Aces High Bulletin Board
General Forums => The O' Club => Topic started by: tunnelrat on September 24, 2014, 09:05:34 AM
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(Disclaimer: This thread isn't to get into a pissing contest between IL2 and Aces. IL2 is not intended as a replacement for AH. Please consult your physician.)
This is a pretty decent run with Stukas and some air cover trying to take Rynok. (I was getting laid as this was being recorded, so there is remarkably little cussing!)
http://www.twitch.tv/pand_twb/c/5174676
Attack run commences around 9:30, bombs out just before 10:00. Dogfight around 17:00.
It's cool to see another flight sim out with some decent objectives... they still fall well short of the capture mechanic in Aces (imho) simply based on the lack of inserting troops to capture (You just land HE-111s to supply in Il2. Meh)
Lots of fun, if you own the game we play on the Eagle's Nest. Drop by and fly with us!
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Pand has tracers on. Something isn't right. :)
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Pand has tracers on. Something isn't right. :)
:rofl :rofl :aok
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Honestly Ive been seriously tempted but I had such a bad experience with COD I have a real problem trusting anything with the "IL2" name on it. That particular game was an out and out criminal offense in its release state and if it ever got any better it was due to individual players writing their own mods to it. Last time i checked the regular game, which I still own, there was nobody playing it.
I understand this is a different bunch behind this game but the anger still remains. Well not "anger" but distrust. I found the IL2 community at the time like the bunch that all drank from the good ministers kool aid mix..
I'll admit your video is very pretty and the damage model looks terrific. Its really nice to see a bomb drop and have it look like an actual bomb. I'm a admitted fan boi of the Aces High flight model. Everything about the game is perfect for me except the dated graphics and the drop in players. I could live with both cause I like the community, or whats left of it, so much but a difficult work schedule makes joining up again impossible. So again Im looking at IL2BOS, at least until the next version of AH comes out.
If anyone feels they can convince me to buy the game please do relate. But thats an awful lot of money for a title that has already burned me. Thats a lovely video, thanks for sharing.
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Honestly Ive been seriously tempted but I had such a bad experience with COD I have a real problem trusting anything with the "IL2" name on it. That particular game was an out and out criminal offense in its release state and if it ever got any better it was due to individual players writing their own mods to it. Last time i checked the regular game, which I still own, there was nobody playing it.
I understand this is a different bunch behind this game but the anger still remains. Well not "anger" but distrust. I found the IL2 community at the time like the bunch that all drank from the good ministers kool aid mix..
I'll admit your video is very pretty and the damage model looks terrific. Its really nice to see a bomb drop and have it look like an actual bomb. I'm a admitted fan boi of the Aces High flight model. Everything about the game is perfect for me except the dated graphics and the drop in players. I could live with both cause I like the community, or whats left of it, so much but a difficult work schedule makes joining up again impossible. So again Im looking at IL2BOS, at least until the next version of AH comes out.
If anyone feels they can convince me to buy the game please do relate. But thats an awful lot of money for a title that has already burned me. Thats a lovely video, thanks for sharing.
If these guys do a job just as good as they did with Rise of Flight (probably the best WW1 sim since Red Baron) then your fears are for naught.
ack-ack
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ROF is a nice write. I have it tho I dont play it much, "just dont game much anymore".
My only interest is multi-player. AH spoiled me with its multi-player, in game comms, ease of just dropping in and taking off in any aircraft you like. Screw it, Im going to rejoin and fly again. :D
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ROF is a nice write. I have it tho I dont play it much, "just dont game much anymore".
My only interest is multi-player. AH spoiled me with its multi-player, in game comms, ease of just dropping in and taking off in any aircraft you like. Screw it, Im going to rejoin and fly again. :D
:aok
It IS the complete package as far as multiplayer sims are concerned.
