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Help and Support Forums => Aces High Bug Reports => Topic started by: sunfan1121 on February 16, 2014, 12:55:22 AM

Title: Short burst bug is back.
Post by: sunfan1121 on February 16, 2014, 12:55:22 AM
It's been happening to me since the update, and i finally caught it on film. 30mm hit around the 45 second mark with no damage. The only time i notice this is when i fire less than 5 rounds.
http://www.mediafire.com/download/5ay58bdikjgc3lm/film88_0431.ahf
Title: Re: Short burst bug is back.
Post by: bacon8tr on February 16, 2014, 12:15:13 PM
Huh, maybe that's what I witnessed yesterday in a sortie.  I was flying the G14 with the 30MM gun package.  I fired one, maybe two tators from D300 and closing.  I clearly saw one shell impact the Pony near the right wing root.  I was close enough that I saw the bright orange fireball at impact.  The Pony flew on with no apparent damage.  It was just odd.
Title: Re: Short burst bug is back.
Post by: Drane on February 16, 2014, 02:25:55 PM
This has been happening to me a lot lately. I've pretty much quit flying the TA152 and 109K4 because of it.
Title: Re: Short burst bug is back.
Post by: icepac on February 16, 2014, 02:30:08 PM
I landed 6 30mm on this ki84.

Title: Re: Short burst bug is back.
Post by: BluBerry on February 16, 2014, 03:20:00 PM
This has been happening to me a lot lately. I've pretty much quit flying the TA152 and 109K4 because of it.

I def started shoppin for a new ride once my 30mm in the TA152 was essentially not doing dmg when it made contact, that was a big reason I got out of it.
Title: Re: Short burst bug is back.
Post by: McShark on February 16, 2014, 04:00:15 PM
3 rounds on KI 84 engine cover and front of cockpit. No effect... flies away and lands....  :headscratch:  :furious

I fly without tracers so it could not be muzzle effect. On the other hand I land a 600 yds hit on a 109G2 and it goes BOOM after nearly 2 seconds........  :banana:  :noid

It's a bit like a lottery these days .... :bhead
Title: Re: Short burst bug is back.
Post by: McShark on February 17, 2014, 05:53:01 AM
It's been happening to me since the update, and i finally caught it on film. 30mm hit around the 45 second mark with no damage. The only time i notice this is when i fire less than 5 rounds.
http://www.mediafire.com/download/5ay58bdikjgc3lm/film88_0431.ahf

Sun,

did you send this film to Skuzzy directly per mail? He won't look at it from Mediafire....

Just a thought!
Title: Re: Short burst bug is back.
Post by: Skuzzy on February 18, 2014, 03:34:29 PM
We have to have the original film.  Converted films lose all the data we need to tell what happened.
Title: Re: Short burst bug is back.
Post by: icepac on February 19, 2014, 10:26:30 AM
Does that "conversion issue" also apply to portions of films cut from a much longer track?
Title: Re: Short burst bug is back.
Post by: Skuzzy on February 19, 2014, 10:36:26 AM
Does that "conversion issue" also apply to portions of films cut from a much longer track?

It can.  It depends on what the issue we are looking for.
Title: Re: Short burst bug is back.
Post by: LCADolby on February 22, 2014, 09:43:15 AM
I knew I wasn't going &*^Ģing crazy!

 :rock
Title: Re: Short burst bug is back.
Post by: The Fugitive on February 22, 2014, 10:06:49 AM
I knew I wasn't going &*^Ģing crazy!

 :rock

No you have BEEN there for some time now!  :devil
Title: Re: Short burst bug is back.
Post by: Naughty on February 22, 2014, 12:02:28 PM
  OOPSIE,  a few days ago I accused a player of cheating, after hitting his B25's right wing and tail SEVERAL (atleast 3 on each) times with my 30mm and he just kept right on flying with no apparent damage. never considered it to be a bug. because At least 4 other pilots also made passes on him and all claimed to have scored numerous hits that seemed to bounce right off.  I don't know what they were flying, but what are the chances they all were also firing short bursts of 30mm ?      :headscratch:
Title: Re: Short burst bug is back.
Post by: BluBerry on February 22, 2014, 12:03:46 PM
  OOPSIE,  a few days ago I accused a player of cheating

10 hail marys and 10 our fathers
Title: Re: Short burst bug is back.
Post by: bustr on February 22, 2014, 07:22:48 PM
Just finished some offline destruction testing with the 30mm and 37mm.

K4, Ta152, Yak 9T, Il2, Mossi, 262, 410, and 110 G2.

