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General Forums => Aces High General Discussion => Topic started by: 1Cane on May 28, 2014, 10:51:49 AM

Title: Cease Fire
Post by: 1Cane on May 28, 2014, 10:51:49 AM
 Monday at 7-8 pm PST the status of game was
  Bishops    32.5%
  Knights    100%       30% Bish       5% Rook
  Rooks      95%         37.5 Bish
  I think this should qualify for a cease fire with no perk points awarded when a country goes under 40% and their oppenents  are below 15% of other team captures.I beleive this would increase tactical play over the pile it on when they are down, game play we are seeing now.
Title: Re: Cease Fire
Post by: Someguy63 on May 28, 2014, 11:32:00 AM
-1 I don't think this will stop any pile-it-on attacks of any country. You've added a consequence of no perks for it, but I'd say most people could care less about winning twenty-five free perks.
Title: Re: Cease Fire
Post by: Aspen on May 28, 2014, 11:47:59 AM
Whether its real or perceived, Bish have a reputation for rolling maps and piling on.  As a Knight, I see many times when Rook bases are where efforts should be focused if trying to win the war, but players stay on the Bish front to deliver a reckoning.   :D

Plenty of Knights could care less about real estate or winning the war.  I like the battles, but usually don't know or care about the war status other than noticing who has more bases when the map is zoomed out.

Title: Re: Cease Fire
Post by: TheCrazyOrange on May 28, 2014, 12:02:35 PM
Well bish did deliver unto us the vTwits, alchies, and Jokes, and Ghi. For better and worse, their "Win teh wArz!!!!" Reputation is somewhat deserved.

You reap what you sow, and right now the bish seem to be reaping a lot of hate.
Title: Re: Cease Fire
Post by: ghi on May 28, 2014, 12:12:49 PM
Well bish did deliver unto us the vTwits, alchies, and Jokes, and Ghi. For better and worse, their "Win teh wArz!!!!" Reputation is somewhat deserved.

You reap what you sow, and right now the bish seem to be reaping a lot of hate.
....and you need a monthly shade BB ID to show the size of your mangina ?
Title: Re: Cease Fire
Post by: Xavier on May 28, 2014, 12:14:16 PM
All of you speak like you can't change countries or something  :P.
Title: Re: Cease Fire
Post by: Someguy63 on May 28, 2014, 12:16:24 PM
Now this gets interesting. :banana:
Title: Re: Cease Fire
Post by: MrGeezer on May 28, 2014, 12:31:34 PM
Let the crook/gnats pile on.  If they have to double team bish -- so be it.  It's the highest compliment they can give -- to have to double team us to be happy.  Sad though.  Gnats used to be smart instead of being stooges to the crooks...who turn on them every time they want to get bases -- and like an abused spouse -- nits keep on going back with open arms after being turned on.  But that 's no biggie.  If two sides have to team up against the other let it happen.  

I'd rather have it that crooks & gnats double team us...it speaks volumes for what side is the real power in the game.

If players are offended by base taking squads and base taking mission planners then give me your address so I can send you a semi load of Kleenex.  You can have a valid gripe the day you either pay everyone else's sub or buy Dale out and you own the game.
Title: Re: Cease Fire
Post by: TheCrazyOrange on May 28, 2014, 12:39:01 PM
....and you need a monthly shade BB ID to show the size of your mangina ?

Sorry, but you have a reputation for smash and grab missions with half the pilots lawn darting.

Not saying it necessarily reflects on you as a person, but as with the bish, your reputation isn't entirely undeserved.

That's how you have fun, and that's fine. But prepare to be laughed at by everyone that doesn't like hordes or the bishops every time you make a mistake. Its just the nature of the game you're playing.
Title: Re: Cease Fire
Post by: LilMak on May 28, 2014, 12:50:03 PM
Man the Bish sure do cry the loudest when they are on the receiving end of their own tactics. Perhaps we/they should bookmark this thread for the next time the shoe is on the other foot.
Title: Re: Cease Fire
Post by: Lusche on May 28, 2014, 01:17:10 PM
Each side is always more unfairly being ganged upon than the two others. Which, as we all know, do never fight each other.  :old:
Title: Re: Cease Fire
Post by: 1Cane on May 28, 2014, 01:50:42 PM
All I was doing was pointing out what was going on Monday night.  If something is wrong and your argument is everybody does it that doesn't make it valid.

I get most of my fighter kills when we are being hoarded.  I try to go with when life gives you lemons make lemonade!

I do believe that once both opponents have over 60% of your existing fields that the flight should be end! :banana:
It drives me nuts to see that were within two fields for a win and see my teammates continue to attack and opponent when we have the necessary fields to win.
Title: Re: Cease Fire
Post by: Dragon Tamer on May 28, 2014, 02:04:08 PM
Knights own 30% of bish basses, that's the funniest thing I've heard all week!