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Alright, you HAVE to check this damage model out: http://www.twitch.tv/pand_twb/c/5152227
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Love it! :aok
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Rich, I had the same experience with Cliffs as well, but you should give it a whirl again now with the latest updates/mods, it's pretty impressive what they've done now IMO. Simhq has some good reviews of the updates/mods for it. Google Team Fusion mod for COD, and it'll give you links to the various places you can get this mod.
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Thanks for the replys guys. I doubt the mods would work with a Steam release. Meanwhile I joined AH again and will look at BOS. After a few weeks of not being able to fly I had a few to many yesterday and freaked :uhoh. I might be retiring soon and would like a few games to play. :salute
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Why do you say that about Steam? I bought COD on Steam specifically to try out Team Fusion's mod, which has been extremely popular, and completely changed the game (again, see Simhq for the reviews of the latest mod from them). It works with the Steam release the same as the first release, although with both it is a bit of a chore to install Team Fusion (4 seperate downloads that need to be installed sequentially, but it isn't all that hard to figure out or do). Seriously, you should try it out, it's an incredible sim now with TF, the single player and multi are both fantastic.
Either way, BoS will be great as well, but if you want a Battle of Britain sim that is very close to what BoS is going to offer soon, CoD is now the one to fly, much unlike it's first versions/attempts/releases. It was truly awful from everything I read and saw.
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Owl-rightttttttt... last BoS post, but I had to share.
http://www.twitch.tv/pand_twb/c/5210408
Just start at 12:00.
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I doubt the mods would work with a Steam release.
Mods will work on Steam released games. One of the reasons why I started to get my mods from Steam instead of Nexus for Skyrim is that it is easier to keep the mods updated through the Steam Workshop than it was through Nexus.
ack-ack
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Mods will work on Steam released games. One of the reasons why I started to get my mods from Steam instead of Nexus for Skyrim is that it is easier to keep the mods updated through the Steam Workshop than it was through Nexus.
ack-ack
Ack, did you ever try the Nexus Mod Manager? Is Steam easier/better than that? Did you ever do Requiem? It's balls to the wall tough... one-shot kills from arrows and spells... but holy hannah, awesome gameplay.
If Steam is a cinch, I may go ahead and give it another go-round.
BTW... if you haven't tried the Total Conversion for Oblivion (Nehrim).... good lawd, do so... http://sureai.net/projects/nehrim/?lang=en
(They are working on one for Skyrim as well)
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Nice BoS short film: http://youtu.be/LdZTEsn4nB8 (http://youtu.be/LdZTEsn4nB8)
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Nice BoS short film: http://youtu.be/LdZTEsn4nB8 (http://youtu.be/LdZTEsn4nB8)
Hell yes!
Awesome video. This game is a joy even just flying around. I am glad to see that sims are not dead.
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Team Fusion Mod versions 3.0 to latest loaded yesterday. EVGA 780 installed two weeks ago. I have officially dropped the L from CLOD. No problems with Steam. EZ set up for X55 Rhino. COD is awesome on my machine and I am amazed at what I've seen so far.
I wouldn't have tried it without this and other discussions on this board.
Gobsmacked at the possibilities.
With total respect for Team Fusion's campaign (thank you), nothing will replace Aces High for me in a very important aspect. It has the most comprehensive sand-box that I've seen in the simulation niche. In that sandbox a mega scale recreation of the Battle of Britain can be presented and the following month it can be replaced with "Big Week" or Pearl Harbor (or name your own significant historical event).
In between, a simmer can conjure a great deal of unstructured fun in an arena alone or with a group. Plenty of dynamic and/or extemporaneous fun. It's what differentiates Aces High and should be an emphasis in the next marketing campaign. The infrastructure here, developed and refined over the years, is second to none. In large measure, we, the community, are responsible for what happens in it. I thought about that a lot as I waited for an arena battle to 'make' in that other game.
:salute
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I just reinstalled FusionMod today...
