Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Tank-Ace on January 01, 2014, 02:13:02 AM

Title: Make the game harder
Post by: Tank-Ace on January 01, 2014, 02:13:02 AM
I would like to see the option to select fuel load removed. You have to take 100% at all times.

Id also like to see rockets set to ripple fire have not seen a single video of a WWII aircraft salvoing off 2 rockets at a time. 190F would be set to a salvo of 6.

I'd like to see the radar reduced to WWII capabilities.

Ord bunkers significantly hardened.

GV's cannot be disabled. As in real life, you have to destroy all enemies present.

No IFF. No enemy icons period, 2k friendly icons.



After a period of 2 months, revert back to normal, and watch all the idiot, asinine wishes for fuel dumps, and custom fuel, and every other thinly veiled request for a new way to game the game cease instantly.
Title: Re: Make the game harder
Post by: guncrasher on January 01, 2014, 02:44:50 AM
you drink much tonight?



semp
Title: Re: Make the game harder
Post by: CASHEW on January 01, 2014, 03:12:28 AM
 :O Sell me some of that crack my friend! Its a GAME not real war! realisms good! Not full on! you might as well ask to really be shot!
Title: Re: Make the game harder
Post by: colmbo on January 01, 2014, 04:14:28 AM
Id also like to see rockets set to ripple fire have not seen a single video of a WWII aircraft salvoing off 2 rockets at a time. 190F would be set to a salvo of 6.

Look harder. There are several I've seen with the most common of Typhoons shooting pairs of rockets.

Title: Re: Make the game harder
Post by: Delirium on January 01, 2014, 10:04:02 AM
I would like to see the option to select fuel load removed. You have to take 100% at all times.

You can already emulate this request by leaving your fuel load at 100%. Wish granted! After a rather lengthy discussion on these forums smaller fuel loads were taken historically but not often.

Id also like to see rockets set to ripple fire have not seen a single video of a WWII aircraft salvoing off 2 rockets at a time. 190F would be set to a salvo of 6.

You already can emulate this request by changing your salvo load; .salvo 10  and .delay  This way you always fire off your rockets the way you see fit, even if it wasn't done that way historically. Wish granted!

I'd like to see the radar reduced to WWII capabilities.

You can emulate this request by not opening your  clipboard and printing out the maps instead. If you have a stopwatch and your airspeed indicator you can navigate where ever you wish. Wish granted!

No IFF. No enemy icons period, 2k friendly icons.

That is an easy one to fix. Instead of trying to emulate pilots that had the ability to discern aircraft types with the high resolution Mark I eyeball, you can turn off your icons instead and pretend you're Ray Charles the Ace of Aces (although I think ace is spelled with SS instead of CE in this case). Wish granted!
Title: Re: Make the game harder
Post by: 715 on January 01, 2014, 10:58:05 AM
I'd like to see the radar reduced to WWII capabilities.

Don't you mean increased?  WWII radar had much longer range than the MA radar does.  Plus they could get an estimate of altitude.
Title: Re: Make the game harder
Post by: Mongoose on January 01, 2014, 11:41:48 AM
Id also like to see rockets set to ripple fire have not seen a single video of a WWII aircraft salvoing off 2 rockets at a time. 190F would be set to a salvo of 6.

  I have a P38 pilot's manual that someone posted here.  It states that the pilot could select to fire one rocket at a time, or all ten.  It also states that normal procedure is to fire rockets two at a time, or all ten at once.
Title: Re: Make the game harder
Post by: skorpx1 on January 01, 2014, 11:47:31 AM
Now that you're done drinking and possibly hung over,

No to all except the ord bunkers. They do need to be hardened but only to the point where it would take a 1k egg to destroy it.


Title: Re: Make the game harder
Post by: ReVo on January 01, 2014, 01:09:18 PM
I'm all for making the game harder, 100 perks for a wirble or field gun! :old:
Title: Re: Make the game harder
Post by: Tank-Ace on January 01, 2014, 02:28:46 PM
I think many missed the sarcastic tone. My real wish is we all stop trying to weasel out some advantage through manipulation of fuel, and other such crap, and just learn to be a better pilot.
Title: Re: Make the game harder
Post by: guncrasher on January 01, 2014, 02:52:44 PM
I think many missed the sarcastic tone. My real wish is we all stop trying to weasel out some advantage through manipulation of fuel, and other such crap, and just learn to be a better pilot.

did you miss we were making fun of you?  :cheers: :cheers: :cheers: :cheers:



semp
Title: Re: Make the game harder
Post by: morfiend on January 01, 2014, 05:15:30 PM
I think many missed the sarcastic tone. My real wish is we all stop trying to weasel out some advantage through manipulation of fuel, and other such crap, and just learn to be a better pilot.


