Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Lightace on October 26, 2014, 09:28:30 PM

Title: Rescue Missions
Post by: Lightace on October 26, 2014, 09:28:30 PM
I think we should add rescue missions for squaddies to save their perks and scores. Most pilots hop out of a plane bail and instantly return to tower, wouldn't it be better if you had the option to take the ride down (with risk of getting shot) and instead of being captured and losing perks, could be rescued and keep them while preserving a bit of your squads overall score (if you are actually concerned about it). I would suggest adding a "rescue kit" to the c-47 loadout and requiring the goon to land within 500 yards of the downed pilot. From there he (just like a damaged gv grabbing supps) selects "join _____ plane" or something similar. And if the goon lands safely, perks are given to both parties. The downside is if you can farm perks by doing this, my suggestion is that the perks lost by the pilot by having to bail, are given to he who rescued him.

-Ace javascript:void(0);
Title: Re: Rescue Missions
Post by: glzsqd on October 26, 2014, 11:23:19 PM
+1. this would work great if we added some of the float planes as well. Hell the storch could do this i'm sure.
Title: Re: Rescue Missions
Post by: lunatic1 on October 26, 2014, 11:27:54 PM
I think we should add rescue missions for squaddies to save their perks and scores. Most pilots hop out of a plane bail and instantly return to tower, wouldn't it be better if you had the option to take the ride down (with risk of getting shot) and instead of being captured and losing perks, could be rescued and keep them while preserving a bit of your squads overall score (if you are actually concerned about it). I would suggest adding a "rescue kit" to the c-47 loadout and requiring the goon to land within 500 yards of the downed pilot. From there he (just like a damaged gv grabbing supps) selects "join _____ plane" or something similar. And if the goon lands safely, perks are given to both parties. The downside is if you can farm perks by doing this, my suggestion is that the perks lost by the pilot by having to bail, are given to he who rescued him.

-Ace javascript:void(0);
if a pilot jumps out of the plane wether he/she is just bailing or got shot up--the plane crashes--so what would you be joining???
Title: Re: Rescue Missions
Post by: Lightace on October 27, 2014, 06:07:12 AM
if a pilot jumps out of the plane wether he/she is just bailing or got shot up--the plane crashes--so what would you be joining???

you would be joining your squaddies (or not squaddies) c-47 for a transport ride back to a base
Title: Re: Rescue Missions
Post by: earl1937 on October 27, 2014, 10:28:17 AM
you would be joining your squaddies (or not squaddies) c-47 for a transport ride back to a base
:airplane: I have in the past, ran serveral "rescue" missions like this: I would take something and fly NOE, deep into enemy country, land wheels up, so my icon couldn't be seen by anyone, friend or foe and have my squad "find" me and then land. I would then have to end my sortie and select "join" on the roster for the aircraft closest to me, they would then take off and of course, we always had to "fight" our way out of "indian" country. If they got me back to friendly lines, the mission was a success. sometimes they would have 2 goons or some other aircraft land along the way in to get me, in case we were shot down and then we had 2 pilots to be rescued. It was a lot of fun and something different to do besides the same ole "furball" or base take missions!
Title: Re: Rescue Missions
Post by: MachNix on October 27, 2014, 11:12:43 AM
A C-47 could be used.  I know one case where a P-38 pilot picked up a fellow squad member -- it was a tight fit -- so that could work too.  But a Westland Lysander for land-based rescuers would be the "bee's knees" as they use to say.
Title: Re: Rescue Missions
Post by: ONTOS on October 27, 2014, 11:42:18 AM
+1
Title: Re: Rescue Missions
Post by: shake307 on October 27, 2014, 08:52:22 PM
Bat 21 scenario!  +1!
Title: Re: Rescue Missions
Post by: danny76 on October 30, 2014, 05:26:03 AM
A C-47 could be used.  I know one case where a P-38 pilot picked up a fellow squad member -- it was a tight fit -- so that could work too.  But a Westland Lysander for land-based rescuers would be the "bee's knees" as they use to say.

Rudely regularly picked up downed fellow pilots in his Stuka, was also done in Vietnam, there was a thread about it not long back
Title: Re: Rescue Missions
Post by: matt on October 30, 2014, 11:07:30 AM
+1
Title: Re: Rescue Missions
Post by: danny76 on October 30, 2014, 02:19:51 PM
Rudely regularly picked up downed fellow pilots in his Stuka, was also done in Vietnam, there was a thread about it not long back

Or even Rudel. Bleeding spellchecker  :mad:
Title: Re: Rescue Missions
Post by: Wiley on October 30, 2014, 02:23:26 PM
Yup.  If there's one thing this game needs, it's more non combat things to do.  There are just too many people flying armed aircraft and fighting all the time.

Flying SAR and sitting in fields is truly awesome gameplay.

Wiley.
Title: Re: Rescue Missions
Post by: Zoney on October 30, 2014, 02:30:03 PM
Yup.  If there's one thing this game needs, it's more non combat things to do.  There are just too many people flying armed aircraft and fighting all the time.

Flying SAR and sitting in fields is truly awesome gameplay.

Wiley.

Dang, and to think I was about to wish for a marathon race so we could all gather around and run across the countryside for a few hours.
Title: Re: Rescue Missions
Post by: tmetal on October 30, 2014, 04:40:05 PM
I'd enjoy flying the occasional SAR mission; the storch and C47 come to mind. SAR (repair) missions already happen from time to time with people upping jeeps, half-tracks, storches and goons to deliver GV supps to nearby GV's; now that being said I don't think there would be enough players willing to put in the time to fly outside the dar ring of the closest base to retrieve a downed pilot to justify HTC putting the effort in to implement this particular feature anytime soon.
Title: Re: Rescue Missions
Post by: darkzking on October 30, 2014, 06:46:21 PM
+1000000000000000000000000000000000000000000000  :x