Easiest way is to just grab the mega honkin all-inclusive 3.2GB D/L from here: http://teamfusion.theairtacticalassaultgroup.com/
The boy usually fly on the ATAG server, anyone that wants to join we use Mumble to communicate voice, it's at www.80hd.net, standard port.
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found this awesome video of Cliffs of Dover https://www.youtube.com/watch?v=v6u4JxgE2S4 (https://www.youtube.com/watch?v=v6u4JxgE2S4)
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found this awesome video of Cliffs of Dover https://www.youtube.com/watch?v=v6u4JxgE2S4 (https://www.youtube.com/watch?v=v6u4JxgE2S4)
Awesome!
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found this awesome video of Cliffs of Dover https://www.youtube.com/watch?v=v6u4JxgE2S4 (https://www.youtube.com/watch?v=v6u4JxgE2S4)
That's got better production value than some of the tripe that gets released to theatres these days... wonder how long that took....
Spectacular, awesome find.
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So do you just install the entire mod into your Steam folder, the big zip one, or what? Or is there a step by step install? Thanks.
And yes, great video. Gets my Historical goosebumps going.
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So do you just install the entire mod into your Steam folder, the big zip one, or what? Or is there a step by step install? Thanks.
And yes, great video. Gets my Historical goosebumps going.
Pull that whole thing down (the 3.2 gigger)
You'll have all.zip... then just run each included installer in order... it should find your Steam installation right away.
For example, just double click Mod+Installer+TF+v3.00.zip and run "Mod Installer.exe" right from the zip file.
Then 3.01, 4.0, 4.3, and 4.312. (Hopefully they will eventually put it on Steam Workshop or something)
I DID separately uncompress 4.0, the big boy... (I used 7zip from 7-zip.org, but WinRar and other RAR capable programs are fine too), then just run the installer included with that RAR.
It's a LOT simpler than it sounds, and it's quite fast as well.
I dunno... some of the guys like Cliffs better than BoS, but man... BoS has me hooked...
Just look at this ridiculosity: https://www.youtube.com/watch?v=_pUCZFLvTbA&index=7&list=LLJoj67vFbGpUe7z6bNVxNLg
I redownloaded Aces, but man... the whole neon-billboard thing around every enemy aircraft really knocks a ton of skill off of the whole deal... granted, BoS Normal mode has that too, but most players fly Expert... funny, that even though they are dealing with far more complex engine management, no icons, etc, (i.e., actual sim pilots) they are a much nicer bunch. I'd figure they'd be jerks like some of the hot-stick arcade guys here in AH. Maybe it's just a honeymoon period. We'll see.
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Can I buy it and start flying right away
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Both of them, yessir.
I would recommend getting either from Steam, however, as the update process appears to be more streamlined.
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Tunnel rat,
The "Neon Billboard" is there to make up for the fact that the average display resolution of most PCs represents the visual acuity of Ray Charles.
The moment we can get a direct 1:1 translation of human vision to monitor resolution I'd be all for removing icons. Until then it's an acceptable break for reality.
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Saxman,
Watch some of the linked videos and you see a world that very closely looks like the real world. You also see things we don't have in Aces High to help the player. Several small HUD displays along with a mini map that tracks the con. Reminds me of all the best things from all of the boxed games we flew alone against AI. And we always won eventually against the AI. Aces High has no guarantee you will ever win against anyone.
Our game is tough on people. Unlike these other offerings, you cannot simply spawn out and be a hero of the sky's. Aces High is hard to digest by it's very nature for most people. It's easier to immerse yourself into eyecandy and congenial predictability. Versus submitting yourself to knowing it may take years to become one of those AHoles you despise in our game who rule the arena with ease. Aces High is an extreme example for achievement by hard earned merit. The other games are selling your ego candy with a sprinkle of a congenial sort of win win competition. Kind of like GoldyLocks and the just right bowl of porridge. But, the mountains and forest the Three Bears ski chalet sits in is gobsmackingly incredible to wander around in.
