Aces High Bulletin Board

General Forums => The O' Club => Topic started by: wpeters on August 06, 2014, 08:53:00 AM

Title: Elite Dangerous
Post by: wpeters on August 06, 2014, 08:53:00 AM
Awesome looking game.  Anyone played and what are your thoughts on it
Title: Re: Elite Dangerous
Post by: Lusche on August 06, 2014, 09:04:47 AM
As an old Elite Vet (Armstrad/Schneider CPC) I was looking forwad to play it for years.  :banana:

Turned out I won't be able to play due to system requirements.  :bhead

 :cry

Title: Re: Elite Dangerous
Post by: SFRT - Frenchy on August 06, 2014, 09:18:52 AM
(http://blog.wdpi.com/Portals/244199/images/Do-I-Need-to-Upgrade-My-Servers.jpg)


Upgrade foo! :old:
Title: Re: Elite Dangerous
Post by: zack1234 on August 06, 2014, 01:44:37 PM
Flossy is a beta tester, so his her husband :old:

When its released you will never hear from me again :)
Title: Re: Elite Dangerous
Post by: Zerstorer on August 06, 2014, 02:05:45 PM
Looking forward to this....maybe even more than Star Citizen, but too soon to tell.
Title: Re: Elite Dangerous
Post by: Wiley on August 06, 2014, 02:58:26 PM
Looking forward to this....maybe even more than Star Citizen, but too soon to tell.

ED is so much further along in development than SC it's really tough to draw any meaningful comparison.  It looks to me like while SC's universe won't be as large, it's going to be designed as opposed to the procedural generation for ED and No Man's Sky.  Kind of looks to me like John Henry vs the steam engine and I'm fairly excited to see which game is more fun.

It's going to be really interesting to see what both games look like in their released form.  I am probably going to wind up playing both.

Wiley.
Title: Re: Elite Dangerous
Post by: Tinkles on August 06, 2014, 04:05:17 PM
reminds me of many of the things you could do in the old MMORPG Star Wars Galaxies.  Obviously not as big, but you could do all what was shown in the trailers.

Might have the system for this, definitely got my attention with it, thanks for showing.  :cheers:
Title: Re: Elite Dangerous
Post by: Flossy on August 06, 2014, 06:16:54 PM
Flossy is a beta tester, so his her husband :old:

We were both Alpha backers so have been testing for some time now.  The standard Beta was released just over a week ago and there is still a lot more to come, but it is already a very playable game.  I have been mainly trading so far, but hoping to add exploring and mining in future.  As I recently traded up to a Hauler, which can carry 16 tonnes of cargo rather than 4 tonnes in the Sidewinder starter ship, I have been visiting more distant stations from the starting area.  I have come across some really nice looking stations, inside as well as outside - one even had palm trees growing in the docking area   :D :

(http://i1062.photobucket.com/albums/t497/HelenLister/Elite%20Dangerous/HighResScreenShot_2014-08-04_12-26-07_zps94af49a9.png) (http://s1062.photobucket.com/user/HelenLister/media/Elite%20Dangerous/HighResScreenShot_2014-08-04_12-26-07_zps94af49a9.png.html)

(http://i1062.photobucket.com/albums/t497/HelenLister/Elite%20Dangerous/HighResScreenShot_2014-08-02_15-55-33_zps9043424a.png) (http://s1062.photobucket.com/user/HelenLister/media/Elite%20Dangerous/HighResScreenShot_2014-08-02_15-55-33_zps9043424a.png.html)

Me and Wrongway (husband) meet outside a station....
(http://i1062.photobucket.com/albums/t497/HelenLister/Elite%20Dangerous/HighResScreenShot_2014-07-22_19-21-17_zpsaad0a411.png) (http://s1062.photobucket.com/user/HelenLister/media/Elite%20Dangerous/HighResScreenShot_2014-07-22_19-21-17_zpsaad0a411.png.html)

:)
Title: Re: Elite Dangerous
Post by: Bruv119 on August 06, 2014, 07:47:11 PM
some AHer must have designed putting a tree right at the end of a docking bay.    :D

 can you use a throttle and pedals to whizz around in your spaceship?
Title: Re: Elite Dangerous
Post by: Gman on August 06, 2014, 07:53:07 PM
I backed Star Citizen very early on, during the first couple of days it was available, and came into Elite later, based on posts from Flossy here a while back.  It cost me 150$ to get in when I did, which was less expensive than those at the start, and now similarly, it is 1/2 that at around 75 bucks, with a ton more stuff than when I bought in.  It is VERY worth it.  It is further along than SC/Sqrn 42/etc, and is excellent, excellent, excellent.  Well worth the 75 bucks - between this and some of the new DCS stuff, there is a lot of good stuff out there to hold us(me) over until the new Aces High beta comes about.  

