Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Ack-Ack on January 27, 2014, 12:59:46 PM

Title: Patch notes?
Post by: Ack-Ack on January 27, 2014, 12:59:46 PM
Any patch notes for the new update?

ack-ack
Title: Re: Patch notes?
Post by: Tank-Ace on January 27, 2014, 01:03:53 PM
Added the TU-2S.

Updated the B-26B shape.

Updated the clipboard shape and added bump/specular mapping to it.

Updated the radio "Help" channel to make it country specific.

Updated the server side to only reset the terrain timer when the terrain is actually changed.

Updated all factory (ammo, barracks, radar, fuel, and AAA) default shapes.

Updated the train and convoy shapes.

Corrected the film viewer HD resolution from 1920x1280 to 1920x1080.

Corrected right aileron on RV-8 to use its own texture.

Corrected an issue which prevented the mission editor from starting the first time.

Corrected a bullet hole not disappearing on the right horizontal stab of the F6F.

Changed the copyright date.

Removed centralized strat targets from the cities.

Added a checkbox in the film viewer "Setup Camera Shots" option, to allow it to display the pilot in plane (External View).

Reorganized the frame rate choices, in the film viewer, into a drop down list and made the choices more inline with accepted standards.

Added an option to the film viewer (Multi-file) when saving as AVI to allow unlimited number of 2GB files to be created from the source.

Corrected a limitation in the film viewer to allow it to make use of the environmental map option, if it is set in the game.

Added a warning if the film viewer is writing an AVI a precompressed dataset larger than 2GB, and is not in multi-file mode.

----
Added the following maps back to the game "maps" folder.
aaafact.bmp
ammofact.bmp
barrfact.bmp
city.bmp
radrfact.bmp
refinery.bmp

IMPORTANT:  The above maps are not added to the "default.lst" file if you are patching the game.  This prevents the patch from wiping out any changes you might have made to the list.  Simply add the above bitmap files to the "default.lst" file for them to be seen in the game.  AGAIN, this only impacts patched games!
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Title: Re: Patch notes?
Post by: Bizman on January 27, 2014, 01:18:39 PM
Updated the clipboard shape and added bump/specular mapping to it.

IMO the old one looked better, especially the clip. Or am I missing something?
Title: Re: Patch notes?
Post by: Tank-Ace on January 27, 2014, 01:56:55 PM
IMO the old one looked better, especially the clip. Or am I missing something?

I kinda don't care what the clipboard looks like. Its the damn clipboard for god's sake; use it to select things, check macro SA, and to navigate.
Title: Re: Patch notes?
Post by: Scca on January 27, 2014, 02:48:28 PM
I kinda don't care what the clipboard looks like. Its the damn clipboard for god's sake; use it to select things, check macro SA, and to navigate.
Well since you don't care, no one else should....  Problem solved....
Title: Re: Patch notes?
Post by: Shifty on January 27, 2014, 03:29:04 PM
I kinda don't care what the clipboard looks like. Its the damn clipboard for god's sake; use it to select things, check macro SA, and to navigate.

Jebus.  :lol
Title: Re: Patch notes?
Post by: Lazerr on January 27, 2014, 04:51:28 PM
New terrain not in this version?
Title: Re: Patch notes?
Post by: Lusche on January 27, 2014, 04:54:03 PM
No, as announced by HiTech two weeks ago: http://bbs.hitechcreations.com/smf/index.php/topic,357887.msg4744396.html#msg4744396
Title: Re: Patch notes?
Post by: ink on January 27, 2014, 04:54:26 PM
New terrain not in this version?

no....HTC said as much a couple weeks ago or so.
Title: Re: Patch notes?
Post by: ink on January 27, 2014, 04:55:13 PM
No, as announced by HiTech two weeks ago: http://bbs.hitechcreations.com/smf/index.php/topic,357887.msg4744396.html#msg4744396

 :rofl

 mrquick should be your nick.... :D
Title: Re: Patch notes?
Post by: lunatic1 on January 27, 2014, 04:58:54 PM
New terrain not in this version?
they stopped working on the terrian to finish this update--now they will return to working on new terrain--per post update...update
Title: Re: Patch notes?
Post by: VuduVee on January 27, 2014, 05:08:06 PM
looks like they didnt de-centralize the strats like the patch note says,
Title: Re: Patch notes?
Post by: SirNuke on January 27, 2014, 05:12:38 PM
:rofl

 mrquick should be your nick.... :D

thats what she said  :bolt:
Title: Re: Patch notes?
Post by: Lazerr on January 27, 2014, 05:13:49 PM
thanks, I dont have the time to read every thread on this board, nor does much of the wording in each post stick in my memory bank for long.  Real life problems.  :cheers:
Title: Re: Patch notes?
Post by: lunatic1 on January 27, 2014, 05:30:47 PM
thanks, I dont have the time to read every thread on this board, nor does much of the wording in each post stick in my memory bank for long.  Real life problems.  :cheers:
rgr tryin to help-no offense ment or recieved :cheers:
Title: Re: Patch notes?
Post by: ink on January 27, 2014, 05:35:39 PM
 Nuke.....:D... :aok


ya Lazer I meant no insult just wanted you to know I was not talking out my arse :aok


I hope RL gets better man :salute
Title: Re: Patch notes?
Post by: Lazerr on January 27, 2014, 05:45:26 PM
I can see how my reply would be read "snippy", and did not intend that.  My job is really beating me up lately, is what i  should have typed.  :cheers:
Title: Re: Patch notes?
Post by: ink on January 27, 2014, 05:48:17 PM
I can see how my reply would be read "snippy", and did not intend that.  My job is really beating me up lately, is what i  should have typed.  :cheers:

ether way..... :salute

life sux at times..I hope you get a break.....