m4 w/ rockets  :devil maybe a perked tank? (m18 or tiger 1?)  That way we get some of everything.
Title: Re: LST's
Post by: wpeters on October 22, 2013, 01:54:53 PM
Definitely +1
Title: Re: LST's
Post by: WWhiskey on October 22, 2013, 03:08:46 PM
I like it!
On another note. The M-4 75 could be equipped for swimming ,,, I don't know the weight restrictions of the lst  but I bet someone could look it up, then any number of combinations could be loaded, 4 jeeps with troops would be cool for a quick take, 2 m-4 75s with all HE could make short work of a town!!!   So one and so forth.  Sounds very kool
Edit
After looking it up. The load it could carry was a rather large one ,, lots of tanks and equipment, and as many as 200 troops
Title: Re: LST's
Post by: Rob52240 on October 22, 2013, 03:53:31 PM
I like it!
On another note. The M-4 75 could be equipped for swimming ,,, I don't know the weight restrictions of the lst  but I bet someone could look it up, then any number of combinations could be loaded, 4 jeeps with troops would be cool for a quick take, 2 m-4 75s with all HE could make short work of a town!!!   So one and so forth.  Sounds very kool
Edit
After looking it up. The load it could carry was a rather large one ,, lots of tanks and equipment, and as many as 200 troops

Those swim tanks didn't fare well against the currents.  I don't know the exact number but I believe many never made it to the beach and this was not due to enemy fire.
Title: Re: LST's
Post by: earl1937 on October 23, 2013, 11:12:47 AM
I like it!
On another note. The M-4 75 could be equipped for swimming ,,, I don't know the weight restrictions of the lst  but I bet someone could look it up, then any number of combinations could be loaded, 4 jeeps with troops would be cool for a quick take, 2 m-4 75s with all HE could make short work of a town!!!   So one and so forth.  Sounds very kool
Edit
After looking it up. The load it could carry was a rather large one ,, lots of tanks and equipment, and as many as 200 troops
:airplane: I would think that in the interest of the "game", that the LST be restricted to 2 of each vehicle and the number of troops only be the total that a vehicle could carry, such as two M3, each with 10 troops, would equal 20 troops. Of course, I think the "Duck" should be added and it could also carry 10 troops, equipped with a pair of .50 cals for defense and the ability to be launched not only from the LST, but from the carrier as well. I just think that we are missing an important part of American military history in the Pacific area of conflict and I had rather see Aces High spend their time improving that area of conflict, rather than add more aircraft, which may or may not be used much.
Title: Re: LST's
Post by: Tinkles on October 23, 2013, 11:55:35 AM
:airplane: I would think that in the interest of the "game", that the LST be restricted to 2 of each vehicle and the number of troops only be the total that a vehicle could carry, such as two M3, each with 10 troops, would equal 20 troops. Of course, I think the "Duck" should be added and it could also carry 10 troops, equipped with a pair of .50 cals for defense and the ability to be launched not only from the LST, but from the carrier as well. I just think that we are missing an important part of American military history in the Pacific area of conflict and I had rather see Aces High spend their time improving that area of conflict, rather than add more aircraft, which may or may not be used much.

Since it would be limited to 2 of each vehicle. When the LST reaches land, then a mission type thing shows up. Where everyone can join and launch together or if you chose the m3 with troops and drove out to town it will show as someone in the roster (like that of a mission) taking the m3 ( so 1/2 ).  Then if someone takes the other m3 and waits for the rest to launch at once, or launches separately it will show m3s being 2/2.

Just a thought.
Title: Re: LST's
Post by: earl1937 on October 24, 2013, 05:41:27 AM
Since it would be limited to 2 of each vehicle. When the LST reaches land, then a mission type thing shows up. Where everyone can join and launch together or if you chose the m3 with troops and drove out to town it will show as someone in the roster (like that of a mission) taking the m3 ( so 1/2 ).  Then if someone takes the other m3 and waits for the rest to launch at once, or launches separately it will show m3s being 2/2.