If you like Space sims, the old Elite, or just something very well done with a vast, vast scope - spend the 75 bucks on this before any other game, even including Star Citizen, of which the Arena Commander can become boring quickly, although it is fantastic as well in it's own right.

Lusche, that's unfortunate re hardware.  I know that the new nVidia Shield gaming tablet can handle it steaming from a PC, PC Gamer did a review on Elite with the Shield.  I don't think you would need a massive upgrade to get it running, hopefully sometime you can swing that, as I have a feeling that AH3 will probably need it as well.

Article on Elite/Shield, there is also several recent Elite articles on PC Gamer in the last 10 days or so if anyone cares to look.

http://www.pcgamer.com/2014/08/01/can-you-play-elite-dangerous-on-an-android-tablet-turns-out-you-can/

http://www.pcgamer.com/2014/08/05/the-pleasure-of-space-trucking-in-elite-dangerous/

http://www.pcgamer.com/2014/07/30/elite-dangerous-enters-standard-beta-is-still-quite-pricey/

Groovy Bruvy - Recent PC Gamer article and pics -

(http://media.pcgamer.com/files/2014/08/thrustmasterwarthog-teaser.jpg)

Interestingly, using the mouse for guiding your ship in Star Citizen gives you a massive advantage over HOTAS players.  The reason for this is the guns are on gimbals, and the first couple inches around your target xhair in your Hud in your ship in SC, it actually just moves the guns, not the ship thrusters.  You are able to be much, much more precise with aiming your weapons using the mouse to do this.  Think of it like trying to aim in a first person shooter with a joystick or a mouse - 99 percent of players would agree I think that a mouse is much more precise and accurate for this purpose.  In SC, using the joystick to maneuver the ship, the gimbal xhairs just don't track as precisely or accurately as they do with a mouse.  I've sent in numerous emails to the development team, saying that if they enable trackIR for the purpose of gimbal aim, the HOTAS guys will be able to counter the mouse guys using trackIR combined with their sticks to aim.  I hope they do so, and the responses have been positive from most when I've brought this suggestion up.  Time will tell.
Title: Re: Elite Dangerous
Post by: Flossy on August 07, 2014, 02:14:03 AM
some AHer must have designed putting a tree right at the end of a docking bay.    :D

 can you use a throttle and pedals to whizz around in your spaceship?
LOL  :lol  Fortunately, the trees don't get in the way of docking, but they do look good.  :)

Yes, I use my Warthog HOTAS and Saitek Pro Pedals to fly around.  It is possible to use keyboard and mouse, but more and more players are going the joystick or HOTAS route.  In fact have you tried shopping for a joystick or HOTAS recently?  So many have been sold to Elite players (possibly SC too) that they have been difficult to get hold of!  There are some complaints that yaw has been nerfed, but I think it works well enough when lining up to go through the 'letterbox' at a space station or to land on a pad. 
Title: Re: Elite Dangerous
Post by: Flossy on August 07, 2014, 02:25:05 AM
Interestingly, using the mouse for guiding your ship in Star Citizen gives you a massive advantage over HOTAS players.  The reason for this is the guns are on gimbals, and the first couple inches around your target xhair in your Hud in your ship in SC, it actually just moves the guns, not the ship thrusters.  You are able to be much, much more precise with aiming your weapons using the mouse to do this.  Think of it like trying to aim in a first person shooter with a joystick or a mouse - 99 percent of players would agree I think that a mouse is much more precise and accurate for this purpose.  In SC, using the joystick to maneuver the ship, the gimbal xhairs just don't track as precisely or accurately as they do with a mouse.  I've sent in numerous emails to the development team, saying that if they enable trackIR for the purpose of gimbal aim, the HOTAS guys will be able to counter the mouse guys using trackIR combined with their sticks to aim.  I hope they do so, and the responses have been positive from most when I've brought this suggestion up.  Time will tell.

