Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Slade on June 10, 2014, 05:22:37 PM
-
Hello,
Some folks feel compelled to be at 25k before engaging in ACM. Others zip in from 4k. There are special situations where differing altitudes are appropriate of course.
In the context of your average ACM engagement in AH, at what altitude do you tend to level off at and engage ACM from and why?
Thanks for your comments,
Slade :salute
-
7k agl to 10k to stay out of base Ack, and because I'm too impatient to climb higher.
If I can dodge the first few passes from a high alt plane, I feel that I can even the odds.
-
For me about 5k but it always ends up on the deck and me in the tower :rofl
-
Depends on the situation. If I know high alt buff types are in the area, I climb up to them. If I know a base is getting swarmed by a bunch of low alt stuff, I come in around 7-10k or so quite often. The longer I am in the air unmolested, the higher I get. Can't remember who said it originally, but it's kind of true that if you're flying and not climbing, you're wasting time by not storing energy. Doesn't have to be much. If I want to get to the big red bardar faster, I'm quite often only climbing 500-1000fpm, but just constantly banking that E, no matter how little at a time.
Wiley.
-
In the context of your average ACM engagement in AH, at what altitude do you tend to level off at and engage ACM from and why?
5k. A hold-over from AW, where 5k seemed to be the standard height you grabbed before entering a fight.
Never did figure out why that was.
- oldman
-
What ever height I manage to get to before encountering a red guy/s.... due to my fascination to defend...not very hahaha
Usual height is 10k that I will level off if undisturbed on a climb out
-
If I'm being lazy, I'll come in at 2K or less. If I feel like flying a bit more smart then I'll come in at 6-10K. If I want to mess with the P-51s and 190s at 25K then I'll climb up to their alt and just spend the sortie pushing them all down low and into the furball. :devil
-
9K-12K, the latter when possible. That gives me some alt to get they typical 14K bombers staying under the wind, and when I get to the enemy base I can burn some E and drop to 5K to join the furball. 30K when I'm waiting for a dirty radar-dodging red dot headed for our strats.
But nothing beats the fun of dodging trees and flying through hangars at 20ft and 360mph. It's better than landing a sortie! :old:
-
45k :lol but i realy prefer around 10 to 15k so i can have some alt to work with
-
I am not at the liberty to discuss classified information nor do you have the proper security clearance for said intelligence. :noid
-
I tend to ussually level at 7k to 9.5k due to most of the reasons above.
-
There is no point to having 10K on a given bandit. Therefore height is rationally based on the best guess of where the bandits will b
I have taken a P-47N with full fuel and drops as high as it will go and let her cruise around on autopilot in the MA while I did housework or something, just to see if anyone would come up there :D
-
Usually 20k, because it isn`t too high to see the icons of the enemies below unless they are flying very low. If high bombers are ib, then I don`t need to climb and chase them for too long. Good altitude for lone hunting, less chance of being ganged.
-
Above you.
-
A lot depends on what tactical situation I am headed in to. Most often, I level out between 10 and 12K. In most cases I can get to that alt in my P38, heavy or light, and have a little time to look around for targets.
-
awwwwww man, this thread is NOT aboot what I thought :cool:
anything I can get above 6k is used in a dive TO 6k so the pony
can be haulin booty
elfy
-
Depends fully on situation and mission goal. 10K-35K
- Furball between two bases or at another base and flying a rather maneuverable plane? 10k
- CV defense? 12-15K
- Med Scale Base defense? 15-20k .... someone has to be in position to stop the buffs.
- Large scale base defense, dragging on for a long time and being the main focus of the enemy? - 25k, because at some point high altitude buffs will show up, hoping to shut down the base undisturbed.
- Strat defense outside Komet Koverage: 28-35k. Strat runner's often have the habit of going in as high as possible. 34K B17's or B-29's are more common than rare. If I have reason to suspect them lower (like them having their base close nearby), I will be lower as well.
- Strat defense near HQ: Ground level. Sitting in Oclub and sipping my tea until it's time to ignite the rocket :devil
-
Seems to me a lot of folks climb from takeoff till the radar ring. Kind of take what you can get.
-
A lot of cool answers. Great stuff. I learn so much here.
Sure we'd all love to be able to just "pop" in at 25k. How about if I ask it this way:
In non-Low ENY birds (or perk planes) at what altitude do you feel confident enough, and actually find yourself, flying at when you engage in ACM? And why?
Thanks.
-
In non-Low ENY birds (or perk planes) at what altitude do you feel confident enough, and actually find yourself, flying at when you engage in ACM?
I'm not sure if I undertsand this question correctly. I don't see the direct connection between altitude and feeling 'confident enough' to engage in ACM.
My initial altitude is a result of mission type (as explained earlier) and combat environment. But in the end, I enage targets at any altitude, from the deck up to 37k (the altitude of my highest dogfight kill)
-
Some random thoughts I have:
- Lower means get there faster usually.
- If a 109 and less than 7k usually means compression is a non-issue. They climb well too.
- Sometimes coming up on a con (from below) is easier to get a shot in. For me at least.
- It is easy enough to yo-yo for kills from 15k+ (or vulch). I dont really get better doing that though.
- Sometimes it is fun to fly something REALLY fast and NOE into a base surprising planes taking off. :eek:
EDIT: I noticed Greebo can fly in low and not worry too much about vulchers. He is so good at turning a vulch attempt on him into a kill for him.
