Aces High Bulletin Board

General Forums => Achievement System => Topic started by: caldera on November 07, 2013, 04:31:22 PM

Title: fighter kills without vulching
Post by: caldera on November 07, 2013, 04:31:22 PM
Requesting an achievement for killing 1,000 fighters in a fighter - without vulching.  Prize could be a CAC Boomerang in your hangar.  :banana:
Title: Re: fighter kills without vulching
Post by: Bruv119 on November 07, 2013, 04:44:35 PM
how would you define a vulch?  wheels up? taxiing?  dis-proportionate energy states?

Everyone is so down on the vulcher,  he didn't ask for the suicidal maniac to repeatedly press the spawn button at a capped field and attempt to kill the goon everyone worked so very hard to get that town dead.
Title: Re: fighter kills without vulching
Post by: caldera on November 07, 2013, 04:57:38 PM
Right now, the achievement system has several achievements pertaining to vulching:

"Kill a plane within 30 seconds of it spawning"

"Survive enemy vulching for 1 minute"

"Get a kill while enemy vulching"

The system already has parameters in place, that determine what a vulch is defined as.



Judging by your offense taken by this thread topic, I gather there is no need to ask if you are a big-time vulcher.
There is no need to get your hackles up.  I am simply asking for some credit being given to people who don't take one particular score padding shortcut. 
Title: Re: fighter kills without vulching
Post by: Ack-Ack on November 07, 2013, 06:11:17 PM
There should be an achievement for getting 5 vulch kills in a row on the same sortie.

ack-ack
Title: Re: fighter kills without vulching
Post by: Bruv119 on November 07, 2013, 06:24:58 PM
There should be an achievement for getting 5 vulch kills in a row on the same sortie.

ack-ack

you'll be glad to know my best vulch run in 1 sortie was in the P38 AKAK,  20 kills in the space of 3 minutes about 8 of those accredited to well placed rockets.
Title: Re: fighter kills without vulching
Post by: Bruv119 on November 07, 2013, 06:30:36 PM
Judging by your offense taken by this thread topic, I gather there is no need to ask if you are a big-time vulcher.
There is no need to get your hackles up.  I am simply asking for some credit being given to people who don't take one particular score padding shortcut.  

No offence taken here I get accused of vulching all the time when it isn't true.  

Was wondering what the system defines as a vulch I would say wheels on ground quantifies a vulch either by bomb, rocket or guns.  

Still people could just wait until the victim gets airbourne then kill them.  I assume the idea of the wish was for what you deem to be a fair kill?   How about the time we were having a really good spit 1 vs spit 1 fight and then you picked me after an ack hugging niki (cheetah)  came back into the fight.   You then proceeded to shoot after you were bang to rights not a minute earlier.  

So would you class picking as a kill in your 1000?   I would argue that picking someone who doesn't see you coming or in a >2 vs 1 is easier than a vulch because you have to manage your Energy to evade the ground and not to mention all the soft gun, wirb cowards that would rather sit around than risk their cartoon neck.
Title: Re: fighter kills without vulching
Post by: BuckShot on November 07, 2013, 06:33:52 PM
There should be an achievement for getting 5 vulch kills in a row on the same sortie.

ack-ack

Yes! I recently got 5 rocket vulch kills in a TBM. If you take off in a situation where a TBM can get you, you asked for it.

~S~
Title: Re: fighter kills without vulching
Post by: caldera on November 07, 2013, 07:07:21 PM
No offence taken here I get accused of vulching all the time when it isn't true.  

you'll be glad to know my best vulch run in 1 sortie was in the P38 AKAK,  20 kills in the space of 3 minutes about 8 of those accredited to well placed rockets.

Was wondering what the system defines as a vulch I would say wheels on ground quantifies a vulch either by bomb, rocket or guns.  

Still people could just wait until the victim gets airbourne then kill them.  I assume the idea of the wish was for what you deem to be a fair kill?   How about the time we were having a really good spit 1 vs spit 1 fight and then you picked me after an ack hugging niki (cheetah)  came back into the fight.   You then proceeded to shoot after you were bang to rights not a minute earlier.  

So would you class picking as a kill in your 1000?   I would argue that picking someone who doesn't see you coming or in a >2 vs 1 is easier than a vulch because you have to manage your Energy to evade the ground and not to mention all the soft gun, wirb cowards that would rather sit around than risk their cartoon neck.

