Aces High Bulletin Board

General Forums => Wishlist => Topic started by: c H e F on September 30, 2014, 03:32:48 PM

Title: A dedicated map for GV enthusiasts
Post by: c H e F on September 30, 2014, 03:32:48 PM
Can you keep the crater map available on the list of maps to select when entering the program or one like that please?

Since 1999, you know there is a droning sameness in strategy that is systemic to most maps, so that crater gv play helps alleviate the boredome, which is inevitable. Maybe remove the icons as viewed from planes altogether as well with the added feature of being able to dismount a tank or vehicle for recon. A tard in a plane will have to assure the gv is not friendly, as is the case in merged front line battles everywhere.
Title: Re: A dedicated map for GV enthusiasts
Post by: Mongoose on September 30, 2014, 03:41:23 PM
  Suggestion:  Set up a custom arena, with the map and all the options you like.  Then invite all your tanker friends to the party.  This is one of the things custom arenas are for.
Title: Re: A dedicated map for GV enthusiasts
Post by: Aspen on September 30, 2014, 04:11:59 PM
I like doing about everything in AH aside from level bombing.  When Crater MA is up I usually just GV because its constant action and lots of players to shoot at and get shot by.  The occasional egg doesn't bother me.  I think it would be lightly populated as a separate arena which would defeat the reason I like it. 

Could be wrong.
Title: Re: A dedicated map for GV enthusiasts
Post by: ONTOS on September 30, 2014, 04:38:56 PM
BRING BACK THE TRINITY MAP PLEASE.
Title: Re: A dedicated map for GV enthusiasts
Post by: Rob52240 on September 30, 2014, 04:46:21 PM
See Rule #4
Title: Re: A dedicated map for GV enthusiasts
Post by: Zoney on September 30, 2014, 04:49:32 PM
BRING BACK THE TRINITY MAP PLEASE.


+1
Title: Re: A dedicated map for GV enthusiasts
Post by: Randy1 on September 30, 2014, 04:53:40 PM
What you should do on the other maps is run GV base capture missions.  Gv missions are rare but to are great fun to join even though I suck at the gv side of the game.  ET ran one that there was a ton of tanks rushing in capture a base.  Super tank battle and did not have more than a nuisance attack by planes.

A lot of gv'ers spawn camp and conservative by nature that makes for good plane attack candidates because you know where they will be.
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on September 30, 2014, 05:18:35 PM
Well really a new map set would be better. Having territory to take rather than just the routine of VH & A base is shear monotonoidal. In that territory there could be more things that can be destroyed, like bridges, trees felled and stay that way till reset or time lapse,  cave entrances collapsed trapping gv's inside etc.

Why not be able to drive onto a train, that can be stopped to leave for landing, to go to an active war zone rather than "spawning" into it? There are lots of things to change the play strategy, maybe show tracks on the earth that can be followed into some enclave, or maybe into a trap or a fleeing gv through a village.

I don't know how to program or create a map or anything like that. Is there a tutorial on how to do this?
Title: Re: A dedicated map for GV enthusiasts
Post by: bustr on September 30, 2014, 06:49:45 PM
The DA has a tank battle area. So does the TA. Host a kill the crabby type night for an hour once a week. Invite everyone in the general forum and see who shows up. Or the AvA hosts a tank battle only map from time to time. Contact them.

If you cannot start a following in the DA, why do you want Hitech to give you your own arena?
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on September 30, 2014, 08:19:39 PM
It isn't about "me" or me starting anything. It has to do with terrain and the unique confrontation for gv's as is provided by crater. The maps that have this are usually quite popular in their TT's provided there aren't large numbers of tards who easily fly into the area and ejaculate bombs.  :eek:

For me, the fun is marksmanship, maneuvering, and stealth combined with patience not wasted upon banal landscapes having vast distances from known spawn areas, and then come the tards like giant matriarchal morbid nannies ruining the fun. There is a lot to be said for fun. There doesn't have to be only one kind of fun as if the current genre of mappery fun are somehow sacred religious institutions and we shall not conceive of anything else.  :devil Typical stodgy human nature to dampen innovation.   :bhead