Just a thought.
:airplane: Good point! One of the things that I was thinking is that you could post a mission from the LST, just like any other pickup missions and when the clam shell doors open, you would launch just like spawning out on the runway during a aircraft mission. It would of course be very simuliar to a posted GV mission. What I was thinking is that the LST would have the option to land anywhere, not just the base you are attacking, and that way, you could have a element of surprise attack. On the current map, with all those islands, you could land on one side of the island and drive across the island for the attack. The LST could then be "backed" back into the sea and rejoin the "fleet" for further duty. All players then would have to be on the lookout for LST's off loading GV's and that would make them a priority for attacking!
Title: Re: LST's
Post by: Ack-Ack on October 25, 2013, 03:57:53 PM
Those swim tanks didn't fare well against the currents.  I don't know the exact number but I believe many never made it to the beach and this was not due to enemy fire.

The ones that were dropped off Omaha Beach were swamped by the waves.  The ones at Juno that the British used had much better luck and most I believe made it ashore and proved to be quite effective in helping the Brits and Canuks get off the beach.

ack-ack
Title: Re: LST's
Post by: earl1937 on October 26, 2013, 08:50:31 AM
The ones that were dropped off Omaha Beach were swamped by the waves.  The ones at Juno that the British used had much better luck and most I believe made it ashore and proved to be quite effective in helping the Brits and Canuks get off the beach.

ack-ack
:airplane: I don't know anything about the use of the "swim tanks", but that certainly adds another dimension to a water borne assult on a base!
Title: Re: LST's
Post by: Hotrod1 on October 26, 2013, 01:08:58 PM
+1
Title: Re: LST's
Post by: earl1937 on October 30, 2013, 02:25:51 PM
:airplane: While we are wishing! I would like to see 2 U.S. Navy LST's added to each CV group, whose purpose would be haul jeeps, tanks, M3's or any number of ground vehicles. The LST would drive right up to the shore line, just like the real ones, "Clam" shell doors in front would open and a player could select vehicle in hangar, just like selecting aircraft on the carrier, then drive the vehicle selected off and a ground mission would be launched.
What this would do, in my view, would add a necessary 4th ship to be destroyed, Carrier, Cruiser, 2 LST's. Instead of taking one aircraft of some kind and sink carrier, you would now have to launch a mission to destroy all 4 ships at once.
Talk about dog fights and surface battles, wow, this would add a whole new dimension to the game! I can just see a "wolf pack" of PT boats from a port or carrier, hunting down the ships and launching torpedo's for the kill!
Anyone else interested in this?
:airplane: Just wanted to bring this to the fore front again, so that other people may see it and comment.
Title: Re: LST's
Post by: Ack-Ack on October 30, 2013, 06:29:08 PM
:airplane: I don't know anything about the use of the "swim tanks", but that certainly adds another dimension to a water borne assult on a base!

For the Normandy landings, a modification was made to the Shermans intended to hit the beaches with the first wave to allow the tanks to 'swim' ashore.  The problem is that the design of the mod was intended only for calm waters and couldn't really withstand light or heavy seas.  Unfortunately, for the Shermans designated to land at Omaha, the seas were heavy with 5ft to 6ft waves and because of the intense fire, most of the LST crews let the Shermans off to far from the shore, basically dropping them off in deep water.  The tanks soon became swamped and most of them sunk, with a lot of loss amongst the crews.

The British and Canadians had better luck with the Sherman DDs at Juno, Sword and Gold Beach because of the lighter seas and the LST crews dropped the Sherman DD tanks closer to shore in shallow waters.  On each British/Canadian invasion beach, the DD tanks were instrumental in breaking up German defenses.

