Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Nefarious on October 29, 2013, 09:41:01 PM

Title: Luftwaffe Parachute Canisters
Post by: Nefarious on October 29, 2013, 09:41:01 PM
This would expand the He 111s role as a re-supply vehicle in the MA. Allow it to drop vehicle and field supplies.

http://www.fallschirmjager.net/Vehicles/DropCanister/index.html
Title: Re: Luftwaffe Parachute Canisters
Post by: gyrene81 on October 29, 2013, 10:11:27 PM
 :O  awesome find Nef...+1
Title: Re: Luftwaffe Parachute Canisters
Post by: Tinkles on October 29, 2013, 10:25:09 PM
:O  awesome find Nef...+1

+1   :aok
Title: Re: Luftwaffe Parachute Canisters
Post by: Volron on October 29, 2013, 11:13:42 PM
Just take away the formation (unchecked and greyed out) when selecting sups. :aok
Title: Re: Luftwaffe Parachute Canisters
Post by: pembquist on October 29, 2013, 11:17:23 PM
+1
Title: Re: Luftwaffe Parachute Canisters
Post by: Franz Von Werra on October 30, 2013, 12:13:28 AM
Better if able to bring some of each...
Troops, bombs, sups, v1 or fritz missiles...
And make the front guns fixed if player is at pilot station!
Title: Re: Luftwaffe Parachute Canisters
Post by: gyrene81 on October 30, 2013, 06:51:38 AM
Better if able to bring some of each...
Troops, bombs, sups, v1 or fritz missiles...
And make the front guns fixed if player is at pilot station!
(http://trinities.org/blog/wp-content/uploads/evolution-reverse.jpg)
Title: Re: Luftwaffe Parachute Canisters
Post by: Volron on October 30, 2013, 10:21:06 AM
(http://trinities.org/blog/wp-content/uploads/evolution-reverse.jpg)


 :lol
Title: Re: Luftwaffe Parachute Canisters
Post by: wpeters on October 30, 2013, 10:26:02 AM
+1 :x
Title: Re: Luftwaffe Parachute Canisters
Post by: matt on October 30, 2013, 10:52:09 AM
(http://trinities.org/blog/wp-content/uploads/evolution-reverse.jpg)

:rofl
Title: Re: Luftwaffe Parachute Canisters
Post by: doright on October 30, 2013, 01:51:39 PM
German paratroops jumped without their weapons. So these canisters would be useful if the JU52 is put (back?) in the game. Then the drunks would have to go to the canisters before they could overrun the map room.
Title: Re: Luftwaffe Parachute Canisters
Post by: gyrene81 on October 30, 2013, 02:09:46 PM
why would they jump without their weapons? looks like they got on the plane with their guns...

(http://img399.imageshack.us/img399/1800/fallschirmjager3nz3.jpg)

(http://img378.imageshack.us/img378/8927/fallschirmjagertz4.jpg)


Title: Re: Luftwaffe Parachute Canisters
Post by: doright on October 30, 2013, 03:06:03 PM
Apparently they did carry their personal firearm, but early they didn't carry extra ammo, grenades, or other weapons. Later they jumped with an ammo vest.
Title: Re: Luftwaffe Parachute Canisters
Post by: SmokinLoon on October 30, 2013, 05:04:36 PM
I say leave the heavy hauling to the C47 for now, so no field supply ability.  But, I'd vote for partial supplies of sorts. Allow the He111 to carry 3 (or 4?) gv supplies, and maybe 5 troops?

On that note... now would be a GREAT time for HTC to introduce the different troop carrying capacities for the different troop carriers.  Give each carrier some sort of due in respect to the number of troops they could actually carry.  Give goon maybe 16, the LVT2 maybe 12, and keep the M3 and 251 at 10.  Since the He111 was in fact used as a transport quite often, why not give it the ability to at least mimic some of that ability in AH???   :aok

I think the 5 troops and 3 gv supplies makes sense. 
Title: Re: Luftwaffe Parachute Canisters
Post by: gyrene81 on October 30, 2013, 05:06:49 PM
and you know what Skuzzy and Hitech said, repeatedly, in the past...the more troops something carries the more troops it will take to capture a base.
Title: Re: Luftwaffe Parachute Canisters
Post by: BuckShot on October 30, 2013, 06:44:54 PM
They could drop panzerfausts/ bazookas for pilots on foot!