Aces High Bulletin Board
General Forums => Wishlist => Topic started by: earl1937 on July 05, 2014, 07:47:56 AM
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:airplane: I have been in this game about 4.5 years now and one of the things which I would like to see Hi Tech do is put a little notice up in the right hand corner of your monitor screen, so that everyone in that country would know there is a mission posted, and then that person could click on pick-up missions to see if they wanted to join the mish. Many, many times, I have been told, did not know there was mission posted!
I always put notices about my missions in the text buffer, but as everyone knows, with players posting info about the game in the text buffer, that notice of impending mission does not stay in view very long.
Maybe add something to the clip board, which says, "Mission Up", with a little light under it and if it is lit, then people would know that there is a mission posted!
A lot of people would join, especially the new players, if they knew a mish was up! Most people, by human nature, are not "loners" and would prefer to join in a "team" effort and would more than likely enjoy the game more!
I know that a lot of people like to just "furball" and that is well and good, but, how about doing something to alert people that there is another way to play the game!
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+1 :aok
Maybe include option for mission planner to opt out of notifying everyone. Some may not want to advertise a mission (spy haters). :old:
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I have been in this game about 4.5 years now and one of the things which I would like to see Hi Tech do is put a little notice up in the right hand corner of your monitor screen, so that everyone in that country would know there is a mission posted, and then that person could click
This is actually a great idea :aok
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Maybe include option for mission planner to opt out of notifying everyone.
And this is a great addition to the great idea!
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:airplane: I have been in this game about 4.5 years now and one of the things which I would like to see Hi Tech do is put a little notice up in the right hand corner of your monitor screen, so that everyone in that country would know there is a mission posted, and then that person could click on pick-up missions to see if they wanted to join the mish.
+1 :aok
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:airplane: I have been in this game about 4.5 years now and one of the things which I would like to see Hi Tech do is put a little notice up in the right hand corner of your monitor screen, so that everyone in that country would know there is a mission posted, and then that person could click on pick-up missions to see if they wanted to join the mish.
+1
Good idea!
This will be very good for new players and will reduce the "MISSION POSTED COME JOIN THE MISSION!!!!" cries on country channel. For the benefit of new players it will be nice if clicking the warning could bring up the clipboard with the "pickup mission" page open. Make it on by default but allow players to turn off these notices if they are not interested.
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+1
This one is a forehead slapper. The text buffer is usually just a distraction and I don't look at it as part of my scan.
:salute
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+1
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Could this indicator be like 4 letters FABG (Fighters, Attackers, Bombers, GVs) and indicate what were included in the mission? Letter could be green or red, dependent what was chosen in the mission.
So, if you don't like gv missions, you don't have to open missionplanner to chk this out.
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:salute. +1 to the wish, even if the pickup missions just highlighted in red so when your clipboard is up ( who doesn't use this multiple times)
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Or the pickup mission selector in the clipboard lights up bright green when missions are available.
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Or the pickup mission selector in the clipboard lights up bright green when missions are available.
Red no missions
Green = mission
:aok
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Or the pickup mission selector in the clipboard lights up bright green when missions are available.
Red no missions
Green = mission
+1
LtngRydr
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Oh god don't tell FBBob
But big fat +1
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:airplane: I have been in this game about 4.5 years now and one of the things which I would like to see Hi Tech do is put a little notice up in the right hand corner of your monitor screen, so that everyone in that country would know there is a mission posted, and then that person could click on pick-up missions to see if they wanted to join the mish. Many, many times, I have been told, did not know there was mission posted!
I always put notices about my missions in the text buffer, but as everyone knows, with players posting info about the game in the text buffer, that notice of impending mission does not stay in view very long.
Maybe add something to the clip board, which says, "Mission Up", with a little light under it and if it is lit, then people would know that there is a mission posted!
A lot of people would join, especially the new players, if they knew a mish was up! Most people, by human nature, are not "loners" and would prefer to join in a "team" effort and would more than likely enjoy the game more!
I know that a lot of people like to just "furball" and that is well and good, but, how about doing something to alert people that there is another way to play the game!
:airplane: I appreciate all the replies guys and since any good company wants to satisfy their customer base, now less see if Hi Tech will apply this one little thing to improve our game play!