 :rofl :rofl :rofl
Title: Re: Cease Fire
Post by: Aspen on May 28, 2014, 02:04:41 PM
My side loses most every map, but the last thing I want is any incentive for Rooks or Bish to stop fighting us.
Title: Re: Cease Fire
Post by: VuduVee on May 28, 2014, 02:07:28 PM
Let the crook/gnats pile on.  If they have to double team bish -- so be it.  It's the highest compliment they can give -- to have to double team us to be happy.  Sad though.  Gnats used to be smart instead of being stooges to the crooks...who turn on them every time they want to get bases -- and like an abused spouse -- nits keep on going back with open arms after being turned on.  But that 's no biggie.  If two sides have to team up against the other let it happen.  

I'd rather have it that crooks & gnats double team us...it speaks volumes for what side is the real power in the game.

If players are offended by base taking squads and base taking mission planners then give me your address so I can send you a semi load of Kleenex.  You can have a valid gripe the day you either pay everyone else's sub or buy Dale out and you own the game.
hahaha, no team HAS to pile on the bish. youre not that important. it boils down to the bish reaping what you sow. you crybabies never whine when you are piling on, but instantly whine as soon as you cant megahorde 24 7.
Title: Re: Cease Fire
Post by: Lusche on May 28, 2014, 02:08:36 PM
you crybabies never whine when you are piling on, but instantly whine as soon as you cant megahorde 24 7.


You can apply this to every country in AH.
Title: Re: Cease Fire
Post by: FLS on May 28, 2014, 02:11:09 PM
Each side is always more unfairly being ganged upon than the two others. Which, as we all know, do never fight each other.  :old:

That's the beauty of the 3 country system.  :lol
Title: Re: Cease Fire
Post by: Slate on May 28, 2014, 02:14:07 PM
It drives me nuts to see that were within two fields for a win and see my teammates continue to attack an opponent when we have the necessary fields to win.

     That bothers me also. I tend to look at the country status and see if an enemy has a greater # of players and that country to me is the bigger threat.
     Last night the knights had more players and it was the Rooks who lost 30% territory to both enemies so you picked a snapshot of a particular moment in time.
Title: Re: Cease Fire
Post by: VuduVee on May 28, 2014, 02:20:21 PM

You can apply this to every country in AH.
yep, true. and also, rooks had a megahorde last night. we arent innocent of hording. i hate hordes, no matter who does it, bc i have FR issues. so i dont do well in hordes.
Title: Re: Cease Fire
Post by: 1MADDOG1 on May 28, 2014, 02:38:32 PM
 :rofl :rofl :rofl :rofl :rofl (http://i675.photobucket.com/albums/vv115/SpeilDogFujiMiagiSan/Miley-Cyrus-2224429.jpg) :rofl :rofl :rofl :rofl :rofl
Title: Re: Cease Fire
Post by: TheCrazyOrange on May 28, 2014, 02:39:39 PM
Yeah, I'd say the knights actually have the best pilots on average. They just seem to draw the furballers for some reason.

Bish tend to have the worst pilots on average. Its not that they inherently suck (usually  :neener:), just that their emphasis on base taking and horde combat has caused their individual combat skills to atrophy.
Title: Re: Cease Fire
Post by: caldera on May 28, 2014, 02:41:33 PM
Monday at 7-8 pm PST the status of game was
  Bishops    32.5%
  Knights    100%       30% Bish       5% Rook
  Rooks      95%         37.5 Bish
  I think this should qualify for a cease fire with no perk points awarded when a country goes under 40% and their oppenents  are below 15% of other team captures.I beleive this would increase tactical play over the pile it on when they are down, game play we are seeing now.

Saved a screeny:

(http://i343.photobucket.com/albums/o460/caldera_08/ahss4.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/ahss4.jpg.html)

A cease fire would be worse for the ganged country - nobody to fight.


When stuff like this happens, it sure helps make a case for a two sided war with a greatly reduced side switch time.   :)
Title: Re: Cease Fire
Post by: 1Cane on May 28, 2014, 04:19:06 PM
Saved a screeny:

(http://i343.photobucket.com/albums/o460/caldera_08/ahss4.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/ahss4.jpg.html)

A cease fire would be worse for the ganged country - nobody to fight.


When stuff like this happens, it sure helps make a case for a two sided war with a greatly reduced side switch time.   :)
the ceasefire would be stopping of hostilities and moving to the next map and no perk points awarded.

Thank you for the screen shot!
Title: Re: Cease Fire
Post by: Aspen on May 28, 2014, 04:52:15 PM
the ceasefire would be stopping of hostilities and moving to the next map and no perk points awarded.

Thank you for the screen shot!

