Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Dragon Tamer on May 16, 2014, 03:31:59 PM

Title: Skill = Rage
Post by: Dragon Tamer on May 16, 2014, 03:31:59 PM
This is something that I just noticed the other day, years ago (as in last year) when I still sucked at the game I enjoyed every minute I had in game. I didn't care about ack huggers, HOers, runners, pickers or the general tard you may think of. But as I started to get a bit more skill in game I started getting pissed off at tactics that happened all the time. I find myself constantly getting irritated by the things I listed above (pickers and HOers not as much anymore since I've learned how to beat them).

I was just curious if anyone else felt the same way.

*It's also worth noting that I use the term "skill" very loosely.
Title: Re: Skill = Rage
Post by: zack1234 on May 16, 2014, 03:42:50 PM
No :old:
Title: Re: Skill = Rage
Post by: Dragon Tamer on May 16, 2014, 03:55:57 PM
No :old:

He lies!  :old:

No pie for you!  :old:
Title: Re: Skill = Rage
Post by: Wiley on May 16, 2014, 03:56:29 PM
I'd say it's not as much skill as it is experience.  I know when I first started out in flight sims I was just in heaven, other airplanes to shoot at with real people flying them.  All I did was die, did a fair bit of training with various people and started to become something resembling a cartoon pile-it.  It went from dying horribly to trying to survive to holding my own to feeling fairly confident that if I come across a single other aircraft I am going to kill him.  That confidence isn't always justified of course. ;)

As you get more experienced and come around to whatever your idea of how the game should be played, you start to have the time as you're playing to notice the things that irk you in other players.  Partly because you're not as overwhelmed as you used to be, partly because this is literally the 5000th time some guy has tried to HO you and run for his ack.

I think a lot of people go through almost a progression as they spend more time in these games.  There's a start, middle, and end to how people feel about the game.

Wiley.
Title: Re: Skill = Rage
Post by: waystin2 on May 16, 2014, 04:07:49 PM
I assume the HO is coming every merge, assume the guy above me (whether I see his plane or not) is going to try to pick me, assume the guy in a faster plane will run away, and  assume when I chase enemy planes they are most likely headed towards their ack coverage.  Makes me a lot happier.  :)
Title: Re: Skill = Rage
Post by: The Fugitive on May 16, 2014, 04:08:58 PM
This kinda sums it up for me....

http://youtu.be/t4e32wstykg
Title: Re: Skill = Rage
Post by: Dragon Tamer on May 16, 2014, 04:15:07 PM
This kinda sums it up for me....

http://youtu.be/t4e32wstykg

 :rofl
Title: Re: Skill = Rage
Post by: Shifty on May 16, 2014, 04:25:16 PM
No :old:

Zack only gets mad when there are no Narzels for him to shoot at.
Title: Re: Skill = Rage
Post by: mbailey on May 16, 2014, 04:33:59 PM
I believe that when you get better at the game you are looking for better opponents to fight against. Your looking to Test your skill level. Coupled with having less patience with those that do what your stating above.   Just natural progression.

One thing I've always managed to do is not get mad.  It's only a game
Title: Re: Skill = Rage
Post by: Aspen on May 16, 2014, 04:39:39 PM
People get mad when their expectations aren't met.   Think about who is setting the expectations you have when playing.  This translates to a huge chunk of real life as well.
Title: Re: Skill = Rage
Post by: caldera on May 16, 2014, 04:46:21 PM
Anytime that I flew for score, inevitably caused me grief when I got shot down.  Last few years, I set goals for myself and they also sometimes cause grief too.  Still have a ways to go on my current goal and it is difficult and frustrating.  Can't wait until it's done and I can just fly. 

I would say expectations cause grief.

People get mad when their expectations aren't met.   Think about who is setting the expectations you have when playing.  This translates to a huge chunk of real life as well.

What he said.