If you really look into posts like this for the underlying theme. It is one of telling HiTech fudge you while hoping for a smidgen of possible revenge by taking players to the other offering right out of HiTech's living room. They have always existed since I've been in these forums.
It's more a sign of HiTech's classiness as a Host that he allows these posts at all.
It may be time for HiTech to come up with a different Icon since a new game is under development in alpha testing mode.
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Just bought. Will be downloading this weekend if I can find the button
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Tunnel rat,
The "Neon Billboard" is there to make up for the fact that the average display resolution of most PCs represents the visual acuity of Ray Charles.
The moment we can get a direct 1:1 translation of human vision to monitor resolution I'd be all for removing icons. Until then it's an acceptable break for reality.
That argument only worked until sims started coming out with no icons (A pretty good display of that right here: http://www.twitch.tv/pand_twb/c/4754991)
If Aces turned off icons, the majority of the remaining player base would most likely exit stage right... I am just saying that for me, personally, having to work on situational awareness as well as being able to ID aircraft before engaging, is making coming back to Aces really tough for me. It's gonna happen (I've been playing Aces on and off since the early 00's)... it's just tough making that jump back into arcade gameplay (and I don't mean that as an insult, I've never played any sim for 18 hours straight like I have Aces)
Bustr - The HUD and stuff is placeholder, BoS isn't quite finished yet. (Currently, the only "HUD" is a compass, you literally need to be able to read the Stalingrad map to get around) Sorry you are still so comically defensive, these two games aren't even in competition with one another.
To anyone who would ask the question: "Why can't Aces look like BoS (or Warthunder, or whatever)?" I would counter with "Why can't (insert other title) get hundreds of players into the sky at the same time like Aces?"
Apples and oranges man, apples and oranges.
(http://i.imgur.com/c0EsVEQ.jpg)
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If Aces turned off icons,
... nobody would be able to differentiate between a Rook and a Bishop 109 ;)
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... nobody would be able to differentiate between a Rook and a Bishop 109 ;)
Okay hahahahaha... "If Aces turned off Plane ID/Continuously Computed Range To Target"... or even JUST turned off enemy icons.... :cheers:
Either way, it wouldn't work... and the AvA is always a ghost town, unfortunately.
I like Beer, Wine, and Liquor, okay?! GOSH.
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I like Beer, Wine, and Liquor, okay?! GOSH.
I don't like any of them :old:
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... nobody would be able to differentiate between a Rook and a Bishop 109 ;)
You wouldn't be able to tell the difference between a 109 and Spitfire until you were almost right on top of him, either.
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You wouldn't be able to tell the difference between a 109 and Spitfire until you were almost right on top of him, either.
Exactly.
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Exactly.
Exactly, what? That's NOT how it should be..
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found this awesome video of Cliffs of Dover https://www.youtube.com/watch?v=v6u4JxgE2S4 (https://www.youtube.com/watch?v=v6u4JxgE2S4)
I would have watched that if it were 2 hrs long......just incredible.
Don't know much about IL2. How are the flight models?
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I would have watched that if it were 2 hrs long......just incredible.
Don't know much about IL2. How are the flight models?
From what I've seen, fairly good
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Exactly, what? That's NOT how it should be..
Nah, you're right bro... every pilot could identify friend, foe, make, model... from at LEAST 6k out.
My bad.
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Nah, you're right bro... every pilot could identify friend, foe, make, model... from at LEAST 6k out.
My bad.
Nowhere did I say anything at 6000 yards (although you could sure as hell tell the difference between a 4-engine and single-engine aircraft, while BOTH are just indistinct dots at 6k in-game), but in AH you're lucky to be able to ID outside 400 yards without the icons. I can sure as hell pick up color and model of a CAR at that distance.
This has been discussed I don't know HOW many times. No icons for most of our hardware is the equivalent of being legally blind and is LESS realistic than having those counters.