Oh I see where you were headed now.  Wouldn't effect me at all.  There are two things that I notice regarding a map changing:

1. When a war is won near bed time, it triggers folks to log off.

2.  When an unpopular map is up a long time, players get pissy.

Whatever fixes one would probably increase the other.
Title: Re: Cease Fire
Post by: Reaper90 on May 28, 2014, 05:57:58 PM
Let the crook/gnats pile on.  If they have to double team bish -- so be it.  It's the highest compliment they can give -- to have to double team us to be happy.  Sad though.  Gnats used to be smart instead of being stooges to the crooks...who turn on them every time they want to get bases -- and like an abused spouse -- nits keep on going back with open arms after being turned on.  But that 's no biggie.  If two sides have to team up against the other let it happen.  

I'd rather have it that crooks & gnats double team us...it speaks volumes for what side is the real power in the game.

If players are offended by base taking squads and base taking mission planners then give me your address so I can send you a semi load of Kleenex.  You can have a valid gripe the day you either pay everyone else's sub or buy Dale out and you own the game.


 :rofl :rofl :rofl :rofl :rofl

That's got to be about the saddest, most pathetic thing I've read in a long time!

 :rofl

70 going on 13 years old, sounds like. You sound like a kid raging at the xbox about how much the other guys suck!
Title: Re: Cease Fire
Post by: Dragon Tamer on May 28, 2014, 06:10:12 PM

 :rofl :rofl :rofl :rofl :rofl

That's got to be about the saddest, most pathetic thing I've read in a long time!

 :rofl

70 going on 13 years old, sounds like. You sound like a kid raging at the xbox about how much the other guys suck!

You mean like everyone playing call of duty?
Title: Re: Cease Fire
Post by: FLS on May 28, 2014, 06:40:21 PM
the ceasefire would be stopping of hostilities and moving to the next map and no perk points awarded.


I'm not seeing how this makes a better game.
Title: Re: Cease Fire
Post by: Widewing on May 28, 2014, 06:53:34 PM
Saved a screeny:

(http://i343.photobucket.com/albums/o460/caldera_08/ahss4.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/ahss4.jpg.html)

A cease fire would be worse for the ganged country - nobody to fight.


When stuff like this happens, it sure helps make a case for a two sided war with a greatly reduced side switch time.   :)

Look at this way.... The Bishops don't have to go far to find a good fight.....
Title: Re: Cease Fire
Post by: WEZEL on May 28, 2014, 07:24:44 PM
I have been playing for a little over 2 years now and that is the first time I have EVER seen the bish below 60%, Knights on the other hand is a ......map by map thing  :D..... please by all means gang the Knights, I cant count how many times I asked on 200 to drive us back to the 3 or 4 bases that cant be taken that way we dont have far to go for a fight.  :pray  :devil
Title: Re: Cease Fire
Post by: LCADolby on May 28, 2014, 08:09:16 PM
OMG! Sometime the idiocy that comes out of people.

This thread makes me feel embarrassed.

What ever picture/gif I post wont be have big enough face palm.
Title: Re: Cease Fire
Post by: Nathan60 on May 28, 2014, 08:15:51 PM
Look at this way.... The Bishops don't have to go far to find a good fight.....
That's the way knights and I'm sure rooks look at it when, they are getting piled. I say lets pile on the bish until they learn to enjoy finding fights all over the place. Something for everyone when getting piled on, base defense furball, gv action, useful bomber missions to drop ords, and barracks, only reason to whine about it is if you only enjoy steam rolling fields and I guess in that case your SoL
Title: Re: Cease Fire
Post by: SilverZ06 on May 28, 2014, 09:01:26 PM
Just so we are on the same page... You are asking for a cease fire in a combat simulator?  :huh
Title: Re: Cease Fire
Post by: RotBaron on May 28, 2014, 09:59:11 PM
 :rofl

needed some laughs this eve, ty
Title: Re: Cease Fire
Post by: 1Cane on May 28, 2014, 10:35:09 PM
 :neener:
Just so we are on the same page... You are asking for a cease fire in a combat simulator?  :huh
the ceasefire would be stopping of hostilities and moving to the next map and no perk points awar
Title: Re: Cease Fire
Post by: Someguy63 on May 28, 2014, 10:53:58 PM
As you first stated only one country needs to be below 40% for a win and a map change. So now, we don't have to worry about even touching the other? :headscratch:

This could make map winning a bit easy and obviously will change the current system. :old:

Now, for example, the Bish could ignore the Knights who are putting up fierce defense, and attack the Rooks who are defending little to none. It has happened many times where a country has lost 60% of their bases to the other countries, as this can't be all too hard, specifically  on small maps.

