Aces High Bulletin Board

General Forums => Hardware and Software => Topic started by: HL117 on October 26, 2014, 12:28:40 AM

Title: Track IR
Post by: HL117 on October 26, 2014, 12:28:40 AM
I have been using a big screen TV to play AH lately and was wondering if the track IR would work on such a set up, I have a low level chair and usually sit about 4 feet from the screen, not sure how far the system will track correctly.

Any comments would be helpful


HL
Title: Re: Track IR
Post by: FESS67 on October 26, 2014, 06:01:13 AM
I love TrackIr - I think you will be ok.  I use a 30" monitor and am about 3 feet from my monitor and it works just fine.  I do find it works more accurately if I am a bit closer but for my purposes it is fine at 3 feet. 

How low is 'low level chair'?  I find the system works better with the camera at head height but it can be tilted.  If you are sat really low you can of course put the camera on the desk at the bottom of the screen

I say go get it and be prepared to work with it for a month - you will not want to give it away.  LOL even when I watch AH films I am turning my head to see other angles  :D
Title: Re: Track IR
Post by: The Fugitive on October 26, 2014, 08:41:58 AM
Hey HL welcome back!

I have a large screen TV as my monitor too and sit a ways back from the screen as well. The issue I had was that the camera would lose connections sometimes as I moved around when I had it mounted either above or below "centered" of my screen. My solution was to mount it to the left ( the side my clip pro is on) and raise it up so it was centered horizontally (see picture, look at the left side of the TV). I stuck it to the top of a 1/4 wooden dowel which I velcroed to the side of my TV. It works great, rarely loose connection now.

(http://i266.photobucket.com/albums/ii253/maddogjoe_photos/desk1_zpsb2dd3366.jpg) (http://s266.photobucket.com/user/maddogjoe_photos/media/desk1_zpsb2dd3366.jpg.html)
Title: Re: Track IR
Post by: HL117 on October 26, 2014, 01:08:21 PM
Thanks Gents that is helpful, the TV sits on stand so the clip would be at a height somewhere in the center of the screen, sounds like Fugi's idea would work if mounting on top or on the lower area of the stand causes problems, the chair can always be moved closer in or out as needed, think I will give it a go, fussing around with it for month seems long I would hope it doesn't take that long.


Cheers

HL

Title: Re: Track IR
Post by: FESS67 on October 26, 2014, 06:59:08 PM
Thanks Gents that is helpful, the TV sits on stand so the clip would be at a height somewhere in the center of the screen, sounds like Fugi's idea would work if mounting on top or on the lower area of the stand causes problems, the chair can always be moved closer in or out as needed, think I will give it a go, fussing around with it for month seems long I would hope it doesn't take that long.


Cheers

HL



Just to be clear - the product will work pretty much right out of the box - it will take you a month to get used to it :)
Title: Re: Track IR
Post by: HL117 on October 26, 2014, 07:41:18 PM
Understood FES ,

I noticed the clip that you put on a hat and the extra clip for the headset you can buy, any difference between the too beside where they mount?

Title: Re: Track IR
Post by: BowHTR on October 26, 2014, 08:47:00 PM
4 feet is fine! If I remember correctly it recommends 2 to 4 feet from the monitor.
Title: Re: Track IR
Post by: FESS67 on October 27, 2014, 02:35:29 AM
I had the headset clip but gave it away - never got on with it.
Title: Re: Track IR
Post by: Rich46yo on October 27, 2014, 10:06:57 AM
Understood FES ,

I noticed the clip that you put on a hat and the extra clip for the headset you can buy, any difference between the too beside where they mount?



The head/hat clip is very sensitive to ANY light source in the room. If your going to use it make sure the room is as dark as you can make it.
Title: Re: Track IR
Post by: HL117 on October 27, 2014, 07:11:21 PM
Picked one up, from my first impression is I won't be killing anybody for a while, very strange sensation, biggest question I have now is how do I get my 6:00 view back, all I see is the seat, seems you have move foward and to the side just to somewhat see around the seat.


