Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Schen on January 22, 2014, 11:07:30 PM
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I have been playing this game for just about one year. I have been riding an adrenaline high for most of that time. I have died a lot. Now your looking at this game and are overwhelmed, and I bet you have died a fair bit. We'll I hope you realize this is not an easy game. That being said if you take a few steps I guarantee you will improve in skill knowledge and enjoy the game more.
1. Ask for help.
2. Read about Acm ( Air combat manovers), turn fighting, energy fighting.
3. Go to this page http://trainers.hitechcreations.com (http://trainers.hitechcreations.com) and read some more. And learn as much as u can about the whole game.
4. If your now sick of reading watch some vids by the likes of
Vuduvince https://m.youtube.com/channel/UCADnOaV0-52prmVlAkLEZ_g (https://m.youtube.com/channel/UCADnOaV0-52prmVlAkLEZ_g) more specifically his aces high training area.
Latrobe https://m.youtube.com/channel/UCQrhDYTfS8hlyZ64kWAGCmw (https://m.youtube.com/channel/UCQrhDYTfS8hlyZ64kWAGCmw) also some
very instructional videos.
5. If you haven't already look for a squad if you post in the squads part of the forum I bet a squad will pick you up. You don't have to stay, you need to find a squad that has similar interests and those can change over time. Learn from them, ask questions, pay attention to what they do and say.
6. Take all that you are learning and try it, over and over, focus on small goals, like I want to survive 2 turns in a stall fight, I want to land my bombs on this attack run, I want to get hits on a plane.
In time your skill will increase, I would consider myself an average pilot in skill and knowledge and hope that I can continue to find good fights, challenging fights, even fights I don't walk away from, as long as I learn more. I hope to give some good sticks a second thought and a who was that guy. You can get there as well. I wish I could say its easy and you can win the first day or week, you may get a kill but to consistently get kills will take time. I hope this helped in someway to even one player and this will have been worth it.
All I ask is to keep this read civil and helpful, share experiences from a memorable flight, first time u accomplished something. Let's help these new players succeed by hearing we were all once there.
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dont forget the part about having fun. if hoing a bogie makes you smile then it's worth your 15bucks. if you kill a higher ranking player than you and he whines on 200 then you made your 15 bucks. if you cant fly and all you can do is ho and it makes you smile then you spent your 15 bucks wisely.
if at the end of the day you figure out than you cant take off or even land a plane but you log off with a smile on your face then you truly have spent your 15 bucks wisely
in other words have fun your way. it's your 15 bucks and if you cant fly for crap, aim for crap, land for crap but you still have a smile when you log off, you have done good.
for all of you who play and log off with a smile I salute you :salute
semp
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http://nightterrors.ytmnd.com/
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Don't be afraid to switch sides once in a while. When you switch sides it becomes like that pick up football game in school, good competition but you're still friends with the other side.
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Agreed it is just a game and if your not having fun it not worth 15 dollars :cheers:
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#1 should be "set up your stick" and we need some sort of sticky with screenshots to help them get a good starting point setup.
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Just a few days ago I had my first successful 2v1. I took off in my ki-84 levelled off at 9500 asl ( above sea level). Moved towards a base, was soon dived apron by a p51, I dodged his initial attack and 2 others before I was able to get on his six, he took off for home. So I followed. As I arrived at this base I see a spit climbing out and engage him in a turn fight, 3-4 turns in a friend gets the kill shot. Now I have a quarter tank and feel like a rubber bullet night. Then I see said friend fighting a ki43', he eventually died and I went in for a slashing type attack, missing 3 snap shots I see a flash off in the distance,
And I think to myself I'm dead, there is a p38 F4u and a fw190 all off the airfield and heading my way. So I think to myself peace and tak off, I dive for the deck in a safe direction. The 38 and 43 don't have the energy to follow and eventually only the 190 and corsair are behind me, I have almost no fuel and a half ammo load and am 50 miles from home. So I figure I'm dead anyways, the logical step is go down fighting, I pull up and yo,yo around dive under corsair. And dodge 190, turn into corsair and after two turns and one more dodge of the 190 light the corsair up. The 190 continues to take a pass extend and repeat, allowing me time to build energy till finally I deam I can commit to follow his extend, he realized to Kate I had energy on him and. Was soon dispatched to the cartoon grave.