This thread was simply observing the obvious fun & involvement of a high-alt remote tank-play areas the likes of which crater has. Even then, when only tank engagements are desired, they cannot be found with good geography. The taking of those high bases is not the goal up there. I don't think we ever have as if that is fun?  It really has the most participation in one area of all the maps in any genre of the battle over the longest time of day. And we all like it so, why not create a map, trimmed to have that kind of environ permanently accessible. Maybe some new physics available as mentioned. The enthusiasm for what maps we have now would be evident by the maps being populated, if these maps and venues were attractive. Maybe I'm wrong but the gv DA is like two gunslingers in front of a saloon at 50 paces. That gets old or it would be crammed with guys in it.

 There are a few maps that have these areas we go to. Like A141 and 135, I haven't seen that one lately. Then V85 on the shore etc. But these are only two nations confronting each other. I say combine a few of them reproducing these popular areas, somehow combining all 3 nations in a map on its own. How perverse and extreme is that?

It isn't about leadership to motivate here, it is about the fun the map actually provides. But you knew all that. That is why it should be about me & a huge sales effort. I can't sell a map that isn't fun in its topography and settings. Maybe you can. :salute
Title: Re: A dedicated map for GV enthusiasts
Post by: Xavier on October 01, 2014, 12:58:03 AM
A tard in a plane will have to assure the gv is not friendly, as is the case in merged front line battles everywhere.

(https://img.4plebs.org/boards/pol/image/1386/54/1386541799093.png)
Title: Re: A dedicated map for GV enthusiasts
Post by: Randy1 on October 01, 2014, 05:58:04 AM
I am pretty sure spawn campers would have nothing to shoot at if "tards in planes" as you call us didn't try GVs once in awhile.

Nothing more boring than spawn campers battling spawn campers.
Title: Re: A dedicated map for GV enthusiasts
Post by: ONTOS on October 01, 2014, 09:21:35 AM
To rob52240...... What an ugly thing to say, I guess your just too high strung.
Title: Re: A dedicated map for GV enthusiasts
Post by: bustr on October 01, 2014, 10:46:09 AM
The AvA cannot get more interest than once or twice a month. They advertise prominently in the general forum. And they custom build terrains for tank on tank war.

You are leading from behind.
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on October 01, 2014, 11:58:19 AM
The AvA cannot get more interest than once or twice a month. They advertise prominently in the general forum. And they custom build terrains for tank on tank war.

You are leading from behind.

Describe the terrain that is custom built? I've never heard of this. I don't get around much  :D
Title: Re: A dedicated map for GV enthusiasts
Post by: alpini13 on October 01, 2014, 01:18:08 PM
if you want more realism...well then planes are a big part of gv battles in REAL life......oh,was that TOO real........ok,then how about if your commander is using binoculars or has his head out of the turret,he should be able to be pilot wounded or killed,by small machinegun fire or shrapnel....... :eek:
Title: Re: A dedicated map for GV enthusiasts
Post by: guncrasher on October 01, 2014, 02:26:43 PM
Can you keep the crater map available on the list of maps to select when entering the program or one like that please?

Since 1999, you know there is a droning sameness in strategy that is systemic to most maps, so that crater gv play helps alleviate the boredome, which is inevitable. Maybe remove the icons as viewed from planes altogether as well with the added feature of being able to dismount a tank or vehicle for recon. A tard in a plane will have to assure the gv is not friendly, as is the case in merged front line battles everywhere.

you ever participate in heavy metal thursday?  pure tank war in the ava.


semp
Title: Re: A dedicated map for GV enthusiasts
Post by: Tinkles on October 01, 2014, 03:11:04 PM
It isn't about "me" or me starting anything. It has to do with terrain and the unique confrontation for gv's as is provided by crater. The maps that have this are usually quite popular in their TT's provided there aren't large numbers of tards who easily fly into the area and ejaculate bombs.  :eek:

