Aces High Bulletin Board

General Forums => Custom Skins => Topic started by: donna43 on January 04, 2014, 11:43:34 PM

Title: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: donna43 on January 04, 2014, 11:43:34 PM
So far so good.
Title: Re: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: donna43 on January 04, 2014, 11:47:46 PM
AHSS9 right side is a tarp I added haven't figured out how to lighten it up a littl bit.
Title: Re: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: donna43 on January 05, 2014, 12:57:42 AM
Not too shabby for first time needs some adjustment.
Title: Re: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: ink on January 05, 2014, 05:03:07 AM
I have no clue about GVs what did you change on it?
Title: Re: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: donna43 on January 05, 2014, 08:15:26 PM
I have no clue about GVs what did you change on it?


Photo AHSS9 I added a tarp of some kind a little dark needs to be lighter.
Title: Re: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: Dragon Tamer on January 05, 2014, 08:31:15 PM
Is the bmp image still in 512 format or did you increase the resolution to 1024? Some parts seem to be a bit fuzzy.
Title: Re: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: donna43 on January 05, 2014, 09:37:56 PM
512 On of these days I'll finish it when I learn more of the process like blending in the the area surrounding the 12 and the E ect.
Title: Re: E Co. 36th AIR, 3rd Armored Div. M3 Half Track
Post by: Devil 505 on January 06, 2014, 12:44:06 PM
512 On of these days I'll finish it when I learn more of the process like blending in the the area surrounding the 12 and the E ect.


Your best bet is to start from scratch, in 1024. Make a completely new skin, trying to blend new markings onto the existing bitmap never looks right.