Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Tank-Ace on January 23, 2014, 07:59:27 PM
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1) Remodel the Ju-88; currently the oldest 3D model in the game, and not a bad bomber all things considered. Offers a good chance to add new models of the plane, as well as the Ju-188, which is something that would be both a solid MA bomber, as well as special events aircraft.
Perhaps we'll see a Ju-88P in particular.
2) Change the layout of the guns at port: Lets be honest, the layout is rather aggressively poor, bordering on actively terrible depending on which gun in particular you're trying to use. IIRC, the '88s are incapable of firing on low-medium altitude targets (such as a fair number of bombers, and many CV planes) inbound from the seaward side of base.
What I would like to see is the the two existing '88s placed more out in the open, where they have a good field of fire towards the land-side of the base. Add another pair at the end of the docks so that they have a good field of fire out to sea.
Additional benefits would be making it harder to take (even if only minimally), since the only two hangers are adjacent to one another, and you can take out half the ack along with hitting the hangers on a single bomb run.
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When the first went to this new layout, the accidentally had TWO VH's. I would say add that 2nd VH back next to the "indestructible", considering target.
As for your 88's, an "easy" fix would be to move 1 out on a pier, the other to cover land better. I wouldn't mind seeing 1 or 2 more 88's added, also considering target. :)
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1) Remodel the Ju-88; currently the oldest 3D model in the game, and not a bad bomber all things considered. Offers a good chance to add new models of the plane, as well as the Ju-188, which is something that would be both a solid MA bomber, as well as special events aircraft.
Perhaps we'll see a Ju-88P in particular.
2) Change the layout of the guns at port: Lets be honest, the layout is rather aggressively poor, bordering on actively terrible depending on which gun in particular you're trying to use. IIRC, the '88s are incapable of firing on low-medium altitude targets (such as a fair number of bombers, and many CV planes) inbound from the seaward side of base.
What I would like to see is the the two existing '88s placed more out in the open, where they have a good field of fire towards the land-side of the base. Add another pair at the end of the docks so that they have a good field of fire out to sea.
Additional benefits would be making it harder to take (even if only minimally), since the only two hangers are adjacent to one another, and you can take out half the ack along with hitting the hangers on a single bomb run.
You both are aware there are 3 88's at a port, right? :old:
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You both are aware there are 3 88's at a port, right? :old:
None of which have a view out to sea at low levels. I've often thought one 88mm and a 37mm should have a level angle of fire ocean side.
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You both are aware there are 3 88's at a port, right? :old:
Ermmmm.... Yes, so they do :noid.
New plan! Add a fourth gun, move two to the end of the docks. Move the other to to the back corners of the base. Nice all-around field of fire.
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You both are aware there are 3 88's at a port, right? :old:
Wow. That's new. Well, new to me. Could've sworn it were only the 2. :headscratch: :lol
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Ermmmm.... Yes, so they do :noid.
New plan! Add a fourth gun, move two to the end of the docks. Move the other to to the back corners of the base. Nice all-around field of fire.
:airplane: Would be no more port captures then! Would have to send in the bombers first, (4), kill the 88's, then the VH and storch hangar, then send in the hvy fighters to clean up ack and GV's. Would be an interesting change to the port setup for sure!
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How about just making the guns on the docked ships useable? Surley if the port was attacked the crews would have been called to battle stations.
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How about just making the guns on the docked ships useable? Surley if the port was attacked the crews would have been called to battle stations.
Too much firepower, can't get close to a CV as it is now. :D
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Perhaps we'll see a Ju-88P in particular.
-1 the gun broke the plane
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:airplane: Would be no more port captures then! Would have to send in the bombers first, (4), kill the 88's, then the VH and storch hangar, then send in the hvy fighters to clean up ack and GV's. Would be an interesting change to the port setup for sure!
That is under the assumption that ALL the guns would be manned at the time of your arrival. However that isnt the case most of the time, not only that, very few can even hit amnything in them . I dont think that having a fourth 88 would be a good idea, keep the pilots happy. However i fully agree that the 88s need to be spread out more strategically rather than just thrown in there like they appear to be now.
Also, if your friendlies havent deacked by the time the bombers arrive ( or if they started before you arrived ) then that is their fault. But i dont think adding more 88s is a good thing, i think 3 is a fair amount. But i agree that the 88s should be spread out / more strategically placed mannable guns. Like one that could shoot at the lvt spawn or cv, perhaps customize it per port?
Even though it would take sometime, this " one setting fits all" system doesnt work, and makes every base predictable. I think customizing the base features like mannable guns and some "minor" base fearures like barracks fuel etc coukd be switched around by terrain features/ limitations etc.
Just some thoughts
Tinkles
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Too much firepower, can't get close to a CV as it is now. :D
I guess some bombers would have to do their job first then. Why should ports be so easy to take? One VH down, de ack and that's it.
In fact, how about the fleet that's docked in port not only has mannable guns but if the port is attacked these ships automatically attempt to exit the docks (much like the ships trying to exit Pearl Harbor), thereby putting them into play as any other task force. This would make the decision to attack a port even more strategically important.
If you then take the port and sink the supported fleet it becomes yours as it does now. If you sink the "released" task force, it simply re-docks, becoming the propertry of the country owning the port and awaiting another port attack before being put into play again.
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That is under the assumption that ALL the guns would be manned at the time of your arrival. However that isnt the case most of the time, not only that, very few can even hit amnything in them . I dont think that having a fourth 88 would be a good idea, keep the pilots happy. However i fully agree that the 88s need to be spread out more strategically rather than just thrown in there like they appear to be now.
Also, if your friendlies havent deacked by the time the bombers arrive ( or if they started before you arrived ) then that is their fault. But i dont think adding more 88s is a good thing, i think 3 is a fair amount. But i agree that the 88s should be spread out / more strategically placed mannable guns. Like one that could shoot at the lvt spawn or cv, perhaps customize it per port?
Even though it would take sometime, this " one setting fits all" system doesnt work, and makes every base predictable. I think customizing the base features like mannable guns and some "minor" base fearures like barracks fuel etc coukd be switched around by terrain features/ limitations etc.
Just some thoughts
Tinkles
:airplane: If I suspected a raid on one our ports, I would do everything I could to get 4 gunners in position. would be the easliest way to repeal an attack. I kinda like the idea though, because it would give the bombers something else to do!
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IMO whilst airfields would be better with towns moved away from them........ Ports should have towns as close to them as possible if not almost merged with them
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Just make the rearm pad on the cv at port usable?
Because the ship is not moving, you are severely limited by plane choice and loadout and your skill figures in quite a bit as to whether having the pad working unbalances the game.
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I guess some bombers would have to do their job first then. Why should ports be so easy to take? One VH down, de ack and that's it.
And a result is that CV's are often used in a very defensive way, because there's often no way to keep a port against a serious attack without having your CV nearby.
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add an extra (or 3) vh to the port.
why is there only 1 to begin with? vbases get taken all the time with 4 vh's.
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-1 the gun broke the plane
How did the twin 37mm's or 50mm break the plane, when they don't break the Stuka or the 410?
The P-1 would be nice only if it carried AP rounds. But I really want the P-2 and P-4.