Title: Re: Skill = Rage
Post by: JimmyC on May 16, 2014, 05:18:11 PM
ignorance is bliss
Title: Re: Skill = Rage
Post by: 68ZooM on May 16, 2014, 05:25:48 PM
I assume the HO is coming every merge, assume the guy above me (whether I see his plane or not) is going to try to pick me, assume the guy in a faster plane will run away, and  assume when I chase enemy planes they are most likely headed towards their ack coverage.  Makes me a lot happier.  :)

 well I'd have to agree 100 percent with that I just don't worry about it anymore, if I find myself getting frustrated or pissed off that's when I go find something else to do.  It's just a game.
Title: Re: Skill = Rage
Post by: Nathan60 on May 16, 2014, 05:38:26 PM
This is something that I just noticed the other day, years ago (as in last year) when I still sucked at the game I enjoyed every minute I had in game. I didn't care about ack huggers, HOers, runners, pickers or the general tard you may think of. But as I started to get a bit more skill in game I started getting pissed off at tactics that happened all the time. I find myself constantly getting irritated by the things I listed above (pickers and HOers not as much anymore since I've learned how to beat them).

I was just curious if anyone else felt the same way.

*It's also worth noting that I use the term "skill" very loosely.
sometimes it does irk me but then again I'm not skilled, nor do I play the game like I expect to be uber for me its all about having fun. I expect others are playing for the same reason so who am I to nitpick how they choose to have fun.
Title: Re: Skill = Rage
Post by: LCADolby on May 16, 2014, 07:08:41 PM
This is something that I just noticed the other day, years ago (as in last year) when I still sucked at the game I enjoyed every minute I had in game. I didn't care about ack huggers, HOers, runners, pickers or the general tard you may think of. But as I started to get a bit more skill in game I started getting pissed off at tactics that happened all the time. I find myself constantly getting irritated by the things I listed above (pickers and HOers not as much anymore since I've learned how to beat them).

I was just curious if anyone else felt the same way.

*It's also worth noting that I use the term "skill" very loosely.

This is pretty close, no cigar. I believe that it isn't skill that = rage.
It's more along line of frustration of not being able to stretch yourself and further expand, learn and understand those skills by "poor form" opponents.
But pilots that use those tactics don't further their own ability because those tactics are short term results, (that "fight" only) and not expanding their own skill set. Often they fall prey to the guy that has fought and earned the vast majority of his kills mano a mano.
The trouble is, as you learn more you naturally want to be tested to at your level and the level above you, anything below can feel repetitive or a wasted time.
It's not rage, it's aggressive disappointment.
Title: Re: Skill = Rage
Post by: HL117 on May 17, 2014, 12:41:39 AM
I like this phrase:

 " aggressive disappointment " it is ketchy

   and so it doesn't look like I am adding non value content to this thread I agree with Wiley.
Title: Re: Skill = Rage
Post by: PJ_Godzilla on May 17, 2014, 12:07:25 PM
I don't so much get angry as I do bored with some of the more low-skill approaches.

Otoh, I've gained an appreciation for the better ones.

For example, I played last night, despite being strung out from a long flight back from Germany. I had a bad night, score wise. I think I had four assists and got killed a couple of times. However, I had immense fun battling a skillfully flown f6 that dogged me and about four fellow nits. Later, I immensely enjoyed taking on 3 jugs -and lived to tell the tale. I didn't kill any of 'em but had shots on all, flew my aircraft to its strengths, kept my g-whiz above 'em, and kept those dawgs at bay.

I felt good about that.

But then, I'm, at best, of intermediate skill and don't ave enough time for this. I steal time for you wrinkly a-holes for fights just like that. I'm not feeling the rage so much as the love.

The only thing I don't get is some of the drama around here. I'm trying to understand it but it often eludes me.
Title: Re: Skill = Rage
Post by: Mongoose on May 17, 2014, 12:41:00 PM
As you get more experienced and come around to whatever your idea of how the game should be played, you start to have the time as you're playing to notice the things that irk you in other players. 

  I think you hit the nail squarely on the head right here.  "As you get more experienced and come around to whatever your idea of how the game should be played,"

  When your idea of how the game should be played does not match what is actually happening at the time, you get mad.

  When a team sneaks in and takes a base by stealth and surprise, then there will be those who think they are playing the game wrong, and get mad, because they are avoiding the fight.

