Aces High Bulletin Board

Help and Support Forums => Technical Support => Topic started by: rabid on November 06, 2013, 04:17:01 PM

Title: double vision and discoloration
Post by: rabid on November 06, 2013, 04:17:01 PM
for some reason, when I open the Aces High game, the graphics are discolored and are in double. what can be done to correct this? this only thing I have done that I am aware of that may have caused this is, I installed windows 8.1...thanks.
Title: Re: double vision and discoloration
Post by: The Fugitive on November 06, 2013, 04:33:58 PM
run a Dxdiag and post the first third so we can check out your computer. Video card type size, drives all that is in there. Once you post that info, you might get some answers.

Heres hoe to post a Dxdiag. http://bbs.hitechcreations.com/smf/index.php/topic,342871.msg4526838.html#msg4526838
Title: Re: double vision and discoloration
Post by: Skuzzy on November 06, 2013, 04:40:54 PM
Sounds like 3D stereoscopic support has been force on in the video card drivers.  Just a guess.
Title: Re: double vision and discoloration
Post by: gnarvis on June 20, 2014, 09:58:24 PM
I'm having a similar issue and found this post.  I have used AH on this computer before, but I've been off a while and I got some new monitors.  Additionally, i have upgraded it to windows 8 then 8.1. 

When I reloaded AH looks like it is trying to use steroscopic mode, but I don't see any video card setting for that. 

System Information
------------------
Time of this report: 6/20/2014, 22:52:30
       Machine name: SYSTEM4
   Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600) (9600.winblue_gdr.140330-1035)
           Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
       System Model: AY602AA-ABA HPE-140f
               BIOS: 11/12/09 13:51:46 Ver: 5.03
          Processor: Intel(R) Core(TM) i5 CPU         650  @ 3.20GHz (4 CPUs), ~3.2GHz
             Memory: 8192MB RAM
Available OS Memory: 8120MB RAM
          Page File: 3257MB used, 13053MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.03.9600.16384 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GT 230
       Manufacturer: NVIDIA
          Chip type: GeForce GT 230
           DAC type: Integrated RAMDAC
        Device Type: Full Device
         Device Key: Enum\PCI\VEN_10DE&DEV_0603&SUBSYS_90441B0A&REV_A2
     Display Memory: 4065 MB
   Dedicated Memory: 1505 MB
      Shared Memory: 2559 MB
       Current Mode: 1920 x 1080 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: ASUS VH242H
         Monitor Id: ACI24F3
        Native Mode: 1920 x 1080(p) (60.000Hz)
        Output Type: HDMI
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.3523 (English)
     Driver Version: 9.18.13.3523
        DDI Version: 10
     Feature Levels: 10.0,9.3,9.2,9.1
       Driver Model: WDDM 1.2
Graphics Preemption: DMA
 Compute Preemption: DMA
           Miracast: Not Supported
Hybrid Graphics GPU: Not Applicable
     Power P-states: Not Applicable
  Driver Attributes: Final Retail
   Driver Date/Size: 3/20/2014 23:02:50, 17755424 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp:
  Device Identifier: {D7B71E3E-4543-11CF-7975-49B01FC2C435}
          Vendor ID: 0x10DE
          Device ID: 0x0603
          SubSys ID: 0x90441B0A
        Revision ID: 0x00A2
 Driver Strong Name: oem86.inf:0f066de3eb59c744:Section016:9.18.13.3523:pci\ven_10de&dev_0603
     Rank Of Driver: 00DA2001
        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
        DXVA2 Modes: DXVA2_ModeMPEG2_IDCT  DXVA2_ModeVC1_IDCT  DXVA2_ModeWMV9_IDCT  DXVA2_ModeH264_VLD_NoFGT 
   Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled
Title: Re: double vision and discoloration
Post by: Bizman on June 21, 2014, 03:36:03 AM
@gnarvis: First, your video card is getting old. It was a mid-class gamer when launched, but that was five years ago. So don't try to max every slider in the game.

