Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Ack-Ack on August 29, 2014, 02:00:42 PM

Title: And people complain about the collision model of AH
Post by: Ack-Ack on August 29, 2014, 02:00:42 PM
Short clip of someone flying WT in arcade mode.  The escape is a pretty neat trick but the pursuing bandit might have a few choice words about WT's collision model.

http://www.youtube.com/watch?v=g2SlUVUTx_g (http://www.youtube.com/watch?v=g2SlUVUTx_g)

ack-ack
Title: Re: And people complain about the collision model of AH
Post by: Lusche on August 29, 2014, 02:07:26 PM
The escape is a pretty neat trick but the pursuing bandit might have a few choice words about WT's collision model.

But the film is not from his FE... he might pretty well have run into the bridge on his FE? You can see similar stuff on AH
Title: Re: And people complain about the collision model of AH
Post by: Ack-Ack on August 29, 2014, 02:42:21 PM
But the film is not from his FE... he might pretty well have run into the bridge on his FE? You can see similar stuff on AH

At least when I played WT, collisions weren't modeled like in AH.

ack-ack
Title: Re: And people complain about the collision model of AH
Post by: xPoisonx on August 29, 2014, 03:07:07 PM
At least when I played WT, collisions weren't modeled like in AH.

ack-ack

But his plane isn't flying in the exact same position as it shows on the film...
Title: Re: And people complain about the collision model of AH
Post by: Lusche on August 29, 2014, 03:10:57 PM
At least when I played WT, collisions weren't modeled like in AH

That might very well be the case, but that's nothing you could really tell from that film.

I also see planes passing close by me and blow up from a collision that only happened on their FE... looks very similar to the WT film. :)
Title: Re: And people complain about the collision model of AH
Post by: GScholz on August 29, 2014, 03:28:34 PM
https://www.youtube.com/watch?v=Q0LGZ3aqIm8

 :lol
Title: Re: And people complain about the collision model of AH
Post by: Aspen on August 29, 2014, 03:34:40 PM
I would suggest folks try flying under the bridges in AH to compare  :devil
Title: Re: And people complain about the collision model of AH
Post by: Ack-Ack on August 29, 2014, 04:20:01 PM
https://www.youtube.com/watch?v=Q0LGZ3aqIm8

 :lol

The collision at 2:45 with the Japanese skinned PBY was interesting.

ack-ack
Title: Re: And people complain about the collision model of AH
Post by: GScholz on August 29, 2014, 04:45:13 PM
Japanese skinned PBY? Last time I checked the PBY didn't have four engines. ;)  It's a Kawanishi H6K "Mavis". And it looked like the impact speed was too low to seriously damage the bigger plane.

(http://upload.wikimedia.org/wikipedia/commons/3/37/Kawanishi_H6K_Type_97_Transport_Flying_Boat_Mavis_H6K-8s.jpg)
Title: Re: And people complain about the collision model of AH
Post by: olds442 on August 29, 2014, 05:45:38 PM
Japanese skinned PBY? Last time I checked the PBY didn't have four engines. ;)  It's a Kawanishi H6K "Mavis". And it looked like the impact speed was too low to seriously damage the bigger plane.

(http://upload.wikimedia.org/wikipedia/commons/3/37/Kawanishi_H6K_Type_97_Transport_Flying_Boat_Mavis_H6K-8s.jpg)
Its a PBY because he said so!
Title: Re: And people complain about the collision model of AH
Post by: Motherland on August 29, 2014, 06:27:31 PM
I would suggest folks try flying under the bridges in AH to compare  :devil
Yeah, really...
Title: Re: And people complain about the collision model of AH
Post by: MrRiplEy[H] on August 30, 2014, 03:38:15 AM
But the film is not from his FE... he might pretty well have run into the bridge on his FE? You can see similar stuff on AH

Heh yeah that was a clear collision to the bridge. The enemy was far away. You can see the impact point smoking on the bridge as registered by the server and the destroyed player just took a double lag worth of time to register his death in the filmers front end.
Title: Re: And people complain about the collision model of AH
Post by: Swoop on August 30, 2014, 05:26:28 AM
What amuses me is this video is titled "How to dogfight".

Title: Re: And people complain about the collision model of AH
Post by: MrRiplEy[H] on August 30, 2014, 05:42:24 AM
What amuses me is this video is titled "How to dogfight".



Thats about the most you can do in the arcade arena lol.
Title: Re: And people complain about the collision model of AH
Post by: Someguy63 on August 30, 2014, 06:55:25 PM
What amuses me is this video is titled "How to dogfight".



Yup. :rofl
Title: Re: And people complain about the collision model of AH
Post by: MrRiplEy[H] on August 31, 2014, 02:55:15 AM
What amuses me is this video is titled "How to dogfight".



What doesn't amuse however is how much more advanced the graphics are.
Title: Re: And people complain about the collision model of AH
Post by: guncrasher on August 31, 2014, 07:50:28 AM
What doesn't amuse however is how much more advanced the graphics are.

yup it's amusing.  world of tanks also has better graphics.  then again you also have tanks that disappear in front of you 100 meters away in the open.  and a thousand other amusing facts including the one where the map is only like 1.5k meters by 1.5 thousand meters.



semp
Title: Re: And people complain about the collision model of AH
Post by: MrRiplEy[H] on August 31, 2014, 08:17:14 AM
yup it's amusing.  world of tanks also has better graphics.  then again you also have tanks that disappear in front of you 100 meters away in the open.  and a thousand other amusing facts including the one where the map is only like 1.5k meters by 1.5 thousand meters.



semp

Weird has never happened to me so far. The map size doesn't also matter with graphics, the client draws only visible distance and nothing beyond that.
Title: Re: And people complain about the collision model of AH
Post by: guncrasher on August 31, 2014, 09:10:38 AM
Weird has never happened to me so far. The map size doesn't also matter with graphics, the client draws only visible distance and nothing beyond that.

really you played wot and you have never had a tank appear in front of you 100 meters away out in the open?  imagine if ah can only draw in distances of 1.5k.



semp
Title: Re: And people complain about the collision model of AH
Post by: MrRiplEy[H] on August 31, 2014, 10:21:46 AM
really you played wot and you have never had a tank appear in front of you 100 meters away out in the open?  imagine if ah can only draw in distances of 1.5k.



semp

Yeah they never appear in any other way than what the game mechanics have been built for. Once you spot them, they appear. Players can use terrain, crew settings and paid perks to increase camoflage that makes detection harder.