Imy heart was throbbing I was out of fuel and supper elated. All in all in time u will get to a point will you will survive more and it takes time :)
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I would suggest heading to the dueling arena and making some pals. I've learned more in there than in the MA.
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To new players, I would say: just like in the rest of the world, in here, there are kind people and some jerks mixed in. Don't let the jerks get you annoyed. They aren't worth it. There are a bunch of people who are happy that you are flying Aces High.
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To new players, I would say: just like in the rest of the world, in here, there are kind people and some jerks mixed in. Don't let the jerks get you annoyed. They aren't worth it. There are a bunch of people who are happy that you are flying Aces High.
+100
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Addendum: If you are new (or not) click here. :D
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Skuzzy please make a sticky for this in the help and training bull items. The first post is extremely helpful
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I have been playing this game for just about one year. I have been riding an adrenaline high for most of that time. I have died a lot. Now your looking at this game and are overwhelmed, and I bet you have died a fair bit. We'll I hope you realize this is not an easy game. That being said if you take a few steps I guarantee you will improve in skill knowledge and enjoy the game more.
1. Ask for help.
2. Read about Acm ( Air combat manovers), turn fighting, energy fighting.
3. Go to this page http://trainers.hitechcreations.com (http://trainers.hitechcreations.com) and read some more. And learn as much as u can about the whole game.
4. If your now sick of reading watch some vids by the likes of
Vuduvince https://m.youtube.com/channel/UCADnOaV0-52prmVlAkLEZ_g (https://m.youtube.com/channel/UCADnOaV0-52prmVlAkLEZ_g) more specifically his aces high training area.
Latrobe https://m.youtube.com/channel/UCQrhDYTfS8hlyZ64kWAGCmw (https://m.youtube.com/channel/UCQrhDYTfS8hlyZ64kWAGCmw) also some
very instructional videos.
5. If you haven't already look for a squad if you post in the squads part of the forum I bet a squad will pick you up. You don't have to stay, you need to find a squad that has similar interests and those can change over time. Learn from them, ask questions, pay attention to what they do and say.
6. Take all that you are learning and try it, over and over, focus on small goals, like I want to survive 2 turns in a stall fight, I want to land my bombs on this attack run, I want to get hits on a plane.
In time your skill will increase, I would consider myself an average pilot in skill and knowledge and hope that I can continue to find good fights, challenging fights, even fights I don't walk away from, as long as I learn more. I hope to give some good sticks a second thought and a who was that guy. You can get there as well. I wish I could say its easy and you can win the first day or week, you may get a kill but to consistently get kills will take time. I hope this helped in someway to even one player and this will have been worth it.
All I ask is to keep this read civil and helpful, share experiences from a memorable flight, first time u accomplished something. Let's help these new players succeed by hearing we were all once there.
This is pretty much how I approached the game when I started almost a year ago. Having fun is always my main objective and I do. Nice post.
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It's just too bad all these videos and things weren't available when I started. Thankfully there are plenty of friendly and helpful players that are willing to show you the ropes.
Another thing I've thought about, is the training arena (at least every time I've looked recently) is essentially dead. I know why HTC decided to do away with damage there, but that's where I spent all of my time when I was new.
I don't think I even ventured into the main arena until I was several months into the game, used to always have good sticks in the training arena to smack me around.
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I don't know how well i would have done if i didn't have videos to grasp certain concepts. Always have been a visual learner, for example when i took my leopard 1c2 training they were talking mills and lead shooting. Over head shwoosh. Put me in him and show me shot boom make it every time same for snap shots once i understood the concept of imagining where the enemy will be when i fire and then seeing it in the vids, it really just helped. I hope that made sense lol just woke up.