Sherman DD tanks crossing the Rhine
(http://upload.wikimedia.org/wikipedia/commons/8/84/Sherman_DD_tanks_crossing_the_Rhine.jpg)

Sherman DD tanks with the skirt down
(http://upload.wikimedia.org/wikipedia/commons/6/6e/DD-Tank.jpg)

Sherman DD with the skirt up
(http://olive-drab.com/images/id_m4_sherman_dd_02_700.jpg)

Sherman DD 'swimming' off the Isle of Wright during D-Day training exercise
(http://www.d-daytanks.org.uk/images/articles/developing_images/image018.jpg)

British Sherman DD tanks landing at Juno
(http://www.combinedops.com/COM_PHOTOS/DD%20TANK%20LEAVING%20WATER.jpg)

The Allies weren't the only ones working on DD tanks, the Germans also saw the need for DD tanks to support amphibious assaults.
The Tauchpanzer III
(http://www.war44.com/misc/images/3/Tauchpanzer.jpg)
Instead of 'swimming' on the surface like the Sherman DD tanks, the Tauchpanzer III was outfitted with a snorkel and was intended to drive to shore on the sea bed with a maximum depth of 50ft.  It was a modified Panzer III.

ack-ack



Title: Re: LST's
Post by: wpeters on October 31, 2013, 02:06:20 PM
This would be awesome.  Spawn tanks out in the water were it is 50ft.    Wow watch a panzer sufface would be awesome.  Spawn in and wait till the cv is sunk and everything settles down and then go take down the town :rofl :rofl :rofl :rofl :rofl :rofl :rofl
Title: Re: LST's
Post by: donna43 on November 03, 2013, 01:47:36 AM
The ones that were dropped off Omaha Beach were swamped by the waves.  The ones at Juno that the British used had much better luck and most I believe made it ashore and proved to be quite effective in helping the Brits and Canuks get off the beach.

ack-ack


The reason why the US tanks swamped was because the landing craft carrying them were drifting away from the target beach - forcing the tanks to set a course which put them side-on to high waves, thus increasing the amount of water splashing over and crumpling their canvas skirts.
Title: Re: LST's
Post by: Lone82 on November 05, 2013, 11:10:12 AM
WISH GRANTED
(http://i1281.photobucket.com/albums/a513/Len_Holland/LST1a_zps5d10b93a.jpg)
Title: Re: LST's
Post by: SmokinLoon on November 05, 2013, 03:07:15 PM
I think the easiest and quickest way for HTC to add more depth to the naval invasion aspect of the game is to add in the LVT (A)-1.  Having the ability to engage enemy armor, however handicapped it may be, would be nice.  Those M18's, M8's, and even M4's and Panzer IV's that camp on the beach may think twice.

The chassis is already in game.  The gun is already in game.  The gun sight is already in game.  Only the M3 Stuart turret would need to be modeled. 

 
Title: Re: LST's
Post by: Ack-Ack on November 05, 2013, 03:57:24 PM
I think the easiest and quickest way for HTC to add more depth to the naval invasion aspect of the game is to add in the LVT (A)-1.  Having the ability to engage enemy armor, however handicapped it may be, would be nice.  Those M18's, M8's, and even M4's and Panzer IV's that camp on the beach may think twice.

The chassis is already in game.  The gun is already in game.  The gun sight is already in game.  Only the M3 Stuart turret would need to be modeled. 

 

Made a wishlist thread about 5 years ago asking for the LVT(A)-1 to be added along with a revamp of the graphics for the other LVTs.  I think it would be a good addition, as would giving the LVT(A)-4 limited number of AP rounds, which it carried in the Pacific.

(http://www.wwiivehicles.com/usa/amphibious/lvt/lvt-a1-01.png)

ack-ack
Title: Re: LST's
Post by: matt on November 08, 2013, 08:09:42 AM
+1
Title: Re: LST's
Post by: SlipKnt on November 08, 2013, 01:14:27 PM
The LST comes up to the beach and bridges the beach.  There is no need for water modifications for tanks.  The purpose of the LST is to come up to a beach (it is a flat bottom vessel) and open up the bow doors and tanks can drive right out onto the beach at high tide.  I have ridden many a tracked vehicle off my fair share of LSTs...