The bombers are tougher now. The B25 can sustain up to 5 hits before showing serious damage. The B17 and Lanc if I didn't aim for the pilots compartment, took up to 17 individual 30\37mm to completely dismantle them before achieving an explosion. The tail structures of the bombers I tested absorbed lots of damage. Cutting off wings at the root took up to 4. One to two would take off the wing tips. Fires took between 1 to 3 hits. That was kind of random across all of the bombers I tested shooting single shots from single gun installations.

One shot kills as always depended on a shallow bank landing the round into the side or top of the pilots compartment.

Depending on the fighter and where the round landed, it could take up to 3 hits to kill the fighter.

The best short burst kills on everything were from the IL2, Mossi, 410 30mm\20mm load out, 262, and the 110 G with 2 30mm and 4 20mm. The 2 30mm in the 110 for some reason shooting alone are easier to aim and hit with on fighters to 400 than other Mk108 packages.
Title: Re: Short burst bug is back.
Post by: Doc72 on February 24, 2014, 07:53:52 AM
Just finished some offline destruction testing with the 30mm and 37mm.

K4, Ta152, Yak 9T, Il2, Mossi, 262, 410, and 110 G2.

The bombers are tougher now. The B25 can sustain up to 5 hits before showing serious damage. The B17 and Lanc if I didn't aim for the pilots compartment, took up to 17 individual 30\37mm to completely dismantle them before achieving an explosion. The tail structures of the bombers I tested absorbed lots of damage. Cutting off wings at the root took up to 4. One to two would take off the wing tips. Fires took between 1 to 3 hits. That was kind of random across all of the bombers I tested shooting single shots from single gun installations.

One shot kills as always depended on a shallow bank landing the round into the side or top of the pilots compartment.

Depending on the fighter and where the round landed, it could take up to 3 hits to kill the fighter.

The best short burst kills on everything were from the IL2, Mossi, 410 30mm\20mm load out, 262, and the 110 G with 2 30mm and 4 20mm. The 2 30mm in the 110 for some reason shooting alone are easier to aim and hit with on fighters to 400 than other Mk108 packages.

I was wondering about this. I fly the A8 with the 30mm gun package a lot and have noticed a significant change in the toughness of the bombers. What use to take me 3 or 4 passes to kill a set of buffs now takes me around 7-8 passes. It's rather frustrating. I also took up a tempy once last week and stumbled across a set of KI67's.....I ended up unloading EVERYTHING into the right drone. The only damage I could see was two fuel leaks on the right wing which was my aiming point the entire time. 
Title: Re: Short burst bug is back.
Post by: Naughty on February 24, 2014, 03:28:09 PM
I noticed that with Ki's also,  used to light them up like a torch with a single pass in a Spit 16, last time I came across a flight I unloaded everything into them and flew away oiled with no kills.
Title: Re: Short burst bug is back.
Post by: Skyyr on February 26, 2014, 02:31:02 PM
I was flying a BF-109K-4 last night, fighting a FW-190D-9. I hit him 3 times with a 30mm, dispersed between the fuselage and elevator. The only damage resulting was half of his elevator was shot off. I had to hit him a 4th time during a second pass to kill him. I have my primary and secondary guns set to separate triggers, so I'm positive it was 30mm hits.

The player I was fighting was holms264. The kill is recorded here: http://bbs.hitechcreations.com/newscores/killsinp.php?playername=Skyyr&selectTour=LWTour169&pindex=1&kname=holms264

Not sure if it's related to anything else in this thread, but it was weird enough that I actually called it out on voice comms.
Title: Re: Short burst bug is back.
Post by: McShark on March 02, 2014, 11:21:41 AM
Just finished some offline destruction testing with the 30mm and 37mm.

K4, Ta152, Yak 9T, Il2, Mossi, 262, 410, and 110 G2.

The bombers are tougher now. The B25 can sustain up to 5 hits before showing serious damage. The B17 and Lanc if I didn't aim for the pilots compartment, took up to 17 individual 30\37mm to completely dismantle them before achieving an explosion. The tail structures of the bombers I tested absorbed lots of damage. Cutting off wings at the root took up to 4. One to two would take off the wing tips. Fires took between 1 to 3 hits. That was kind of random across all of the bombers I tested shooting single shots from single gun installations.

One shot kills as always depended on a shallow bank landing the round into the side or top of the pilots compartment.

Depending on the fighter and where the round landed, it could take up to 3 hits to kill the fighter.

The best short burst kills on everything were from the IL2, Mossi, 410 30mm\20mm load out, 262, and the 110 G with 2 30mm and 4 20mm. The 2 30mm in the 110 for some reason shooting alone are easier to aim and hit with on fighters to 400 than other Mk108 packages.