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Thanks Rat, Im downloading it now. And I agree, there is a place for both games cause neither really competes with the other. What AH offers no other game can and I do love the flight model in it and the huge battles when they happen. I also love the assortment of aircraft in AH. But Im going to give IL2 another try. Even buy BOS.
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I might give it another go :)
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The download wasnt one big file. Its 4 zips, 3.1 mod/installer + 3.00, + 4.3, and finally 4.312 + mod + installer.zip. There is also a large RAR file which I gather is the entire shebang. Im assuming the series has to be installed in order, or is it just one file? None of them are 3.2 gigs. The RAR is the largest at 2.2 .
Im asking first cause I had an issue with a mod for a race game and the problem was install order. Thank you.
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The download wasnt one big file. Its 4 zips, 3.1 mod/installer + 3.00, + 4.3, and finally 4.312 + mod + installer.zip. There is also a large RAR file which I gather is the entire shebang. Im assuming the series has to be installed in order, or is it just one file? None of them are 3.2 gigs. The RAR is the largest at 2.2 .
Im asking first cause I had an issue with a mod for a race game and the problem was install order. Thank you.
If you go here: http://teamfusion.theairtacticalassaultgroup.com/ the very last link at the bottom is the entire thing. If you download all 5 individually you have to install them in that order. As long as you install them sequentially as their numbers state (3.0, then 3.01, then 4.0, then 4.3, then 4.312, you're fine either way).
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Yeah I did download the entire large file on the bottom and it came out as it did. Not one file but 5 cause theres a 2 gig limit right?
Thanks Rat.
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FYI...
Battle of Stalingrad has been "released"... however, for whatever reason they've decided to incorporate a completely out-of-place unlock system requiring you to flight many hours offline to get all of the modifications and skins for your aircraft.
If you were planning on purchasing, you may want to consider that first.
It's still an amazing sim, but if you're getting it purely for the multiplayer, you will have to put in some time to get all of the different load outs.
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FYI...
Battle of Stalingrad has been "released"... however, for whatever reason they've decided to incorporate a completely out-of-place unlock system requiring you to flight many hours offline to get all of the modifications and skins for your aircraft.
If you were planning on purchasing, you may want to consider that first.
It's still an amazing sim, but if you're getting it purely for the multiplayer, you will have to put in some time to get all of the different load outs.
Yeah, no. Pass.
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I think I'll wait for a sale.
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Ditto.
Talk about snatching defeat right from the jaws of victory. They had SO much interest whipped up in this game, and it was looking SO fantastic, until the Black Monday, when they announced tablet game like "unlocks" LOCKED into the game, both multiplayer and single campaign. You think the 12 hour thing was heated here? Holy effballs, there was blood in the streets at their website, and SimHQ as well.
Whatever possessed them, we'll never know. But it's kicked their behinds in the sales department from many accounts.
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I'm not a fan of their sales model on Rise of Flight, either. Hell, you have to spend extra money just to get a full set of gauges for the Nieuport 28!
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Yeah, no. Pass.
Yeah, No. I have maybe one night a week to fly. Just a few hours really. I'd rather jump into AH and fly the airplane I want rather then play stupid stuff. I dont have time for more IL2 idiocy.
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Yeah, I figured, which is why I wanted to let you guys know.
I definitely wouldn't have spent $100 investing in one of the worst design decisions ever.
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That is what has SO many up in arms. Absolutely NOTHING was mentioned about playstation unlocks hampering the ability to fly stuff, particularly in the multiplayer, when they were asking for backers. It was a huge surprise when this policy was announced just shortly before launch, well into the backers early access program, in fact, right near the end of it. Had I put in 100$ and then been given such a hugely lame "surprise" I wouldn't like it either. I was never into the IL2 thing, I bought Il2 BoB for 10$ on steam sale just to try out the TF mod, which isn't too bad for a 10$ game, but to spend 100$ and get the unlock thing, especially as a backer and - well not being lied to per se, but absolutely being given a feature that is such a large factor without having been told about it until right at the end after investing already.....