It would add a different environment to the game play.  I'd go even further to add that when the fleet is within a certain distance to the town, the LST beaches and certain tanks can be used.  I'd add that they should beach within SB range to make the town somewhat defend-able and fair. 

Then, if you are gunning from a SB, you have to decide what order is needed to defend...  I like to knock out the cruiser first, but if there was a beached LST, I may consider the scenario a little better...

+1 for LSTs
Title: Re: LST's
Post by: smoe on November 08, 2013, 05:41:20 PM
+1

It would be neat to see missions involving cv shore attacks. I can't remember any planned missions involving an lvt or pt raid.
Title: Re: LST's
Post by: ridley1 on November 09, 2013, 08:38:54 PM
ok....so you have the lst....
then you unload.....who's driving the vehicles?

Does that mean you have to have a 'gunner' on board when you launch from the carrier? And that guy would drive the tank off the boat while you tower out?

Don't get me wrong....it's a great idea..but I'm wondering how you go from choosing lst and load-out from the carrier hangar to hitting shore and dropping the load.

Title: Re: LST's
Post by: earl1937 on November 10, 2013, 02:04:16 PM
ok....so you have the lst....
then you unload.....who's driving the vehicles?

Does that mean you have to have a 'gunner' on board when you launch from the carrier? And that guy would drive the tank off the boat while you tower out?

Don't get me wrong....it's a great idea..but I'm wondering how you go from choosing lst and load-out from the carrier hangar to hitting shore and dropping the load.


:airplane: Driving up to the shore and dropping ramp would do nothing! The only way you could use the LST is with a mission and players would select which vehicle that they wish to operate when the mission launches. If you had 4 tanks on LST and only 2 players signed up for that particular model of GV, then only two would launch when ramp is dropped for base attack!
Title: Re: LST's
Post by: BaldEagl on November 10, 2013, 06:43:19 PM
The Allies weren't the only ones working on DD tanks, the Germans also saw the need for DD tanks to support amphibious assaults.

DD was an acronym for duplex drive, which it appears the German's weren't considering.  I also doubt the Germans nicknamed their's Donald Ducks (DD) so technically the German's weren't working on DD tanks.

As mentioned previously, it was the waves that swamped the DD's at Omaha beach.  They'd roll off and go down almost immediately and then the next was ordered to roll off with everyone having seen what just happened to the one before.  Those guys had to have been having an oh toejam moment.
Title: Re: LST's
Post by: Wildcatdad on November 10, 2013, 07:07:01 PM
I really like this idea! It would add alot and introduce a new aspect to the game. :aok :rock
+1
Title: Re: LST's
Post by: XxDaSTaRxx on November 10, 2013, 07:11:27 PM
+1 Great idea, would be cool to see some awesome naval beach assaults. D-day, anyone?  :D

But, if a few heavy fighters with rockets see an LST come in full of GVs....   :ahand
Title: Re: LST's
Post by: Easyscor on November 10, 2013, 11:43:12 PM
For this to work, the LST would need to be a mobile base like a CV with internal runway, spawns, tower, hanger, the whole thing except for radar; one or two per TG maybe and part of the maximum 255 base count. Roll up on the beach and lower the ramp and then hope some of your countrymen come along and spawn GVs before you're destroyed for 10(?) minutes and need to start again with the TG. It could be interesting.

Hmm, I see the OP was almost exactly this.
Title: Re: LST's
Post by: ridley1 on November 11, 2013, 05:57:05 PM
I think we might have to start off with eliminating the middle man and just get DD Shermans from the carrier.
Title: Re: LST's
Post by: SlipKnt on November 11, 2013, 08:14:13 PM
The "DD" and a LST use are two completely different things.

A LST is a flat bottom ship that carries tanks and tracked vehicles.  It is part of a fleet.  It can drive right up to a beach head at high tide and open it's front doors (off the bow) and bridge the beach, allowing for tanks to drive directly onto the beach without touching the water. 