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+1 :aok
You quit. Shouldent be voting on anything
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Would it remove the mission spam on channel?
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^^^ maybe.
On top of lighting up the clipboard what about an audio signal " mission posted" similar to the bas under attack?
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Honestly if it doesn't remove the spam then -1 for me
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Would it remove the mission spam on channel?
It is very likely to reduce it, though not completely remove it. Today, there is no other way to recruit players for the mission - the mission HAS TO be announced on ch2 otherwise no one will know about it.
Let think about this as something similar to the "looking for group" (LFG) and "looking for more" (LFM) in other games, usually MMORPGs. Posting a mission is like LFM, but the mission leader has no idea who and how many are looking to join a mission, so he cannot approach them directly - he has to shout it to everyone and hope that enough players reply.
Perhaps a complementary mechanism to Earl's suggestion is to allow a "LFG" equivalent flag. In the "pickup mission" page, add a checkbox that marks the player as interested in joining a mission. The mission planner will be able to see the list of players waiting for a mission - if he sees numerous players on that list it may encourage leaders to post a mission. It will also allow him to send a PM directly to those players and invite them to the mission without spamming ch2 - either individually, or through an "announce mission" message that sends a PM to all flagged players. I would suggest to send an invitation yes/no popup form, but this will be problematic if they are already airborne (AFAIK, you can only join missions while in the tower).
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It is very likely to reduce it, though not completely remove it. Today, there is no other way to recruit players for the mission - the mission HAS TO be announced on ch2 otherwise no one will know about it.
Let think about this as something similar to the "looking for group" (LFG) and "looking for more" (LFM) in other games, usually MMORPGs. Posting a mission is like LFM, but the mission leader has no idea who and how many are looking to join a mission, so he cannot approach them directly - he has to shout it to everyone and hope that enough players reply.
Perhaps a complementary mechanism to Earl's suggestion is to allow a "LFG" equivalent flag. In the "pickup mission" page, add a checkbox that marks the player as interested in joining a mission. The mission planner will be able to see the list of players waiting for a mission - if he sees numerous players on that list it may encourage leaders to post a mission. It will also allow him to send a PM directly to those players and invite them to the mission without spamming ch2 - either individually, or through an "announce mission" message that sends a PM to all flagged players. I would suggest to send an invitation yes/no popup form, but this will be problematic if they are already airborne (AFAIK, you can only join missions while in the tower).
:airplane: Now there is another great idea! If there was a box on the clipboard map somewhere, that if a player is interested in joining a mission, then he could X it out and whom ever the mission planners are, would have some idea if enough people are in the game who would join a mission.
I run missions constantly while in this game! 98% of the time, when I am airborne, I am airborne in a mission which I have posted! One of the problems I run into is just this: when I look at the vox of my squad, 171, and I only see 2 or 3 names, 1 of which is a GV'er, I am not going to take the time and trouble to work up a mission when I know I am not going to get many, if any joiners, so I just log out and go do something else with my time.
If I could log into the game and see where there was as little as 7 or 8 guys who were interested in joining a mission, then I would be willing to go to the trouble of planning and posting a mission.
What is happening today that I see, at least in Rook country, if I am not running missions, everybody is scattered all over the map and no effort is being made to do what the game is designed to do, which is capture bases! Sure, there is always the 1's or 2's which are trying to capture a V base, or sneak one somewhere, but by and large the vast number of Rooks had rather be joining in an effort to capture a base with a mission.
Just like last night for example, when I came into the game, everybody was defending somewhere and scattered every where and there was just a little fight here and a little fight there, but the minute I started running missions, we took 5 bases, bang, bang, and then the whole Knight country started defending and we had one heck of a fight the rest of the night. If players want a fight, this proves that running missions can and does generate some heck of fights!
The Bishops don't even wait for us to capture one base, as soon as we attack something in Bish country, here comes there first line fighters, because they know we will have a large formation of bombers with escorting fighters and a great time is had by all.
Bottom line, we HAVE TO have some way of letting players know there is a mission posted besides using the text buffer! This could mean the difference in someone logging out of the game or staying!
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I have to reiterate the importance of accessible missions in keeping new players past their two weeks.