It would be on order of Star Citizen right now taking in the millions of dollars from folks, and then making an announcement right before the official launch that you can't fly the 150$ ship you bought until you progress through about 50 hours of gameplay and unlocks to access it. Ya, that would have me angry, for sure.
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For God,s sake why do they do it :cry
What IS the reason for flying bi planes for three years before you can get a Spitfire :confused:"
"ELITE" for £50 it is then :)
I bought BOB for £10 as well
In fact i might jack it all in and go fishing instead with some beers and a pie :rofl
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Zack :old: (your new name, no more 1234), you won't regret getting Elite. Plus being a Brit, you're supporting your fellow countrymen. A lot of Brits are into the game, I know Flossy and her +1 are both really into it, plus I've run into many in various forums and such from the UK. Great, great game, I'm liking it more than Star Citizen (for now). I've tried, and tried...and tried, to get into EvE, but it's never stuck. Hopefully Elite will be as great as I think it'll be over the long term.
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I'm sure there is some sort of reasoning behind their decision when they made it. Perhaps it's meant as a sort of "tutorial" system, or "perk" system. It does sound badly conceived though... I'm a $100 backer as well.
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I'm sure there is some sort of reasoning behind their decision when they made it. Perhaps it's meant as a sort of "tutorial" system, or "perk" system. It does sound badly conceived though... I'm a $100 backer as well.
This is, I believe, at least part of what it was intended to be... but the almost 100% negative feedback on the decision should have been a clue.
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I'm sure there is some sort of reasoning behind their decision when they made it. Perhaps it's meant as a sort of "tutorial" system, or "perk" system. It does sound badly conceived though... I'm a $100 backer as well.
I would like for AH3 to have some sort of AI training path to augment our human-based training corps. However, that concept should be an option not an unlock.
I bought into IL2:BoB before release and I vowed, afterwards, to be more discerning about 'investing' in the unproven. While I hated it until recently (new computer and the TF mods), I like the optional training path that was included.
Like you and I am mystified by the business drivers that would lead to this 'surprise' decision. -1 all the way. It's un-buyable because of the unlock path.
:salute
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Well... let's not all go jumping off a cliff just yet. The devs have a reputation for listening to their customers/fans. Let's wait and see what happens.
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R u sure?
Its a cultural thing!
I bet my left sack that 777 productions disagreed with it :old:
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Well that settles it. I'm off to make my own Stalingrad game, only with Blackjack and hookers. :devil
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I am impressed with the developers in every other respect than the unlocks over there. They have a pinned thread where guys complained about plane performance and all kinds of stuff, and they went through and answered every single complaint, and admitted where they were wrong, and changed a great many things.
If you go to the IL2 forums, and look for the pinned topic on complaints, you can read all about it. A very progressive and wise policy, listening to your customers, and giving them what they want. Except the unlocks, haha. However, there is rumors all over that they will allow mod makers to turn that off, so it's possible Il2 being such a "mod" and multiplayer community will sort the whole unlock thing out on its own. I may still buy it and try it out, as I don't mind mushing through the unlock stuff, I have ample free time to do so right now.
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I am impressed with the developers in every other respect than the unlocks over there. They have a pinned thread where guys complained about plane performance and all kinds of stuff, and they went through and answered every single complaint, and admitted where they were wrong, and changed a great many things.
If you go to the IL2 forums, and look for the pinned topic on complaints, you can read all about it. A very progressive and wise policy, listening to your customers, and giving them what they want. Except the unlocks, haha. However, there is rumors all over that they will allow mod makers to turn that off, so it's possible Il2 being such a "mod" and multiplayer community will sort the whole unlock thing out on its own. I may still buy it and try it out, as I don't mind mushing through the unlock stuff, I have ample free time to do so right now.