Yeah, as those of us in Elite call SC - Turrets in Space!   :lol  In Elite, shooting is more like in AH where you need to actually fly and follow the target, and much easier using a joystick, though there are some who manage equally well just using a mouse I believe.  From what I have heard about SC though it sounds like there is not much flying involved, instead swinging the ship around to follow a target?  I don't know for sure as I've never tried it.  :)
Title: Re: Elite Dangerous
Post by: Sol75 on August 07, 2014, 05:27:00 AM
Got into the new beta about a week ago... and am LOVING it.  Looking forward bigtime to see other features implemented, mainly the "exploration" portion... that is what I want to "do" in this game!
Title: Re: Elite Dangerous
Post by: Zerstorer on August 07, 2014, 07:11:45 AM
Yeah, as those of us in Elite call SC - Turrets in Space!   :lol  In Elite, shooting is more like in AH where you need to actually fly and follow the target, and much easier using a joystick, though there are some who manage equally well just using a mouse I believe.  From what I have heard about SC though it sounds like there is not much flying involved, instead swinging the ship around to follow a target?  I don't know for sure as I've never tried it.  :)

This is the main reason why I'm getting much more excited about Elite.  Looks like Roberts wants to replicate the War Thunder / WoT model of success with SC by opening it up way beyond the hard core simmer.  Can't blame him as its a fantastic business decision that expands his market options considerably (e.g. porting to consoles, etc).

The Early Access buy in price for Elite is getting in my price range now so I will be pulling the trigger soon.  I'm currently busy spending time with the IL2 BOS Early Access which has been great so far even if the game is only 63% complete.   :aok
Title: Re: Elite Dangerous
Post by: Flossy on August 07, 2014, 07:39:48 AM
The Early Access buy in price for Elite is getting in my price range now so I will be pulling the trigger soon.  I'm currently busy spending time with the IL2 BOS Early Access which has been great so far even if the game is only 63% complete.   :aok

Just to clarify - it's not Early Access you would be buying into for Elite - its Standard Beta!  It is by no means a finished game and still has some glitches, so don't expect it to be perfect!  Too many are coming into E: D expecting it to be a finished game and then demanding their money back (non-starter!) because it doesn't meet their high expectations - yet!  Just remember it is a beta and that there will be problems, and just enjoy it for what it is during this testing phase.  Don't worry too much about losing ships etc, as everything will be wiped anyway when the Gamma version is released.   :aok  :D
Title: Re: Elite Dangerous
Post by: Zerstorer on August 07, 2014, 07:42:29 AM
Just to clarify - it's not Early Access you would be buying into for Elite - its Standard Beta!  It is by no means a finished game and still has some glitches, so don't expect it to be perfect!  Too many are coming into E: D expecting it to be a finished game and then demanding their money back (non-starter!) because it doesn't meet their high expectations - yet!  Just remember it is a beta and that there will be problems, and just enjoy it for what it is during this testing phase.  Don't worry too much about losing ships etc, as everything will be wiped anyway when the Gamma version is released.   :aok  :D

Oh I understand....the same can be said for the IL2 Early Access (i.e. it's in beta, stuff is still missing, stuff that is there needs lots of polish, etc).
Title: Re: Elite Dangerous
Post by: BoilerDown on August 07, 2014, 11:43:07 AM
I wasn't going to pay $150 for Alpha, but I might do $75 for the Beta.  I have multiplayer access in SC now though, so will have to be bored of that first.

If you're updating hardware, be aware that new Nvidia GPUs are coming in October which will have a downward effect on prices of current gear.  Depends on how long you want to wait of course.  And the truism that there's always something over the horizon.  But that is more correct at some times than others if you take price into consideration (prices are static for months and then drop a bit ahead of releases, and even more after them).
Title: Re: Elite Dangerous
Post by: 10thmd on August 07, 2014, 11:44:35 AM
I like Star Citizen personally. The amount of Dev content put out by the studio's every week is crazy.
Title: Re: Elite Dangerous
Post by: Flossy on August 07, 2014, 01:02:50 PM
Got into the new beta about a week ago... and am LOVING it.  Looking forward bigtime to see other features implemented, mainly the "exploration" portion... that is what I want to "do" in this game!
Great to hear you are loving E: D  - if you are interested in exploring, things are already being organised for The First Great Expedition (http://www.firstgreatexpedition.org/), which I am also part of.  :D
Title: Re: Elite Dangerous
Post by: Gman on August 07, 2014, 02:34:50 PM
10th mountain, I agree, I wasn't putting SC down, I love it so far, and have been having a blast in multiplayer now that they've fixed the rubber banding issues mostly.  I was lucky and got into the first batch of players for multiplayer - total blast.  I've always said HTC could have made a fortune if they made a space sim instead of the WW1 arena, based on the claw and mothership alone.  Had they made a Battlestar Galactica type of thing for a few bucks a month - RICH$$$.  50 million dollars in SC can't be wrong.