  Well then you should take your expertice and put it to use and start training all these unskilled players to be as good as you are!




   :salute


 
Title: Re: Make the game harder
Post by: Oldman731 on January 01, 2014, 05:17:43 PM
I think many missed the sarcastic tone.


I sure did!  For once, I agreed with just about everything you said.

- oldman (trudges off into his corner...)
Title: Re: Make the game harder
Post by: Butcher on January 01, 2014, 05:44:28 PM
How about fly a 30+ eny plane for a tour, that should make it hard enough. I rarely see enough people do so.
Title: Re: Make the game harder
Post by: Tinkles on January 01, 2014, 07:07:13 PM
How about fly a 30+ eny plane for a tour, that should make it hard enough. I rarely see enough people do so.

It's all I fly   :D

Except the K4, which I had a blast in last night   :banana:
Title: Re: Make the game harder
Post by: guncrasher on January 01, 2014, 07:17:42 PM
It's all I fly   :D

Except the K4, which I had a blast in last night   :banana:

I had a blast with you flying the 109  :cheers: :cheers: :cheers:


semp
Title: Re: Make the game harder
Post by: Ack-Ack on January 01, 2014, 08:53:46 PM

  Well then you should take your expertice and put it to use and start training all these unskilled players to be as good as you are!




   :salute


 

Ah crap, that made me laugh.   :rofl

ack-ack
Title: Re: Make the game harder
Post by: XxDaSTaRxx on January 01, 2014, 09:37:31 PM
(http://lunaticphotos.com/wp-content/uploads/2013/12/nope-nope-nope-gif-spiderwhy-the-uk-is-the-best-place-to-live----page-5---off-topic---villatalk-22h81gwh.gif)
Title: Re: Make the game harder
Post by: lyric1 on January 01, 2014, 11:03:15 PM
I would like to see the option to select fuel load removed. You have to take 100% at all times.

Id also like to see rockets set to ripple fire have not seen a single video of a WWII aircraft salvoing off 2 rockets at a time. 190F would be set to a salvo of 6.

I'd like to see the radar reduced to WWII capabilities.

Ord bunkers significantly hardened.

GV's cannot be disabled. As in real life, you have to destroy all enemies present.

No IFF. No enemy icons period, 2k friendly icons.



After a period of 2 months, revert back to normal, and watch all the idiot, asinine wishes for fuel dumps, and custom fuel, and every other thinly veiled request for a new way to game the game cease instantly.

Just to ruin your fun.
All German tanks that had to have the engine running at all times to turn the turret have to be the same in AHII. :cheers:
Title: Re: Make the game harder
Post by: LCADolby on January 01, 2014, 11:27:15 PM
I'm all for making the game harder, 100 perks for a wirble or field gun! :old:
:aok
Title: Re: Make the game harder
Post by: lyric1 on January 02, 2014, 12:00:06 PM
I'm all for making the game harder, 100 perks for a wirble or field gun! :old:

Field gun 100 perks :lol
You must not be paying any attention other than vulching the runway for that to be so much of a concern.
Title: Re: Make the game harder
Post by: Tank-Ace on January 02, 2014, 12:13:15 PM
Just to ruin your fun.
All German tanks that had to have the engine running at all times to turn the turret have to be the same in AHII. :cheers:

None existed. All could be manually rotated at a lower speed. Which I would be fine with, so long as we get rid of other inaccuracies such as Soviets being the only ones with APCR.
Title: Re: Make the game harder
Post by: Tinkles on January 02, 2014, 01:36:24 PM
Field gun 100 perks :lol
You must not be paying any attention other than vulching the runway for that to be so much of a concern.

Well if the field gun is perked, is has to be given an ENY of 40 (since it can't move and dies in a few hits) and it means that it has to earn perks too  :devil

But if my 88 is going to cost me 100 perks, then Your 262 (revo) will cost you much more  :t :t :t

 :cheers:
Title: Re: Make the game harder
Post by: LCADolby on January 02, 2014, 04:24:45 PM
Field gun 100 perks :lol
You must not be paying any attention other than vulching the runway for that to be so much of a concern.
I'd say it was because people hide in the gun rather than defend in an aircraft.
Title: Re: Make the game harder
Post by: ReVo on January 02, 2014, 04:55:42 PM
Well if the field gun is perked, is has to be given an ENY of 40 (since it can't move and dies in a few hits) and it means that it has to earn perks too  :devil

But if my 88 is going to cost me 100 perks, then Your 262 (revo) will cost you much more  :t :t :t

 :cheers:

But when somebody ups a 262 they take a risk. You take 0 risk hiding in your field gun.
Title: Re: Make the game harder
Post by: caldera on January 02, 2014, 05:53:41 PM
But when somebody ups a 262 they take a risk. You take 0 risk hiding in your field gun.