For me, the fun is marksmanship, maneuvering, and stealth combined with patience not wasted upon banal landscapes having vast distances from known spawn areas, and then come the tards like giant matriarchal morbid nannies ruining the fun. There is a lot to be said for fun. There doesn't have to be only one kind of fun as if the current genre of mappery fun are somehow sacred religious institutions and we shall not conceive of anything else.  :devil Typical stodgy human nature to dampen innovation.   :bhead

This thread was simply observing the obvious fun & involvement of a high-alt remote tank-play areas the likes of which crater has. Even then, when only tank engagements are desired, they cannot be found with good geography. The taking of those high bases is not the goal up there. I don't think we ever have as if that is fun?  It really has the most participation in one area of all the maps in any genre of the battle over the longest time of day. And we all like it so, why not create a map, trimmed to have that kind of environ permanently accessible. Maybe some new physics available as mentioned. The enthusiasm for what maps we have now would be evident by the maps being populated, if these maps and venues were attractive. Maybe I'm wrong but the gv DA is like two gunslingers in front of a saloon at 50 paces. That gets old or it would be crammed with guys in it.

 There are a few maps that have these areas we go to. Like A141 and 135, I haven't seen that one lately. Then V85 on the shore etc. But these are only two nations confronting each other. I say combine a few of them reproducing these popular areas, somehow combining all 3 nations in a map on its own. How perverse and extreme is that?

It isn't about leadership to motivate here, it is about the fun the map actually provides. But you knew all that. That is why it should be about me & a huge sales effort. I can't sell a map that isn't fun in its topography and settings. Maybe you can. :salute
Go for it turn your icons off. Just because you want them off for others doesn't mean everyone else does, so please yourself and turn em off :).  If you end up dying a lot, just remember, you wanted it !  :aok
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on October 01, 2014, 06:40:48 PM
if you want more realism...well then planes are a big part of gv battles in REAL life......oh,was that TOO real........ok,then how about if your commander is using binoculars or has his head out of the turret,he should be able to be pilot wounded or killed,by small machinegun fire or shrapnel....... :eek:

Yeah, the whole thing is about turning off icons, Sheesh  :bhead

Nor is it about "*reality". It is about fun & gamer immersion. Now I haven't done an AvA on thursdays. I will. What map is used? Why is it not popular?

What makes the crater TT so popular?

But I might evaluate it with a little bit more than whether it is a "super reality" or an icons-off venue. There are many more things to modify/consider than these two, the two typical gnats most intramural critics bring up as ingenious, presumed to be high value issues. But we all knew that right? Hmmm maybe not.

If you read about the battle of Kursk, aviation was there but it was highly overrated by both sides. I've read numerous sources that confirm this. Debates settle around 10 + into the teens of kills on each side to air attack. This was heralded as the largest tank battle ever until desert Storm, citing a massive AT aircraft compliment too. You might read this man's research to get "reality" about air AT attacks during WW2. It should help one to realize that the kings of gratuitous TT air swarming, even elevated to an intoxicant of abusive tarding in AH have no source in reality. But you knew that right. Of course they will beat their adolescent hairless chests as if they represent "reality". Nonsense.   :uhoh That is the profile of a tard. :lol

http://ftr.wot-news.com/2014/04/04/ground-attack-aircraft-myth-of-the-tank-busters/
Title: Re: A dedicated map for GV enthusiasts
Post by: Lusche on October 01, 2014, 07:27:15 PM
Now I haven't done an AvA on thursdays. I will. What map is used? Why is it not popular?


Because it's not in the LW MA

What makes the crater TT so popular?

Because it's in the LW MA
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on October 01, 2014, 09:57:31 PM

Because it's not in the LW MA

Because it's in the LW MA


You cite and assert this as empirical evidence. It's insufficient. Let's move on to provenance.  :old: Why?

If the venue is open 24/7, and the map terrain and details are at least catered to GV's and intense as the crater TT area, then you'd have the right take or observation.

However, if there are other variables, and any differences in the map(s), then your assertion cannot be empirical, it is only anecdotal or opinion.  :cheers:

What is the map AvA uses? Do they rotate through many , one or an exclusive map? If you know then good, let me know so I can evaluate your position. I don't know yet. Will have a look.