Fo those of you that don't know the leopard one was the main battle tank for the Canadian military now replaced by the leopard 2 which in my mind is an amazing tank. Off topic yes but meh.
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Fantastic post Schen! You have the perfect attitude for this stuff. Good advice for the tyro's and old hands alike actually. After all the years I have played this stuff I find I have to return to the basics such as you posted every now and again to reset myself. Good stuff! :aok :aok
Gotta go watch some of them there videos now........... :D
"A bandit on your six is better than no bandit at all"
Pipz
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I spent a lot of time in the DA when I first started. I also spent some time flying and dive bombing "off line. I asked questons and found the right plane and stuck with it till I felt confident enough to try others. Finding a squad is a must in my option. I received great advice from some of the best sticks in the game. But be careful. This game is like crack.
Having fun is the name of the game.
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Yes!!! STEEP learning curve! I do like the dueling arena, but hard to find a fight that lasts long enough to get good tape to watch. I have been known to get dying fast out of the way and float in the water to get film. Would love to meet up with other new guys in training, might be easier for some, than just dueling and finding out you are just fresh meat. :bhead
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Yes!!! STEEP learning curve! I do like the dueling arena, but hard to find a fight that lasts long enough to get good tape to watch. I have been known to get dying fast out of the way and float in the water to get film. Would love to meet up with other new guys in training, might be easier for some, than just dueling and finding out you are just fresh meat. :bhead
Time and patience, I mean some players have years of experience that doesn't manifest over night. :cheers:
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also helps if your getting shot down or your tank getting blown up seriously :joystick:-after all it's just a game
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:airplane:r :joystick: :banana:
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Agree with you Schen , 110 %....
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Agree with you Schen , 110 %....
Thank you sir
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:aok
LtngRydr
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Don't forget alt f4 new guys extra ammo ... jk gents good luck might take some time learning but it worth it.
:salute
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I have been playing this game for just about one year. I have been riding an adrenaline high for most of that time. I have died a lot. Now your looking at this game and are overwhelmed, and I bet you have died a fair bit. We'll I hope you realize this is not an easy game. That being said if you take a few steps I guarantee you will improve in skill knowledge and enjoy the game more.
1. Ask for help.
2. Read about Acm ( Air combat manovers), turn fighting, energy fighting.
3. Go to this page http://trainers.hitechcreations.com (http://trainers.hitechcreations.com) and read some more. And learn as much as u can about the whole game.
4. If your now sick of reading watch some vids by the likes of
Vuduvince https://m.youtube.com/channel/UCADnOaV0-52prmVlAkLEZ_g (https://m.youtube.com/channel/UCADnOaV0-52prmVlAkLEZ_g) more specifically his aces high training area.
Latrobe https://m.youtube.com/channel/UCQrhDYTfS8hlyZ64kWAGCmw (https://m.youtube.com/channel/UCQrhDYTfS8hlyZ64kWAGCmw) also some
very instructional videos.
5. If you haven't already look for a squad if you post in the squads part of the forum I bet a squad will pick you up. You don't have to stay, you need to find a squad that has similar interests and those can change over time. Learn from them, ask questions, pay attention to what they do and say.
6. Take all that you are learning and try it, over and over, focus on small goals, like I want to survive 2 turns in a stall fight, I want to land my bombs on this attack run, I want to get hits on a plane.
In time your skill will increase, I would consider myself an average pilot in skill and knowledge and hope that I can continue to find good fights, challenging fights, even fights I don't walk away from, as long as I learn more. I hope to give some good sticks a second thought and a who was that guy. You can get there as well. I wish I could say its easy and you can win the first day or week, you may get a kill but to consistently get kills will take time. I hope this helped in someway to even one player and this will have been worth it.
All I ask is to keep this read civil and helpful, share experiences from a memorable flight, first time u accomplished something. Let's help these new players succeed by hearing we were all once there.
Most excellent post, Schen!