A lot of conflicting info here.  If we were having a 1v1, how can I pick you?  I never left the fight, so how can it be a pick?  And you didn't see me coming?  So I shouldn't have shot at you because I was dead to rights a minute earlier?  Just bail out on your say-so?  Since the nik jumped into our fight, I should bow out and let him steal a kill?  I can't help what some ack hugging niki does, as I don't pay for his account.

As far as picking goes, some picks are easier than others but all are certainly more difficult to some degree than rocketing a sitting duck.  SA failure in the air isn't the same as sledgehammering an upper.  If you are in the air in the MA, you can't expect too many 1v1 fights to stay 1v1 forever.  I don't usually pick 1v1s unless they ask for help.

Regardless, the wish was specifically about vulch-free kills, which you must admit are not as easy as firing rockets at helpless foes that are just trying to give you a fight.  Furthermore, it baffles me how "leet" players like you get off on such easy kills all the time, year after year.  I would be bored out of my mind.
Title: Re: fighter kills without vulching
Post by: Ack-Ack on November 07, 2013, 07:27:45 PM
Furthermore, it baffles me how "leet" players like you get off on such easy kills all the time, year after year.  I would be bored out of my mind.

That's an easy one to answer...vulching is fun, great fun, especially when the 'vulchee' cries on Channel 200. 

ack-ack
Title: Re: fighter kills without vulching
Post by: XxDaSTaRxx on November 07, 2013, 08:48:26 PM
Somebody once called vulching camping...

(http://i343.photobucket.com/albums/o460/caldera_08/Aces%20High%20Motivational%20Posters/camping.jpg)
Title: Re: fighter kills without vulching
Post by: caldera on November 07, 2013, 09:28:09 PM
Somebody once called vulching camping...

(http://i343.photobucket.com/albums/o460/caldera_08/Aces%20High%20Motivational%20Posters/camping.jpg)


What is this, "GOTCHA!" hour?   :rolleyes:

Not every picture I make is about me, which is the case there.  Between those two tanks, I have a total of 8 kills in 6 years.


Title: Re: fighter kills without vulching
Post by: Bruv119 on November 07, 2013, 10:38:41 PM
A lot of conflicting info here.  If we were having a 1v1, how can I pick you?  I never left the fight, so how can it be a pick?  And you didn't see me coming?  So I shouldn't have shot at you because I was dead to rights a minute earlier?  Just bail out on your say-so?  Since the nik jumped into our fight, I should bow out and let him steal a kill?  I can't help what some ack hugging niki does, as I don't pay for his account.


he ran to ack 4 or 5 times then you dove in from height after I grew tired of trying to get him before ack got me.  

After throwing her about and gaining the advantage he re-engaged, you knew he was there as I survived another 4 reversals 2 on each of you.  Did you enjoy seeing my poor spitty mk 1 struggle?   You had enough time to think wait a second i'll turn off and resume our excellent dogfight after this sweetheart is dead.

What it was is a lack of respect of the red guy you were fighting with.   If I see a friendly trying to steal a kill in the same way I'll break off and let him have at it.   More often than not the friendly will get smoked and it will serve as a lesson to not interrupt / pick fights in the future.  However cheetah is on my list of dweebs and only reason that engagement stuck in my mind.  

Guys upping capped fields are not interested in fighting 80% of the time they will HO / ram everything in sight or kill the goon to save their precious base.   Vulching just happens to be the best way to maintain aerial superiority when the town is 20 seconds from the runway.   I would prefer moving it further away from airfields to give them more of a chance to get some air.  

Do I enjoy vulching?  it is pretty hard to get a good one these days with all the preventative measures HTC keep adding.  Sure it is a bit of sport but a necessary evil to achieve a base capture objective.  In the times I play the odds always lie with the defender so forgive me If I take a dim view of tower sitters who only up when it suits them instead of meeting the attack half way in the air.   
Title: Re: fighter kills without vulching
Post by: Debrody on November 08, 2013, 12:36:08 AM
There is a thread about vulching - somebody has to butt in saying vulching is not vulching  :aok
Title: Re: fighter kills without vulching
Post by: XxDaSTaRxx on November 08, 2013, 06:00:29 AM

What is this, "GOTCHA!" hour?   :rolleyes:

Not every picture I make is about me, which is the case there.  Between those two tanks, I have a total of 8 kills in 6 years.