One last thing. I've not read nor heard anything about this venue among the tankers in the MA LW chat lines. (I don't go to these forums but once a year or so). If it was all that, then the tankers would be excited about the venue and calling into the MA for tankers to come over into it to participate. Never seen it myself. But there is always a first time. I do see requests for all other special events every week, calls out to guys to come into a variety of air based challenges and reenactments etc. :P
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on October 01, 2014, 10:13:57 PM
Incidentally..........Some interesting facts about air power at Kursk."The climax of Operation Citadel, the Battle of Kursk, involved as many as 6,000 tanks, 4,000 aircraft and 2 million fighting men and is remembered as the greatest tank battle in history."

German tanks involved: 3000 (using a 50/50 split with Russians). Of those lost only 90 from Ruskie aircraft
Russian tanks involved : 3000 of those only 150 taken out by Nazi air.
Seriously, this somehow supports the tardlets of AH?  This belief  has to be the greatest cool aid dementia  :rolleyes: of all virtual combat sims

"The rough statistics of the Kursk battle are that the Germans entered the battle with 2100 aircraft in the front line formations. The Soviets entered the battle with about 2900 aircraft (will post a more accurate OB in my next posts). The Russians lost approximately 4 times as many aircraft as the germans (there is a lot of dispute about the figures however, which I hope to explain in the thread). The effects of the bombers for both sides are vastly overstated.....perhaps 90 tanks destroyed by the Soviets from air strikes, whilst the germans may have destroyed as many as 150 Soviet medium or heavy tanks with their stukas, if they were lucky."
Title: Re: A dedicated map for GV enthusiasts
Post by: Lusche on October 01, 2014, 10:53:59 PM
You cite asd asset this as empirical evidence. It's insufficient. Let's move on to provenance.  :old: Why?

If the venue is open 24/7, and the map terrain and details are at least catered to GV's and intense as the crater TT area, then you'd have the right take or observation.

However, if there are other variables, and any differences in the map(s), then your assertion cannot be empirical, it is only anecdotal or opinion.  :cheers:


I came to this simplified conclusion by observing player behaviour for some years.
Players tend to go where the majority of other players are, and where they got the most gameplay options. For the most part, they go where (almost) everyone else is (LW) and then decide what they will do there depending on the situation and options.
For example there are many players that prefer the more balanced planeset of MW, but still play mostly LW - because that's where the players at. Other players would like to visit the WW1 arena on a more regular base, but don't do it because of the low palyer numbers.

LW has the numbers and a huge variety of gameplay options, so players prefer this arena over any other by large.
And that's why craterma is such a 'success' compared to vehicle setup AvA or Gv special events - it's the LWMA, and people are already going there, no matter what. We had the Heavy Metal Sunday events, specifically tailored to tankers... yet the majority of tankers in game ignored it.

Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on October 02, 2014, 12:14:16 AM

I came to this simplified conclusion by observing player behaviour for some years.
Players tend to go where the majority of other players are, and where they got the most gameplay options. For the most part, they go where (almost) everyone else is (LW) and then decide what they will do there depending on the situation and options.
For example there are many players that prefer the more balanced planeset of MW, but still play mostly LW - because that's where the players at. Other players would like to visit the WW1 arena on a more regular base, but don't do it because of the low palyer numbers.

LW has the numbers and a huge variety of gameplay options, so players prefer this arena over any other by large.
And that's why craterma is such a 'success' compared to vehicle setup AvA or Gv special events - it's the LWMA, and people are already going there, no matter what. We had the Heavy Metal Sunday events, specifically tailored to tankers... yet the majority of tankers in game ignored it.



