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General Forums => The O' Club => Topic started by: mechanic on November 17, 2013, 04:28:02 PM

Title: Space Lego!
Post by: mechanic on November 17, 2013, 04:28:02 PM
Space Engineers on steam

If anyone has a creative urge and a bit of time to waste I would suggest trying this game on Steam. It's in alpha and the price is very low. Sandbox space construction game at present with more in depth gameplay to be developed. Very simple blocks to work with, cubes, pyramids and slopes, but everything you need to make almost any shape. Impressive physics and damage model, crashing your creations into asteroids has never been so much fun.

Here is my first serious creation, I had nothing to do today  :uhoh

DT42 Heavy Armoured Assault Station

Mass: 28,400,512 kilos
Power usage at max thrust: 47.17%
Reactor Output: 49,952GW
Thrusters: 176
Gryos: 7
Max Speed: 104m/s
0-20m/s: 5 seconds
104-0m/s: 80 seconds
Manoeuvrability: Appalling  
Main Hangar Capacity: 17x14x130
Length: 175
Width: 38
Depth: 25
Ave. Armour - Shell: 3
Ave Armour - Critical Hardware: 7
Facilities: Large Med Centre, Main Reactor, Storage Facilities, Multiple Engine Rooms with maintenance access, Control Centre, Bridge and Viewing Platform, Large Capacity Main Hangar, Micro Hangar, Refinery, Assembly Room, Waste Dumps

Build Time: 25 hours
To Do List: Static Defence Armament, Hangar Furnishings, Assault Fleet, Mining Fleet, Maintenance Fleet

I like stats :)

You can build a whole fleet of smaller fighters or whatever and park them on any flat metal surface. That's the next project when I have a day to waste


Here she is: DT42

(http://cloud-2.steampowered.com/ugc/486682354676377656/D25F77D12BE06C94B68FACB1E3A8CDCDC623DCF8/)

(http://cloud-4.steampowered.com/ugc/486682354676408575/A39EE69BB175C2985B0B39B46D819495AB526AF1/)

(http://cloud-2.steampowered.com/ugc/486682354676414860/4689ECF4223BDB0AA3734458FE0D3E812A4A1E75/)

(http://cloud-2.steampowered.com/ugc/486682354676442118/4952D677FF7E4E681B0B5DB912A36DD485577944/)

(http://cloud-2.steampowered.com/ugc/486682354676377656/D25F77D12BE06C94B68FACB1E3A8CDCDC623DCF8/)

(http://cloud-2.steampowered.com/ugc/486682354676362480/F86A38D048D2B6C17F0FB9F0235884A2F2F3CA01/)

(http://cloud-2.steampowered.com/ugc/486682354676386422/102AB6877AD1F913E00DCA3C394BCC97BB16E433/)

(http://cloud.steampowered.com/ugc/486682354676391671/AEC833C035D010662A53E5C15C9EC13FCAC6985C/)

(http://cloud-2.steampowered.com/ugc/486682354676436082/8E68357729D11F78CDBCF4B21FC4227FE77CE8AE/)

(http://cloud-3.steampowered.com/ugc/486682354676371231/803376BD3B81ACD6CC0041E4909AAA625B7DD03E/)

(http://cloud-2.steampowered.com/ugc/486682354676346653/7CB0957AC3513FC7C77EAD4BE4788B097775D21A/)

(http://cloud-2.steampowered.com/ugc/486682354676358071/D90D99CEC8E0DE571A728B7FD6A1A39747AD5506/)

(http://cloud-2.steampowered.com/ugc/486682354676459631/E950C62A988C0AB5CC9FBDA11F40B61EDED2F8AF/)


Title: Re: Space Lego!
Post by: Lusche on November 17, 2013, 04:33:04 PM
Sorry, too busy trying to land my first Mun probe

(http://i1145.photobucket.com/albums/o507/Snaildude/mun_zps98007ba0.png)


 :old:
Title: Re: Space Lego!
Post by: mechanic on November 17, 2013, 04:46:33 PM
 :rofl

Kerbals are so much fun
Title: Re: Space Lego!
Post by: Lusche on November 17, 2013, 04:48:24 PM
Results have been suboptimal...

