Aces High Bulletin Board

General Forums => Wishlist => Topic started by: johnyjones on March 10, 2014, 02:11:29 PM

Title: Armies
Post by: johnyjones on March 10, 2014, 02:11:29 PM
 what about
army that moves around the map like a cv does but only on land, that could provide GV spawn the ennemies doesnt know about and attack from different direction then the regular gv spawns, it would also provide new challenges.
Title: Re: Armies
Post by: BluBerry on March 10, 2014, 02:50:33 PM
an army of AI warriors? no thank you.

-1

Title: Re: Armies
Post by: USRanger on March 10, 2014, 06:29:23 PM
Only if they are Mongols on horseback.
Title: Re: Armies
Post by: johnyjones on March 10, 2014, 09:53:52 PM
ahaha ok i people didnt liked this much but maybe they just didnt understood what I meant cause i didnt make myself clear
Title: Re: Armies
Post by: USRanger on March 10, 2014, 10:46:58 PM
Mongols I say!!
Title: Re: Armies
Post by: Arlo on March 11, 2014, 12:19:56 AM
(http://prophecypanicbutton.files.wordpress.com/2013/06/salvation-army2.jpg)
Title: Re: Armies
Post by: gyrene81 on March 11, 2014, 01:48:10 PM
(http://img102.imageshack.us/img102/2561/30spartans2ms7.png)
Title: Re: Armies
Post by: Lucifer on March 11, 2014, 04:39:39 PM
IA Zerg rush , No thanks !  :pray
Title: Re: Armies
Post by: BluBerry on March 11, 2014, 04:42:58 PM
IA Zerg rush , No thanks !  :pray

you are reinforcing our xbox generation label by using the word Zerg

the old men here will have to google your nerd term  :old:
Title: Re: Armies
Post by: Lusche on March 11, 2014, 04:54:51 PM
I see your Zerg and, being an old man, raise you a Zork  :old:
Title: Re: Armies
Post by: BluBerry on March 11, 2014, 05:10:14 PM
I am defeated.
Title: Re: Armies
Post by: Lucifer on March 11, 2014, 05:21:44 PM
True, and i bet Germans would have used the term in 1943 when Russian hordes came for them if it had existed at their time.  :old:

 
you are reinforcing our xbox generation label by using the word Zerg

the old men here will have to google your nerd term  :old:
Title: Re: Armies
Post by: Rogue9Volt on March 11, 2014, 05:49:56 PM
-1

Unless it's just some kind of armor column to stage from, similar to a cv.  However, no AI.  Would be useful maybe for pushing into enemy territory, but too many issues to fix.
Title: Re: Armies
Post by: lunatic1 on March 13, 2014, 04:57:31 PM
ahaha ok i people didnt liked this much but maybe they just didnt understood what I meant cause i didnt make myself clear
your country mates are the army that moves around the map..
Title: Re: Armies
Post by: lunatic1 on March 13, 2014, 04:59:32 PM
what about
army that moves around the map like a cv does but only on land, that could provide GV spawn the ennemies doesnt know about and attack from different direction then the regular gv spawns, it would also provide new challenges.
dude this is not a board game-or x-box-or ps3-4.
Title: Re: Armies
Post by: RotBaron on March 13, 2014, 04:59:42 PM
ahaha ok i people didnt liked this much but maybe they just didnt understood what I meant cause i didnt make myself clear


Ok, i clearly see now.
Title: Re: Armies
Post by: johnyjones on March 13, 2014, 05:17:58 PM
No use making this clearer, it was a stupid idea
Title: Re: Armies
Post by: lunatic1 on March 15, 2014, 06:39:53 AM
No use making this clearer, it was a stupid idea
+1
Title: Re: Armies
Post by: Sabre on March 18, 2014, 11:44:26 AM
I don't believe it's a stupid concept, just that it is impractical in the current game environment.  I put forth an alternate idea a while back for a deploy-able and temporary FOB, or forward operating base.  Using multiple Goon or M3 runs, you could build a temporary base from which to spawn certain unit types.  For instance, you could build a Fighter FOB that would allow you to spawn fighters/fight-bombers, but not medium or heavy bombers.  Or, it could be a GV FOB, where you could spawn light and medium GVs.  It would have only light defenses, or perhaps only player-manned defenses (i.e. spawn a GV to defend it), and would only remain in existence for a set time-frame (extendable by resupplying it).  The idea is that it would take a concerted effort by a team, over some limited amount of time, to set one up.  Perhaps all necessary initial build supplies would have to be delivered within 15 minutes or you have to start over; then you'd need a resupply run every 20 minutes to keep it operational.  Obviously a lot of pros and cons, as well as details to work out, but would make for a more fluid war.
Title: Re: Armies
Post by: lunatic1 on March 21, 2014, 12:25:29 PM
sound's like x-box generation .