That conclusion is specious. :headscratch: The players go where they like to play. They are there first due to choosing the actual fun of the scheme of that part of the map. You have set up a circular position statement having no  provenance. This again is why they all max out their participation in the crater TT. They will even sit there alone waiting for players to arrive. They go there because it is a fun setting, properly designed, not just from loneliness  :D

Also right now the "Tankz" map is in AvA. All I can say is that after I flew around TT, it is not attractive at all to GV battling. There are several reasons for this. The spawn area is flat and has no features, no character to speak of, especially hills and valleys, no perches & mountaintops to secure, things to revet in, the grass looks uber lush like the greens from a golf course in the Philippines if you were on acid...banal setting. All Aircraft available at every base, even VH's lol. This poor GV map is no testament of proof  that guys having the instinct only of gregarious birds flitting to flock to one another with no a consideration to terrain. That just isn't a good analysis. GV'rs show up to what they want to do. Within regular maps, the dull ones for gv'rs, sure they go where the action is. That is not the scenario to consider. I'm talking about new or specific kinds of maps for GV'rs.

So is there another AvA map that could prove your point? I say trim the crater map and install it for a week or so fro starters. See if it gets traffic. I doubt it will not need a label of LW MA. It can just can bill itself as "A good old tanking map, come try it out".
Title: Re: A dedicated map for GV enthusiasts
Post by: Xavier on October 02, 2014, 01:19:14 AM
I can condense this thread's intention in a single sentence:


PLEASE DON'T BOMB MY TANK! :cry
Title: Re: A dedicated map for GV enthusiasts
Post by: MrKrabs on October 02, 2014, 01:29:10 AM
I can condense this thread's intention in a single sentence:


PLEASE DON'T BOMB MY TANK! :cry

Pretty much...
Title: Re: A dedicated map for GV enthusiasts
Post by: The Fugitive on October 02, 2014, 11:05:51 AM
Lusche is correct. Case in point, when the arenas were first split into ew, mw, and lw they were listed in that order. For the first few day ew had all the players. It wasn't populated because it was what the players were looking for in fun. It was populated because it was first on the list and that was were everyone's else was.
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on October 02, 2014, 11:28:28 AM
The idea WHY "everyone is there" or anywhere has not been addressed. Only restated as a rather shallow position statement. Insufficient & irrational.
This isn't just about the bombing tanks, that is part of the game play, but not primary. It is about how easy it is VS the fantasies of examples many juveniles might think.
For example, on the bridge scene where Hanks died, screaming tree top level P-51's never took out and pin pointed a tiger tank in one pass as was shown in Saving Private Ryan, just because they are called "tank busters" lol But the giddy tards of AH think this scene was emotionally fulfilling being  accurate and spout how they are participating in "reality". Give me a break.

I agree about bombing tanks when a field is in threatened. Go for it. But when tanks are simply trying to engage each other, not advancing to take a base, solely for GV action alone, tarding is annoying. So, all I said was to make it harder for air to see them, and model the munition effectiveness, the percentage or kill ratio to reflect the Kursk battle for example.
If this were true about this thread only being a tard whine, then the thread could be further reduced to one word "whine". :lol
There are also too many suggestions and elevated analysis to classify this thread as a whine, but just what it is, a "wish list".
But what is true is that it is a cue for others to whine about whines that are inapplicable here, revealing their own fixations. Now that is true. :ahand
Title: Re: A dedicated map for GV enthusiasts
Post by: Zoney on October 02, 2014, 11:45:03 AM
Chef, I suggest you suck it up and be a man, your "wish" is really just a "whine" because you do not like how some people play.

GV's have already been gifted very short Icon's so you can hide from the aircraft, but the aircraft don't have a short icon to the GV's.  GV's are also allowed to instantly spawn in when the aircraft have to actually fly to the area.

It is real simple, if you do not want to be bombed by aircraft in a GV then get in a aircraft and fight the other aircraft.
Title: Re: A dedicated map for GV enthusiasts
Post by: Xavier on October 02, 2014, 12:32:16 PM
What you posted:

But the giddy tards of AH think this scene was emotionally fulfilling being  accurate and spout how they are participating in "reality". Give me a break.

What I read:

(http://themescompany.com/wp-content/uploads/2012/01/Crying-Baby-Natural-High-for-Some-Moms.jpg)
Title: Re: A dedicated map for GV enthusiasts
Post by: Tinkles on October 03, 2014, 04:52:59 AM
Chef, I suggest you suck it up and be a man, your "wish" is really just a "whine" because you do not like how some people play.