HL

Title: Re: Track IR
Post by: Lusche on October 27, 2014, 08:51:47 PM
Picked one up, from my first impression is I won't be killing anybody for a while, very strange sensation, biggest question I have now is how do I get my 6:00 view back, all I see is the seat, seems you have move foward and to the side just to somewhat see around the seat.


HL



It's all about customising your profile. You gotta take your time to adjust the curves for your axis until it fits your situation and personal preferences.
No other item is so totally depending on individual adjustments.
Title: Re: Track IR
Post by: The Fugitive on October 27, 2014, 09:16:59 PM
Picked one up, from my first impression is I won't be killing anybody for a while, very strange sensation, biggest question I have now is how do I get my 6:00 view back, all I see is the seat, seems you have move foward and to the side just to somewhat see around the seat.


HL



One way is explained here.

http://bbs.hitechcreations.com/smf/index.php/topic,311822.msg4047939.html#msg4047939

I think it removes a lot of the movement of the TrackIR and so a bunch of the functionality.

This is a page I put togetheron how to make adjustments. Others added point here too.

http://bbs.hitechcreations.com/smf/index.php/topic,329017.0.html

Here are a bunch of profiles I've collected from other players. Just unzip the file and drop all the files into the "profile" folder inside the TrackIR folder. When you start the program they will be listed under the profiles as who donated it.

http://www.mediafire.com/download/y2flvoev2gzebxb/Profiles.zip
Title: Re: Track IR
Post by: HL117 on October 27, 2014, 09:59:49 PM
Sounds like some work, which is fine, maybe one of the profiles will get close to what I like and it could fine tune to my liking.


Thanks Fellas


Title: Re: Track IR
Post by: Randy1 on October 28, 2014, 05:58:22 AM
Don' forget the speed slider.  It is a bit like a shock absorber setting.

The TrackIR software has a super 3D like head display that will give you good guidance in the setup.  Watch the head as you check your 6.  You should see it doing a neck breaker 180 then slide left or right.

I always suggest turning off Roll, the Y and Z in the very beginning to get the most critical X profile set.  Then start adding them back one at the time.  I leave "Roll" off  all of the time but many leave it on.

Title: Re: Track IR
Post by: FLS on October 30, 2014, 10:22:13 PM
... seems you have move foward and to the side just to somewhat see around the seat.


That's how I do it. Adjust your scaling and movement limits and you won't have to move too much to get a good rear view.

Also, set a button to center your view.
Title: Re: Track IR
Post by: HL117 on November 04, 2014, 05:08:38 PM
Been using the TRK IR last couple weeks and I am getting use to it, I do have the Roll, X, Y and Z off at this time, only problem I have noticed is the " center " seems to drift after using it for a bit, like FLS suggested I programmed a button for center, one question is this drift typical with the unit, kind of annoying.

Otherwise liking it adds some realism to the game.
Title: Re: Track IR
Post by: Triton28 on November 04, 2014, 06:05:22 PM
Increase the deadband in the center.  A little bit of playing with the profile and you'll start moving in the right direction.  I'd shoot you my profile but I'm at work atm. 

I had the same issue though... always felt like my head was floating.  Once that was fixed though I was all like  :joystick: :airplane: :banana:
Title: Re: Track IR
Post by: Randy1 on November 04, 2014, 09:19:55 PM
Been using the TRK IR last couple weeks and I am getting use to it, I do have the Roll, X, Y and Z off at this time, only problem I have noticed is the " center " seems to drift after using it for a bit, like FLS suggested I programmed a button for center, one question is this drift typical with the unit, kind of annoying.

Otherwise liking it adds some realism to the game.

If you where you lose center then yes but give it time and you will auto reset the center without thought.  The a little longer and it want float as much.  Turn the X back on flatten out the center so you can move around the gunsight and still have the gunsight on the reflection.
Title: Re: Track IR
Post by: FLS on November 04, 2014, 10:02:08 PM
Been using the TRK IR last couple weeks and I am getting use to it, I do have the Roll, X, Y and Z off at this time, only problem I have noticed is the " center " seems to drift after using it for a bit, like FLS suggested I programmed a button for center, one question is this drift typical with the unit, kind of annoying.

