Aces High Bulletin Board

General Forums => Wishlist => Topic started by: SmokinLoon on February 09, 2014, 12:06:46 PM

Title: Question- Destroyable Terrain
Post by: SmokinLoon on February 09, 2014, 12:06:46 PM
Just out of curiosity, if there was a way to code perhaps %50 of the hedgerows, trees, and maybe even some dirt mounds (all with different hardness settings) and being "destroyable", with say a down time limit of 30 mins (yeah, I know trees and hedgerows dont grow that fast but hey dead pilots dont re-up), just how much of a strain would that be on computer systems?

I think this would be nice and it would certainly change the ground game as we know it.
Title: Re: Question- Destroyable Terrain
Post by: Wiley on February 09, 2014, 12:34:05 PM
Last time it was brought up, Hitech commented it would cause the terrain files to grow to the order of a gigabyte, so it is pretty unlikely to happen.

Wiley.