  When a bunch of people are just dogfighting and playing "tag", then there will be those who think they are playing the game wrong, and get mad, because they aren't taking bases.

  When a team puts up a big, coordinated mission to take a base, there will be those who get mad at them for using superior numbers, and not playing "fair". 

  How do I keep from getting mad?  I keep in mind that we are using pretend airplanes to play tag, or capture the flag, or sneak-the-base, or dogpile, or whatever game happens to be going on in that particular part of the arena at that particular time.  I pick a game, and I jump in, and I have fun.  Sometimes I find it hard to believe that I actually get to do this.

     :x

   At the same time, I have gained a new respect for those who flew these planes, and fought these fights, not for fun, but for real.

     :salute
Title: Re: Skill = Rage
Post by: Chilli on May 17, 2014, 12:48:25 PM
This kinda sums it up for me....

http://youtu.be/t4e32wstykg
:rofl 
Title: Re: Skill = Rage
Post by: Plawranc on May 17, 2014, 02:27:17 PM
This kinda sums it up for me....

http://youtu.be/t4e32wstykg

Pretty much.

Its not long before endless hordes of furballers, or ho-run noobs. Punctuated by the occasional half decent 1v1 smackdown before you start wanting something a bit more intense. DA gives it, but its only so long before even that gets dull.

I find that the best fight is 3 or 4 aircraft in a small engagement. 2v1 or 2v2. It adds a new dynamic. The more skilled pilots may outfly the enemy, but can they outwit them? There lies the heart of this game IMO.
Title: Re: Skill = Rage
Post by: BnZs on May 18, 2014, 06:19:46 AM
If—
By Rudyard Kipling


If you can keep your head when all about you  
    Are losing theirs and blaming it on you,  
If you can trust yourself when all men doubt you,
    But make allowance for their doubting too;  
If you can wait and not be tired by waiting,
    Or being lied about, don’t deal in lies,
Or being hated, don’t give way to hating,
    And yet don’t look too good, nor talk too wise:

If you can dream—and not make dreams your master;  
    If you can think—and not make thoughts your aim;  
If you can meet with Triumph and Disaster
    And treat those two impostors just the same;  

If you can bear to hear the truth you’ve spoken
    Twisted by knaves to make a trap for fools,
Or watch the things you gave your life to, broken,
    And stoop and build ’em up with worn-out tools:

If you can make one heap of all your winnings
    And risk it on one turn of pitch-and-toss,
And lose, and start again at your beginnings
    And never breathe a word about your loss;

If you can force your heart and nerve and sinew
    To serve your turn long after they are gone,  
And so hold on when there is nothing in you
    Except the Will which says to them: ‘Hold on!’

If you can talk with crowds and keep your virtue,  
    Or walk with Kings—nor lose the common touch,
If neither foes nor loving friends can hurt you,
    If all men count with you, but none too much;
If you can fill the unforgiving minute
    With sixty seconds’ worth of distance run,  
Yours is the Earth and everything that’s in it,  
    And—which is more—you’ll be a Man, my son!
Title: Re: Skill = Rage
Post by: JimmyC on May 18, 2014, 03:39:17 PM
^^^ got that on my sons bedroom wall...hope it sublimely sinks in over time
 :D
Title: Re: Skill = Rage
Post by: LilMak on May 19, 2014, 12:33:41 PM
I primarily get frustrated with individual behavior. I expect just about anything to happen sometimes. HOs, ack running, hording, vulching are all part of the game. But, to me, these things are only excused in certain situations that are dictated by things out of your control (overwhelming odds against you, imminent base capture, Pilot wound, and empty guns). On the occations when it's just you and me, I don't expect you to do any of those things. If you do, I get frustrated because your actions speak volumes about the type of person truly you are.
Title: Re: Skill = Rage
Post by: JimmyD3 on May 19, 2014, 06:47:48 PM
  I think you hit the nail squarely on the head right here.  "As you get more experienced and come around to whatever your idea of how the game should be played,"

  When your idea of how the game should be played does not match what is actually happening at the time, you get mad.

  When a team sneaks in and takes a base by stealth and surprise, then there will be those who think they are playing the game wrong, and get mad, because they are avoiding the fight.