(http://i1145.photobucket.com/albums/o507/Snaildude/munfail_zpsef6b36ab.png)


Somebody will go to the Gulag for this!  :mad:
Title: Re: Space Lego!
Post by: mechanic on November 17, 2013, 04:54:43 PM
I had my space licence taken away for spending many kerbal years (and kerbal lives) finally getting to Jool with a nifty close star orbit slingshot only to find out it is a gas giant and the atmosphere crushes you
Title: Re: Space Lego!
Post by: Lusche on November 17, 2013, 04:57:11 PM
 :lol
Title: Re: Space Lego!
Post by: Tank-Ace on November 17, 2013, 05:28:33 PM
Results have been suboptimal...

(http://i1145.photobucket.com/albums/o507/Snaildude/munfail_zpsef6b36ab.png)


Somebody will go to the Gulag for this!  :mad:


 :rofl :rofl :rofl


Why can't I stop laughing? Its not even that funny.
Title: Re: Space Lego!
Post by: mechanic on November 17, 2013, 05:46:02 PM
I choose not to go to bed quite yet and made various smaller craft to crash into the behemoth at high velocity. Some superficial damage to the outer armour skin but the inner shell has remained mostly intact. Those engines and body parts floating around the ship are mostly the remnants of the smaller craft. I don't think anything critical was damaged, maybe lost a few major thrusters on the port side.  :cheers:


(http://cloud.steampowered.com/ugc/486682354680905521/6C7372F52998E90511B41B0A90F762CDB369599A/)

(http://cloud-2.steampowered.com/ugc/486682354680899237/A743FBEC75254651465F44E9F4D13FD807879D03/)


Only one attacker out of six breached the inner hull but it stopped there, right above the medic station which remained intact.

(http://cloud.steampowered.com/ugc/486682354680901323/B26470301482E0BF28261640C1CE069FBE6E3863/)

(http://cloud.steampowered.com/ugc/486682354680903420/D138454E667B258C00E59E448162D9B423394C9E/)



I know, I'm a massive dweeb
Title: Re: Space Lego!
Post by: Wildcatdad on November 17, 2013, 06:37:58 PM
Space Engineers on steam

If anyone has a creative urge and a bit of time to waste I would suggest trying this game on Steam. It's in alpha and the price is very low. Sandbox space construction game at present with more in depth gameplay to be developed. Very simple blocks to work with, cubes, pyramids and slopes, but everything you need to make almost any shape. Impressive physics and damage model, crashing your creations into asteroids has never been so much fun.

Here is my first serious creation, I had nothing to do today  :uhoh

DT42 Heavy Armoured Assault Station

Mass: 28,400,512 kilos
Power usage at max thrust: 47.17%
Reactor Output: 49,952GW
Thrusters: 176
Gryos: 7
Max Speed: 104m/s
0-20m/s: 5 seconds
104-0m/s: 80 seconds
Manoeuvrability: Appalling  
Main Hangar Capacity: 17x14x130
Length: 175
Width: 38
Depth: 25
Ave. Armour - Shell: 3
Ave Armour - Critical Hardware: 7
Facilities: Large Med Centre, Main Reactor, Storage Facilities, Multiple Engine Rooms with maintenance access, Control Centre, Bridge and Viewing Platform, Large Capacity Main Hangar, Micro Hangar, Refinery, Assembly Room, Waste Dumps

Build Time: 25 hours
To Do List: Static Defence Armament, Hangar Furnishings, Assault Fleet, Mining Fleet, Maintenance Fleet

I like stats :)

You can build a whole fleet of smaller fighters or whatever and park them on any flat metal surface. That's the next project when I have a day to waste


Here she is: DT42

(http://cloud-2.steampowered.com/ugc/486682354676377656/D25F77D12BE06C94B68FACB1E3A8CDCDC623DCF8/)

(http://cloud-4.steampowered.com/ugc/486682354676408575/A39EE69BB175C2985B0B39B46D819495AB526AF1/)

(http://cloud-2.steampowered.com/ugc/486682354676414860/4689ECF4223BDB0AA3734458FE0D3E812A4A1E75/)

(http://cloud-2.steampowered.com/ugc/486682354676442118/4952D677FF7E4E681B0B5DB912A36DD485577944/)

(http://cloud-2.steampowered.com/ugc/486682354676377656/D25F77D12BE06C94B68FACB1E3A8CDCDC623DCF8/)

(http://cloud-2.steampowered.com/ugc/486682354676362480/F86A38D048D2B6C17F0FB9F0235884A2F2F3CA01/)

(http://cloud-2.steampowered.com/ugc/486682354676386422/102AB6877AD1F913E00DCA3C394BCC97BB16E433/)