My vision is that the LST is with the fleet.  You send the fleet off the coast.  When the fleet (CV group) is within a certain distance to shore, the LST is beached and the doors are open.  It is like a floating VH.

I would recommend limiting it to tanks used in the LST.  The M4 and M8 for sure.  Also jeeps and M3s. 

When the fleet is out of range, the LST becomes unbeached and back with the fleet.  It should also be a target that can be sunk / defended against.

The DDs were the snorkel modifications made for tanks and brought in on mike boats (or LSUs) and dropped off close to shore (usually at a sand bar).  It was learned that the modification was worthless and not tactical for the purpose they intended. 

Has nothing to do with a LST though.  The LST would be another ship to add to the fleet.  It would take programming to "teach" it to beach for the brief period it would be within range.  Probably tough, but a worthwile addition to fleet operations as well as defensive operations.

 
Title: Re: LST's
Post by: ridley1 on November 11, 2013, 08:51:05 PM
Slip....
I know the difference...but what I meant was...one step at a time..
Instead of coding what would basically be a new 'base', add the DD in the carrier hanger if all we're looking for is armor support. Add in the 'complexity' of using a LST later.

In this game, there are no waves on the water, so the DD would be functional.

The DD's on Omaha failed because they were launched way too far out and in water that was way too rough.  If you asked a Canadian, they sure as hell wouldn't have considered them worthless.
Title: Re: LST's
Post by: BaldEagl on November 11, 2013, 09:35:01 PM
The DDs were the snorkel modifications made for tanks and brought in on mike boats (or LSUs) and dropped off close to shore (usually at a sand bar).  It was learned that the modification was worthless and not tactical for the purpose they intended.

Umm... no. 

DD's were M4's deigned with a skirt that could be raised around the tank essentially making it a boat.  It was driven by twin propellers while in the water and by it's tracks on land (duplex drive).  Once on the beach the skirt was lowered exposing the upper hull and the turret.  AckAck posted pictures earlier in this thread.

The German shore batteries largely ignored the DD's that didn't sink in the D-day landings thinking they were just small boats.  Those that made it ashore were praised for the effect they had.

While they suffered terribly at Omaha beach, being swamped by heavy seas, they were used successfully in numerous other operations through the end of the war.
Title: Re: LST's
Post by: SlipKnt on November 13, 2013, 06:52:59 AM
Understood regarding the DDs.  I misspoke. 

I like the idea of adding the DD as an option.

I also like the idea of starting it out in missions, however, I am not sure how it would work with the programming.

I am still a +1 on the idea either way.


 :aok
Title: Re: LST's
Post by: shotgunneeley on November 13, 2013, 09:25:14 AM
I'd like them to be available at any sea spawn in addition to CV groups.