I agree...the evolution of BoB and the end-state is quite impressive. So much so that I will do my best to be reasonable and wait for a possible clean up. I just can't believe the game made it past its beta testers with unlocks in it. We would have raised holy h-ll over it in AH. I'm pretty sure about that.
So I will take your advice and do my own research.
UNLOCKS?!! Carrumba!!!
:salute
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I may still buy it and try it out, as I don't mind mushing through the unlock stuff, I have ample free time to do so right now.
I do not. Now I'd like to think of myself as being able to put myself into the mind of others and figure out why they do what they do. But for the life of me I cant understand their thinking why they would do this unlock thing. It would be one thing if it wasnt going to hurt their prime sales, and by "prime" I mean $100 a whack not Steams discount rack 10 mos out. A lot of players are going to want to play multi right out of the box and even if they are dumb enough not to read the requirements they will be pissed when they finally do learn of them after spending the money.
Whats the thinking here? Why would they do it?
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Well that settles it. I'm off to make my own Stalingrad game, only with Blackjack and hookers. :devil
Did you remember that Russian translation problem I had researching the I16 Type 28? It could carry an angry hooker with a blackjack under each wing.
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When ROF first came out the customer service was KGB, shut it or butter off.
Its a Russian thing they cannot help it, in their developer videos you hear the disgust at having to explain what they were doing in game to get coin from people :rofl
Its cultural they cannot grasp consumerism :)
The only positive thing to come out of BOS daftness is that we can appreciate AH and more importantly you can all have the pleasure of my awesomeness
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A lot of players are going to want to play multi right out of the box and even if they are dumb enough not to read the requirements they will be pissed when they finally do learn of them after spending the money.
Whats the thinking here? Why would they do it?
This is the prevailing complaint, one I completely understand and agree with. All the backers who put 100$ into this game were mainly from the multiplayer IL2 community. When they found out it would take weeks for some of their squadmates to grind through silly unlocks to be able to experience the full multiplayer plane and weapons set, they were understandably upset. There are few people in my position on their boards who have a: ample free time to grind, and b: no interest in the IL2 multiplayer. I would guess I'm in the 5 percent or less percentile of customers over there. So, they angered a huge segment of the existing IL2 community, balanced against the risk of getting new players from the War Thunder and World of Warplanes games, who like pointy clicky ringy bells floating dollar sign unlock signals. That's really how I see it.
They went with the "long term customers aren't as important as potential new ones". Sound familiar? Cough. It's killing them on metacritic and many other sim forums, there is a huge number of folks on the warpath over the unlock thing. Again, for me, I can grind through it in a week or so if I want to, so I MAY give it a whirl, as there is potential in the game for some cool stuff from future mods, and by then, the unlock thing won't matter so much. But I totally understand the anger of the multiplayer community who backed the game, only to find out they needed to suffer through many hours of single player unlocks (and multi) in order to get access to the full potential of what they had already paid for.
One way to look at it is on a strategic level, the BoS team has made a couple major blunders, but on a tactical level, they've performed brilliantly, responding quickly and accurately to customer complaints about historical performance numbers, paint jobs, all kinds of details like this, and communicating quickly and rapidly with the customers who brought up such issues, and shared their responses with the entire community. As I said, they admitted their mistakes in many cases, and described their fixes for them - even some of the largest detractors of the whole unlock thing were praising them in this regard, and I agree, and think it's a great way to work with your players. It's a paradox really, a major dumb feature, balanced against excellent work with the community on everything else.
On their bbs, in just one thread regarding complaints about flight models, they listed 12 issues customers pointed out in the first few days after official launch. They agreed with about 1/3 of them, and posted their corrections. The developers didn't agree with, they posted very accurate and extensive explanations with proof as to why. Very well done, mainly due to the rapid and thorough free flowing communication with the entire community.
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G I have noticed 2 things about the IL2 series.