(http://cloud.steampowered.com/ugc/486682354676391671/AEC833C035D010662A53E5C15C9EC13FCAC6985C/)

(http://cloud-2.steampowered.com/ugc/486682354676436082/8E68357729D11F78CDBCF4B21FC4227FE77CE8AE/)

(http://cloud-3.steampowered.com/ugc/486682354676371231/803376BD3B81ACD6CC0041E4909AAA625B7DD03E/)

(http://cloud-2.steampowered.com/ugc/486682354676346653/7CB0957AC3513FC7C77EAD4BE4788B097775D21A/)

(http://cloud-2.steampowered.com/ugc/486682354676358071/D90D99CEC8E0DE571A728B7FD6A1A39747AD5506/)

(http://cloud-2.steampowered.com/ugc/486682354676459631/E950C62A988C0AB5CC9FBDA11F40B61EDED2F8AF/)



:O :O :O :aok
Title: Re: Space Lego!
Post by: Dragon on November 18, 2013, 07:51:57 AM
Results have been suboptimal...

(http://i1145.photobucket.com/albums/o507/Snaildude/munfail_zpsef6b36ab.png)


Somebody will go to the Gulag for this!  :mad:

I think the gimble gobbler may have gummed your gimble, go get it checked.
Title: Re: Space Lego!
Post by: Triton28 on November 18, 2013, 09:15:24 AM
I don't even know what language you guys are speaking..  :confused:
Title: Re: Space Lego!
Post by: gyrene81 on November 18, 2013, 10:16:56 AM
batfink, your gray space sausage smacks of something from bsg...
Title: Re: Space Lego!
Post by: Kenne on November 18, 2013, 11:55:06 AM
the panels remind me of SW Dark Forces.
Title: Re: Space Lego!
Post by: macleod01 on November 18, 2013, 02:05:30 PM
All I am going to say is Damn you guys! I have crumbled and bough Kerbals! Bye bye life! Or is it "Bye bye Kerbal lives"....
Title: Re: Space Lego!
Post by: minke on November 18, 2013, 04:39:58 PM
Thought i'd give it a go, my first large ship. Made the mistake of simply landing my fighters in the ventral bay and flying off. The big hole I had to fill under the engines afterwards was fun.


(http://imageshack.com/a/img404/3402/jqq6.jpg)

(http://imageshack.com/a/img824/874/vk0n.jpg)

(http://imageshack.com/a/img543/1268/gmkr.jpg)

(http://imageshack.com/a/img18/6403/zz96.jpg)

(http://imageshack.com/a/img577/6383/hp62.jpg)

(http://imageshack.com/a/img19/8400/omoj.jpg)
Title: Re: Space Lego!
Post by: mechanic on November 18, 2013, 05:23:15 PM
Sweet! Did you find the P button to lock landing gears after that?

I built a huge twin gun for my ship out of another ship with landing gear, so it can turn and move about all over the ship
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 18, 2013, 08:11:08 PM
Looks great!  :aok
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 18, 2013, 08:15:38 PM
Results have been suboptimal...

(http://i1145.photobucket.com/albums/o507/Snaildude/munfail_zpsef6b36ab.png)


Somebody will go to the Gulag for this!  :mad:
(http://cloud-4.steampowered.com/ugc/685965905526070999/4ACE3CE00614536DEEC187CDED23A9FC089CB7B6/)
 
:neener:  :D
Title: Re: Space Lego!
Post by: minke on November 19, 2013, 01:38:06 PM
Yeah was, pretty fun to do. Aside from more shaped blocks, the ability to copy and paste larger sheets of armour would help. My next ship will be made as a skeleton structure, rather than laying a keel and building up from there.
Title: Re: Space Lego!
Post by: mechanic on November 20, 2013, 11:24:40 PM
Furnished the hangar with lighting

(http://cloud-2.steampowered.com/ugc/486682780407516630/9B08C3BBD5480164597FCEB0A20F49965BAE3AF8/)

Worked out that using the mirror function I can create 2 or 4 identical structures just by building one on a cross piece that later gets deleted. This is awesome.

