Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: Latrobe on June 16, 2014, 05:04:57 AM

Title: Dogfight Review - WrngWay
Post by: Latrobe on June 16, 2014, 05:04:57 AM
It took forever to get around to finishing this review but I finally did it!  :x

Review of WrngWay's dogfight - https://www.youtube.com/watch?v=kWIKVF-SFUk
Title: Re: Dogfight Review - WrngWay
Post by: glzsqd on June 16, 2014, 01:13:00 PM
Nice :aok
Title: Re: Dogfight Review - WrngWay
Post by: Kingpin on June 16, 2014, 02:03:24 PM

Good stuff as usual, Latrobe.

Coincidentally, WrngWay was one of the folks who attended my Intro to Gunnery course at the end of May!  He's been in touch with me via PM since then and has said his gunnery has been improving.

The points you make in this film review about flying to set up the shot are quite helpful as well and he'll be getting a chance to work on that as well, since WrngWay has told me he's planning to attend my Gunnery 2 course (Deflection Shooting), and that is precisely one of the main topics and practice routines I'll be trying to demonstrate in that course: flying to set up the shot by taking the proper lead angle with the gunsight in plane with the enemy flight path!

It's cool when all this stuff comes together like this.

<S>
Ryno

Title: Re: Dogfight Review - WrngWay
Post by: Cremator on June 16, 2014, 02:53:03 PM
Your videos and pointers are great.......Thks
Title: Re: Dogfight Review - WrngWay
Post by: WW1965 on June 17, 2014, 02:27:58 AM
It took forever to get around to finishing this review but I finally did it!  :x

Review of WrngWay's dogfight - https://www.youtube.com/watch?v=kWIKVF-SFUk

I Can't Watch It ! ! ! ... LOL Thank Ya Sir..

Wrngway
Title: Re: Dogfight Review - WrngWay
Post by: WW1965 on June 17, 2014, 07:51:07 AM
I Can't Watch It ! ! ! ... LOL Thank Ya Sir..
I've watched your vid's & read the help BBS & went thru kingpin's course since this was filmed..
Yeah I was dumb..
but the throttle control you talked about.. <Bing!>    over working of flaps.. <Bing!> .. that how I got in the bad place.. it was my own doing..

Wrngway
Title: Re: Dogfight Review - WrngWay
Post by: R 105 on June 23, 2014, 11:01:29 AM
 :aok Great job.
Title: Re: Dogfight Review - WrngWay
Post by: Rich46yo on June 23, 2014, 12:34:31 PM
Ya, good overall talk that could be helpful with many matchups.

While flying Hellcats I wish I ran into more KI-84s that flat turned. :huh
Title: Re: Dogfight Review - WrngWay
Post by: WW1965 on June 24, 2014, 04:44:20 AM
Ya, good overall talk that could be helpful with many matchups.

While flying Hellcats I wish I ran into more KI-84s that flat turned. :huh


OH just rub salt in the wound why don't ya.. LOL   :joystick:

"The Witch turned me into a Newt............... well.... I got better"

W-W 
Title: Re: Dogfight Review - WrngWay
Post by: WW1965 on June 24, 2014, 05:35:42 AM
Just a quick couple of questions:

Tracers on or off ??

How do you judge your plane's speed in a fight without looking at the dial ??

<S> Wrngway
Title: Re: Dogfight Review - WrngWay
Post by: Mar on June 24, 2014, 08:28:17 AM
Just a quick couple of questions:

Tracers on or off ??

How do you judge your plane's speed in a fight without looking at the dial ??

<S> Wrngway


Knowing your speed without looking at the dial will come with time. It's a matter of knowing what kind of maneuvers you been pulling and what kind of stick movement it takes to get you where you need to be. Example: some planes roll faster (some slower) at higher speeds.

As for tracers, depends on how confident you are without any gunnery feedback. If you are confident, keeping them off will force the enemy to guess when to start jinking away from your guns.
Title: Re: Dogfight Review - WrngWay
Post by: Latrobe on June 24, 2014, 12:18:08 PM
Knowing your speed without looking at the dial will come with time. It's a matter of knowing what kind of maneuvers you been pulling and what kind of stick movement it takes to get you where you need to be. Example: some planes roll faster (some slower) at higher speeds.

As for tracers, depends on how confident you are without any gunnery feedback. If you are confident, keeping them off will force the enemy to guess when to start jinking away from your guns.

^^^
That's pretty much it.

Tracers is all personal preference. Turn them on if you need some assistance in seeing where your shots are going. Turn them off if you feel your gunnery is good enough and you don't want to give away when your shooting.

Reading your speed without looking at the dial just comes with time and experience. The way the plane reacts can help you tell. As an example Yak's have terrible torque issues at low speeds and will just refuse to roll left. At medium speeds they can roll left but it feels slower than normal, and at high speeds it can roll either way with ease. If you try to roll left and it feels kind of sluggish and getting more sluggish as you roll then you know you're down to about 150-200mph and slowing down.
Title: Re: Dogfight Review - WrngWay
Post by: FLS on June 24, 2014, 09:59:55 PM

How do you judge your plane's speed in a fight without looking at the dial ??

<S> Wrngway


There is a wind noise you only hear above a certain speed. Turn performance is speed limited so it's worth glancing at the gauge to see if you're too slow or too fast.
Title: Re: Dogfight Review - WrngWay
Post by: Bruv119 on June 25, 2014, 12:00:06 PM
Just a quick couple of questions:

Tracers on or off ??

How do you judge your plane's speed in a fight without looking at the dial ??

<S> Wrngway


I'd say sound helps alot, wind, creaking, buffet, blackout, stall horn etc.  

I have tracers on purely to see that if you do miss, you know by how much and quickly adjust it.  At least I feel that out weighs the benefits of catching people out with them off, if you happen to be a bad shot.