GV's have already been gifted very short Icon's so you can hide from the aircraft, but the aircraft don't have a short icon to the GV's.  GV's are also allowed to instantly spawn in when the aircraft have to actually fly to the area.

It is real simple, if you do not want to be bombed by aircraft in a GV then get in a aircraft and fight the other aircraft.
And if you don't want to get in that, get in the 'virtual pilots' 'bomb.tard' equivalent.. a wirble.
Title: Re: A dedicated map for GV enthusiasts
Post by: c H e F on October 03, 2014, 06:27:49 PM
I've posited too many suggestions for terrain/landscape alterations, venue ideas, strategy changes even starting with simply having the crater map available to GV'rs (which can still be infected with tards, don't worry)  and other suggestions. So, attempting to make this thread simply about me whining an obvious hallucination from the challenged. When that crater map is on, just look at the TT area. There might be 50% of map players active there. Oh, that's because, they just happened to spawn there by random selection.  :confused:

Having failed to prove the inane "flocking syndrome" assertion, that is: "they are there so that's why they are there",  of course, all that is left is to smear and retreat into protein deprivation with intransigent incoherency and recite that all I am doing is whining. LOL Feeble, and this is also confirmed by posting selfies.

The highest whining of all time come from flyers cycling through these every 5 minutes "you're a picktard, 3 V1 and all you can do is HO?, yeah, run to your ack you ack-hugger, you running from from me when I came to fight?" And a few more.

The actual prevalence of recorded whines in chat almost any time are far more coming from the butthurt, emotionally disturbed and adolescent pilots than the group of GV'rs. :neener:
Title: Re: A dedicated map for GV enthusiasts
Post by: save on October 10, 2014, 08:09:49 PM
How many where shot down by Wirby's / vehicle mounted AAA  ?
My guess is : less than 5 for both sides totally.



Incidentally..........Some interesting facts about air power at Kursk."The climax of Operation Citadel, the Battle of Kursk, involved as many as 6,000 tanks, 4,000 aircraft and 2 million fighting men and is remembered as the greatest tank battle in history."

German tanks involved: 3000 (using a 50/50 split with Russians). Of those lost only 90 from Ruskie aircraft
Russian tanks involved : 3000 of those only 150 taken out by Nazi air.
Seriously, this somehow supports the tardlets of AH?  This belief  has to be the greatest cool aid dementia  :rolleyes: of all virtual combat sims

"The rough statistics of the Kursk battle are that the Germans entered the battle with 2100 aircraft in the front line formations. The Soviets entered the battle with about 2900 aircraft (will post a more accurate OB in my next posts). The Russians lost approximately 4 times as many aircraft as the germans (there is a lot of dispute about the figures however, which I hope to explain in the thread). The effects of the bombers for both sides are vastly overstated.....perhaps 90 tanks destroyed by the Soviets from air strikes, whilst the germans may have destroyed as many as 150 Soviet medium or heavy tanks with their stukas, if they were lucky."
Title: Re: A dedicated map for GV enthusiasts
Post by: lunatic1 on October 10, 2014, 09:25:34 PM
Can you keep the crater map available on the list of maps to select when entering the program or one like that please?

Since 1999, you know there is a droning sameness in strategy that is systemic to most maps, so that crater gv play helps alleviate the boredome, which is inevitable. Maybe remove the icons as viewed from planes altogether as well with the added feature of being able to dismount a tank or vehicle for recon. A tard in a plane will have to assure the gv is not friendly, as is the case in merged front line battles everywhere.

fester's map is almost a gv only map
Title: Re: A dedicated map for GV enthusiasts
Post by: BaldEagl on October 10, 2014, 11:01:06 PM
I do a lot of GVing and... No.


BTW, Lusche is right,
Title: Re: A dedicated map for GV enthusiasts
Post by: Lusche on October 11, 2014, 04:40:29 AM
fester's map is almost a gv only map

Judging by kills and deaths, GV activity on Fester is about slightly below average.