(http://cloud-4.steampowered.com/ugc/486682780407520869/78B91F5BF64871E7036AE0BE9593CAF813E0B713/)

Then I built a couple of large, heavily armed fighters to defend the ship

(http://cloud-3.steampowered.com/ugc/486682780412618978/7E8111A28E97689AAF7A5964ECDF866F144DE2E9/)

(http://cloud-2.steampowered.com/ugc/486682780412617673/FBB8BD63837B042BC01C30A88CE217AFBAF499DB/)


Gave the old girl a black respray and then added lots of really big guns by building them as separate ships and docking them where and in the direction I wanted.

(http://cloud-4.steampowered.com/ugc/486682780412642333/0AE719A9DCBCE499ABCCA992C78F6AC74D12F7CC/)

(http://cloud-3.steampowered.com/ugc/486682780412636879/E1A177698D49117DDF544326752C0CF0E3F15F1E/)

(http://cloud-3.steampowered.com/ugc/486682780412628462/15D3D22660CBDD03CF5C7B625E36D18101B01F03/)




Title: Re: Space Lego!
Post by: mensa180 on November 21, 2013, 12:48:51 AM
That looks awesome.  How big is the universe you play in?
Title: Re: Space Lego!
Post by: Rino on November 21, 2013, 02:19:15 PM
     Cute, Bat built his own Space Battleship Yamato, wonder how he's going to build that centerline
wave motion gun  :lol

     Was looking for Yamato pics and ran across this from the 2199 movie.
(http://i436.photobucket.com/albums/qq83/oldschoolanime/Space%20Battleship%20Yamato/ARIZONA2199.jpg)

     Not sure I'd want to escape from Earth on that particular ship.  :D

     Yamato:

(http://www.1999.co.jp/itbig18/10185348t2.jpg)

Title: Re: Space Lego!
Post by: Tank-Ace on November 21, 2013, 05:46:39 PM
wtf is wrong with Japan  :noid?
Title: Re: Space Lego!
Post by: Lusche on November 21, 2013, 06:26:03 PM
I think the gimble gobbler may have gummed your gimble, go get it checked.

Nah, after the next try was ending even worse, I simply discarded that model and cdesigned a bigger and better one, being able to carry out scientific research:
(http://i1145.photobucket.com/albums/o507/Snaildude/probelanding_zpse3e81df6.jpg)


Then I went on for a manned landing on the Mun. I made it, but the landing place was less than optimum:

(http://i1145.photobucket.com/albums/o507/Snaildude/bill1_zpsb3e69ae5.jpg)


Good old Bill Kerman went on a excursion, took Munar samples and proudly planted his flag. But then disaster struck: On his way back to the lander he stumbled and fell against the landing struts...

(http://i1145.photobucket.com/albums/o507/Snaildude/bill2_zps1839b9ad.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/bill3_zps5696192a.png)
Title: Re: Space Lego!
Post by: Volron on November 21, 2013, 06:47:00 PM
Nah, after the next try was ending even worse, I simply discarded that model and cdesigned a bigger and better one, being able to carry out scientific research:
(http://i1145.photobucket.com/albums/o507/Snaildude/probelanding_zpse3e81df6.jpg)


Then I went on for a manned landing on the Mun. I made it, but the landing place was less than optimum:

(http://i1145.photobucket.com/albums/o507/Snaildude/bill1_zpsb3e69ae5.jpg)


Good old Bill Kerman went on a excursion, took Munar samples and proudly planted his flag. But then disaster struck: On his way back to the lander he stumbled and fell against the landing struts...

(http://i1145.photobucket.com/albums/o507/Snaildude/bill2_zps1839b9ad.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/bill3_zps5696192a.png)


And naturally Bill has a big smile plastered on his face. :lol

So how did you manage to keep Jeb from being in there?  He's a friggen ninja!  I swear it! :noid
Title: Re: Space Lego!
Post by: Gemini on November 21, 2013, 06:47:26 PM
Nice Lusche  :aok  I love KSP but it's pretty hard for a dumb*** like me ;D

Have managed to get to the Mun and back and planning on Minmus next...then after that things will start to get REALLY tricky
Title: Re: Space Lego!
Post by: Lusche on November 21, 2013, 06:51:38 PM
So how did you manage to keep Jeb from being in there?  He's a friggen ninja!  I swear it! :noid


Jebediah went on an EVA trip before I fully understood the rocket backpack controls. When I did, the capsule already went out of sight... He's still orbiting Kerbin....  :old:
Title: Re: Space Lego!
Post by: Volron on November 21, 2013, 07:11:36 PM

Jebediah went on an EVA trip before I fully understood the rocket backpack controls. When I did, the capsule already went out of sight... He's still orbiting Kerbin....  :old:

 :lol
Title: Re: Space Lego!
Post by: mechanic on November 21, 2013, 09:37:51 PM
That looks awesome.  How big is the universe you play in?