New players love missions! In a sandbox game missions give them a purpose. It gives them other players to cooperate with without the need to apply to a squadron and go through the filtering process. Even if they do not have a mic and/or are too shy to speak out (English not their first language, AH needs to tap more into the global market!), they listen to the vox that can be very immersive, get 6 calls, get wingmen support, and they learn new things just by tagging along. For a new player starting the long and steep climb up the curve this is a huge boon! A new player can enjoy a mission even if he sucks personally - this is much better experience for him than going out there into the arena chaos to get clubbed like a baby seal.
If HTC intends to start a marketing push after the terrain engine update, then improving the mission making, mission recruiting process, and mission accessibility/visibility to noobs will help to keep these new players.
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Bozon,
You are on to something for the two weekers and new subscribers.
A general function to check "I am interested in joining a mission." Maybe something on the item selection button to light up when this list is active with membership.
The upshot "might" be, each country has mission leaders who currently don't feel anyone is interested anymore. If they could check this list and see interested parties. There would be an initial window of opportunity, because it would be something new in the clipboard to attract players back to missions. After that it's up to the mission planners to throw fun parties to resurrect missions.
As for existing posted missions, the clipboard could have a bar added that runs say a ticker tape when missions are up, HQ is down, 20% of your country has been captured, your current ENY if it's in force, and other important items. Even have something like the damage HUD but, instead it shows quickies on posted missions, ENY, and HQ or such things.
Hitech could even have two or three types of clipboard made available. Basic WW2 for SEA, AvA, and FSO type scenario. Advanced with a bit more 21st century flavor of offerings for the MA to entertain the new generation of customers. Or a customizable clipboard based on choosing only the offerings you really want in MA combat. A toggle would be needed back to the default offering on the fly just in case. I'm musing this because of 12 years of our game clipboard operating under Ford's edict: give them any color they want as long as it's black.
The down side to expanding the clipboard like this may be increased stuttering, lagging FPS, and unpredictable erroring to the desk top.
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I have to reiterate the importance of accessible missions in keeping new players past their two weeks.
New players love missions! In a sandbox game missions give them a purpose. It gives them other players to cooperate with without the need to apply to a squadron and go through the filtering process. Even if they do not have a mic and/or are too shy to speak out (English not their first language, AH needs to tap more into the global market!), they listen to the vox that can be very immersive, get 6 calls, get wingmen support, and they learn new things just by tagging along. For a new player starting the long and steep climb up the curve this is a huge boon! A new player can enjoy a mission even if he sucks personally - this is much better experience for him than going out there into the arena chaos to get clubbed like a baby seal.
If HTC intends to start a marketing push after the terrain engine update, then improving the mission making, mission recruiting process, and mission accessibility/visibility to noobs will help to keep these new players.
HUGE +1 :aok
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Honestly if it doesn't remove the spam then -1 for me
Agreed, it'd be nice to remove the currently REQUIRED country channel spam... An issue I see now is that people make use of the .squelch player command because the chatter become annoying. This adds to the problem of Pickup Mission Visibility. Now players are not getting notification of a pickup mission because the organizer and/or cheerleaders are muted.
some visual (or audible) notification is required elsewhere from chat buffer to allow players (ESPECIALLY NEW ONES) to see at a glance without becoming annoyed/confused with excessive country chat spamming... (im guilty of spamming missions also....)
There was some great discussion on this matter in the following thread:
http://bbs.hitechcreations.com/smf/index.php/topic,363074.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,363074.0.html)
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:aok
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Earl, this is brilliant!
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Earl, this is brilliant!
:airplane: Thanks, I wish Hi Tech thought that about this idea!
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Did this die? :bhead
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I LOVE THIS IDEA :joystick: :joystick: :joystick:
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How about the text buffer has something like the annoying orange of the help chat with a countdown "Noe Stuka D3A mission starts in 5min" and it will post automatically until it rolls it will just use the mission name and post every min until lit rolls.
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Wanted to keep this dream alive.
Plus one benefit to clearing the chat buffer.
Plus one to alerting new players there is a mission.
Weather an icon On the clipboard that lights up when a mission is posted ( could even be the pickup mission line on the clipboard), to an audible tone like that of a base being attacked. To be frank earl is on to a simple yet efficient idea.