Otherwise liking it adds some realism to the game.

The center shouldn't change unless you change it or something moved.  Make sure the cable isn't pulling the camera. I set enough deadband that normal small head movements don't move the TIR.  I only turn roll off.
Title: Re: Track IR
Post by: McShark on November 05, 2014, 01:21:46 AM
I have been using a big screen TV to play AH lately and was wondering if the track IR would work on such a set up, I have a low level chair and usually sit about 4 feet from the screen, not sure how far the system will track correctly.

Any comments would be helpful


HL

I use TrackIr with a 47" screen. Works perfect. Yet, watch for blind spots when in TrackIR software.

I tend to sit a bit lower than center of screen / eyesight line. This way when looking up I dont loose the TrackIr signal. Worst thing to happen is tracking a target through your views and then screen freezes.

In TrackIr software use camera mode to setup your center and check if you have can track all signals through your range of motion.

Big screen really makes things better to me.

Hope this helps <S>
Title: Re: Track IR
Post by: FESS67 on November 05, 2014, 04:49:36 AM
I use TrackIr with a 47" screen. Works perfect. Yet, watch for blind spots when in TrackIR software.

I tend to sit a bit lower than center of screen / eyesight line. This way when looking up I dont loose the TrackIr signal. Worst thing to happen is tracking a target through your views and then screen freezes.

In TrackIr software use camera mode to setup your center and check if you have can track all signals through your range of motion.

Big screen really makes things better to me.

Hope this helps <S>

In my experience the screen freezes are usually due to an IR source behind you.  For me it is the sun shining off the roof of a shed outside.  Not enough to even notice but enough to upset TrackIr.  You can play with the sensitivity or do what I do, close the blinds  :)
Title: Re: Track IR
Post by: LePaul on November 10, 2014, 01:44:58 PM
Love the desktop photo.

I have to ask...after a long night of flying, a few adult beverages ...how many times have you thunked your head on that planter?   :D
Title: Re: Track IR
Post by: The Fugitive on November 10, 2014, 04:13:01 PM
Love the desktop photo.

I have to ask...after a long night of flying, a few adult beverages ...how many times have you thunked your head on that planter?   :D

Never actually, I exit to the right of the chair "hope" to make a sharp left before I run out of room to make the doorway   :D
Title: Re: Track IR
Post by: LePaul on November 11, 2014, 12:56:46 PM
Ha, I couldn't resist

I see they have a newer version out, $50 more....worth it?
Title: Re: Track IR
Post by: VoX on November 11, 2014, 01:46:59 PM
I have trackir and have had it for some years now, but i notice that my gunnery in AH goes to rubbish when using it and have spoken with a few others who experience the same issue with trackir in my squad.

I don't have this issue with other titles like CLOD, il2 bos, dcs, it only happens with AH. Does anyone know what is different with AH?

Title: Re: Track IR
Post by: Randy1 on November 11, 2014, 02:18:23 PM
I have trackir and have had it for some years now, but i notice that my gunnery in AH goes to rubbish when using it and have spoken with a few others who experience the same issue with trackir in my squad.

I don't have this issue with other titles like CLOD, il2 bos, dcs, it only happens with AH. Does anyone know what is different with AH?

Try turning off the "Roll", the "Y" and "Z".  Work on your "X" and "Speed" curve to get near zero head movement around the gun-sight then a steep curve to get your rear view.  Once you get shooting down add back an one axis  at the time.  Leave Roll till last or leave it off altogether.
Title: Re: Track IR
Post by: FLS on November 11, 2014, 02:24:50 PM
I have trackir and have had it for some years now, but i notice that my gunnery in AH goes to rubbish when using it and have spoken with a few others who experience the same issue with trackir in my squad.

I don't have this issue with other titles like CLOD, il2 bos, dcs, it only happens with AH. Does anyone know what is different with AH


As far as using TrackIR to control your views there is nothing different with AH.