I didn't accuse you of camping sir. I just put the photo there for humor. Good job on those.  :salute
Title: Re: fighter kills without vulching
Post by: XxDaSTaRxx on November 09, 2013, 11:22:29 AM

What is this, "GOTCHA!" hour?   :rolleyes:

Not every picture I make is about me, which is the case there.  Between those two tanks, I have a total of 8 kills in 6 years.



Although.... (http://i343.photobucket.com/albums/o460/caldera_08/Aces%20High%20Motivational%20Posters/embarrassed.jpg~original)


 :neener:
Title: Re: fighter kills without vulching
Post by: caldera on November 09, 2013, 04:40:52 PM
I have 6 kills in the Panzer.   :)
Title: Re: fighter kills without vulching
Post by: ToeTag on November 09, 2013, 05:23:32 PM
Vulching "code" rule minimums.

5 ft AGL
Above 150 mph air speed.
must have a 1 min "in flight" flight time.

If a player has been flying for more than 1 min the first two rules are null.

These rules "combined" would eliminate vulching kills from the kill count.
Title: Re: fighter kills without vulching
Post by: Ack-Ack on November 09, 2013, 09:04:34 PM

These rules "combined" would eliminate vulching kills from the kill count.

Why do vulching kills need to be removed from the kill count?   A kill is a kill and don't use 'it's not sporting' because any game where the goal is to shoot the other guy in the back isn't sporting.  Air combat by its nature isn't sporting, nor was it in real life either.

ack-ack
Title: Re: fighter kills without vulching
Post by: seano on November 10, 2013, 04:36:16 AM
Vultching makes my heart pound!
Title: Re: fighter kills without vulching
Post by: caldera on November 10, 2013, 06:35:13 AM
Why do vulching kills need to be removed from the kill count? 

To hazard a guess, I'd say it has to have something to do with the original request in this thread.


Air combat by its nature isn't sporting, nor was it in real life either.

This is a game and like every other game, it is engineered to be sporting. 



Title: Re: fighter kills without vulching
Post by: wpeters on November 11, 2013, 03:02:14 PM
how would you define a vulch?  wheels up? taxiing?  dis-proportionate energy states?

Everyone is so down on the vulcher,  he didn't ask for the suicidal maniac to repeatedly press the spawn button at a capped field and attempt to kill the goon everyone worked so very hard to get that town dead.

Vulching is when you shoot a plane down within 120 sec. after spawn in.    Anything after in my books is considered ack hugging.


Just a personal opinion on the matter. After 120 seconds you should be able to start defending yourself
Title: Re: fighter kills without vulching
Post by: Debrody on November 17, 2013, 01:49:10 AM
Vulching is when you shoot a plane down within 120 sec. after spawn in.    Anything after in my books is considered ack hugging.


Just a personal opinion on the matter. After 120 seconds you should be able to start defending yourself
120 seconds is 2 mins. A 109K/Spit14/Spit16 is at 10k after the said time gap. An La-7/190D/C205 is at 8k. Ergo shooting down a climbing out K4 at 7k is vulching. Blatant nonsense.
Title: Re: fighter kills without vulching
Post by: diaster on January 17, 2014, 03:27:34 PM
There should be an achievement for getting 5 vulch kills in a row on the same sortie.

ack-ack
yeah you would say that
Title: Re: fighter kills without vulching
Post by: ink on January 17, 2014, 03:51:30 PM
Vulching is lame if you say you are a "fighter" and are here for "Combat" ...Aces High is about Combat but there are other factors at hand....

1...the game is not JUST about air combat....
2...the MA is a giant sandbox with no rules....dont want to be vulched...up at another field...
3....during the base take a vulch is a perfectly good "tactic" and the one time I don't disagree with it...(although I never take bases so I dont vulch...as I am here Yes to Kill MFers but easy kills are not my style)


a vulch is when the plane is rolling or just lifted....if they have some ALT below them it is no longer a vulch..it becomes a "bounce" unless of course the con getting "bounced" is actually engaged with a friendly..then it becomes a "pick"
Title: Re: fighter kills without vulching
Post by: Ack-Ack on January 29, 2014, 09:03:12 PM
yeah you would say that

You have a problem with that TED?  I find it funny that you make slide remarks but yet lack the balls to have a 1v1 with me.  How many excuses did you make the other night after I made you whine like a little squealing piglet in the MA?

ack-ack