Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Max on March 21, 2014, 04:22:59 PM
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check it out :aok
http://bbs.hitechcreations.com/smf/index.php/board,11.0.html
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See the "OH WOW!" thread above.
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Here's a direct link to the vid
http://www.youtube.com/watch?v=GDaQ-bSkNEk&feature=share
WTG HTC!
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:aok
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do we have any idea yet what kinda of vid card we will need for this so I can save my pennies? :salute
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do we have any idea yet what kinda of vid card we will need for this so I can save my pennies? :salute
if it was from hitech's computer a 9800gtx+.
semp
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From the video, it would appear that the trees in the distance are fading into view, instead of just popping in from nowhere. :banana:
Coogan
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From the video, it would appear that the trees in the distance are fading into view, instead of just popping in from nowhere. :banana:
Coogan
Now that's an improvement I've been waiting for since I started playing realistic looking games! :aok
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From the video, it would appear that the trees in the distance are fading into view, instead of just popping in from nowhere. :banana:
Do my eyes run at a lower refresh rate than yours? Cos I saw em popping into existence from nowhere.
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Do my eyes run at a lower refresh rate than yours? Cos I saw em popping into existence from nowhere.
I just watched the video a few more times. IMHO, at 0:09 the trees seem to come into view more smoothly than before.
Then again, it could just be my eyes or wishful thinking...
Coogan
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The sea is very nice :old:
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Do my eyes run at a lower refresh rate than yours? Cos I saw em popping into existence from nowhere.
Same here.
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Just remember, this is a development snapshot. It is not complete. It is just where we are, at the moment. We still have quite a bit of work left to do.
The NVidia 9600GTX, with 512MB of video RAM, is our target performance card for this release. Shader Model 3.0 will be the lowest shader model supported. If your video card doe snot support that, it will not run the new update, when it is released.
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whew, just made it.
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Just remember, this is a development snapshot. It is not complete. It is just where we are, at the moment. We still have quite a bit of work left to do.
It looks fantastic so far. Keep on keepin' on. :aok
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do we have any idea yet what kinda of vid card we will need for this so I can save my pennies? :salute
with the new system you may find yourself with a better running game and not need to upgrade...
unless of course you are running a complete dinosaur system....
mine is a duel core 2.9 GHZ
a 1 gig 4830
I am betting AH will run better on my system...
it is going to far more optimized. :aok
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The NVidia 9600GTX, with 512MB of video RAM, is our target performance card for this release. Shader Model 3.0 will be the lowest shader model supported. If your video card doe snot support that, it will not run the new update, when it is released.
Would Intel HD be able to run the AH? Currently it runs it pretty well (30-60fps) even with detailed terrain. Would I be able to play AH after the upgrade?
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Would Intel HD be able to run the AH? Currently it runs it pretty well (30-60fps) even with detailed terrain. Would I be able to play AH after the upgrade?
It is very premature to start talking about the hard requirements and what will and what will not work. The only hard requirement we have is the video card/chip must support Shader Model 3.0.
We will go through some type of Alpha/Beta testing to see how it all fairs and will probably be fine tuning things for some time.
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Thanks!