Bustr,

u tell me you see significant loss in the destructiveness of the 30 mm guns?

May I ask for a statement from Skuzzy regarding your findings?
Title: Re: Short burst bug is back.
Post by: Skuzzy on March 03, 2014, 08:41:55 AM
Bustr,

u tell me you see significant loss in the destructiveness of the 30 mm guns?

May I ask for a statement from Skuzzy regarding your findings?

Means nothing to us and will be disregarded as we have no films to analyze.

The problem with the approach does not answer where are the shots hitting?  It is all about the precise impact location, energy, and angles.
Title: Re: Short burst bug is back.
Post by: bustr on March 03, 2014, 06:00:50 PM
Over 10 years of doing destruct testing, I've found variations in the numbers of 30mm it takes to randomly dismantle bombers from 200 tapping out one round at a time. It's not meant for precision since in the game you cannot be precise due to the many factors limiting premeditated precision not in force against offline drones on your PC. I perform my test with every update and about midway through each tour. Kind of like Lusche and his graphs.

One fact I keep in mind though. Offline is the baseline for what should be possible online in terms of gunnery results if we didn't have internet quality issues and router hop time. But, since your offline client running on your PC is your online client running on your PC in terms of physics in force. If you make no changes to the offline arena setup for hardness. You end up seeing what could happen online during offline destruct testing. One must temper this with understanding the internet is not our friend online when we most need it to be.

Oh! did everyone know it has been a bad winter for the nation's internet infrastructure. And as that clears up, if you pay attention to range chatter and what your countrymen are doing. You can watch gunnery outcomes improve like night and day. Gunnery in our game has become a hobby since I've gone through the trouble of researching the reticle, gunsights, harmonization and the guns used by the combatant nations during ww2 to produce my Historic Packs.

As always, Hitech's reproduction of ww2 gunnery in our game is masterful and very close to the results expected by reading all the manuals. I just wish the internet respected his efforts more. 
Title: Re: Short burst bug is back.
Post by: icepac on March 03, 2014, 11:12:13 PM
I sent the film of me landing 6 x 30mm right on the nose and cockpit of a ki84 that is also in this thread.
Title: Re: Short burst bug is back.
Post by: Lucifer on March 06, 2014, 02:06:56 PM
FINALY !

Thats now 2.5 months i told HTC (+ Skuzzy on Pms) that 30MM had problems... I sent Films that prove it (ofc)

No reply so far : HTC really needs to work on their com...


It's been happening to me since the update, and i finally caught it on film. 30mm hit around the 45 second mark with no damage. The only time i notice this is when i fire less than 5 rounds.
http://www.mediafire.com/download/5ay58bdikjgc3lm/film88_0431.ahf
Title: Re: Short burst bug is back.
Post by: Lucifer on March 07, 2014, 08:58:23 AM
you are kidding, right ?

I sent u one of films proving there is a problem and that he s right mid-december (HTC mail and i warned u about it).

Im still waiting an HTC answer and it has been 3.5 months now !

Means nothing to us and will be disregarded as we have no films to analyze.

The problem with the approach does not answer where are the shots hitting?  It is all about the precise impact location, energy, and angles.
Title: Re: Short burst bug is back.
Post by: Lucifer on March 24, 2014, 06:42:36 AM
Skuzzy, u need me to send u again one of my films ? :noid
Title: Re: Short burst bug is back.
Post by: Skuzzy on March 24, 2014, 06:57:23 AM
I do not recall getting a film from you.  Not saying you did not send one.  I just do not recall getting one.

Typically, if there is a bug shown in a film, we just fix it and announce the fix with the patch release.

icepac, I did not get that film.  It is very possible our SPAM filter might have eaten them.  If the film is small enough to email, without zipping it up, then please do so.  If you send a RAR compressed file, it is likely to be eaten by the SPAM filter.  A ZIP file can make it passed as well, as long as there are nothing wrong with the email header.

Use skuzzy@hitechcreations.com for films.  That is my direct email address.  Please do not use that address for anything else.
Title: Re: Short burst bug is back.
Post by: LCADolby on March 28, 2014, 04:36:14 PM
The 30mm in general is sketchy. If in a 262 or 109K4 and you are too close to the blast you are instantly towered, however if you hit the tail of an enemy the following happens...

Just a moment ago I line up and smashed a niki in the tail.

I was so stunned by his survival I just watched in disbelief as he shot me down.(see film attached)

188 perks of my perks are lost for no good reason but "wtf how does that happen....*BANG*"

How the whole lot didn't depart the aircraft I'll never fathom.