As far as I can tell it's just an endless empty 2D space with a background and a few random 3D rocks floating around. Still in early alpha stage.
Title: Re: Space Lego!
Post by: MK-84 on November 23, 2013, 12:51:30 AM
One of the most rewarding video game moments ever:
Landing a Kerbal on the Mun for the first time   :x
The least rewarding:
Splattering the same Kerbal on the return trip because you forgot to include a parachute on your 178 part 10 stage rocket. :bhead
Title: Re: Space Lego!
Post by: Gemini on November 24, 2013, 01:09:16 PM
10 stages seems like overkill for the Mun buddy ;----)
Title: Re: Space Lego!
Post by: mechanic on November 24, 2013, 11:45:52 PM
anyone messed around with making space planes? The flight model is a bit weird in atmosphere, but it's awesome putting huge boosters on one and seeing if you can get fast enough to start burning up.
Title: Re: Space Lego!
Post by: Volron on November 25, 2013, 12:07:37 AM
I've seen a couple of space plane designs that allow for a flight to Duna without having to refuel.  The only issue I would have is to actually land the bird, twice.  1st landing would be at Duna with the 2nd landing back at KSP Runway.  The thing is, my planes like to fall apart upon landing, if they don't explode in the atmosphere. :bhead
Title: Re: Space Lego!
Post by: mechanic on November 25, 2013, 01:45:03 AM
with a bit of nifty engine control it is possible to make a VTOL plane. I cant say I've ever made it to duna in one though
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 26, 2013, 08:03:11 PM
10 stages seems like overkill for the Mun buddy ;----)
Nothing short of it.  :D
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 26, 2013, 08:06:52 PM
anyone messed around with making space planes? The flight model is a bit weird in atmosphere, but it's awesome putting huge boosters on one and seeing if you can get fast enough to start burning up.
I've taken spaceplanes into orbit, docked with space stations, and returned them home on the runway. It's pretty simple. You essentially need two aircraft in one. The first one, the booster, will bring you to around 20k with a lot of air intakes and only jets. Decouple from that with the plane itself, and fly until you have a stable orbit. The spaceplane (second vessel) needs to be rocket powered. Another option is to make a space shuttle off the launch pad. .... That never ends well. Too much lift there, thrust here, center of mass is off...  :uhoh
Title: Re: Space Lego!
Post by: MK-84 on November 26, 2013, 08:51:45 PM
10 stages seems like overkill for the Mun buddy ;----)

I was going with the brute force method.  Aim pointy end of rocket at mun.  Burn till you get there
I have yet to figure out how to actually set and use specific burn times, speeds, angles....Maths are hard :uhoh
 :noid
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 26, 2013, 10:49:04 PM
I was going with the brute force method.  Aim pointy end of rocket at mun.  Burn till you get there
I have yet to figure out how to actually set and use specific burn times, speeds, angles....Maths are hard :uhoh
 :noid
Until you find out how to do that, orbit Kerbin until the Mun comes over the horizontal horizon. Then burn towards it. 90% chance of a mun encounter  :aok
Title: Re: Space Lego!
Post by: MK-84 on November 27, 2013, 12:02:33 AM
I was using mechjeb and that was working ok, although I didnt really understand it past "click this it does useful things But mechjeb 2.0 is killing me :bhead
 
Title: Re: Space Lego!
Post by: LCADolby on November 27, 2013, 06:02:24 PM
I've been giving it a go. Not exactly at the grand super size scale yet, or complete.


started as a mere shell with some power
(http://cloud-3.steampowered.com/ugc/902140326734275116/74C2D1F6668ABC42C01919EA122056080F2BEFAB/)
shuttle bay and engines begin to take shape
(http://cloud-3.steampowered.com/ugc/902140326734282927/7FBED67354E75C12F16B3931D5A96823A4A91A84/)

(http://cloud-3.steampowered.com/ugc/902140326734294791/342E9B71C9C1B3CCF8312C3B07BCB55291C64114/)
(http://cloud-4.steampowered.com/ugc/902140326734297328/CBBC828E12A7B29B2BEE743DB2081BD8051128EE/)
Title: Re: Space Lego!
Post by: MK-84 on November 27, 2013, 06:59:13 PM
I started designing a ship in Space engineers, and after a couple of hours I got a message stating I'm out of memory and I can not build anymore  :bhead
Title: Re: Space Lego!
Post by: minke on November 27, 2013, 08:05:41 PM
I've been giving it a go. Not exactly at the grand super size scale yet, or complete.