  When a bunch of people are just dogfighting and playing "tag", then there will be those who think they are playing the game wrong, and get mad, because they aren't taking bases.

  When a team puts up a big, coordinated mission to take a base, there will be those who get mad at them for using superior numbers, and not playing "fair". 

  How do I keep from getting mad?  I keep in mind that we are using pretend airplanes to play tag, or capture the flag, or sneak-the-base, or dogpile, or whatever game happens to be going on in that particular part of the arena at that particular time.  I pick a game, and I jump in, and I have fun.  Sometimes I find it hard to believe that I actually get to do this.

     :x

   At the same time, I have gained a new respect for those who flew these planes, and fought these fights, not for fun, but for real.

     :salute

You sir, have hit the nail on the head.  :aok That is how i see it as well. :cheers:
Title: Re: Skill = Rage
Post by: Tinkles on May 19, 2014, 07:16:30 PM
  I think you hit the nail squarely on the head right here.  "As you get more experienced and come around to whatever your idea of how the game should be played,"

  When your idea of how the game should be played does not match what is actually happening at the time, you get mad.

  When a team sneaks in and takes a base by stealth and surprise, then there will be those who think they are playing the game wrong, and get mad, because they are avoiding the fight.

  When a bunch of people are just dogfighting and playing "tag", then there will be those who think they are playing the game wrong, and get mad, because they aren't taking bases.

  When a team puts up a big, coordinated mission to take a base, there will be those who get mad at them for using superior numbers, and not playing "fair". 

  How do I keep from getting mad?  I keep in mind that we are using pretend airplanes to play tag, or capture the flag, or sneak-the-base, or dogpile, or whatever game happens to be going on in that particular part of the arena at that particular time.  I pick a game, and I jump in, and I have fun.  Sometimes I find it hard to believe that I actually get to do this.

     :x

   At the same time, I have gained a new respect for those who flew these planes, and fought these fights, not for fun, but for real.

     :salute

Very well thought out response. I agree with your viewpoints.
Title: Re: Skill = Rage
Post by: Getback on May 19, 2014, 08:22:04 PM
Don't take yourself too seriously and that won't happen.
Title: Re: Skill = Rage
Post by: REP0MAN on May 19, 2014, 10:36:46 PM
I primarily get frustrated with individual behavior. I expect just about anything to happen sometimes. HOs, ack running, hording, vulching are all part of the game. But, to me, these things are only excused in certain situations that are dictated by things out of your control (overwhelming odds against you, imminent base capture, Pilot wound, and empty guns). On the occations when it's just you and me, I don't expect you to do any of those things. If you do, I get frustrated because your actions speak volumes about the type of person truly you are.

I have the same issue Mak. I purposely fly planes that challenge my own skills (I don't have much). 1v1 from alt to the deck is fun until you get the upper hand on the opponent and they turn tail to friendlies/ack. I won't run away and will often tell my countrymen to wave off if I'm engaged. I like the challenge, even if it means the opponent gets the best of me and I go down. I don't fly for score and don't care much about being bested unless its a run-to-friends-gang-up-on-me ending. I think those that run away, especially to friends or ack, have a problem with being beat.  :aok
Title: Re: Skill = Rage
Post by: sunfan1121 on May 20, 2014, 12:16:46 AM
skill/rage is controlled by my good friend marijuana.
Title: Re: Skill = Rage
Post by: BnZs on May 20, 2014, 04:23:34 PM
skill/rage is controlled by my good friend marijuana.
You should save your rage for the sort of bully who would lock one up for growing a plant of which they dissaprove.  :devil
Title: Re: Skill = Rage
Post by: Coalcat1 on May 20, 2014, 10:05:01 PM
I primarily get frustrated with individual behavior. I expect just about anything to happen sometimes. HOs, ack running, hording, vulching are all part of the game. But, to me, these things are only excused in certain situations that are dictated by things out of your control (overwhelming odds against you, imminent base capture, Pilot wound, and empty guns). On the occations when it's just you and me, I don't expect you to do any of those things. If you do, I get frustrated because your actions speak volumes about the type of person truly you are.
Just about sums up my opinion