What risk is there in vulching, if the field guns aren't manned?  Flying a 262 is a risk?   :rofl
Title: Re: Make the game harder
Post by: lyric1 on January 02, 2014, 11:08:49 PM
I'd say it was because people hide in the gun rather than defend in an aircraft.


Perk it I won't mind.
I kill in it better than I die in it.


Title: Re: Make the game harder
Post by: Latrobe on January 03, 2014, 12:13:46 AM
Give us the ability to fly countryless, that'll make the game nice and hard!  :aok
Title: Re: Make the game harder
Post by: Tinkles on January 03, 2014, 01:16:29 AM
But when somebody ups a 262 they take a risk. You take 0 risk hiding in your field gun.

Not true :)

The only times I man a field gun now, is when in defense of a base being vulched. Or when bombers are attacking a port/vbase. 

Otherwise I'm shooting at people with my 109s or killing planes with my jeep  :noid
Title: Re: Make the game harder
Post by: 1Cane on January 03, 2014, 12:44:06 PM
I think we should make the game harder by once you'r dead you're out of the game!
Title: Re: Make the game harder
Post by: XxDaSTaRxx on January 03, 2014, 04:53:57 PM
Flying a 262 is a risk?   :rofl
http://bbs.hitechcreations.com/smf/index.php/topic,356948.msg4732037.html#msg4732037
APPARENTLY!  :lol
Title: Re: Make the game harder
Post by: lyric1 on January 04, 2014, 09:38:54 AM
None existed. All could be manually rotated at a lower speed. Which I would be fine with, so long as we get rid of other inaccuracies such as Soviets being the only ones with APCR.

Well from now on then I want this standard starter just on your Tiger tanks. :D

http://www.youtube.com/watch?v=ROnb5ouBjNc
Title: Re: Make the game harder
Post by: Butcher on January 04, 2014, 10:09:21 AM
Well from now on then I want this standard starter just on your Tiger tanks. :D

http://www.youtube.com/watch?v=ROnb5ouBjNc

Add 2 minutes until tanks can land on concrete also, you will never see a german tank out because they won't be able to sit on concrete or dry run.
Title: Re: Make the game harder
Post by: Tank-Ace on January 04, 2014, 12:18:34 PM
Add 2 minutes until tanks can land on concrete also, you will never see a german tank out because they won't be able to sit on concrete or dry run.

I don't see how that's a good thing...
Title: Re: Make the game harder
Post by: Butcher on January 04, 2014, 01:16:27 PM
I don't see how that's a good thing...

I quit tanking all together when the Tiger II came out, now with the JagdPanther people just sit on concrete with their big guns and bail if any plane comes within 5k. There is no point to tank if someone wants to just sit on concrete and if their turret gets knocked out, land.

Adding 2 minutes or so means they won't get to escape the obvious loss of perks, which is ironically stupid since I had over 10,000 gv perks when I quit.... dunno why continue continue to park on concrete.
Title: Re: Make the game harder
Post by: Lusche on January 04, 2014, 01:36:32 PM
I quit tanking all together when the Tiger II came out, now with the JagdPanther people just sit on concrete with their big guns and bail if any plane comes within 5k. There is no point to tank if someone wants to just sit on concrete and if their turret gets knocked out, land.

Adding 2 minutes or so means they won't get to escape the obvious loss of perks, which is ironically stupid since I had over 10,000 gv perks when I quit.... dunno why continue continue to park on concrete.

The vast majority of palyers don't have thousands of perks in any category at all ;)

And against that background there are two main problems with highly perked tanks that mostly limit their usage to defensive 'concrete-sitting'

First, the high perk cost is reasonable and necessary when looking at tank vs tank performance. The KT and the Jagdpanther are really that far above their competition to fully justify their high price.
But they are as easy prey to any plane dropping a bomb as a Panzer IV or an M4. They are sitting ducks attracting a lot of bombs without any real means of escape or killing the attacker, totally unlike perked planes. (The usual reaction when a KT is called out: Someone brings a bomb, instead of a KT himself to slug it out)
And hardly anybody with only relatively few perks is inclined to risk them that way if he feels he doesn't even have a chance.

Second, the low probability to get back home (and get your perks back) when you are using your tank offensively, i.e. spawning to a hostile base. No matter how good you fight, for all practical purposes (there are always rare exceptions) your tank and the invested perks are already lost the moment you spawn in (unlss you horde by air & ground and quickly take the base).

Title: Re: Make the game harder
Post by: Tank-Ace on January 05, 2014, 12:45:41 AM
I vouch for both points.