Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Wildcatdad on November 17, 2013, 09:46:20 AM

Title: Super heavy/prototype/unused but still made vehicle arena
Post by: Wildcatdad on November 17, 2013, 09:46:20 AM
Okay, this was brought up in the TOG 2 thread, and I was wondering your thoughts on having an arena for super heavy, prototype, and built but still used, arena? I know there are things we still need, but this would be cool. :salute
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: guncrasher on November 17, 2013, 11:11:56 AM
you mean a dead arena?  besides how you gonna build prototypes when a lot of info is missing.  wot has a lot of tanks that were prototypes but in looking at the specs we can figure out that they were little more than napkin drawings.  I would rather ah spend their time adding the planes that actually flew in ww2 (a26 :)).



semp
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Wildcatdad on November 17, 2013, 11:47:20 AM
you mean a dead arena?  besides how you gonna build prototypes when a lot of info is missing.  wot has a lot of tanks that were prototypes but in looking at the specs we can figure out that they were little more than napkin drawings.  I would rather ah spend their time adding the planes that actually flew in ww2 (a26 :)).



semp
Fair enough, but I feel AH could do WAY better in the modeling area than WoT could ever come close to. :salute
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Tank-Ace on November 17, 2013, 02:55:17 PM
Fair enough, but I feel AH could do WAY better in the modeling area than WoT could ever come close to. :salute

Well thank god AH doesn't do that type of crap. The day the 1946 arena comes out is the day I quit.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: The Fugitive on November 17, 2013, 04:05:05 PM
Okay, this was brought up in the TOG 2 thread, and I was wondering your thoughts on having an arena for super heavy, prototype, and built but still used, arena? I know there are things we still need, but this would be cool. :salute

You don't even play online, how would you think you know how the game is?

Playing off line, even with the missions might give you an idea, but it isn't even close to what goes on. When you have a bunch of people playing against each other creates a bunch of different dynamics. We have a number of arenas now and all are sparsely populated because most people like to play AGAINST others. Adding one more arena that has little interest isn't going to do anything but waste good coading time at HTC for nothing.

No thanks, I say lets stick with the strait up WWII theme. 
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Wildcatdad on November 17, 2013, 06:33:46 PM
You don't even play online, how would you think you know how the game is?

Playing off line, even with the missions might give you an idea, but it isn't even close to what goes on. When you have a bunch of people playing against each other creates a bunch of different dynamics. We have a number of arenas now and all are sparsely populated because most people like to play AGAINST others. Adding one more arena that has little interest isn't going to do anything but waste good coading time at HTC for nothing.

No thanks, I say lets stick with the strait up WWII theme. 
Finally, someone who is straight forward and honest! If that is how you guys feel, then I'll respect it and move on. Thanks for the feedback.
 :salute
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: The Fugitive on November 17, 2013, 07:07:10 PM
Finally, someone who is straight forward and honest! If that is how you guys feel, then I'll respect it and move on. Thanks for the feedback.
 :salute

I just think it's hard for you to suggest things if you have no clue as to what we have going on now. Wait until you get on line and check it out for a month or two. Even then I think you'll only have scratched the surface but at least you'll have a bit of an idea.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Wildcatdad on November 18, 2013, 07:58:09 PM
I just think it's hard for you to suggest things if you have no clue as to what we have going on now. Wait until you get on line and check it out for a month or two. Even then I think you'll only have scratched the surface but at least you'll have a bit of an idea.
Fair enough! :salute
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: BaldEagl on November 19, 2013, 12:58:25 AM
You don't even play online, how would you think you know how the game is?

Playing off line, even with the missions might give you an idea, but it isn't even close to what goes on. When you have a bunch of people playing against each other creates a bunch of different dynamics. We have a number of arenas now and all are sparsely populated because most people like to play AGAINST others. Adding one more arena that has little interest isn't going to do anything but waste good coading time at HTC for nothing.

No thanks, I say lets stick with the strait up WWII theme. 

While I largely agree with you I'd still like to see a Korean arena added at some point.  A very few additions would be needed to get it in place (A-26, F-87, Mig 15) along with moving a few of the planes we have now over to fill it out (P-37, P-51, etc.).  Planes like the A-26 could be used there and in the MA while several development opportunities would present themselves (F8F, later Spitfires, etc.) for some of those "just missed the war" additions people wish for.