Title: Re: Cease Fire
Post by: Yankee67 on May 28, 2014, 10:55:06 PM
God I wish I was home with my gaming laptop.  Figures, I'm on the road in a hotel and missing all the fun.
Title: Re: Cease Fire
Post by: Tinkles on May 29, 2014, 06:50:28 AM
Let the crook/gnats pile on.  If they have to double team bish -- so be it.  It's the highest compliment they can give -- to have to double team us to be happy.  Sad though.  Gnats used to be smart instead of being stooges to the crooks...who turn on them every time they want to get bases -- and like an abused spouse -- nits keep on going back with open arms after being turned on.  But that 's no biggie.  If two sides have to team up against the other let it happen.  

I'd rather have it that crooks & gnats double team us...it speaks volumes for what side is the real power in the game.

If players are offended by base taking squads and base taking mission planners then give me your address so I can send you a semi load of Kleenex.  You can have a valid gripe the day you either pay everyone else's sub or buy Dale out and you own the game.

That is one of the benefits of switching sides every now and then. You get to see the 'others' perspective. Which was funny for me when I did it, because it seemed like I hadn't changed sides at all. Same complaints of ENY, same complaints of 2 v 1 or "hoards" and same complaints of AFKers and the usual "forbidden ACM" stuffz.


Title: Re: Cease Fire
Post by: 1Cane on May 29, 2014, 09:00:55 AM
As you first stated only one country needs to be below 40% for a win and a map change. So now, we don't have to worry about even touching the other? :headscratch:

This could make map winning a bit easy and obviously will change the current system. :old:

Now, for example, the Bish could ignore the Knights who are putting up fierce defense, and attack the Rooks who are defending little to none. It has happened many times where a country has lost 60% of their bases to the other countries, as this can't be all too hard, specifically  on small maps.


The point I'm trying to make is no perks awarded, no win is given we just move on to the next map!  If you look at the posted screen shot you will see that the Knights and Rooks were not fighting.

If your point is to" kick them while they're down" and not going for a tactical win by all means let's keep the system the way it is!
Title: Re: Cease Fire
Post by: matt on May 29, 2014, 12:00:39 PM
Well bish did deliver unto us the vTwits, alchies, and Jokes, and Ghi. For better and worse, their "Win teh wArz!!!!" Reputation is somewhat deserved.

You reap what you sow, and right now the bish seem to be reaping a lot of hate.
Who cares i like when bish are getting rolled i like cheap 262s :D
 
Title: Re: Cease Fire
Post by: MrGeezer on June 02, 2014, 11:05:41 PM
Amen.   Been flying deuces almost exclusively the last month.  I am personally appreciative. :aok
Title: Re: Cease Fire
Post by: JunkyII on June 03, 2014, 01:29:28 AM
Caldera's screenshot shows the bish had most in flight....why you no take those bases back? :devil
Title: Re: Cease Fire
Post by: Bruv119 on June 03, 2014, 03:35:18 AM
I'll agree to the cease fire wish if the country looking for it get -100 perk points in each category as their humiliation payment. 

On the other hand this could lead to more bitterness in the future and start another map on the wrong moral compass leading to more tales of woe.     :D
Title: Re: Cease Fire
Post by: 1Cane on June 04, 2014, 06:01:47 PM
I'll agree to the cease fire wish if the country looking for it get -100 perk points in each category as their humiliation payment.  

On the other hand this could lead to more bitterness in the future and start another map on the wrong moral compass leading to more tales of woe.     :D
I believe that  Bruv119 is on to something here.  The two of the offending countries that have the primary country down below 40% and have only have 5% of one country should be penalized 100  perk points.  This would hopefully stop the gang-bang and force them to fight between themselves!
Title: Re: Cease Fire
Post by: SilverZ06 on June 04, 2014, 06:07:06 PM
I believe that  Bruv119 is on to something here.  The two of the offending countries that have the primary country down below 40% and have only have 5% of one country should be penalized 100  perk points.  This would hopefully stop the gang-bang and force them to fight between themselves!

I'm pretty sure you missed Bruv's point completely. He was not saying the offending countries get penalized. He was saying the losing country throwing up the white flag be penalized for being a bunch of pansies. At least that is the way I am reading it.  :uhoh
Title: Re: Cease Fire
Post by: Zodiac on June 05, 2014, 07:54:10 PM
That's the way I read it also Silver  :lol


And:

Let the crook/gnats pile on.  If they have to double team bish -- so be it.  It's the highest compliment they can give -- to have to double team us to be happy.  Sad though.  Gnats used to be smart instead of being stooges to the crooks...who turn on them every time they want to get bases -- and like an abused spouse -- nits keep on going back with open arms after being turned on.  But that 's no biggie.  If two sides have to team up against the other let it happen.  

I'd rather have it that crooks & gnats double team us...it speaks volumes for what side is the real power in the game.

I'm not sure where to even start with the above  :huh