Another thing that might cause anomalies is your monitor. I'm not saying it's bad or poor or anything like that. What caught my eye was the "Splendid™ Video Intelligence Technology" which
Quote from: http://www.asus.com/Monitors_Projectors/VH242H/
automatically analyzes and determines the nature of the user’s current task, thereafter adjusting the display’s parameters accordingly to ensure the best possible color and image fidelity
. Doesn't that sound like the monitor were doing the job of a video card? Try disabling Splendid™ to see if that were the culprit.
Title: Re: double vision and discoloration
Post by: gnarvis on June 21, 2014, 02:24:41 PM

Thanks for the response.  It looks like Splendid is just a name for the old standard way of picking a 'mode'.  For example, theater, game, etc.  It just changes some of the relative settings like brightness and color.

It may be an older card, but I would expect it to at least work.  I used this very same computer and graphics card with this game before and I don't know that the game requirements have changed significantly since then.  I Have upgraded to Windows 8 and then Windows 8.1 so I wondered if there is some setting I haven't found yet.  It really looks like its trying to be in 3D mode with an offset of blue and red.  The Vox looks normal and so do the splash images.  It's the rendered stuff that looks weird.

Thanks again for the response.

(http://)




Title: Re: double vision and discoloration
Post by: Bizman on June 21, 2014, 04:04:10 PM
Yes, Splendid is the mode selecting thingy, but the word "automatically" makes me worry a bit. As you said, it "changes---settings like---color". And yes, your card should be able to run the game, but you should start with minimal settings and work your way up step by step. Although the game requirements haven't changed much, some changes may have made the game too heavy to run at the settings you used to have. The picture you attached looks a little like a loose or damaged cable or a failing screen, but if your other applications and desktop look normal, those are out of question. How about other games using DirectX?
Title: Re: double vision and discoloration
Post by: gnarvis on June 21, 2014, 04:43:40 PM
Thanks again for responding.  Yes, the screenshot may look as though the screen is failing ( I have seen that before) but the desktop is crystal clear and its attached firmly via a HDMI cable. 

I'm not a big gamer, so I haven't tried any other games so I'm not sure about other games working or not.  Based on your comment about DirectX I looked back at the log and I see that I have DirectX 11 now..probably from the upgrade to 8 or at least 8.1.  On the Nvidia site says that my card does not support DirectX 11.  After learning this, I hit a MS forum and there seems to be much whaling and nashing of teeth about this issue.

I suspect that is the issue.  Any recommendations for a new card?  Looks like I'm going shopping on NewEgg.
Title: Re: double vision and discoloration
Post by: Bizman on June 22, 2014, 03:34:15 AM
Uninstalling DirectX11 and installing Dx9c sounds like an easy solution but since Windows 7 Dx11 has been preinstalled into the OS so it's a no-go. You might try this one though: http://social.technet.microsoft.com/Forums/windows/en-US/8c9db01f-4a6b-4688-bb18-0befb584cb4a/how-i-can-uninstall-directx-11-?forum=w7itproappcompat (http://social.technet.microsoft.com/Forums/windows/en-US/8c9db01f-4a6b-4688-bb18-0befb584cb4a/how-i-can-uninstall-directx-11-?forum=w7itproappcompat). The answer leads to Dx9c download page (http://www.microsoft.com/en-us/download/details.aspx?id=35). IIRC there's been some discussion here about that, too. It appears that there's something dropped off in the latest versions of DirectX, something that installing an older version will fix. Since this might also be connected to the video drivers, updating them wouldn't hurt - perhaps even uninstalling them first thoroughly! Since I'm not using a GeForce card myself, I can't tell which drivers would be the best for your card. Probably the newest won't be the best, since they support features that don't exist in your card which may cause problems.
Title: Re: double vision and discoloration
Post by: gnarvis on June 22, 2014, 10:01:00 AM
Thanks.  I think I have things working now.

I went and tried Battlefield play for free as a way to test with another game and I was getting similar issues there.

I did download the Dx9C and rebooted.  It didn't initially work.  I went to Nvidia and downloaded some drivers specific to my card from last November.  The current drivers were for June of this year, but they didn't show up specific to my card.  After that, things seem to be working.  I just did a quick test in offline mode and it looks OK.  I didn't have time to immerse myself, but I will check it out later to make sure it is working.

Thanks for the suggestions.  I am considering upgrading the graphics card in the near future, but at least I've got things working again.
Title: Re: double vision and discoloration
Post by: Bizman on June 22, 2014, 10:33:17 AM
Glad to hear  :aok