Although I realize it would be a little populated arena it would provide a unique and fun diversion to the MA from time to time like WWI provides now.  In fact, a bridge between WWI and WWII might allow a Spanish Civil War arena as well.

The problem I see with EW and MW as they stand is that there's nothing new there.  Everything in those arenas is available in the MA.  IMO the real expansion areas are in the fringes around WWII where there's still a ton of devlopment opportunity where each arena would bring something unique and different as a draw to both current and potential players.

My opinion is the OP went too far when there's a lot that could be done with what actually saw action at some point in time.  There's also no need to dive in head first.  Dipping a toe in these waters then adding to them slowly over time would be fine so as not to detract too much from MA development.

BTW, I play online.  ;)
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Saxman on November 19, 2013, 12:28:39 PM
I'd like to see the WWI arena fixed so it's more than just a Dr.I furball arena before we even start looking at Korea:

Some kind of mechanic to drive fights beyond just being a furball lake
Perk the Dr.I and add a more balanced German fighter (Albatross D.V for starters).
Add the SPAD XIII, and a Nieuport
Add bombers, Zeppelins, balloons
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Tank-Ace on November 19, 2013, 12:39:04 PM
Isn't our Dr I too fast? From everything I've heard, it was replaced because it was too slow.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Wiley on November 19, 2013, 01:19:30 PM
*guilty voice*  I... kinda like the idea of a 1946 arena.  :bolt:

Though looking at the state of the game, I am good with improving on what they've already got.  I'd rather a good, focused WWII game than a game that tries to cover too many eras with different gameplay needs.

Wiley.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Saxman on November 19, 2013, 01:43:10 PM
Isn't our Dr I too fast? From everything I've heard, it was replaced because it was too slow.

Might be too fast, and I think it also holds up too well in a dive. The fact that the Dr.I was prone to falling apart in-flight was also a SERIOUS issue with the type. Since that sort of issue (along with severe engine reliability problems due to short supplies of castor oil) doesn't get modeled, it eliminates one of the biggest historical checks on the Dr.I.

That the only aircraft that can effectively take it on is perked pretty much guarantees the Dr.I is going to own the arena.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Tank-Ace on November 19, 2013, 02:43:01 PM
Might be too fast, and I think it also holds up too well in a dive. The fact that the Dr.I was prone to falling apart in-flight was also a SERIOUS issue with the type. Since that sort of issue (along with severe engine reliability problems due to short supplies of castor oil) doesn't get modeled, it eliminates one of the biggest historical checks on the Dr.I.

That the only aircraft that can effectively take it on is perked pretty much guarantees the Dr.I is going to own the arena.

Which plane got perked? Please don't tell me its the D VII....
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Saxman on November 19, 2013, 02:51:55 PM
Which plane got perked? Please don't tell me its the D VII....

Pretty sure the D.VII was perked.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Tank-Ace on November 19, 2013, 03:02:50 PM
Pretty sure the D.VII was perked.

Wtf is HTC thinking? It was less unbalancing than the Dr I by a pretty significant margin.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Saxman on November 19, 2013, 03:15:38 PM
Yeah, because all the D.VII really had over it was speed and climb, and the advantages aren't so overwhelming that an alert Dr.I pilot couldn't deal with him. But the Dr.I is a MONSTER, especially in WWI's environment.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Tank-Ace on November 19, 2013, 03:54:43 PM
Yeah, because all the D.VII really had over it was speed and climb, and the advantages aren't so overwhelming that an alert Dr.I pilot couldn't deal with him. But the Dr.I is a MONSTER, especially in WWI's environment.

I'd say roll rate and climb as its two biggest advantages. I really felt like the D.VII was the 190 of the WWI arena.
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Rino on November 19, 2013, 04:49:49 PM
     I wonder what WoTs would be like with player controlled heavy bombers with 1000 pound bombs
all over it's teeny weeny little arena  :devil
Title: Re: Super heavy/prototype/unused but still made vehicle arena
Post by: Wildcatdad on November 19, 2013, 04:50:56 PM
     I wonder what WoTs would be like with player controlled heavy bombers with 1000 pound bombs
all over it's teeny weeny little arena  :devil
Very entertaining to watch on YouTube :devil