Aces High Bulletin Board
General Forums => Custom Skins => Topic started by: Vraciu on March 20, 2014, 07:48:45 PM
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I have been working in 16M colors but have noticed that when I reduce to 256K I am getting a lot of pixilation. Any suggestions on how to reduce this phenomenon? It seems to be worse since I started blending more colors into the skin and am wondering what I can do to limit this.
Thanks.
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Do you not switch to RGB mode automatically?
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Do you not switch to RGB mode automatically?
Speaking Greek to me there bro.
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Make sure you're using an adaptive palette.
Unfortunately, depending on the complexity of the skin you're going to end up with SOME pixelation. REALLY wish they'd update the engine to accept RGB DDS files.
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Make sure you're using an adaptive palette.
Unfortunately, depending on the complexity of the skin you're going to end up with SOME pixelation. REALLY wish they'd update the engine to accept RGB DDS files.
Adaptive palette. I will look that up. I am, sadly, using PaintShop Pro 5.1, that's how far behind the times I am.
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I use a freeware program called Bright to convert my skins to 256 colours. It does a much better job of this than Paint Shop Pro. You can get it here (http://www.simmerspaintshop.com/forums/downloads.php?do=cat&id=1) at the Simmers Paint Shop download site. There is a plug-in version for Photoshop although I use the DOS batch file version personally.
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I use the same little program greebo does and I am using photoshop. Works great with my RGB files
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:aok Thanks guys!
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Brighter is so much better than PSP for this. NO pixilation so far.