About the only two other things I might suggest is reading up on and learning about good game etiquette and reading up on SA ( Situational Awareness )...
Brooke wrote a very good write up on game etiquette, some 20+ years ago for the old AWTA manual, back in the old Air Warrior game... maybe he could post a link to it... or I might can dig through my years of archived stuff and do it myself...
.«§»
TC
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Brooke wrote a very good write up on game etiquette, some 20+ years ago for the old AWTA manual, back in the old Air Warrior game... maybe he could post a link to it... or I might can dig through my years of archived stuff and do it myself...
Here's a link -- it's about half way through the document.
http://electraforge.com/brooke/flightsims/air_warrior/awtaman.txt
It's of course a bit dated (the bombing campaign is a lot different between Air Warrior and Aces High, for example).
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Great post Schen. :aok
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Here's a link -- it's about half way through the document.
http://electraforge.com/brooke/flightsims/air_warrior/awtaman.txt
It's of course a bit dated (the bombing campaign is a lot different between Air Warrior and Aces High, for example).
How much of this pertains to aces high besides the bombing campain? Lot of good info in there,
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I love post like this, always glad to see people reaching out trying to help! Thx Schen!!!
Here is a write up i wrote a couple of months back with some tips and maneuvers that will drastically help you live longer and get more kills as well.
http://bbs.hitechcreations.com/smf/index.php/topic,357092.0.html
1. Always avoid the HO
You always hear people talking about Head On shooting (HO). There are ways you can practically always avoid the HO. I haven't been shot from a HO in ages, and I definitely do not try to get kills by HO shooting either. Based on my experience you die 50% of the time or you get parts missing, oil leaks, ect, about 80% of the time. Also, believe it or not, avoiding the HO sets you up for a better tactic (typically emmil) to perform on the enemy plane who tried to HO you. The key is to nose down a bit and try to get to the left or right of them before you make the HO pass. It is really difficult to make a shot on a plane when you are below their nose, especially if you are to the right or left. As the person is trying to make the shot (generally turning a tad bit for the shot) pull up into an emmil (don't do this too early, it takes a bit of timing, normally pull up about 50-100 yards away so they cant follow you up. This gives you a giant head start on the emmil and you can typically loop much faster and get inside or use your E to stay above the enemy plane who goes for a HO shot.
2. The NOSE DOWN angle turn
So what do you do when you cant run away from enemy plane that is diving on you? There is a very basic maneuver that works almost every time, again it takes a lot of timing, like most things in this game. When the enemy is about 800-600 off your 6, flip your plane almost upside down and go in a downward angle to the left or right (heading back towards them, try to get under them as much as you can) use some rudder for help, cut throttle as well so you do not crash. Normally, if the plane is going really fast they will pull up and come back around for another attack, again do the nose down turn, DO NOT PULL UP in this situation. If you do the nose down turn too early, they enemy will be able to slow down and follow you. The point is to be able to get under their nose, if they follow you with all this speed they will be blacking out and will easily lose sight of you. Now, there is a very complex, advanced maneuver called a lag roll that can be preformed if the enemy plane follows you in the nose down turn. Cut throttle in the nose down turn, as they go for the shot, pull up, try to get flaps out, and do a stall barrel roll in the opposite direction, if they are going too fast, you can roll around right on their 6, or get in the famous rolling scissors. Judging their E you can tell whether to follow them in the climb or not. (lag roll is hard to explain).