1, is they have a core base that thinks the Devs can do no wrong and will say "thanks" even when getting crapped on. Boy how anyone could defend COD when it first came out is beyond me.
2, Is that the Devs seem to think this core base is the wider flight community. That and they arent very responsive.
But they have also proven to be extremely greedy which is why Im having such a problem figuring out this move. Yes "pride" may outweigh "greed" but "stupidity" is even worse then either. Frankly I cant see even the mouse flying crowd going for this. That bunch wants instant gratification even for something semi-free, let alone a product that costs $100 right out of the box.
This is a very expensive game. Far to much to justify 40 hours of choking your chain for no real reason.
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Everyone thinks the AH community is the most insular crowd in the Sim community :)
The fact is we are the best :old:
ROF is nice but it is withering on the vine and the multiplayer is very dull
BOS is shameful and WHY have they done this Unlock scene?
What is the unlock thing for?
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I have been reading other forums on BOS :old:
Basically they used early access mulitplayer people to fund the game
Now they have a new "Warthunder" cash cow
They gave a bloke his $90 back because they knew they had lied to him 6 months ago, and then added an amendment to the game saying you cannot get your money back to other players
And there are examples of Soviet style off to the "Gulag" if you dont agree with a issue :rofl
In the scheme of things its not important, they will make lots of coin on steam, thats whay they created it for :)
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Well I seem to keep rejoining Aces High even tho I have very little time to play because I can pay my sheckles and jump into anyone of a very wide set of aircraft or vehicles and have a good shot at fighting someone.
THAT! is what matters to me. I was close to buying BOS. Boy am I glad I didnt now.
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IL2 is on sale for a few more days if anybody was thinking about trying it. Don't be discouraged by the naysayers in this thread complaining about unlocks etc, they've clearly never played the game or have any basis for an opinion on it.
This game isn't cheap/arcadey like WarThunder, much like DCS, the devs put a lot of work into each flight model to make them feel as real as possible. IMO, the planes feel even more alive than DCS in certain situations.
They just released an update with huge performance optimizations (My frames went from 40-60 to 150-170) and Battle of Kuban early access (109G4, SpitV). It's worth a try now more than ever.
(http://www2.pic-upload.de/img/32123501/20161115180428_1.jpg)
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IL2 is on sale for a few more days if anybody was thinking about trying it. Don't be discouraged by the naysayers in this thread complaining about unlocks etc, they've clearly never played the game or have any basis for an opinion on it.
This game isn't cheap/arcadey like WarThunder, much like DCS, the devs put a lot of work into each flight model to make them feel as real as possible. IMO, the planes feel even more alive than DCS in certain situations.
They just released an update with huge performance optimizations (My frames went from 40-60 to 150-170) and Battle of Kuban early access (109G4, SpitV). It's worth a try now more than ever.
(http://www2.pic-upload.de/img/32123501/20161115180428_1.jpg)
Cliffs of Dover's source code was released to Team Fusion ( the guys who originally fixed many of the issues with the game)
http://www.352ndfg.com/vb/showthread.php?5430-Team-fusion-to-be-given-source-code-by-1C
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If you read the CoD store page information you will see that Team Fusion is preparing for a major update release in 2017 TeamFusion 5.0 I think they call it. When I saw the video I thought it was a merger of CoD and EAW, because I have flown both and the German voices on the radio are familiar. If it does happen it will be an exciting Single-player time, but for well known reasons I have stated many times AH3 is still better than any of these other products.
https://www.youtube.com/watch?v=u5lOr7QZCTI
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Have they fixed the dynamic campaign generator in Cliffs of Dover? The last time I played it 3 or 4 out of 5 missions resulted in not making contact with the enemy.
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Cliffs of Dover's source code was released to Team Fusion ( the guys who originally fixed many of the issues with the game)
http://www.352ndfg.com/vb/showthread.php?5430-Team-fusion-to-be-given-source-code-by-1C
That's a classy move by 1C.