-
Depends fully on situation and mission goal. 10K-35K
- Furball between two bases or at another base and flying a rather maneuverable plane? 10k
- CV defense? 12-15K
- Med Scale Base defense? 15-20k .... someone has to be in position to stop the buffs.
- Large scale base defense, dragging on for a long time and being the main focus of the enemy? - 25k, because at some point high altitude buffs will show up, hoping to shut down the base undisturbed.
- Strat defense outside Komet Koverage: 28-35k. Strat runner's often have the habit of going in as high as possible. 34K B17's or B-29's are more common than rare. If I have reason to suspect them lower (like them having their base close nearby), I will be lower as well.
- Strat defense near HQ: Ground level. Sitting in Oclub and sipping my tea until it's time to ignite the rocket :devil
What about my NOE lanc missions to the HQ :devil
-
15.5k Most level off at 15k. I want the extra 500 feet.
-
"Hit me with the powder."
-
14-17K for me depending on the plane I'm in. That puts me high enough to climb relatively easily to higher buffs or take on higher fighters but low enough to head to the deck if that's where the fight is.
-
It depends on the situation...
For example...
If you see a bish 38 raid, all you need to do is turn your engine off on the runway and await the 10 proxies from their lawndarts or killing themselves with their own bombs...
-
Bandit's altitude plus one thousand is high enough for me.
-
It depends on the situation...
For example...
If you see a bish 38 raid, all you need to do is turn your engine off on the runway and await the 10 proxies from their lawndarts or killing themselves with their own bombs...
Lol. So true. I was on a rearm pad and got four proxies once that way. I laughed at the text congratulations for my "ace" sortie. Do the bish have a special "divine wind" squadron?
-
I am not at the liberty to discuss classified information nor do you have the proper security clearance for said intelligence. :noid
(http://)(http://i186.photobucket.com/albums/x39/PanosGR/ef5886f5_zpsc5a9b87e.jpg) (http://s186.photobucket.com/user/PanosGR/media/ef5886f5_zpsc5a9b87e.jpg.html)
-
My initial altitude is a result of mission type (as explained earlier) and combat environment. But in the end, I enage targets at any altitude, from the deck up to 37k (the altitude of my highest dogfight kill)
Hehehe. Mine is 41,000 feet in a TA152 killing a P47M.
I killed a B29 at 34,000 feet in a ME262 once also :bolt:
-
I'm not real sure why, but I always level off at 11k unless I'm winging with the squad or something. Then they always wanna go higher. :headscratch:
#S#
Josh
-
For me it depends on how long I feel like waiting....so 7-15K
:old:
-
I'm not sure if I undertsand this question correctly. I don't see the direct connection between altitude and feeling 'confident enough' to engage in ACM.
My initial altitude is a result of mission type (as explained earlier) and combat environment. But in the end, I enage targets at any altitude, from the deck up to 37k (the altitude of my highest dogfight kill)
Hehehe. Mine is 41,000 feet in a TA152 killing a P47M.
I killed a B29 at 34,000 feet in a ME262 once also :bolt:
I consider myself an alt monkey... You guys are definitely alt apes. :devil :bolt:
Wiley.
-
I would suggest that a player finds the minimum height they can preform a splitEss in and fly above that! It seems to me most use the spit Ess to evade,well most the new guys do as I see it.
:salute
-
Between 1K and 18K, depending on the situation and what kind of fight I wish to have when I take off. It typically varies throughout the night.
-
headed towards some vulchers in a 262 - 0-3k
intercepting bombers - 5k above them, unless they are at 25k+, then i dont give a damn
looking for a random fight - ~7k
wanna get killed - 2k, half throttle
:lol
-
It depends on the situation...
For example...
If you see a 38 raid, all you need to do is turn your engine off on the runway and await the 10 proxies from their lawndarts or killing themselves with their own bombs...
FTFY.
it isn't just bish who can't fly P38's
-
intercepting bombers - 5k above them, unless they are at 25k+, then i dont give a damn
But that's where the fun really starts :x
-
FTFY.
it isn't just bish who can't fly P38's
no but they're the ones diving crashing onto a field 10 at a time.
semp
-
I climb to 10k-12k in most cases, sometimes I go make a cup of tea and end up at 15-18k!
As much as I like an altitude fight I love fighting near or toward the deck, the ground, hills and trees flashing by gives, not only a sense of speed, but also a rush because you never know if a tree is going to catch you. :D
-
I climb to 10k-12k in most cases, sometimes I go make a cup of tea and end up at 15-18k!
As much as I like an altitude fight I love fighting near or toward the deck, the ground, hills and trees flashing by gives, not only a sense of speed, but also a rush because you never know if a tree is going to catch you . :D
earl grey for me please:)
-
earl grey for me please:)
Earl Grey is for girly men :old:
-
If I'm being lazy, I'll come in at 2K or less. If I feel like flying a bit more smart then I'll come in at 6-10K. If I want to mess with the P-51s and 190s at 25K then I'll climb up to their alt and just spend the sortie pushing them all down low and into the furball. :devil
haha yeah man,climbing to 20k or higher to push the bnz'ers into the grinder is one of my favorite things to do.
-
Earl Grey is for girly men :old:
:rofl :P
-
I have waffled a bit though on altitude. Between having the security blanket of more than adequate altitude to wanting to get to a base quicker and just have to deal with the vulch attempts.
I think in flying early war birds in the late war arena I still use the alt security blanket. I am pushing myself more and more to come in under 10k no matter the situation or plane.