started as a mere shell with some power

looks good  :aok, taken my first as far as I can go.
 Time to think about my next ship. After reading the forums, putting the engines in an internal room seems to be the way to go
Title: Re: Space Lego!
Post by: GScholz on November 27, 2013, 09:31:14 PM
I was using mechjeb and that was working ok, although I didnt really understand it past "click this it does useful things But mechjeb 2.0 is killing me :bhead
 

Select Mun as target on map > MechJeb Maneouver planner > Hohmann transfer
Title: Re: Space Lego!
Post by: Gemini on November 27, 2013, 09:33:01 PM
why bother to even play the game if you're going to use MechJeb to cheat and take away all the challenging/rewarding parts?  :huh

I feel cheap just using maneuver nodes, but I sure as hell couldn't get anywhere without em ;)
Title: Re: Space Lego!
Post by: GScholz on November 27, 2013, 10:01:19 PM
Flying in space with a rudimentary computer is "cheating" ?  Guess all the Apollo guys are nothing but a bunch of lame-o cheaters then...
Title: Re: Space Lego!
Post by: mechanic on November 28, 2013, 02:05:16 AM
I started designing a ship in Space engineers, and after a couple of hours I got a message stating I'm out of memory and I can not build anymore  :bhead


I had the same problem. Just save the game and carry on. if it gets really frequent, save, exit and relaunch. As long as you have a reasonable computer it wont crash. There is also some unofficial patches on the forums that disables this feature If you search.

Also I made it to all the kerbal planets before nodes were added, just saying  :D
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 28, 2013, 12:24:58 PM
Also I made it to all the kerbal planets before nodes were added, just saying  :D
:headscratch: I think the planets came in at the same time maneuver nodes came along... I could be wrong though
Title: Re: Space Lego!
Post by: mechanic on November 28, 2013, 01:32:37 PM
yes, you are wrong  :)
Title: Re: Space Lego!
Post by: Gemini on November 28, 2013, 01:53:55 PM
Flying in space with a rudimentary computer is "cheating" ?  Guess all the Apollo guys are nothing but a bunch of lame-o cheaters then...

MechJeb is rudimentary? It does basically everything for you apart from design the rocket... :old:

I should admit that do use it myself, but only for the useful windows displaying useful information that isn't part of the regular GUI...not for autopilot + autoplotting

Also I made it to all the kerbal planets before nodes were added, just saying  :D

You sir, are a God. A space God.  :salute
Title: Re: Space Lego!
Post by: LCADolby on November 28, 2013, 03:14:43 PM
I'd say I was finished with the interior  :D

Top Level

CIC and Flight Deck
(http://cloud-2.steampowered.com/ugc/902140326764062019/5DD28AB32AC73224F7C61C43AAE7E9A98DAD996D/)
(http://cloud-2.steampowered.com/ugc/902140326764077150/3D78286CEE307E8D18D6462E9F1D7F39B6B83EF2/)

Central HUB
(http://cloud-4.steampowered.com/ugc/902140326764064509/D2B7B44B33C685AC97BD80010EB721EF13D80C5E/)

Aft Crew Information Analysis Centre
(http://cloud-2.steampowered.com/ugc/902140326764068130/192936165F24D05761D57CABAA93184029BE2830/)

Central Level

Central Stairwells
(http://cloud-2.steampowered.com/ugc/902140326764050313/588FDF9A89A3A3737EAE5F1799279AE208128DF4/)
Assembly and Refining Area
(http://cloud-3.steampowered.com/ugc/902140326764072981/7C8507951F9B6FED7CD1144B9C09DB339ECB0D22/)
MediBay
(http://cloud-3.steampowered.com/ugc/902140326764055499/B00EF609240D56308762BCE297EAE456B497EDB9/)

Bottom Level

Rear Shuttle Bay, Large Cargo Stores and Reactor Area
(http://cloud-4.steampowered.com/ugc/902140326764059717/11359138B3C7A4E77AC713A953A70953EB930DD3/)
Frontal Shuttle Bay and Small Cargo Stores
(http://cloud-4.steampowered.com/ugc/902140326764035471/4657EFB42AF5713CCD0704797DCF45390DB00A09/)
Title: Re: Space Lego!
Post by: mechanic on November 28, 2013, 04:20:40 PM
MechJeb is rudimentary? It does basically everything for you apart from design the rocket... :old:

I should admit that do use it myself, but only for the useful windows displaying useful information that isn't part of the regular GUI...not for autopilot + autoplotting

You sir, are a God. A space God.  :salute

wooot go me!