Anyhow, 10th is right, the amount of content coming from the Dev's as well as the members is incredible.  Absolutely incredible.  Elite is a different sort of deal, a different style of game, and IMO superior, but just at this point.  Who knows what SC will bring in the near future, but I'm a believer.

75$ right now for beta access in ED is a fantastic deal, as I said, I spent double that, and it's been well, well worth that, so anything less is a steal IMO.
Title: Re: Elite Dangerous
Post by: GScholz on August 20, 2014, 05:19:13 AM
Elite Dangerous + Oculus Rift DK2

https://www.youtube.com/watch?v=KxyfWtFoHkE
Title: Re: Elite Dangerous
Post by: RotBaron on August 21, 2014, 11:47:13 PM
hmmm

virtually slaughtering pagans in medieval times still my thing I guess, just can't get into spacecraft...

enjoy

 :salute
Title: Re: Elite Dangerous
Post by: MrRiplEy[H] on August 22, 2014, 03:18:49 AM
hmmm

virtually slaughtering pagans in medieval times still my thing I guess, just can't get into spacecraft...

enjoy

 :salute

Skip the virtual and you could join the Jihad. They're reliving the dark ages as we speak.
Title: Re: Elite Dangerous
Post by: RotBaron on August 24, 2014, 02:16:06 AM
This Pope lacks the gumption.
Title: Re: Elite Dangerous
Post by: Rich46yo on August 25, 2014, 12:45:35 PM
I have an interest in this game. Is it hard to learn? Eve seemed to be.

TY.
Title: Re: Elite Dangerous
Post by: zack1234 on August 25, 2014, 02:33:49 PM
This Pope lacks the gumption.

Gibberish I am he Pope :old:
Title: Re: Elite Dangerous
Post by: 10thmd on August 25, 2014, 02:38:31 PM
I think in the Long run Chris Roberts will put out an amazing product. I have multiplayer access already, but I am waiting till I can customize my stick without messing with xml files before I play.
Title: Re: Elite Dangerous
Post by: MrRiplEy[H] on August 25, 2014, 05:15:01 PM
I have an interest in this game. Is it hard to learn? Eve seemed to be.

TY.

How did you miss the original Elite? Endless maps of repetitive frustration. Ok, maybe the new generation has evolved past that.
Title: Re: Elite Dangerous
Post by: Flossy on August 26, 2014, 03:52:50 AM
I have an interest in this game. Is it hard to learn? Eve seemed to be.

TY.
No harder than Aces High.  If anything was too simple it wouldn't be worth doing.  :)  Never played Eve so I can't compare it with that.  There's lots of information on the forums and thousands of videos on YouTube which are worth looking at to start with.  Then it's mainly practice.   :aok
Title: Re: Elite Dangerous
Post by: Nathan60 on August 26, 2014, 03:59:02 AM
I think in the Long run Chris Roberts will put out an amazing product. I have multiplayer access already, but I am waiting till I can customize my stick without messing with xml files before I play.
Same thing supposed to be coming with the .9 patch(2 weeks!)
Title: Re: Elite Dangerous
Post by: Wiley on August 26, 2014, 03:31:52 PM
Same thing supposed to be coming with the .9 patch(2 weeks!)

Completely mappable and scalable controls with multiple devices + headtracking or GTFO.

I'm in the 28k range on citizen numbers, and I just can't get into it until those two things are in place.

Wiley.
Title: Re: Elite Dangerous
Post by: Nathan60 on August 26, 2014, 03:50:41 PM
Completely mappable and scalable controls with multiple devices + headtracking or GTFO.

I'm in the 28k range on citizen numbers, and I just can't get into it until those two things are in place.

Wiley.
I'm with ya, kinda boneheaded not to have that right away.
Title: Re: Elite Dangerous
Post by: Wiley on August 26, 2014, 04:06:49 PM
I'm with ya, kinda boneheaded not to have that right away.

I wouldn't say they were stupid.  The state we're seeing the game in is earlier than I think I've seen anything else.  About the only thing I've played that was close to as raw is DayZ in the early mod days.

I understand other priorities came first, and the community has done some awe inspiring stuff to make it work in the meantime, which I think CiG knew they would.  I'm just not quite motivated enough to mess with it in the state it's in.

Wiley.