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This is a fantastic idea. I am still pretty new to this and I love flying missions. New players learn so much more in a mission than just upping and hoping. I was flying missions last night with LTOWN and having a great time. First ever carrier landing last night in a Kate. Wouldn't have even tried had a more experienced person not been there to talk me into it. :salute Missions are crazy fun. Latrobe has a tendency to come up with some crazy things. I always try to up a mission with that guy. :rofl Anyway to efficiently notify people of missions, then guide them to join the mission is a great idea. Period.
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+1 - definitely good for new players, and for those of us that like big missions.
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With Lathrobe back and his giant fun missions being run. It would be a nice thing to have a standard system notification. Heck it could even be a permanent tab on the chat buffer that flashes when missions are posted. When you click on the tab the message is in the buffer. Then on launch the tab stops flashing. Everyone has a chat buffer sitting somewhere on their screen.
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With Lathrobe back and his giant fun missions being run. It would be a nice thing to have a standard system notification. Heck it could even be a permanent tab on the chat buffer that flashes when missions are posted. When you click on the tab the message is in the buffer. Then on launch the tab stops flashing. Everyone has a chat buffer sitting somewhere on their screen.
This would work nicely. :aok
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You can't eliminate mission spam.
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:aok I just saw this post. Great idea Earl!!
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Just kidding. Actually, this would foster PARTICIPATION. No whining about hordes, etc. either. We need participation from current players to attract new players.
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Just kidding. Actually, this would foster PARTICIPATION. No whining about hordes, etc. either. We need participation from current players to attract new players.
:airplane: It is weird, but with the replies to my post and what people have said to me in game, I don't understand why Hi Tech and company can't see the same advantages to adding and keeping people who are trying out the game. Even though I knew what I was doing the first day I came into the game, concerning how to fly and how to load the aircraft with fuel and ords, it took about 1 week to begin to join missions.....there just was no way to find out if one was posted, without constantly "clicking" on pickup missions in the clipboard map.
Maybe if they just put a small red light somewhere on the clipboard map, which would light up, after someone posted a mission and everyone would know to click on pickup missions to see if it was a mission posted they wanted to join in!
Don't understand why that would be such a big deal!
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+1
<S> ET !
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HTC, is this wish:
A: Too technically challenging to implement? :O
B: Too far down the list of priorities? (new graphics engine taking all programming hours) :uhoh
C: Not awesome enough (we will not accept this answer without more info) :frown:
I tend to agree that I don't understand why this simple adjustment to Pickup Mission visibility and/or participation (via Looking For Mission or other suggestions above) hasn't been acknowledged.
This wish doesn't have the standard nay-sayers as it will not impact their game play. I suppose this is why I'm disappointed that this wish hasn't been addressed.
<S> HTC and team, I'm sure most of us don't want to know what's "Behind The Green Door"... :x (for some reason my dad giggles when I say that..... :devil
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What is happening today that I see, at least in Rook country, if I am not running missions, everybody is scattered all over the map and no effort is being made to do what the game is designed to do, which is capture bases!
Hmmm. I thought the game was designed to have fun.
According to the home page Engage in land, sea or air combat. Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment. In fact, no where on the home page does it mention capturing bases. If that was the primary game design feature you'd think they'd at least mention it no?
Regardless of one man's idea of the game design, +1 to the idea.
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:airplane: It is weird, but with the replies to my post and what people have said to me in game, I don't understand why Hi Tech and company can't see the same advantages to adding and keeping people who are trying out the game. Even though I knew what I was doing the first day I came into the game, concerning how to fly and how to load the aircraft with fuel and ords, it took about 1 week to begin to join missions.....there just was no way to find out if one was posted, without constantly "clicking" on pickup missions in the clipboard map.
Maybe if they just put a small red light somewhere on the clipboard map, which would light up, after someone posted a mission and everyone would know to click on pickup missions to see if it was a mission posted they wanted to join in!
Don't understand why that would be such a big deal!
you mean in whatever country you are in, nobody advertises on country chanel that a mission is available? I find it hard to believe. in the knights we get constantly asked to joined missions. we just dont care to join as that would mean team play, we just dont do that.
semp
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JOIN MISSION! VOX 142!!!
JOIN UP ROOKS!! JOIN MISSIONS
JOIN IN ROOKIES NEED " " PILOTS LETS GO.
^^That's me..
BUMP AGAIN and +10000