Is this a bad time to add that on most of the mission no kerbals made it home?



Dolby, that looks pretty cool man, there's enough computers there to have an aces high lan party
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 28, 2013, 06:02:11 PM
yes, you are wrong  :)
What update did most of the new planets come along? And maneuver nodes?
Title: Re: Space Lego!
Post by: mechanic on November 28, 2013, 07:11:38 PM
only one planet was added after the nodes I think. Search the kerbal forums, I'm sure you're answer will be easily found
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 28, 2013, 08:47:01 PM
only one planet was added after the nodes I think. Search the kerbal forums, I'm sure you're answer will be easily found
You're right.  :cheers:
Title: Re: Space Lego!
Post by: GScholz on November 28, 2013, 09:56:06 PM
AS long as you know the basics of orbital mechanics, flying rockets manually quickly becomes boring. Tedious even. To me (and many others I'm sure) the fun is in designing the rockets/stations/bases and building up a big space program. MechJeb allows me to fly the rockets in a consistent way so I can focus on making them more efficient, and adding new tech as it becomes available. I'm sure you can build a huge space station by flying manually (and I'm sure someone have), but I'm not going to risk destroying it on the umpteenth docking attempt by fumbling on the keyboard.

The Apollo flight computers did most if not all of what MechJeb does; the lander even had an auto-land computer, so I'm not going to lose any sleep over "cheating"...
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 29, 2013, 04:28:15 PM
the lander even had an auto-land computer
That was actually quite terrible. NASA redesigned it after Apollo 11 because of Neil having to land it manually because it was descending in an unsafe spot. It had many errors... such as 1012 and 1011, 1011 being a total computer restart if to much information be thrown at the mainframe processor. So... it wasn't really autopilot that did the trick for Apollo 11...

I feel that all the fun is sucked out of KSP with mechjeb. KSP is supposed to be a challenge, not punch in some numbers and take a nap. I'll accuse you of cheating all I want.  :neener:
Title: Re: Space Lego!
Post by: GScholz on November 29, 2013, 04:53:58 PM
Did I say Apollo 11 specifically?
Title: Re: Space Lego!
Post by: XxDaSTaRxx on November 29, 2013, 07:31:00 PM
Did I say Apollo 11 specifically?
My point was, the computer downright sucked. EVERY mission reported at least 3 error 1012 or 1011's during the automated landing. The thing worked only if the pilot was aiding the system. The LEM landings were a combination of pilot and computer.
Title: Re: Space Lego!
Post by: mechanic on November 29, 2013, 08:34:22 PM
I like mechjeb. Primarily for the gui info and the smart a.s.s functions. You don't have to use any of it if you don't want to. I do burns, landings, flight paths, etc manually because I enjoy having to do something. But why spend time working out the maths side of things after the first few flights? That's what computers were invented for.
Title: Re: Space Lego!
Post by: MK-84 on November 29, 2013, 09:21:51 PM
AS long as you know the basics of orbital mechanics, flying rockets manually quickly becomes boring. Tedious even. To me (and many others I'm sure) the fun is in designing the rockets/stations/bases and building up a big space program. MechJeb allows me to fly the rockets in a consistent way so I can focus on making them more efficient, and adding new tech as it becomes available. I'm sure you can build a huge space station by flying manually (and I'm sure someone have), but I'm not going to risk destroying it on the umpteenth docking attempt by fumbling on the keyboard.

The Apollo flight computers did most if not all of what MechJeb does; the lander even had an auto-land computer, so I'm not going to lose any sleep over "cheating"...