3. Learn to do Emmilmans (loops) and not flat turns
The Emmilman is one of the most important ACMs. Generally, you will find yourself coming head-on towards a plane (ie, a HO). In the MA most people will try to make the HO shot, as I said earlier avoid that crap and you'll have the advantage. The Emmilman is the move you want to attempt while you are making the pass (like I said, attempt to get under their nose) about 50 yards out pull strait up and do a loop, If the player goes into a flat turn you can typically get inside of his turn by doing the loop, if you cannot get inside, you now have the E to pull back up and try again. Use your E and alt advantage to stall them out. The emmil allows you to fight using what they call angles instead of "out turning", as in at the top of the loop, you can use rudder, throttle, and flaps, to get inside of their turn for a shot. If the enemy plane attempts to Emmil you too, you will have the headstart, because they tried to go for the shot, work your way to try to get inside their loop as well. If they do the emmil and again go for the HO, it's a little tougher to make them miss, but you gotta try. Also, you doing the emmil first will allow you to SPLIT S before they can do one, so now you can pull back up avoid the HO shot (do another emmil). Flip back over, cut some throttle, use flaps if you have to to stay above them, and hammer stall for the kill. This is typically called Vert flying, and there is much more to learn, but these are the basics. Always check your surroundings, as sometime doing an emmil will be a nice easy kill shot for a picker.
4. Merging on fighters
Sometimes the hardest part in the MA is learning how to jump on people's 6 and not get picked. There are a couple of different tactics you can use to ensure you a kill while hopefully getting away.
Fighters - normally the BnZ method is the easiest way to gain people's 6. You start high, go fast in a dive, and shoot someone who is lower than you, pull back up or fly straight with speed and get away so other planes do not attack you. If you do this method, NEVER EVER EVER follow someone in the nose down turn as mentioned above. Pull back up, do an emmil and try again. Now, if you keep doing this you will lose E, so if you are in a position with a bunch of cons around, I wouldn't advise doing this more than 2 times or you will get picked. If you are sure to get the kill, cut the throttle attempt the shot, but watch out for the lag roll, people like me in my K4 love planes to follow me in the nose down turn.
Now if you are flying a plane that doesn't BnZ well (ki84, 109s, a6ms, ect), how do you get on a persons 6? The key is timing and attempting to be where you think they will be, pull into them as they fly by and try to get a quick d400 snap shot. Instead of flying right towards them, fly to where they are going to be. Also, and this is how I like to fly, let the enemy come to you. This takes much practice and experience to judge E, but when a person is attacking you, your goal is to get them to lose all of their E, planes that don't BnZ well generally turn better. You can make them over shoot by lag roll and get in a rolling scissors, they will lose E and atl advantage and you can gain their 6 and make the kill.
Look for planes that are going up. A lot of BnZers will dive and then go back up to regain alt. If you are at 8k and you see a plane that is diving on a friendly, keep your alt and fly to where you think he will go. A plane that is going up is the easiest target. So if you are 8k in a ki84 and you see a typhoon dive down, chances are he is going to attempt to regain alt. This is where you catch him, once he gains alt or is climbing up he will be nice and slow for you to make the attack.
Bombers- Attack from the front if you can, also attack from the sides, and attempt to be higher than them. NEVER attack from the rear or sometimes underneath, If you attack from underneath, make sure u are directly under them before you pull up. You had better turn off quick because the rear gunners are gonna be firing.
5. ALWAYS CHECK YOUR SURROUNDINGS every 4 seconds. Im serious!
Edit: its spelled immelmann
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Spiral rope climb
Generally, we all fall prey to a nice a "rope a dope" which is basically a plane that has more E than you who gets you to follow him/her up vertical until you run out of speed and stall out, then he/she hammer stalls, flips over, and shoots you frozen in the sky unable to move. This is a great move and takes a lot of practice to perfect (judging E and being just far enough away for them to miss). Many times this can also be a nice set up as well for a squadie to help clear your 6. The only problem with a straight up vertical rope is that you also become easier to pick. There is a better way, although it takes more practice and is a bit harder to time. The spiral rope climb is one of my favorite moves to do in the game.
The spiral rope climb much like the vertical rope climb is a way to get the enemy to seemingly float in the air (out of E) as you roll over and make the shot. What makes the spiral better than the vertical is that you have the ability to hold your E better by simply rolling over rather than doing a 0 E hammerhead stall. Also if you so happen to see an enemy plane diving on you, you can easily go into the nose down turn, rather than be stuck in the air going straight up. The move takes a lot of timing and E control but if you work it correctly you can generally get most planes to follow you. The key is being able to convince them that they can make a shot on you ( though they miss every time because it is a tough shot to make). While they are losing all their E trying to spiral climb with you they are also losing more E than you because they are trying to lead you for the shot.