They would have to be coded as a CV airfield/vehicle combo. People can spawn in either a defensive GS or a GV; the controlling player can flip between steering the ship and manning a GS. Should they be allowed to deploy any GV or only a certain category as selected by the commanding player (e.g. Troop/supply, light, medium, or heavy armor)? This would require multiple to coordinate to be able to provide a diverse selection of vehicles. Would you be able to back off shore or would the player be stuck for the duration of the sortie? How can the player land successfully vs ditching or being captured, as these ships could be some distance away from the target field? The commander will have to make sure the ship has its bow on solid land before releasing GVs, sometimes the waterline isn't exactly where the sea meets the sandy beach.
Title: Re: LST's
Post by: PanosGR on November 15, 2013, 06:10:04 PM
(http://)(http://i186.photobucket.com/albums/x39/PanosGR/XAL_zps1a60b91f.jpg) (http://s186.photobucket.com/user/PanosGR/media/XAL_zps1a60b91f.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/TURKEYTROOPSXL_zpsc6ad012c.jpg) (http://s186.photobucket.com/user/PanosGR/media/TURKEYTROOPSXL_zpsc6ad012c.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/SIKINOS_zps269cca23.jpg) (http://s186.photobucket.com/user/PanosGR/media/SIKINOS_zps269cca23.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/SISSITIOXL_zps0dfe3035.jpg) (http://s186.photobucket.com/user/PanosGR/media/SISSITIOXL_zps0dfe3035.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/IL20M_zps5091e01d.jpg) (http://s186.photobucket.com/user/PanosGR/media/IL20M_zps5091e01d.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/MOYSOYLMANOI2L_zps68f0bcd5.jpg) (http://s186.photobucket.com/user/PanosGR/media/MOYSOYLMANOI2L_zps68f0bcd5.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/APACHEXL_zps95434cfe.jpg) (http://s186.photobucket.com/user/PanosGR/media/APACHEXL_zps95434cfe.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/TORM2L_zps9ad7be05.jpg) (http://s186.photobucket.com/user/PanosGR/media/TORM2L_zps9ad7be05.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/DVORACLASSL2_zps8bef546e.jpg) (http://s186.photobucket.com/user/PanosGR/media/DVORACLASSL2_zps8bef546e.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/IRIST_zps145f82c8.jpg) (http://s186.photobucket.com/user/PanosGR/media/IRIST_zps145f82c8.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/MOSXAXL_zps207ce048.jpg) (http://s186.photobucket.com/user/PanosGR/media/MOSXAXL_zps207ce048.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/SKOPIAL_zps1a47480d.jpg) (http://s186.photobucket.com/user/PanosGR/media/SKOPIAL_zps1a47480d.jpg.html)



Title: Re: LST's
Post by: Gray on November 15, 2013, 07:34:52 PM
 +1 Very cool idea!
Title: Re: LST's
Post by: earl1937 on November 16, 2013, 11:49:47 AM
(http://)(http://i186.photobucket.com/albums/x39/PanosGR/XAL_zps1a60b91f.jpg) (http://s186.photobucket.com/user/PanosGR/media/XAL_zps1a60b91f.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/TURKEYTROOPSXL_zpsc6ad012c.jpg) (http://s186.photobucket.com/user/PanosGR/media/TURKEYTROOPSXL_zpsc6ad012c.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/SIKINOS_zps269cca23.jpg) (http://s186.photobucket.com/user/PanosGR/media/SIKINOS_zps269cca23.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/SISSITIOXL_zps0dfe3035.jpg) (http://s186.photobucket.com/user/PanosGR/media/SISSITIOXL_zps0dfe3035.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/IL20M_zps5091e01d.jpg) (http://s186.photobucket.com/user/PanosGR/media/IL20M_zps5091e01d.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/MOYSOYLMANOI2L_zps68f0bcd5.jpg) (http://s186.photobucket.com/user/PanosGR/media/MOYSOYLMANOI2L_zps68f0bcd5.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/APACHEXL_zps95434cfe.jpg) (http://s186.photobucket.com/user/PanosGR/media/APACHEXL_zps95434cfe.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/TORM2L_zps9ad7be05.jpg) (http://s186.photobucket.com/user/PanosGR/media/TORM2L_zps9ad7be05.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/DVORACLASSL2_zps8bef546e.jpg) (http://s186.photobucket.com/user/PanosGR/media/DVORACLASSL2_zps8bef546e.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/IRIST_zps145f82c8.jpg) (http://s186.photobucket.com/user/PanosGR/media/IRIST_zps145f82c8.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/MOSXAXL_zps207ce048.jpg) (http://s186.photobucket.com/user/PanosGR/media/MOSXAXL_zps207ce048.jpg.html)

(http://)(http://i186.photobucket.com/albums/x39/PanosGR/SKOPIAL_zps1a47480d.jpg) (http://s186.photobucket.com/user/PanosGR/media/SKOPIAL_zps1a47480d.jpg.html)




:airplane: As they say, "A picture is worth a thousand words".  Great post sir!  :salute