This is sort of how I see it.  The exception being that I really do want to understand how to do it manually, but the steep learning curve and my inability to find a good walkthrough (that I can follow and understand) is below my want to do all of the stuff that you can do using mechjeb (but not 2.0, for some reason it is so different I literally cant use it)
Title: Re: Space Lego!
Post by: MK-84 on November 29, 2013, 09:23:42 PM
Space engineers is a blast!  and it is way more socially acceptable then having a 31yr old man lying on his bedroom rug playing with legos  :D
Title: Re: Space Lego!
Post by: LCADolby on December 01, 2013, 09:22:41 AM
Done
(http://cloud-2.steampowered.com/ugc/902140326764032828/9FDDE48ACA29BD949E4B3167B756E222062C129B/)
Title: Re: Space Lego!
Post by: GScholz on December 01, 2013, 10:49:55 AM
Is there something to shoot at, or are all those guns just for show?
Title: Re: Space Lego!
Post by: LCADolby on December 01, 2013, 11:02:51 AM
It's an alpha...
Title: Re: Space Lego!
Post by: GScholz on December 01, 2013, 12:44:57 PM
Will there be something to shoot at?
Title: Re: Space Lego!
Post by: mechanic on December 01, 2013, 01:19:46 PM
Yeah, multiplayer battles with ships you build yourself is what I am gathering is the goal. Hopefully some kind of AI campaign or something too
Title: Re: Space Lego!
Post by: GScholz on December 01, 2013, 01:23:04 PM
That would be awesome!
Title: Re: Space Lego!
Post by: mechanic on December 01, 2013, 01:36:15 PM
there are already assault rifles and mining tools in the game but they are not functional yet, so I am guessing there will be an FPS element too

looking forward to future updates
Title: Re: Space Lego!
Post by: Gemini on December 01, 2013, 02:24:48 PM
Space engineers is a blast!  and it is way more socially acceptable then having a 31yr old man lying on his bedroom rug playing with legos  :D

this is why having kids is great  :old:  there are some brilliant Lego sets these days...and train sets...and NERF GUNS!

although i guess having nephews would probably be less stressful and expensive ;D
Title: Re: Space Lego!
Post by: MK-84 on December 02, 2013, 12:01:34 AM
And the 15 hours I put into a ship disappeared :cry  Anyone experience the game crashing and then a blank slate when you try to reload your game?  You may want to have more than one backup file just incase this happens to you.
Title: Re: Space Lego!
Post by: minke on December 03, 2013, 06:29:08 PM
Made myself a carrier with a mass of 34,000,000. Its on steam under Aircraft carrier USS Grant ( my name for it ) if anyone wants to sail/fly her. I don't know the first thing about cv's but I'm pleased with it, the fighters are so fast too. I'll be making a second hull skin with mine laying capability, so its still in progress.

(http://imageshack.com/a/img69/1761/mugl.png)

(http://imageshack.com/a/img594/4558/wi8m.png)

(http://imageshack.com/a/img69/9564/8rte.png)
Title: Re: Space Lego!
Post by: mechanic on December 03, 2013, 06:42:17 PM
I like it. Did you notice any frame rate issues with such a large craft?
Title: Re: Space Lego!
Post by: minke on December 03, 2013, 06:54:30 PM
The only problem I have is draw distance, it doesn't like showing the hull properly. Everything else is sweet, it flies so fast and with almost 170 gyro's its a nimble thing.
Title: Re: Space Lego!
Post by: minke on December 03, 2013, 07:05:46 PM
a few more pics, not sure if the workshop updates when I save, so not entirely sure if the latest update is there

(http://imageshack.com/a/img27/1425/bvym.png)

(http://imageshack.com/a/img547/9465/kpl6.png)

(http://imageshack.com/a/img802/772/v28x.png)

(http://imageshack.com/a/img541/6677/awms.png)

(http://imageshack.com/a/img824/2500/jtn7.png)

(http://imageshack.com/a/img849/1701/5gvc.png)
Title: Re: Space Lego!
Post by: mechanic on March 02, 2014, 05:38:49 AM
Man that looks awesome, you got the tower just perfect. So much love goes into building something that large.

Been a few months and I played again yesterday, happy to discover they've made the weapons functional on small ships. Lots of other cool updates I hadn't seen.

Made a heavy assault fighter
(http://cloud-2.steampowered.com/ugc/3314952162420091651/B932954BDAE53C2DADBA4683C0A4AE376CF80500/)


Title: Re: Space Lego!
Post by: mechanic on March 02, 2014, 11:21:33 AM
weapons and damage model demo

https://www.youtube.com/watch?v=5R4jpoW8ANM&feature=youtu.be
Title: Re: Space Lego!
Post by: Meatwad on March 02, 2014, 01:45:37 PM
I havent had time in a while to play KSP, let alone another type of open concept game.

 :cry