How to perform one. First you have to judge a persons E, any plane that is screaming with speed is probably gonna climb right up with you and make the shot. You typically want a plane that is going about 50mph or less to engage you. So you have a bit of E and you see someone d800-1000 who is slowly falling further back it works a lot better if they are below you too. You can pull up in and angle (spiral) right or left ( do not go nose head on, but you can nose down before you merge to get a bit of extra E) and try to get him to make a nose up sideways angle lead shot on you ( you want them to go for the shot), you need to be about 400,600 ( but closer is better) away so he doesn't actually get you. If he pulls into you and goes for the shot, He will be pulling up more vertical than you trying for lead shot, keep spiraling around going up and try to squeeze a tad more in the spiral as you go up (ie, the spiral you do gets tighter and tighter to get them to go more vertical and make the lead shot even harder to make. If you do it right, he wont be able to make the lead or have a shot anymore after the 3rd/4th spiral. You continue to spiral around (in the same direction) Judge yours and their E so you know when you need to make spiral tighter. For example If the enemy is a 190A-5 the tighter you make the spiral the more and more he will stall considerably pulling up and turning. You will see him lose all E straight vertical (while you are still in spiral climb). You can use flaps too if you need the extra lift to hold on a bit longer. Once he is frozen, all you have to do is roll over, use some rudder, and stall handling and make the shot for the easy kill or to gain their 6. It's a great move to catch people on, because at first they think they can get the shot, but it is a trap and once they fall for it it is very difficult to get out because you having more E and can roll right around on them at any time. I would not advise performing this move on a ki43, spit16, or even a ki84 because they have a great vert characteristics.
The spiral Dive
So if you are flying a Ki84 at 10k (which is the max alt you should ever fly it) and you want to dive down on an enemy who is 2k how do you do this without your controls freezing? The spiral dive also works great for Jabo over an enemy base as well. It is very simple but incredibly important for setting up attacks in planes that do not dive well. The key is to try and get right over the top of an enemy plane. So say you are 10k and they are 2k. Instead of diving diagonal, get right over the top of them and do a downward spiral cork screw, u will generally need to cut some throttle as well (especially in a ki84). Many players are checking their 6 and not their "look up" view they expect the diagonal dive attack. So if you spiral dive right on top of them, they may not even see you (till it's too late). The spiral climb will keep you slow enough so you don't lawn dart while also giving you enough speed to go for a rope or to get away. It helps with Jabo tremendously to get a precise drop on a target. Also, it allows you to choose other targets, so say you are spiral diving on the 2k plane and you see another plane (going in the opposite direction) that you would rather attack (who is lower than you) then you can easily change your targets. If you are diagonally diving on a enemy, you cant very easily make a quick change and dive on someone else going in the opposite direction. Once you get about 2k above them, you can then go break the spiral and do a straight dive on the target.
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How much of this pertains to aces high besides the bombing campain? Lot of good info in there,
The AWTA manual was originally done for the Air Warrior Training Academy, back in the early to mid 90's..... with that said......
The whole thing is a very good manual for just about any flight sim type game... The same principles apply toward WWII combat dogfighting and gameplay, etc... ( outside of the certian things like the bombing stuff, etc. that are not applicable towards Aces High )
Hope This Is Helpful! I encourage everyone to download it and read it when they are wanting something to do ....
<S>
TC
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Nice! Violator, Sir! Thanks for adding and providing the linked threads
<S>
TC
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Thx man! Always enjoy helping new players. This game is hard and I remember when I was doing everything I could to read and learn proper acm and tactics. So now that I know a lot about it, I like to offer a helping hand when I can.
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Thanks for all the input. I Couldn't have hoped for this thread to go any better and stay on track. Plus even after a year im still learning and have learned a bit from previous posts. :cheers: